Files
TCPlayerbotCore/src/server/game/Server/Packets/ChatPackets.h
T
DJScias 5dddfbdb7b Core/Packets: update & enable CMSG_RANDOM_ROLL, SMSG_RANDOM_ROLL, CMSG_EMOTE, CMSG_TEXT_EMOTE and SMSG_TEXT_EMOTE
Documentation used:
- Enabled CMSG_TEXT_EMOTE and SMSG_TEXT_EMOTE to 6.1
- Changed CMSG_EMOTE from "0x0B2B" to "0x0B2C". It sends an empty packet but it's meant to stop the current emote as per @Zedron's sniffs.
- Updated structure and enabled CMSG_RANDOM_ROLL and SMSG_RANDOM_ROLL. Thanks @rocverde for providing sniffs.

Cleaning up last commit
2015-03-12 16:51:39 +01:00

222 lines
6.6 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ChatPackets_h__
#define ChatPackets_h__
#include "Packet.h"
#include "SharedDefines.h"
#include "ObjectGuid.h"
class WorldObject;
namespace WorldPackets
{
namespace Chat
{
// CMSG_MESSAGECHAT_GUILD
// CMSG_MESSAGECHAT_OFFICER
// CMSG_MESSAGECHAT_YELL
// CMSG_MESSAGECHAT_SAY
// CMSG_MESSAGECHAT_PARTY
// CMSG_MESSAGECHAT_RAID
// CMSG_MESSAGECHAT_RAID_WARNING
class ChatMessage final : public ClientPacket
{
public:
ChatMessage(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
void Read() override;
std::string Text;
int32 Language = LANG_UNIVERSAL;
};
// CMSG_MESSAGECHAT_WHISPER
class ChatMessageWhisper final : public ClientPacket
{
public:
ChatMessageWhisper(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
void Read() override;
int32 Language = LANG_UNIVERSAL;
std::string Text;
std::string Target;
};
// CMSG_MESSAGECHAT_CHANNEL
class ChatMessageChannel final : public ClientPacket
{
public:
ChatMessageChannel(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
void Read() override;
int32 Language = LANG_UNIVERSAL;
std::string Text;
std::string Target;
};
// CMSG_MESSAGECHAT_ADDON_GUILD
// CMSG_MESSAGECHAT_ADDON_OFFICER
// CMSG_MESSAGECHAT_ADDON_PARTY
// CMSG_MESSAGECHAT_ADDON_RAID
class ChatAddonMessage final : public ClientPacket
{
public:
ChatAddonMessage(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
void Read() override;
std::string Prefix;
std::string Text;
};
// CMSG_MESSAGECHAT_ADDON_WHISPER
class ChatAddonMessageWhisper final : public ClientPacket
{
public:
ChatAddonMessageWhisper(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
void Read() override;
std::string Prefix;
std::string Target;
std::string Text;
};
class ChatMessageDND final : public ClientPacket
{
public:
ChatMessageDND(WorldPacket&& packet) : ClientPacket(CMSG_MESSAGECHAT_DND, std::move(packet)) { }
void Read() override;
std::string Text;
};
class ChatMessageAFK final : public ClientPacket
{
public:
ChatMessageAFK(WorldPacket&& packet) : ClientPacket(CMSG_MESSAGECHAT_AFK, std::move(packet)) { }
void Read() override;
std::string Text;
};
class ChatMessageEmote final : public ClientPacket
{
public:
ChatMessageEmote(WorldPacket&& packet) : ClientPacket(CMSG_MESSAGECHAT_EMOTE, std::move(packet)) { }
void Read() override;
std::string Text;
};
// SMSG_MESSAGECHAT
class Chat final : public ServerPacket
{
public:
Chat() : ServerPacket(SMSG_MESSAGECHAT, 100) { }
void Initalize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string message, uint32 achievementId = 0, std::string channelName = "", LocaleConstant locale = DEFAULT_LOCALE, std::string addonPrefix = "");
WorldPacket const* Write() override;
uint8 SlashCmd = 0; ///< @see enum ChatMsg
uint8 _Language = LANG_UNIVERSAL;
ObjectGuid SenderGUID;
ObjectGuid SenderGuildGUID;
ObjectGuid SenderAccountGUID;
ObjectGuid TargetGUID;
ObjectGuid PartyGUID;
uint32 SenderVirtualAddress = 0;
uint32 TargetVirtualAddress = 0;
std::string SenderName;
std::string TargetName;
std::string Prefix; ///< Addon Prefix
std::string _Channel; ///< Channel Name
std::string ChatText;
uint32 AchievementID = 0;
uint8 _ChatFlags = 0; ///< @see enum ChatFlags
float DisplayTime = 0.0f;
bool HideChatLog = false;
bool FakeSenderName = false;
};
class Emote final : public ServerPacket
{
public:
Emote() : ServerPacket(SMSG_EMOTE, 18 + 4) { }
WorldPacket const* Write() override;
ObjectGuid Guid;
int32 EmoteID = 0;
};
class CTextEmote final : public ClientPacket
{
public:
CTextEmote(WorldPacket&& packet) : ClientPacket(CMSG_TEXT_EMOTE, std::move(packet)) { }
void Read() override;
ObjectGuid Target;
int32 EmoteID = 0;
int32 SoundIndex = -1;
};
class STextEmote final : public ServerPacket
{
public:
STextEmote() : ServerPacket(SMSG_TEXT_EMOTE, 3 * 18 + 2 * 4) { }
WorldPacket const* Write() override;
ObjectGuid SourceGUID;
ObjectGuid SourceAccountGUID;
ObjectGuid TargetGUID;
int32 SoundIndex = -1;
int32 EmoteID = 0;
};
class PrintNotification final : public ServerPacket
{
public:
PrintNotification() : ServerPacket(SMSG_NOTIFICATION, 3) { }
PrintNotification(std::string const& notifyText) : ServerPacket(SMSG_NOTIFICATION, 3), NotifyText(notifyText) { }
WorldPacket const* Write() override;
std::string NotifyText;
};
class EmoteClient final : public ClientPacket
{
public:
EmoteClient(WorldPacket&& packet) : ClientPacket(CMSG_EMOTE, std::move(packet)) { }
void Read() override { }
};
}
}
#endif // ChatPackets_h__