Files
TCPlayerbotCore/dep/acelite/ace/OS_NS_Thread.inl
T
click e5b00f9b10 Buildsystem: Use "industry standard" foldernames on dpendencies + move/rename ace-folder (for future upgrades/changes).
This does not break anything, it has been tested with compile etc.

--HG--
branch : trunk
rename : externals/CMakeLists.txt => dep/CMakeLists.txt
rename : externals/PackageList.txt => dep/PackageList.txt
rename : externals/SFMT/SFMT-alti.h => dep/SFMT/SFMT-alti.h
rename : externals/SFMT/SFMT-params.h => dep/SFMT/SFMT-params.h
rename : externals/SFMT/SFMT-sse2.h => dep/SFMT/SFMT-sse2.h
rename : externals/SFMT/SFMT.c => dep/SFMT/SFMT.c
rename : externals/SFMT/SFMT.h => dep/SFMT/SFMT.h
rename : externals/ace/ACE.cpp => dep/acelite/ace/ACE.cpp
rename : externals/ace/ACE.h => dep/acelite/ace/ACE.h
rename : externals/ace/ACE.inl => dep/acelite/ace/ACE.inl
rename : externals/ace/ACE.pc.in => dep/acelite/ace/ACE.pc.in
rename : externals/ace/ACE_crc32.cpp => dep/acelite/ace/ACE_crc32.cpp
rename : externals/ace/ACE_crc_ccitt.cpp => dep/acelite/ace/ACE_crc_ccitt.cpp
rename : externals/ace/ACE_export.h => dep/acelite/ace/ACE_export.h
rename : externals/ace/ARGV.cpp => dep/acelite/ace/ARGV.cpp
rename : externals/ace/ARGV.h => dep/acelite/ace/ARGV.h
rename : externals/ace/ARGV.inl => dep/acelite/ace/ARGV.inl
rename : externals/ace/ATM_Acceptor.cpp => dep/acelite/ace/ATM_Acceptor.cpp
rename : externals/ace/ATM_Acceptor.h => dep/acelite/ace/ATM_Acceptor.h
rename : externals/ace/ATM_Acceptor.inl => dep/acelite/ace/ATM_Acceptor.inl
rename : externals/ace/ATM_Addr.cpp => dep/acelite/ace/ATM_Addr.cpp
rename : externals/ace/ATM_Addr.h => dep/acelite/ace/ATM_Addr.h
rename : externals/ace/ATM_Addr.inl => dep/acelite/ace/ATM_Addr.inl
rename : externals/ace/ATM_Connector.cpp => dep/acelite/ace/ATM_Connector.cpp
rename : externals/ace/ATM_Connector.h => dep/acelite/ace/ATM_Connector.h
rename : externals/ace/ATM_Connector.inl => dep/acelite/ace/ATM_Connector.inl
rename : externals/ace/ATM_Params.cpp => dep/acelite/ace/ATM_Params.cpp
rename : externals/ace/ATM_Params.h => dep/acelite/ace/ATM_Params.h
rename : externals/ace/ATM_Params.inl => dep/acelite/ace/ATM_Params.inl
rename : externals/ace/ATM_QoS.cpp => dep/acelite/ace/ATM_QoS.cpp
rename : externals/ace/ATM_QoS.h => dep/acelite/ace/ATM_QoS.h
rename : externals/ace/ATM_QoS.inl => dep/acelite/ace/ATM_QoS.inl
rename : externals/ace/ATM_Stream.cpp => dep/acelite/ace/ATM_Stream.cpp
rename : externals/ace/ATM_Stream.h => dep/acelite/ace/ATM_Stream.h
rename : externals/ace/ATM_Stream.inl => dep/acelite/ace/ATM_Stream.inl
rename : externals/ace/Acceptor.cpp => dep/acelite/ace/Acceptor.cpp
rename : externals/ace/Acceptor.h => dep/acelite/ace/Acceptor.h
rename : externals/ace/Activation_Queue.cpp => dep/acelite/ace/Activation_Queue.cpp
rename : externals/ace/Activation_Queue.h => dep/acelite/ace/Activation_Queue.h
rename : externals/ace/Activation_Queue.inl => dep/acelite/ace/Activation_Queue.inl
rename : externals/ace/Active_Map_Manager.cpp => dep/acelite/ace/Active_Map_Manager.cpp
rename : externals/ace/Active_Map_Manager.h => dep/acelite/ace/Active_Map_Manager.h
rename : externals/ace/Active_Map_Manager.inl => dep/acelite/ace/Active_Map_Manager.inl
rename : externals/ace/Active_Map_Manager_T.cpp => dep/acelite/ace/Active_Map_Manager_T.cpp
rename : externals/ace/Active_Map_Manager_T.h => dep/acelite/ace/Active_Map_Manager_T.h
rename : externals/ace/Active_Map_Manager_T.inl => dep/acelite/ace/Active_Map_Manager_T.inl
rename : externals/ace/Addr.cpp => dep/acelite/ace/Addr.cpp
rename : externals/ace/Addr.h => dep/acelite/ace/Addr.h
rename : externals/ace/Addr.inl => dep/acelite/ace/Addr.inl
rename : externals/ace/Arg_Shifter.cpp => dep/acelite/ace/Arg_Shifter.cpp
rename : externals/ace/Arg_Shifter.h => dep/acelite/ace/Arg_Shifter.h
rename : externals/ace/Argv_Type_Converter.cpp => dep/acelite/ace/Argv_Type_Converter.cpp
rename : externals/ace/Argv_Type_Converter.h => dep/acelite/ace/Argv_Type_Converter.h
