369 lines
10 KiB
C++
369 lines
10 KiB
C++
/*
|
|
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "QueryPackets.h"
|
|
#include "BattlenetAccountMgr.h"
|
|
#include "Player.h"
|
|
#include "World.h"
|
|
#include "ObjectMgr.h"
|
|
|
|
void WorldPackets::Query::QueryCreature::Read()
|
|
{
|
|
_worldPacket >> CreatureID;
|
|
}
|
|
|
|
WorldPacket const* WorldPackets::Query::QueryCreatureResponse::Write()
|
|
{
|
|
_worldPacket << CreatureID;
|
|
_worldPacket.WriteBit(Allow);
|
|
|
|
_worldPacket.FlushBits();
|
|
|
|
if (Allow)
|
|
{
|
|
_worldPacket.WriteBits(Stats.Title.length() + 1, 11);
|
|
_worldPacket.WriteBits(Stats.TitleAlt.length() + 1, 11);
|
|
_worldPacket.WriteBits(Stats.CursorName.length() + 1, 6);
|
|
_worldPacket.WriteBit(Stats.Leader);
|
|
|
|
for (uint32 i = 0; i < MAX_CREATURE_NAMES; ++i)
|
|
{
|
|
_worldPacket.WriteBits(Stats.Name[i].length() + 1, 11);
|
|
_worldPacket.WriteBits(Stats.NameAlt[i].length() + 1, 11);
|
|
}
|
|
|
|
for (uint32 i = 0; i < MAX_CREATURE_NAMES; ++i)
|
|
{
|
|
if (!Stats.Name[i].empty())
|
|
_worldPacket << Stats.Name[i];
|
|
|
|
if (!Stats.NameAlt[i].empty())
|
|
_worldPacket << Stats.NameAlt[i];
|
|
}
|
|
|
|
for (uint8 i = 0; i < 2; ++i)
|
|
_worldPacket << Stats.Flags[i];
|
|
|
|
_worldPacket << Stats.CreatureType;
|
|
_worldPacket << Stats.CreatureFamily;
|
|
_worldPacket << Stats.Classification;
|
|
|
|
for (uint32 i = 0; i < MAX_KILL_CREDIT; ++i)
|
|
_worldPacket << Stats.ProxyCreatureID[i];
|
|
|
|
for (uint32 i = 0; i < MAX_CREATURE_MODELS; ++i)
|
|
_worldPacket << Stats.CreatureDisplayID[i];
|
|
|
|
_worldPacket << Stats.HpMulti;
|
|
_worldPacket << Stats.EnergyMulti;
|
|
|
|
_worldPacket << int32(Stats.QuestItems.size());
|
|
_worldPacket << Stats.CreatureMovementInfoID;
|
|
_worldPacket << Stats.RequiredExpansion;
|
|
|
|
_worldPacket << int32(0); // FlagQuest
|
|
|
|
if (!Stats.Title.empty())
|
|
_worldPacket << Stats.Title;
|
|
|
|
if (!Stats.TitleAlt.empty())
|
|
_worldPacket << Stats.TitleAlt;
|
|
|
|
if (!Stats.CursorName.empty())
|
|
_worldPacket << Stats.CursorName;
|
|
|
|
for (int32 questItem : Stats.QuestItems)
|
|
_worldPacket << questItem;
|
|
}
|
|
|
|
return &_worldPacket;
|
|
}
|
|
|
|
void WorldPackets::Query::QueryPlayerName::Read()
|
|
{
|
|
_worldPacket >> Player;
|
|
|
|
Hint.VirtualRealmAddress.HasValue = _worldPacket.ReadBit();
|
|
Hint.NativeRealmAddress.HasValue = _worldPacket.ReadBit();
|
|
|
|
if (Hint.VirtualRealmAddress.HasValue)
|
|
_worldPacket >> Hint.VirtualRealmAddress.Value;
|
|
|
|
if (Hint.NativeRealmAddress.HasValue)
|
|
_worldPacket >> Hint.NativeRealmAddress.Value;
|
|
}
|
|
|
|
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Query::PlayerGuidLookupHint const& lookupHint)
|
|
{
|
|
data.WriteBit(lookupHint.VirtualRealmAddress.HasValue);
|
|
data.WriteBit(lookupHint.NativeRealmAddress.HasValue);
|
|
data.FlushBits();
|
|
|
|
if (lookupHint.VirtualRealmAddress.HasValue)
|
|
data << uint32(lookupHint.VirtualRealmAddress.Value);
|
|
|
|
if (lookupHint.NativeRealmAddress.HasValue)
|
|
data << uint32(lookupHint.NativeRealmAddress.Value);
|
|
|
|
return data;
|
|
}
|
|
|
|
bool WorldPackets::Query::PlayerGuidLookupData::Initialize(ObjectGuid const& guid, Player const* player /*= nullptr*/)
