- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'
Explanation of use with Sample config:
Appender.Console.Type=1 (1 = Console)
Appender.Console.Level=2 (2 = Debug)
Appender.Server.Type=2 (2 = File)
Appender.Server.Level=3 (3 = Info)
Appender.Server.File=Server.log
Appender.SQL.Type=2 (2 = File)
Appender.SQL.Level=1 (1 = Trace)
Appender.SQL.File=sql.log
Appenders=Console Server (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)
Logger.root.Type=0 (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5 (5 = Error)
Logger.root.Appenders=Console
Logger.SQL.Type=26 (26 = SQL)
Logger.SQL.Level=3 (2 = Debug)
Logger.SQL.Appenders=Console Server SQL
Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName
* At loading Appender SQL will be ignored, as it's not present on "Appenders"
* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
- Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged
* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
- Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged
* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
- Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
- Appender Console has lower Log Level: Msg is logged to Console
- Appender Server has higher Log Level: Msg is not logged to file
- Appender SQL has lower Log Level: Msg is logged to file sql.log
* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
- Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender
* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
- Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
- Appender Console has lower LogLevel: Msg is logged to Console
421 lines
16 KiB
C++
421 lines
16 KiB
C++
/*
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* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: server_commandscript
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%Complete: 100
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Comment: All server related commands
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Category: commandscripts
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EndScriptData */
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#include "ScriptMgr.h"
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#include "Chat.h"
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#include "SystemConfig.h"
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#include "Config.h"
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#include "ObjectAccessor.h"
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class server_commandscript : public CommandScript
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{
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public:
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server_commandscript() : CommandScript("server_commandscript") { }
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ChatCommand* GetCommands() const
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{
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static ChatCommand serverIdleRestartCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &HandleServerIdleRestartCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverIdleShutdownCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &HandleServerIdleShutDownCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverRestartCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &HandleServerRestartCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverShutdownCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &HandleServerShutDownCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverSetCommandTable[] =
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{
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{ "difftime", SEC_CONSOLE, true, &HandleServerSetDiffTimeCommand, "", NULL },
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{ "loglevel", SEC_CONSOLE, true, &HandleServerSetLogLevelCommand, "", NULL },
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{ "motd", SEC_ADMINISTRATOR, true, &HandleServerSetMotdCommand, "", NULL },
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{ "closed", SEC_ADMINISTRATOR, true, &HandleServerSetClosedCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverCommandTable[] =
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{
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{ "corpses", SEC_GAMEMASTER, true, &HandleServerCorpsesCommand, "", NULL },
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{ "exit", SEC_CONSOLE, true, &HandleServerExitCommand, "", NULL },
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{ "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
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{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverIdleShutdownCommandTable },
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{ "info", SEC_PLAYER, true, &HandleServerInfoCommand, "", NULL },
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{ "motd", SEC_PLAYER, true, &HandleServerMotdCommand, "", NULL },
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{ "plimit", SEC_ADMINISTRATOR, true, &HandleServerPLimitCommand, "", NULL },
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{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
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{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
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{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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{
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{ "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
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{ NULL, 0, false, NULL, "", NULL }
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};
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return commandTable;
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}
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// Triggering corpses expire check in world
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static bool HandleServerCorpsesCommand(ChatHandler* /*handler*/, char const* /*args*/)
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{
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sObjectAccessor->RemoveOldCorpses();
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return true;
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}
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static bool HandleServerInfoCommand(ChatHandler* handler, char const* /*args*/)
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{
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uint32 playersNum = sWorld->GetPlayerCount();
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uint32 maxPlayersNum = sWorld->GetMaxPlayerCount();
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uint32 activeClientsNum = sWorld->GetActiveSessionCount();
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uint32 queuedClientsNum = sWorld->GetQueuedSessionCount();
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uint32 maxActiveClientsNum = sWorld->GetMaxActiveSessionCount();
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uint32 maxQueuedClientsNum = sWorld->GetMaxQueuedSessionCount();
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std::string uptime = secsToTimeString(sWorld->GetUptime());
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uint32 updateTime = sWorld->GetUpdateTime();
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handler->SendSysMessage(_FULLVERSION);
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handler->PSendSysMessage(LANG_CONNECTED_PLAYERS, playersNum, maxPlayersNum);
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handler->PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum);
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handler->PSendSysMessage(LANG_UPTIME, uptime.c_str());
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handler->PSendSysMessage(LANG_UPDATE_DIFF, updateTime);
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// Can't use sWorld->ShutdownMsg here in case of console command
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if (sWorld->IsShuttingDown())
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handler->PSendSysMessage(LANG_SHUTDOWN_TIMELEFT, secsToTimeString(sWorld->GetShutDownTimeLeft()).c_str());
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return true;
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}
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// Display the 'Message of the day' for the realm
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static bool HandleServerMotdCommand(ChatHandler* handler, char const* /*args*/)
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{
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handler->PSendSysMessage(LANG_MOTD_CURRENT, sWorld->GetMotd());
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return true;
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}
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static bool HandleServerPLimitCommand(ChatHandler* handler, char const* args)
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{
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if (*args)