rename : externals/ace/Argv_Type_Converter.inl => dep/acelite/ace/Argv_Type_Converter.inl
rename : externals/ace/Array.h => dep/acelite/ace/Array.h
rename : externals/ace/Array_Base.cpp => dep/acelite/ace/Array_Base.cpp
rename : externals/ace/Array_Base.h => dep/acelite/ace/Array_Base.h
rename : externals/ace/Array_Base.inl => dep/acelite/ace/Array_Base.inl
rename : externals/ace/Array_Map.cpp => dep/acelite/ace/Array_Map.cpp
rename : externals/ace/Array_Map.h => dep/acelite/ace/Array_Map.h
rename : externals/ace/Array_Map.inl => dep/acelite/ace/Array_Map.inl
rename : externals/ace/Assert.cpp => dep/acelite/ace/Assert.cpp
rename : externals/ace/Assert.h => dep/acelite/ace/Assert.h
rename : externals/ace/Asynch_Acceptor.cpp => dep/acelite/ace/Asynch_Acceptor.cpp
rename : externals/ace/Asynch_Acceptor.h => dep/acelite/ace/Asynch_Acceptor.h
rename : externals/ace/Asynch_Connector.cpp => dep/acelite/ace/Asynch_Connector.cpp
rename : externals/ace/Asynch_Connector.h => dep/acelite/ace/Asynch_Connector.h
rename : externals/ace/Asynch_IO.cpp => dep/acelite/ace/Asynch_IO.cpp
rename : externals/ace/Asynch_IO.h => dep/acelite/ace/Asynch_IO.h
rename : externals/ace/Asynch_IO_Impl.cpp => dep/acelite/ace/Asynch_IO_Impl.cpp
rename : externals/ace/Asynch_IO_Impl.h => dep/acelite/ace/Asynch_IO_Impl.h
rename : externals/ace/Asynch_IO_Impl.inl => dep/acelite/ace/Asynch_IO_Impl.inl
rename : externals/ace/Asynch_Pseudo_Task.cpp => dep/acelite/ace/Asynch_Pseudo_Task.cpp
rename : externals/ace/Asynch_Pseudo_Task.h => dep/acelite/ace/Asynch_Pseudo_Task.h
rename : externals/ace/Atomic_Op.cpp => dep/acelite/ace/Atomic_Op.cpp
rename : externals/ace/Atomic_Op.h => dep/acelite/ace/Atomic_Op.h
rename : externals/ace/Atomic_Op.inl => dep/acelite/ace/Atomic_Op.inl
rename : externals/ace/Atomic_Op_GCC_T.cpp => dep/acelite/ace/Atomic_Op_GCC_T.cpp
rename : externals/ace/Atomic_Op_GCC_T.h => dep/acelite/ace/Atomic_Op_GCC_T.h
rename : externals/ace/Atomic_Op_GCC_T.inl => dep/acelite/ace/Atomic_Op_GCC_T.inl
rename : externals/ace/Atomic_Op_Sparc.c => dep/acelite/ace/Atomic_Op_Sparc.c
rename : externals/ace/Atomic_Op_Sparc.h => dep/acelite/ace/Atomic_Op_Sparc.h
rename : externals/ace/Atomic_Op_T.cpp => dep/acelite/ace/Atomic_Op_T.cpp
rename : externals/ace/Atomic_Op_T.h => dep/acelite/ace/Atomic_Op_T.h
rename : externals/ace/Atomic_Op_T.inl => dep/acelite/ace/Atomic_Op_T.inl
rename : externals/ace/Auto_Event.cpp => dep/acelite/ace/Auto_Event.cpp
rename : externals/ace/Auto_Event.h => dep/acelite/ace/Auto_Event.h
rename : externals/ace/Auto_Event.inl => dep/acelite/ace/Auto_Event.inl
rename : externals/ace/Auto_Functor.cpp => dep/acelite/ace/Auto_Functor.cpp
rename : externals/ace/Auto_Functor.h => dep/acelite/ace/Auto_Functor.h
rename : externals/ace/Auto_Functor.inl => dep/acelite/ace/Auto_Functor.inl
rename : externals/ace/Auto_IncDec_T.cpp => dep/acelite/ace/Auto_IncDec_T.cpp
rename : externals/ace/Auto_IncDec_T.h => dep/acelite/ace/Auto_IncDec_T.h
rename : externals/ace/Auto_IncDec_T.inl => dep/acelite/ace/Auto_IncDec_T.inl
rename : externals/ace/Auto_Ptr.cpp => dep/acelite/ace/Auto_Ptr.cpp
rename : externals/ace/Auto_Ptr.h => dep/acelite/ace/Auto_Ptr.h
rename : externals/ace/Auto_Ptr.inl => dep/acelite/ace/Auto_Ptr.inl
rename : externals/ace/Barrier.cpp => dep/acelite/ace/Barrier.cpp
rename : externals/ace/Barrier.h => dep/acelite/ace/Barrier.h
rename : externals/ace/Barrier.inl => dep/acelite/ace/Barrier.inl
rename : externals/ace/Base_Thread_Adapter.cpp => dep/acelite/ace/Base_Thread_Adapter.cpp
rename : externals/ace/Base_Thread_Adapter.h => dep/acelite/ace/Base_Thread_Adapter.h
rename : externals/ace/Base_Thread_Adapter.inl => dep/acelite/ace/Base_Thread_Adapter.inl
rename : externals/ace/Based_Pointer_Repository.cpp => dep/acelite/ace/Based_Pointer_Repository.cpp
rename : externals/ace/Based_Pointer_Repository.h => dep/acelite/ace/Based_Pointer_Repository.h
rename : externals/ace/Based_Pointer_T.cpp => dep/acelite/ace/Based_Pointer_T.cpp
