* also split it in ResetTimeDiffRecord() and RecordTimeDiff() to avoid passing of null values. (cherry picked from commit c9b0c8a0ca6183f11d026fb8d6caaa7b476159ce) Conflicts: src/server/game/World/World.cpp
* also split it in ResetTimeDiffRecord() and RecordTimeDiff() to avoid passing of null values. (cherry picked from commit c9b0c8a0ca6183f11d026fb8d6caaa7b476159ce) Conflicts: src/server/game/World/World.cpp