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26428943423d14e8672682ab1f19925b76c2aa35
TCPlayerbotCore/src/server/game/Maps
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click 2642894342 Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.

--HG--
branch : trunk
2010-12-13 22:37:56 +01:00
..
Map.cpp
Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
2010-12-13 22:37:56 +01:00
Map.h
Core:
2010-11-13 17:18:09 +01:00
MapInstanced.cpp
Core/Groups: Move all function definition from .h to .cpp
2010-11-29 07:50:31 +01:00
MapInstanced.h
REALLY fix the CRLF-crap...
2010-10-07 15:54:07 +02:00
MapManager.cpp
Core/Groups: Move all function definition from .h to .cpp
2010-11-29 07:50:31 +01:00
MapManager.h
Core/Creature: Implement FarTeleportTo (teleport to an other map)
2010-10-24 02:55:50 +02:00
MapReference.h
REALLY fix the CRLF-crap...
2010-10-07 15:54:07 +02:00
MapRefManager.h
REALLY fix the CRLF-crap...
2010-10-07 15:54:07 +02:00
MapUpdater.cpp
Core/DBLayer:
2010-09-27 00:20:56 +02:00
MapUpdater.h
Core: Remove lots warnings:
2010-08-21 20:08:47 +02:00
ZoneScript.h
Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virtual functions each.
2010-12-05 18:04:10 +01:00
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