rename : externals/ace/Based_Pointer_T.h => dep/acelite/ace/Based_Pointer_T.h
rename : externals/ace/Based_Pointer_T.inl => dep/acelite/ace/Based_Pointer_T.inl
rename : externals/ace/Basic_Stats.cpp => dep/acelite/ace/Basic_Stats.cpp
rename : externals/ace/Basic_Stats.h => dep/acelite/ace/Basic_Stats.h
rename : externals/ace/Basic_Stats.inl => dep/acelite/ace/Basic_Stats.inl
rename : externals/ace/Basic_Types.cpp => dep/acelite/ace/Basic_Types.cpp
rename : externals/ace/Basic_Types.h => dep/acelite/ace/Basic_Types.h
rename : externals/ace/Basic_Types.inl => dep/acelite/ace/Basic_Types.inl
rename : externals/ace/Bound_Ptr.h => dep/acelite/ace/Bound_Ptr.h
rename : externals/ace/Bound_Ptr.inl => dep/acelite/ace/Bound_Ptr.inl
rename : externals/ace/CDR_Base.cpp => dep/acelite/ace/CDR_Base.cpp
rename : externals/ace/CDR_Base.h => dep/acelite/ace/CDR_Base.h
rename : externals/ace/CDR_Base.inl => dep/acelite/ace/CDR_Base.inl
rename : externals/ace/CDR_Size.cpp => dep/acelite/ace/CDR_Size.cpp
rename : externals/ace/CDR_Size.h => dep/acelite/ace/CDR_Size.h
rename : externals/ace/CDR_Size.inl => dep/acelite/ace/CDR_Size.inl
rename : externals/ace/CDR_Stream.cpp => dep/acelite/ace/CDR_Stream.cpp
rename : externals/ace/CDR_Stream.h => dep/acelite/ace/CDR_Stream.h
rename : externals/ace/CDR_Stream.inl => dep/acelite/ace/CDR_Stream.inl
rename : externals/ace/CE_Screen_Output.cpp => dep/acelite/ace/CE_Screen_Output.cpp
rename : externals/ace/CE_Screen_Output.h => dep/acelite/ace/CE_Screen_Output.h
rename : externals/ace/CMakeLists.txt => dep/acelite/ace/CMakeLists.txt
rename : externals/ace/CORBA_macros.h => dep/acelite/ace/CORBA_macros.h
rename : externals/ace/Cache_Map_Manager_T.cpp => dep/acelite/ace/Cache_Map_Manager_T.cpp
rename : externals/ace/Cache_Map_Manager_T.h => dep/acelite/ace/Cache_Map_Manager_T.h
rename : externals/ace/Cache_Map_Manager_T.inl => dep/acelite/ace/Cache_Map_Manager_T.inl
rename : externals/ace/Cached_Connect_Strategy_T.cpp => dep/acelite/ace/Cached_Connect_Strategy_T.cpp
rename : externals/ace/Cached_Connect_Strategy_T.h => dep/acelite/ace/Cached_Connect_Strategy_T.h
rename : externals/ace/Caching_Strategies_T.cpp => dep/acelite/ace/Caching_Strategies_T.cpp
rename : externals/ace/Caching_Strategies_T.h => dep/acelite/ace/Caching_Strategies_T.h
rename : externals/ace/Caching_Strategies_T.inl => dep/acelite/ace/Caching_Strategies_T.inl
rename : externals/ace/Caching_Utility_T.cpp => dep/acelite/ace/Caching_Utility_T.cpp
rename : externals/ace/Caching_Utility_T.h => dep/acelite/ace/Caching_Utility_T.h
rename : externals/ace/Capabilities.cpp => dep/acelite/ace/Capabilities.cpp
rename : externals/ace/Capabilities.h => dep/acelite/ace/Capabilities.h
rename : externals/ace/Capabilities.inl => dep/acelite/ace/Capabilities.inl
rename : externals/ace/Cleanup.cpp => dep/acelite/ace/Cleanup.cpp
rename : externals/ace/Cleanup.h => dep/acelite/ace/Cleanup.h
rename : externals/ace/Cleanup.inl => dep/acelite/ace/Cleanup.inl
rename : externals/ace/Cleanup_Strategies_T.cpp => dep/acelite/ace/Cleanup_Strategies_T.cpp
rename : externals/ace/Cleanup_Strategies_T.h => dep/acelite/ace/Cleanup_Strategies_T.h
rename : externals/ace/Codecs.cpp => dep/acelite/ace/Codecs.cpp
rename : externals/ace/Codecs.h => dep/acelite/ace/Codecs.h
rename : externals/ace/Codeset_IBM1047.cpp => dep/acelite/ace/Codeset_IBM1047.cpp
rename : externals/ace/Codeset_IBM1047.h => dep/acelite/ace/Codeset_IBM1047.h
rename : externals/ace/Codeset_Registry.cpp => dep/acelite/ace/Codeset_Registry.cpp
rename : externals/ace/Codeset_Registry.h => dep/acelite/ace/Codeset_Registry.h
rename : externals/ace/Codeset_Registry.inl => dep/acelite/ace/Codeset_Registry.inl
rename : externals/ace/Codeset_Registry_db.cpp => dep/acelite/ace/Codeset_Registry_db.cpp
rename : externals/ace/Codeset_Symbols.h => dep/acelite/ace/Codeset_Symbols.h
rename : externals/ace/Condition_Recursive_Thread_Mutex.cpp => dep/acelite/ace/Condition_Recursive_Thread_Mutex.cpp