|
|
{
|
|
CharacterInfo const* characterInfo = sWorld->GetCharacterInfo(guid);
|
|
if (!characterInfo)
|
|
return false;
|
|
|
|
if (player)
|
|
{
|
|
ASSERT(player->GetGUID() == guid);
|
|
|
|
AccountID = player->GetSession()->GetAccountGUID();
|
|
BnetAccountID = player->GetSession()->GetBattlenetAccountGUID();
|
|
Name = player->GetName();
|
|
Race = player->getRace();
|
|
Sex = player->getGender();
|
|
ClassID = player->getClass();
|
|
Level = player->getLevel();
|
|
|
|
if (DeclinedName const* names = player->GetDeclinedNames())
|
|
DeclinedNames = *names;
|
|
}
|
|
else
|
|
{
|
|
uint32 accountId = ObjectMgr::GetPlayerAccountIdByGUID(guid);
|
|
uint32 bnetAccountId = Battlenet::AccountMgr::GetIdByGameAccount(accountId);
|
|
|
|
AccountID = ObjectGuid::Create<HighGuid::WowAccount>(accountId);
|
|
BnetAccountID = ObjectGuid::Create<HighGuid::BNetAccount>(bnetAccountId);
|
|
Name = characterInfo->Name;
|
|
Race = characterInfo->Race;
|
|
Sex = characterInfo->Sex;
|
|
ClassID = characterInfo->Class;
|
|
Level = characterInfo->Level;
|
|
}
|
|
|
|
IsDeleted = characterInfo->IsDeleted;
|
|
GuidActual = guid;
|
|
VirtualRealmAddress = GetVirtualRealmAddress();
|
|
|
|
return true;
|
|
}
|
|
|
|
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Query::PlayerGuidLookupData const& lookupData)
|
|
{
|
|
data.WriteBit(lookupData.IsDeleted);
|
|
data.WriteBits(lookupData.Name.length(), 6);
|
|
|
|
for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
|
|
data.WriteBits(lookupData.DeclinedNames.name[i].length(), 7);
|
|
|
|
for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
|
|
data.WriteString(lookupData.DeclinedNames.name[i]);
|
|
|
|
data << lookupData.AccountID;
|
|
data << lookupData.BnetAccountID;
|
|
data << lookupData.GuidActual;
|
|
data << uint32(lookupData.VirtualRealmAddress);
|
|
data << uint8(lookupData.Race);
|
|
data << uint8(lookupData.Sex);
|
|
data << uint8(lookupData.ClassID);
|
|
data << uint8(lookupData.Level);
|
|
data.WriteString(lookupData.Name);
|
|
|
|
data.FlushBits();
|
|
|
|
return data;
|
|
}
|
|
|
|
WorldPacket const* WorldPackets::Query::QueryPlayerNameResponse::Write()
|
|
{
|
|
_worldPacket << Result;
|
|
_worldPacket << Player;
|
|
|
|
if (Result == RESPONSE_SUCCESS)
|
|
_worldPacket << Data;
|
|
|
|
return &_worldPacket;
|
|
}
|
|
|
|
void WorldPackets::Query::QueryPageText::Read()
|
|
{
|
|
_worldPacket >> PageTextID;
|
|
_worldPacket >> ItemGUID;
|
|
}
|
|
|
|
WorldPacket const* WorldPackets::Query::QueryPageTextResponse::Write()
|
|
{
|
|
_worldPacket << PageTextID;
|
|
_worldPacket.WriteBit(Allow);
|
|
|
|
if (Allow)
|
|
{
|
|
_worldPacket << Info.ID;
|
|
_worldPacket << Info.NextPageID;
|
|
_worldPacket.WriteBits(Info.Text.length(), 12);
|
|
_worldPacket.WriteString(Info.Text);
|
|
}
|
|
|
|
return &_worldPacket;
|
|
}
|
|
|
|
void WorldPackets::Query::QueryNPCText::Read()
|
|
{
|
|
_worldPacket >> TextID;
|
|
_worldPacket >> Guid;
|
|
}
|
|
|
|
WorldPacket const* WorldPackets::Query::QueryNPCTextResponse::Write()
|
|
{
|
|
_worldPacket << TextID;
|
|
_worldPacket.WriteBit(Allow);
|
|
|
|
if (Allow)
|
|
{
|
|
_worldPacket << int32(MAX_GOSSIP_TEXT_OPTIONS * (4 + 4));