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{
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char* paramStr = strtok((char*)args, " ");
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if (!paramStr)
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return false;
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int32 limit = strlen(paramStr);
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if (strncmp(paramStr, "player", limit) == 0)
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sWorld->SetPlayerSecurityLimit(SEC_PLAYER);
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else if (strncmp(paramStr, "moderator", limit) == 0)
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sWorld->SetPlayerSecurityLimit(SEC_MODERATOR);
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else if (strncmp(paramStr, "gamemaster", limit) == 0)
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sWorld->SetPlayerSecurityLimit(SEC_GAMEMASTER);
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else if (strncmp(paramStr, "administrator", limit) == 0)
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sWorld->SetPlayerSecurityLimit(SEC_ADMINISTRATOR);
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else if (strncmp(paramStr, "reset", limit) == 0)
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{
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sWorld->SetPlayerAmountLimit(ConfigMgr::GetIntDefault("PlayerLimit", 100));
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sWorld->LoadDBAllowedSecurityLevel();
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}
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else
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{
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int32 value = atoi(paramStr);
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if (value < 0)
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sWorld->SetPlayerSecurityLimit(AccountTypes(-value));
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else
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sWorld->SetPlayerAmountLimit(uint32(value));
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}
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}
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uint32 playerAmountLimit = sWorld->GetPlayerAmountLimit();
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AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit();
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char const* secName = "";
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switch (allowedAccountType)
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{
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case SEC_PLAYER:
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secName = "Player";
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break;
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case SEC_MODERATOR:
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secName = "Moderator";
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break;
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case SEC_GAMEMASTER:
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secName = "Gamemaster";
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break;
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case SEC_ADMINISTRATOR:
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secName = "Administrator";
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break;
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default:
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secName = "<unknown>";
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break;
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}
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handler->PSendSysMessage("Player limits: amount %u, min. security level %s.", playerAmountLimit, secName);
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return true;
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}
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static bool HandleServerShutDownCancelCommand(ChatHandler* /*handler*/, char const* /*args*/)
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{
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sWorld->ShutdownCancel();
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return true;
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}
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static bool HandleServerShutDownCommand(ChatHandler* /*handler*/, char const* args)
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{
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if (!*args)
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return false;
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char* timeStr = strtok((char*) args, " ");
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char* exitCodeStr = strtok(NULL, "");
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int32 time = atoi(timeStr);
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// Prevent interpret wrong arg value as 0 secs shutdown time
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if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0)
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return false;
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if (exitCodeStr)
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{
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int32 exitCode = atoi(exitCodeStr);
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// Handle atoi() errors
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if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0'))
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return false;
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// Exit code should be in range of 0-125, 126-255 is used
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// in many shells for their own return codes and code > 255
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// is not supported in many others
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if (exitCode < 0 || exitCode > 125)
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return false;
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sWorld->ShutdownServ(time, 0, exitCode);
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}
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else
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sWorld->ShutdownServ(time, 0, SHUTDOWN_EXIT_CODE);
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return true;
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}
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static bool HandleServerRestartCommand(ChatHandler* /*handler*/, char const* args)
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{
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if (!*args)
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return false;
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char* timeStr = strtok((char*) args, " ");
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char* exitCodeStr = strtok(NULL, "");
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int32 time = atoi(timeStr);
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// Prevent interpret wrong arg value as 0 secs shutdown time
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if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0)
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return false;
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if (exitCodeStr)
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{
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int32 exitCode = atoi(exitCodeStr);
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// Handle atoi() errors
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if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0'))
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return false;
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// Exit code should be in range of 0-125, 126-255 is used
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// in many shells for their own return codes and code > 255
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// is not supported in many others
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if (exitCode < 0 || exitCode > 125)
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return false;
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sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, exitCode);
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}
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else
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sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
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return true;
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}
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static bool HandleServerIdleRestartCommand(ChatHandler* /*handler*/, char const* args)
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{
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if (!*args)
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return false;