rename : externals/ace/Condition_Recursive_Thread_Mutex.h => dep/acelite/ace/Condition_Recursive_Thread_Mutex.h
rename : externals/ace/Condition_T.cpp => dep/acelite/ace/Condition_T.cpp
rename : externals/ace/Condition_T.h => dep/acelite/ace/Condition_T.h
rename : externals/ace/Condition_T.inl => dep/acelite/ace/Condition_T.inl
rename : externals/ace/Condition_Thread_Mutex.cpp => dep/acelite/ace/Condition_Thread_Mutex.cpp
rename : externals/ace/Condition_Thread_Mutex.h => dep/acelite/ace/Condition_Thread_Mutex.h
rename : externals/ace/Condition_Thread_Mutex.inl => dep/acelite/ace/Condition_Thread_Mutex.inl
rename : externals/ace/Configuration.cpp => dep/acelite/ace/Configuration.cpp
rename : externals/ace/Configuration.h => dep/acelite/ace/Configuration.h
rename : externals/ace/Configuration.inl => dep/acelite/ace/Configuration.inl
rename : externals/ace/Configuration_Import_Export.cpp => dep/acelite/ace/Configuration_Import_Export.cpp
rename : externals/ace/Configuration_Import_Export.h => dep/acelite/ace/Configuration_Import_Export.h
rename : externals/ace/Connection_Recycling_Strategy.cpp => dep/acelite/ace/Connection_Recycling_Strategy.cpp
rename : externals/ace/Connection_Recycling_Strategy.h => dep/acelite/ace/Connection_Recycling_Strategy.h
rename : externals/ace/Connector.cpp => dep/acelite/ace/Connector.cpp
rename : externals/ace/Connector.h => dep/acelite/ace/Connector.h
rename : externals/ace/Containers.cpp => dep/acelite/ace/Containers.cpp
rename : externals/ace/Containers.h => dep/acelite/ace/Containers.h
rename : externals/ace/Containers.inl => dep/acelite/ace/Containers.inl
rename : externals/ace/Containers_T.cpp => dep/acelite/ace/Containers_T.cpp
rename : externals/ace/Containers_T.h => dep/acelite/ace/Containers_T.h
rename : externals/ace/Containers_T.inl => dep/acelite/ace/Containers_T.inl
rename : externals/ace/Copy_Disabled.cpp => dep/acelite/ace/Copy_Disabled.cpp
rename : externals/ace/Copy_Disabled.h => dep/acelite/ace/Copy_Disabled.h
rename : externals/ace/Countdown_Time.cpp => dep/acelite/ace/Countdown_Time.cpp
rename : externals/ace/Countdown_Time.h => dep/acelite/ace/Countdown_Time.h
rename : externals/ace/Countdown_Time.inl => dep/acelite/ace/Countdown_Time.inl
rename : externals/ace/DEV.cpp => dep/acelite/ace/DEV.cpp
rename : externals/ace/DEV.h => dep/acelite/ace/DEV.h
rename : externals/ace/DEV.inl => dep/acelite/ace/DEV.inl
rename : externals/ace/DEV_Addr.cpp => dep/acelite/ace/DEV_Addr.cpp
rename : externals/ace/DEV_Addr.h => dep/acelite/ace/DEV_Addr.h
rename : externals/ace/DEV_Addr.inl => dep/acelite/ace/DEV_Addr.inl
rename : externals/ace/DEV_Connector.cpp => dep/acelite/ace/DEV_Connector.cpp
rename : externals/ace/DEV_Connector.h => dep/acelite/ace/DEV_Connector.h
rename : externals/ace/DEV_Connector.inl => dep/acelite/ace/DEV_Connector.inl
rename : externals/ace/DEV_IO.cpp => dep/acelite/ace/DEV_IO.cpp
rename : externals/ace/DEV_IO.h => dep/acelite/ace/DEV_IO.h
rename : externals/ace/DEV_IO.inl => dep/acelite/ace/DEV_IO.inl
rename : externals/ace/DLL.cpp => dep/acelite/ace/DLL.cpp
rename : externals/ace/DLL.h => dep/acelite/ace/DLL.h
rename : externals/ace/DLL_Manager.cpp => dep/acelite/ace/DLL_Manager.cpp
rename : externals/ace/DLL_Manager.h => dep/acelite/ace/DLL_Manager.h
rename : externals/ace/Date_Time.cpp => dep/acelite/ace/Date_Time.cpp
rename : externals/ace/Date_Time.h => dep/acelite/ace/Date_Time.h
rename : externals/ace/Date_Time.inl => dep/acelite/ace/Date_Time.inl
rename : externals/ace/Default_Constants.h => dep/acelite/ace/Default_Constants.h
rename : externals/ace/Dev_Poll_Reactor.cpp => dep/acelite/ace/Dev_Poll_Reactor.cpp
rename : externals/ace/Dev_Poll_Reactor.h => dep/acelite/ace/Dev_Poll_Reactor.h
rename : externals/ace/Dev_Poll_Reactor.inl => dep/acelite/ace/Dev_Poll_Reactor.inl
rename : externals/ace/Dirent.cpp => dep/acelite/ace/Dirent.cpp
rename : externals/ace/Dirent.h => dep/acelite/ace/Dirent.h
rename : externals/ace/Dirent.inl => dep/acelite/ace/Dirent.inl
