Files
TCPlayerbotCore/src/server/game/Server/Packets/ChannelPackets.h
T

200 lines
6.4 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITYCORE_CHANNEL_PACKETS_H
#define TRINITYCORE_CHANNEL_PACKETS_H
#include "Packet.h"
#include "ObjectGuid.h"
namespace WorldPackets
{
namespace Channel
{
class ChannelListResponse final : public ServerPacket
{
public:
struct ChannelPlayer
{
ChannelPlayer(ObjectGuid const& guid, uint32 virtualRealmAddress, uint8 flags) :
Guid(guid), VirtualRealmAddress(virtualRealmAddress), Flags(flags) { }
ObjectGuid Guid; ///< Player Guid
uint32 VirtualRealmAddress;
uint8 Flags; ///< @see enum ChannelMemberFlags
};
explicit ChannelListResponse() : ServerPacket(SMSG_CHANNEL_LIST) { }
WorldPacket const* Write() override;
std::vector<ChannelPlayer> Members;
std::string _Channel; ///< Channel Name
uint32 _ChannelFlags = 0; ///< @see enum ChannelFlags
bool Display = false;
};
class TC_GAME_API ChannelNotify final : public ServerPacket
{
public:
explicit ChannelNotify() : ServerPacket(SMSG_CHANNEL_NOTIFY, 80) { }
WorldPacket const* Write() override;
std::string Sender;
ObjectGuid SenderGuid;
ObjectGuid SenderAccountID;
uint8 Type = 0; ///< @see enum ChatNotify
uint8 OldFlags = 0; ///< @see enum ChannelMemberFlags
uint8 NewFlags = 0; ///< @see enum ChannelMemberFlags
std::string _Channel; ///< Channel Name
uint32 SenderVirtualRealm = 0;
ObjectGuid TargetGuid;
uint32 TargetVirtualRealm = 0;
int32 ChatChannelID = 0;
};
class ChannelNotifyJoined final : public ServerPacket
{
public:
explicit ChannelNotifyJoined() : ServerPacket(SMSG_CHANNEL_NOTIFY_JOINED, 50) { }
WorldPacket const* Write() override;
std::string ChannelWelcomeMsg;
int32 ChatChannelID = 0;
uint64 InstanceID = 0;
uint32 _ChannelFlags = 0; ///< @see enum ChannelFlags
std::string _Channel; ///< Channel Name
ObjectGuid ChannelGUID;
uint8 UserFlags = 0;
};
class ChannelNotifyLeft final : public ServerPacket
{
public:
explicit ChannelNotifyLeft() : ServerPacket(SMSG_CHANNEL_NOTIFY_LEFT, 30) { }
WorldPacket const* Write() override;
std::string Channel; ///< Channel Name
int32 ChatChannelID = 0;
bool Suspended = false; ///< User Leave - false, On Zone Change - true
};
class UserlistAdd final : public ServerPacket
{
public:
explicit UserlistAdd() : ServerPacket(SMSG_USERLIST_ADD, 30) { }
WorldPacket const* Write() override;
ObjectGuid AddedUserGUID;
uint32 _ChannelFlags = 0; ///< @see enum ChannelFlags
uint8 UserFlags = 0; ///< @see enum ChannelMemberFlags
int32 ChannelID = 0;
std::string ChannelName;
};
class UserlistRemove final : public ServerPacket
{
public:
explicit UserlistRemove() : ServerPacket(SMSG_USERLIST_REMOVE, 30) { }
WorldPacket const* Write() override;
ObjectGuid RemovedUserGUID;
uint32 _ChannelFlags = 0; ///< @see enum ChannelFlags
uint32 ChannelID = 0;
std::string ChannelName;
};
class UserlistUpdate final : public ServerPacket
{
public:
explicit UserlistUpdate() : ServerPacket(SMSG_USERLIST_UPDATE, 30) { }
WorldPacket const* Write() override;
ObjectGuid UpdatedUserGUID;
uint32 _ChannelFlags = 0; ///< @see enum ChannelFlags
uint8 UserFlags = 0; ///< @see enum ChannelMemberFlags
int32 ChannelID = 0;
std::string ChannelName;
};
class ChannelCommand final : public ClientPacket
{
public:
explicit ChannelCommand(WorldPacket&& packet);
void Read() override;
std::string ChannelName;
};
class ChannelPlayerCommand final : public ClientPacket
{
public:
explicit ChannelPlayerCommand(WorldPacket&& packet);
void Read() override;
std::string ChannelName;
std::string Name;
};
class ChannelPassword final : public ClientPacket
{
public:
explicit ChannelPassword(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_CHANNEL_PASSWORD, std::move(packet)) { }
void Read() override;
std::string ChannelName;
std::string Password;
};
class JoinChannel final : public ClientPacket
{
public:
explicit JoinChannel(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_JOIN_CHANNEL, std::move(packet)) { }
void Read() override;
std::string Password;
std::string ChannelName;
bool CreateVoiceSession = false;
int32 ChatChannelId = 0;
bool Internal = false;
};
class LeaveChannel final : public ClientPacket
{
public:
explicit LeaveChannel(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_LEAVE_CHANNEL, std::move(packet)) { }
void Read() override;
int32 ZoneChannelID = 0;
std::string ChannelName;
};
}
}
#endif // TRINITYCORE_CHANNEL_PACKETS_H