|
|
for (uint32 i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i)
|
|
_worldPacket << Probabilities[i];
|
|
for (uint32 i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i)
|
|
_worldPacket << BroadcastTextID[i];
|
|
}
|
|
|
|
_worldPacket.FlushBits();
|
|
|
|
return &_worldPacket;
|
|
}
|
|
|
|
void WorldPackets::Query::DBQueryBulk::Read()
|
|
{
|
|
_worldPacket >> TableHash;
|
|
|
|
uint32 count = _worldPacket.ReadBits(13);
|
|
|
|
Queries.resize(count);
|
|
for (uint32 i = 0; i < count; ++i)
|
|
{
|
|
_worldPacket >> Queries[i].GUID;
|
|
_worldPacket >> Queries[i].RecordID;
|
|
}
|
|
}
|
|
|
|
WorldPacket const* WorldPackets::Query::DBReply::Write()
|
|
{
|
|
_worldPacket << TableHash;
|
|
_worldPacket << RecordID;
|
|
_worldPacket << Timestamp;
|
|
_worldPacket << uint32(Data.size());
|
|
_worldPacket.append(Data);
|
|
|
|
return &_worldPacket;
|
|
}
|
|
|
|
WorldPacket const* WorldPackets::Query::HotfixNotifyBlob::Write()
|
|
{
|
|
_worldPacket << uint32(Hotfixes->size());
|
|
for (HotfixNotify const& hotfix : *Hotfixes)
|
|
{
|
|
_worldPacket << uint32(hotfix.TableHash);
|
|
_worldPacket << int32(hotfix.Entry);
|
|
_worldPacket << uint32(hotfix.Timestamp);
|
|
}
|
|
|
|
return &_worldPacket;
|
|
}
|
|
|
|
void WorldPackets::Query::QueryGameObject::Read()
|
|
{
|
|
_worldPacket >> GameObjectID;
|
|
_worldPacket >> Guid;
|
|
}
|
|
|
|
WorldPacket const* WorldPackets::Query::QueryGameObjectResponse::Write()
|
|
{
|
|
_worldPacket << GameObjectID;
|
|
_worldPacket.WriteBit(Allow);
|
|
|
|
if (Allow)
|
|
{
|
|
uint32 dataSize = Stats.GetDataSize();
|
|
|
|
_worldPacket << uint32(dataSize);
|
|
if (dataSize)
|
|
{
|
|
_worldPacket << Stats.Type;
|
|
_worldPacket << Stats.DisplayID;
|
|
for (int8 i = 0; i < 4; i++)
|
|
_worldPacket << Stats.Name[i];
|
|
|
|
_worldPacket << Stats.IconName;
|
|
_worldPacket << Stats.CastBarCaption;
|
|
_worldPacket << Stats.UnkString;
|
|
|
|
for (uint32 i = 0; i < MAX_GAMEOBJECT_DATA; i++)
|
|
_worldPacket << Stats.Data[i];
|
|
|
|
_worldPacket << Stats.Size;
|
|
|
|
_worldPacket << uint8(Stats.QuestItems.size());
|
|
for (int32 questItem : Stats.QuestItems)
|
|
_worldPacket << questItem;
|
|
|
|
_worldPacket << Stats.Expansion;
|
|
}
|
|
}
|
|
|
|
return &_worldPacket;
|
|
}
|
|
|
|
WorldPacket const* WorldPackets::Query::CorpseLocation::Write()
|
|
{
|
|
_worldPacket.WriteBit(Valid);
|
|
_worldPacket.FlushBits();
|
|
|
|
_worldPacket << ActualMapID;
|
|
_worldPacket << Position.x;
|
|
_worldPacket << Position.y;
|
|
_worldPacket << Position.z;
|
|
_worldPacket << MapID;
|
|
_worldPacket << Transport;
|
|
|
|
return &_worldPacket;
|
|
}
|
|
|
|
void WorldPackets::Query::QueryCorpseTransport::Read()
|
|
{
|
|
_worldPacket >> Transport;
|
|
}
|
|
|
|
WorldPacket const* WorldPackets::Query::CorpseTransportQuery::Write()
|
|
{
|
|
_worldPacket << Position.x;
|
|
_worldPacket << Position.y;
|
|
_worldPacket << Position.z;
|
|
_worldPacket << Facing;
|
|
|
|
return &_worldPacket;
|
|
}
|
|
|
|
WorldPacket const* WorldPackets::Query::QueryTimeResponse::Write()
|
|
{
|
|
_worldPacket << uint32(CurrentTime);
|
|
_worldPacket << int32(TimeOutRequest);
|
|
|
|
return &_worldPacket;
|
|
}
|