rename : externals/ace/Dirent_Selector.cpp => dep/acelite/ace/Dirent_Selector.cpp
rename : externals/ace/Dirent_Selector.h => dep/acelite/ace/Dirent_Selector.h
rename : externals/ace/Dirent_Selector.inl => dep/acelite/ace/Dirent_Selector.inl
rename : externals/ace/Dump.cpp => dep/acelite/ace/Dump.cpp
rename : externals/ace/Dump.h => dep/acelite/ace/Dump.h
rename : externals/ace/Dump_T.cpp => dep/acelite/ace/Dump_T.cpp
rename : externals/ace/Dump_T.h => dep/acelite/ace/Dump_T.h
rename : externals/ace/Dynamic.cpp => dep/acelite/ace/Dynamic.cpp
rename : externals/ace/Dynamic.h => dep/acelite/ace/Dynamic.h
rename : externals/ace/Dynamic.inl => dep/acelite/ace/Dynamic.inl
rename : externals/ace/Dynamic_Message_Strategy.cpp => dep/acelite/ace/Dynamic_Message_Strategy.cpp
rename : externals/ace/Dynamic_Message_Strategy.h => dep/acelite/ace/Dynamic_Message_Strategy.h
rename : externals/ace/Dynamic_Message_Strategy.inl => dep/acelite/ace/Dynamic_Message_Strategy.inl
rename : externals/ace/Dynamic_Service.cpp => dep/acelite/ace/Dynamic_Service.cpp
rename : externals/ace/Dynamic_Service.h => dep/acelite/ace/Dynamic_Service.h
rename : externals/ace/Dynamic_Service.inl => dep/acelite/ace/Dynamic_Service.inl
rename : externals/ace/Dynamic_Service_Base.cpp => dep/acelite/ace/Dynamic_Service_Base.cpp
rename : externals/ace/Dynamic_Service_Base.h => dep/acelite/ace/Dynamic_Service_Base.h
rename : externals/ace/Dynamic_Service_Dependency.cpp => dep/acelite/ace/Dynamic_Service_Dependency.cpp
rename : externals/ace/Dynamic_Service_Dependency.h => dep/acelite/ace/Dynamic_Service_Dependency.h
rename : externals/ace/Encoding_Converter.cpp => dep/acelite/ace/Encoding_Converter.cpp
rename : externals/ace/Encoding_Converter.h => dep/acelite/ace/Encoding_Converter.h
rename : externals/ace/Encoding_Converter_Factory.cpp => dep/acelite/ace/Encoding_Converter_Factory.cpp
rename : externals/ace/Encoding_Converter_Factory.h => dep/acelite/ace/Encoding_Converter_Factory.h
rename : externals/ace/Env_Value_T.cpp => dep/acelite/ace/Env_Value_T.cpp
rename : externals/ace/Env_Value_T.h => dep/acelite/ace/Env_Value_T.h
rename : externals/ace/Env_Value_T.inl => dep/acelite/ace/Env_Value_T.inl
rename : externals/ace/Event.cpp => dep/acelite/ace/Event.cpp
rename : externals/ace/Event.h => dep/acelite/ace/Event.h
rename : externals/ace/Event.inl => dep/acelite/ace/Event.inl
rename : externals/ace/Event_Handler.cpp => dep/acelite/ace/Event_Handler.cpp
rename : externals/ace/Event_Handler.h => dep/acelite/ace/Event_Handler.h
rename : externals/ace/Event_Handler.inl => dep/acelite/ace/Event_Handler.inl
rename : externals/ace/Event_Handler_T.cpp => dep/acelite/ace/Event_Handler_T.cpp
rename : externals/ace/Event_Handler_T.h => dep/acelite/ace/Event_Handler_T.h
rename : externals/ace/Event_Handler_T.inl => dep/acelite/ace/Event_Handler_T.inl
rename : externals/ace/Exception_Macros.h => dep/acelite/ace/Exception_Macros.h
rename : externals/ace/FIFO.cpp => dep/acelite/ace/FIFO.cpp
rename : externals/ace/FIFO.h => dep/acelite/ace/FIFO.h
rename : externals/ace/FIFO.inl => dep/acelite/ace/FIFO.inl
rename : externals/ace/FIFO_Recv.cpp => dep/acelite/ace/FIFO_Recv.cpp
rename : externals/ace/FIFO_Recv.h => dep/acelite/ace/FIFO_Recv.h
rename : externals/ace/FIFO_Recv.inl => dep/acelite/ace/FIFO_Recv.inl
rename : externals/ace/FIFO_Recv_Msg.cpp => dep/acelite/ace/FIFO_Recv_Msg.cpp
rename : externals/ace/FIFO_Recv_Msg.h => dep/acelite/ace/FIFO_Recv_Msg.h
rename : externals/ace/FIFO_Recv_Msg.inl => dep/acelite/ace/FIFO_Recv_Msg.inl
rename : externals/ace/FIFO_Send.cpp => dep/acelite/ace/FIFO_Send.cpp
rename : externals/ace/FIFO_Send.h => dep/acelite/ace/FIFO_Send.h
rename : externals/ace/FIFO_Send.inl => dep/acelite/ace/FIFO_Send.inl
rename : externals/ace/FIFO_Send_Msg.cpp => dep/acelite/ace/FIFO_Send_Msg.cpp
rename : externals/ace/FIFO_Send_Msg.h => dep/acelite/ace/FIFO_Send_Msg.h
rename : externals/ace/FIFO_Send_Msg.inl => dep/acelite/ace/FIFO_Send_Msg.inl
