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33babfa2d26205a303561a22200e04c458aec368
TCPlayerbotCore/src/server/collision
T
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Spp 849ae84f5b Core: Fix more warnings and fix compile under linux 64
--HG--
branch : trunk
2010-08-31 10:23:22 +02:00
..
Management
Core: Remove lots warnings:
2010-08-21 20:08:47 +02:00
Maps
Core: Fix more warnings and fix compile under linux 64
2010-08-31 10:23:22 +02:00
Models
Core: fix "comparison of unsigned expression < 0 is always false" warnings
2010-08-21 23:40:53 +02:00
PrecompiledHeaders
It might actually help you all to have the PCH-files as well...
2010-08-16 12:19:52 +02:00
BoundingIntervalHierarchy.cpp
* Well 94% isn't bad. Last thing to fix is collision compiling.
2010-06-07 16:21:52 -06:00
BoundingIntervalHierarchy.h
Buildsystem/Core: Adjust MySQL headers on relevant files to use simplified #include <mysql.h> instead of <mysql/mysql.h>
2010-08-26 16:40:28 +02:00
CMakeLists.txt
Buildsystem: Update CMakeLists to use the proper check, not the old one...
2010-08-28 19:24:50 +02:00
VMapDefinitions.h
Add option for search distance to getHeight() functions and make Creature::FallGround() use VMaps properly. (Fix by Lynx3d)
2010-07-27 17:29:33 +02:00
VMapTools.h
* Move VMap3 code to a separate static 'collision' library.
2010-06-07 13:57:34 +02:00
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