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char* timeStr = strtok((char*) args, " ");
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char* exitCodeStr = strtok(NULL, "");
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int32 time = atoi(timeStr);
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// Prevent interpret wrong arg value as 0 secs shutdown time
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if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0)
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return false;
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if (exitCodeStr)
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{
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int32 exitCode = atoi(exitCodeStr);
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// Handle atoi() errors
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if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0'))
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return false;
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// Exit code should be in range of 0-125, 126-255 is used
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// in many shells for their own return codes and code > 255
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// is not supported in many others
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if (exitCode < 0 || exitCode > 125)
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return false;
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sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, exitCode);
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}
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else
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sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE);
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return true;
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}
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static bool HandleServerIdleShutDownCommand(ChatHandler* /*handler*/, char const* args)
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{
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if (!*args)
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return false;
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char* timeStr = strtok((char*) args, " ");
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char* exitCodeStr = strtok(NULL, "");
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int32 time = atoi(timeStr);
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// Prevent interpret wrong arg value as 0 secs shutdown time
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if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0)
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return false;
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if (exitCodeStr)
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{
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int32 exitCode = atoi(exitCodeStr);
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// Handle atoi() errors
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if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0'))
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return false;
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// Exit code should be in range of 0-125, 126-255 is used
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// in many shells for their own return codes and code > 255
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// is not supported in many others
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if (exitCode < 0 || exitCode > 125)
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return false;
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sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, exitCode);
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}
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else
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sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, SHUTDOWN_EXIT_CODE);
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return true;
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}
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// Exit the realm
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static bool HandleServerExitCommand(ChatHandler* handler, char const* /*args*/)
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{
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handler->SendSysMessage(LANG_COMMAND_EXIT);
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World::StopNow(SHUTDOWN_EXIT_CODE);
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return true;
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}
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// Define the 'Message of the day' for the realm
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static bool HandleServerSetMotdCommand(ChatHandler* handler, char const* args)
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{
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sWorld->SetMotd(args);
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handler->PSendSysMessage(LANG_MOTD_NEW, args);
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return true;
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}
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// Set whether we accept new clients
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static bool HandleServerSetClosedCommand(ChatHandler* handler, char const* args)
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{
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if (strncmp(args, "on", 3) == 0)
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{
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handler->SendSysMessage(LANG_WORLD_CLOSED);
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sWorld->SetClosed(true);
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return true;
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}
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else if (strncmp(args, "off", 4) == 0)
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{
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handler->SendSysMessage(LANG_WORLD_OPENED);
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sWorld->SetClosed(false);
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return true;
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}
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handler->SendSysMessage(LANG_USE_BOL);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// Set the level of logging
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static bool HandleServerSetLogLevelCommand(ChatHandler* /*handler*/, char const* args)
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{
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if (!*args)
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return false;
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char* type = strtok((char*)args, " ");
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char* name = strtok(NULL, " ");
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char* level = strtok(NULL, " ");
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if (!type || !name || !level || *name == '\0' || *level == '\0' || (*type != 'a' && *type != 'l'))
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return false;
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sLog->SetLogLevel(name, level, *type == 'l');
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return true;
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}
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// set diff time record interval
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static bool HandleServerSetDiffTimeCommand(ChatHandler* /*handler*/, char const* args)
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{
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if (!*args)
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return false;
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char* newTimeStr = strtok((char*)args, " ");
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if (!newTimeStr)
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return false;
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int32 newTime = atoi(newTimeStr);
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if (newTime < 0)
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return false;
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sWorld->SetRecordDiffInterval(newTime);
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printf("Record diff every %u ms\n", newTime);
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return true;
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}
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};
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void AddSC_server_commandscript()
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{
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new server_commandscript();
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}
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