rename : externals/ace/FILE.cpp => dep/acelite/ace/FILE.cpp
rename : externals/ace/FILE.h => dep/acelite/ace/FILE.h
rename : externals/ace/FILE.inl => dep/acelite/ace/FILE.inl
rename : externals/ace/FILE_Addr.cpp => dep/acelite/ace/FILE_Addr.cpp
rename : externals/ace/FILE_Addr.h => dep/acelite/ace/FILE_Addr.h
rename : externals/ace/FILE_Addr.inl => dep/acelite/ace/FILE_Addr.inl
rename : externals/ace/FILE_Connector.cpp => dep/acelite/ace/FILE_Connector.cpp
rename : externals/ace/FILE_Connector.h => dep/acelite/ace/FILE_Connector.h
rename : externals/ace/FILE_Connector.inl => dep/acelite/ace/FILE_Connector.inl
rename : externals/ace/FILE_IO.cpp => dep/acelite/ace/FILE_IO.cpp
rename : externals/ace/FILE_IO.h => dep/acelite/ace/FILE_IO.h
rename : externals/ace/FILE_IO.inl => dep/acelite/ace/FILE_IO.inl
rename : externals/ace/File_Lock.cpp => dep/acelite/ace/File_Lock.cpp
rename : externals/ace/File_Lock.h => dep/acelite/ace/File_Lock.h
rename : externals/ace/File_Lock.inl => dep/acelite/ace/File_Lock.inl
rename : externals/ace/Filecache.cpp => dep/acelite/ace/Filecache.cpp
rename : externals/ace/Filecache.h => dep/acelite/ace/Filecache.h
rename : externals/ace/Flag_Manip.cpp => dep/acelite/ace/Flag_Manip.cpp
rename : externals/ace/Flag_Manip.h => dep/acelite/ace/Flag_Manip.h
rename : externals/ace/Flag_Manip.inl => dep/acelite/ace/Flag_Manip.inl
rename : externals/ace/Framework_Component.cpp => dep/acelite/ace/Framework_Component.cpp
rename : externals/ace/Framework_Component.h => dep/acelite/ace/Framework_Component.h
rename : externals/ace/Framework_Component.inl => dep/acelite/ace/Framework_Component.inl
rename : externals/ace/Framework_Component_T.cpp => dep/acelite/ace/Framework_Component_T.cpp
rename : externals/ace/Framework_Component_T.h => dep/acelite/ace/Framework_Component_T.h
rename : externals/ace/Free_List.cpp => dep/acelite/ace/Free_List.cpp
rename : externals/ace/Free_List.h => dep/acelite/ace/Free_List.h
rename : externals/ace/Functor.cpp => dep/acelite/ace/Functor.cpp
rename : externals/ace/Functor.h => dep/acelite/ace/Functor.h
rename : externals/ace/Functor.inl => dep/acelite/ace/Functor.inl
rename : externals/ace/Functor_String.cpp => dep/acelite/ace/Functor_String.cpp
rename : externals/ace/Functor_String.h => dep/acelite/ace/Functor_String.h
rename : externals/ace/Functor_String.inl => dep/acelite/ace/Functor_String.inl
rename : externals/ace/Functor_T.cpp => dep/acelite/ace/Functor_T.cpp
rename : externals/ace/Functor_T.h => dep/acelite/ace/Functor_T.h
rename : externals/ace/Functor_T.inl => dep/acelite/ace/Functor_T.inl
rename : externals/ace/Future.cpp => dep/acelite/ace/Future.cpp
rename : externals/ace/Future.h => dep/acelite/ace/Future.h
rename : externals/ace/Future_Set.cpp => dep/acelite/ace/Future_Set.cpp
rename : externals/ace/Future_Set.h => dep/acelite/ace/Future_Set.h
rename : externals/ace/Get_Opt.cpp => dep/acelite/ace/Get_Opt.cpp
rename : externals/ace/Get_Opt.h => dep/acelite/ace/Get_Opt.h
rename : externals/ace/Get_Opt.inl => dep/acelite/ace/Get_Opt.inl
rename : externals/ace/Global_Macros.h => dep/acelite/ace/Global_Macros.h
rename : externals/ace/Guard_T.cpp => dep/acelite/ace/Guard_T.cpp
rename : externals/ace/Guard_T.h => dep/acelite/ace/Guard_T.h
rename : externals/ace/Guard_T.inl => dep/acelite/ace/Guard_T.inl
rename : externals/ace/Handle_Gobbler.h => dep/acelite/ace/Handle_Gobbler.h
rename : externals/ace/Handle_Gobbler.inl => dep/acelite/ace/Handle_Gobbler.inl
rename : externals/ace/Handle_Ops.cpp => dep/acelite/ace/Handle_Ops.cpp
rename : externals/ace/Handle_Ops.h => dep/acelite/ace/Handle_Ops.h
rename : externals/ace/Handle_Set.cpp => dep/acelite/ace/Handle_Set.cpp
rename : externals/ace/Handle_Set.h => dep/acelite/ace/Handle_Set.h
rename : externals/ace/Handle_Set.inl => dep/acelite/ace/Handle_Set.inl
rename : externals/ace/Hash_Cache_Map_Manager_T.cpp => dep/acelite/ace/Hash_Cache_Map_Manager_T.cpp
rename : externals/ace/Hash_Cache_Map_Manager_T.h => dep/acelite/ace/Hash_Cache_Map_Manager_T.h
rename : externals/ace/Hash_Cache_Map_Manager_T.inl => dep/acelite/ace/Hash_Cache_Map_Manager_T.inl
rename : externals/ace/Hash_Map_Manager.h => dep/acelite/ace/Hash_Map_Manager.h
rename : externals/ace/Hash_Map_Manager_T.cpp => dep/acelite/ace/Hash_Map_Manager_T.cpp
rename : externals/ace/Hash_Map_Manager_T.h => dep/acelite/ace/Hash_Map_Manager_T.h
rename : externals/ace/Hash_Map_Manager_T.inl => dep/acelite/ace/Hash_Map_Manager_T.inl
rename : externals/ace/Hash_Map_With_Allocator_T.cpp => dep/acelite/ace/Hash_Map_With_Allocator_T.cpp
rename : externals/ace/Hash_Map_With_Allocator_T.h => dep/acelite/ace/Hash_Map_With_Allocator_T.h
rename : externals/ace/Hash_Map_With_Allocator_T.inl => dep/acelite/ace/Hash_Map_With_Allocator_T.inl
rename : externals/ace/Hash_Multi_Map_Manager_T.cpp => dep/acelite/ace/Hash_Multi_Map_Manager_T.cpp
rename : externals/ace/Hash_Multi_Map_Manager_T.h => dep/acelite/ace/Hash_Multi_Map_Manager_T.h
rename : externals/ace/Hash_Multi_Map_Manager_T.inl => dep/acelite/ace/Hash_Multi_Map_Manager_T.inl
rename : externals/ace/Hashable.cpp => dep/acelite/ace/Hashable.cpp
rename : externals/ace/Hashable.h => dep/acelite/ace/Hashable.h
rename : externals/ace/Hashable.inl => dep/acelite/ace/Hashable.inl
rename : externals/ace/High_Res_Timer.cpp => dep/acelite/ace/High_Res_Timer.cpp
rename : externals/ace/High_Res_Timer.h => dep/acelite/ace/High_Res_Timer.h
rename : externals/ace/High_Res_Timer.inl => dep/acelite/ace/High_Res_Timer.inl
rename : externals/ace/ICMP_Socket.cpp => dep/acelite/ace/ICMP_Socket.cpp
rename : externals/ace/ICMP_Socket.h => dep/acelite/ace/ICMP_Socket.h
rename : externals/ace/INET_Addr.cpp => dep/acelite/ace/INET_Addr.cpp
rename : externals/ace/INET_Addr.h => dep/acelite/ace/INET_Addr.h
rename : externals/ace/INET_Addr.inl => dep/acelite/ace/INET_Addr.inl
rename : externals/ace/IOStream.cpp => dep/acelite/ace/IOStream.cpp
rename : externals/ace/IOStream.h => dep/acelite/ace/IOStream.h
rename : externals/ace/IOStream_T.cpp => dep/acelite/ace/IOStream_T.cpp
rename : externals/ace/IOStream_T.h => dep/acelite/ace/IOStream_T.h
rename : externals/ace/IOStream_T.inl => dep/acelite/ace/IOStream_T.inl
rename : externals/ace/IO_Cntl_Msg.cpp => dep/acelite/ace/IO_Cntl_Msg.cpp
rename : externals/ace/IO_Cntl_Msg.h => dep/acelite/ace/IO_Cntl_Msg.h
rename : externals/ace/IO_Cntl_Msg.inl => dep/acelite/ace/IO_Cntl_Msg.inl
rename : externals/ace/IO_SAP.cpp => dep/acelite/ace/IO_SAP.cpp
rename : externals/ace/IO_SAP.h => dep/acelite/ace/IO_SAP.h
rename : externals/ace/IO_SAP.inl => dep/acelite/ace/IO_SAP.inl
rename : externals/ace/IPC_SAP.cpp => dep/acelite/ace/IPC_SAP.cpp
rename : externals/ace/IPC_SAP.h => dep/acelite/ace/IPC_SAP.h
rename : externals/ace/IPC_SAP.inl => dep/acelite/ace/IPC_SAP.inl
rename : externals/ace/If_Then_Else.h => dep/acelite/ace/If_Then_Else.h
rename : externals/ace/Init_ACE.cpp => dep/acelite/ace/Init_ACE.cpp
rename : externals/ace/Init_ACE.h => dep/acelite/ace/Init_ACE.h
rename : externals/ace/Intrusive_Auto_Ptr.cpp => dep/acelite/ace/Intrusive_Auto_Ptr.cpp
rename : externals/ace/Intrusive_Auto_Ptr.h => dep/acelite/ace/Intrusive_Auto_Ptr.h
rename : externals/ace/Intrusive_Auto_Ptr.inl => dep/acelite/ace/Intrusive_Auto_Ptr.inl
rename : externals/ace/Intrusive_List.cpp => dep/acelite/ace/Intrusive_List.cpp
rename : externals/ace/Intrusive_List.h => dep/acelite/ace/Intrusive_List.h
rename : externals/ace/Intrusive_List.inl => dep/acelite/ace/Intrusive_List.inl
rename : externals/ace/Intrusive_List_Node.cpp => dep/acelite/ace/Intrusive_List_Node.cpp
rename : externals/ace/Intrusive_List_Node.h => dep/acelite/ace/Intrusive_List_Node.h
rename : externals/ace/Intrusive_List_Node.inl => dep/acelite/ace/Intrusive_List_Node.inl
rename : externals/ace/LOCK_SOCK_Acceptor.cpp => dep/acelite/ace/LOCK_SOCK_Acceptor.cpp
rename : externals/ace/LOCK_SOCK_Acceptor.h => dep/acelite/ace/LOCK_SOCK_Acceptor.h
rename : externals/ace/LSOCK.cpp => dep/acelite/ace/LSOCK.cpp
rename : externals/ace/LSOCK.h => dep/acelite/ace/LSOCK.h
rename : externals/ace/LSOCK.inl => dep/acelite/ace/LSOCK.inl
rename : externals/ace/LSOCK_Acceptor.cpp => dep/acelite/ace/LSOCK_Acceptor.cpp
rename : externals/ace/LSOCK_Acceptor.h => dep/acelite/ace/LSOCK_Acceptor.h
rename : externals/ace/LSOCK_CODgram.cpp => dep/acelite/ace/LSOCK_CODgram.cpp
rename : externals/ace/LSOCK_CODgram.h => dep/acelite/ace/LSOCK_CODgram.h
rename : externals/ace/LSOCK_CODgram.inl => dep/acelite/ace/LSOCK_CODgram.inl
rename : externals/ace/LSOCK_Connector.cpp => dep/acelite/ace/LSOCK_Connector.cpp
rename : externals/ace/LSOCK_Connector.h => dep/acelite/ace/LSOCK_Connector.h
rename : externals/ace/LSOCK_Connector.inl => dep/acelite/ace/LSOCK_Connector.inl
rename : externals/ace/LSOCK_Dgram.cpp => dep/acelite/ace/LSOCK_Dgram.cpp
rename : externals/ace/LSOCK_Dgram.h => dep/acelite/ace/LSOCK_Dgram.h
rename : externals/ace/LSOCK_Dgram.inl => dep/acelite/ace/LSOCK_Dgram.inl
rename : externals/ace/LSOCK_Stream.cpp => dep/acelite/ace/LSOCK_Stream.cpp
rename : externals/ace/LSOCK_Stream.h => dep/acelite/ace/LSOCK_Stream.h
rename : externals/ace/LSOCK_Stream.inl => dep/acelite/ace/LSOCK_Stream.inl
rename : externals/ace/Lib_Find.cpp => dep/acelite/ace/Lib_Find.cpp
rename : externals/ace/Lib_Find.h => dep/acelite/ace/Lib_Find.h
rename : externals/ace/Local_Memory_Pool.cpp => dep/acelite/ace/Local_Memory_Pool.cpp
rename : externals/ace/Local_Memory_Pool.h => dep/acelite/ace/Local_Memory_Pool.h
rename : externals/ace/Local_Name_Space.cpp => dep/acelite/ace/Local_Name_Space.cpp
rename : externals/ace/Local_Name_Space.h => dep/acelite/ace/Local_Name_Space.h
rename : externals/ace/Local_Name_Space_T.cpp => dep/acelite/ace/Local_Name_Space_T.cpp
rename : externals/ace/Local_Name_Space_T.h => dep/acelite/ace/Local_Name_Space_T.h
rename : externals/ace/Local_Tokens.cpp => dep/acelite/ace/Local_Tokens.cpp
rename : externals/ace/Local_Tokens.h => dep/acelite/ace/Local_Tokens.h
rename : externals/ace/Local_Tokens.inl => dep/acelite/ace/Local_Tokens.inl
rename : externals/ace/Lock.cpp => dep/acelite/ace/Lock.cpp
rename : externals/ace/Lock.h => dep/acelite/ace/Lock.h
rename : externals/ace/Lock.inl => dep/acelite/ace/Lock.inl
rename : externals/ace/Lock_Adapter_T.cpp => dep/acelite/ace/Lock_Adapter_T.cpp
rename : externals/ace/Lock_Adapter_T.h => dep/acelite/ace/Lock_Adapter_T.h
rename : externals/ace/Lock_Adapter_T.inl => dep/acelite/ace/Lock_Adapter_T.inl
rename : externals/ace/Log_Msg.cpp => dep/acelite/ace/Log_Msg.cpp
rename : externals/ace/Log_Msg.h => dep/acelite/ace/Log_Msg.h
rename : externals/ace/Log_Msg.inl => dep/acelite/ace/Log_Msg.inl
rename : externals/ace/Log_Msg_Backend.cpp => dep/acelite/ace/Log_Msg_Backend.cpp
rename : externals/ace/Log_Msg_Backend.h => dep/acelite/ace/Log_Msg_Backend.h
rename : externals/ace/Log_Msg_Callback.cpp => dep/acelite/ace/Log_Msg_Callback.cpp
rename : externals/ace/Log_Msg_Callback.h => dep/acelite/ace/Log_Msg_Callback.h
rename : externals/ace/Log_Msg_IPC.cpp => dep/acelite/ace/Log_Msg_IPC.cpp
rename : externals/ace/Log_Msg_IPC.h => dep/acelite/ace/Log_Msg_IPC.h
rename : externals/ace/Log_Msg_NT_Event_Log.cpp => dep/acelite/ace/Log_Msg_NT_Event_Log.cpp
rename : externals/ace/Log_Msg_NT_Event_Log.h => dep/acelite/ace/Log_Msg_NT_Event_Log.h
rename : externals/ace/Log_Msg_UNIX_Syslog.cpp => dep/acelite/ace/Log_Msg_UNIX_Syslog.cpp
rename : externals/ace/Log_Msg_UNIX_Syslog.h => dep/acelite/ace/Log_Msg_UNIX_Syslog.h
rename : externals/ace/Log_Priority.h => dep/acelite/ace/Log_Priority.h
rename : externals/ace/Log_Record.cpp => dep/acelite/ace/Log_Record.cpp
rename : externals/ace/Log_Record.h => dep/acelite/ace/Log_Record.h
rename : externals/ace/Log_Record.inl => dep/acelite/ace/Log_Record.inl
rename : externals/ace/Logging_Strategy.cpp => dep/acelite/ace/Logging_Strategy.cpp
rename : externals/ace/Logging_Strategy.h => dep/acelite/ace/Logging_Strategy.h
rename : externals/ace/MEM_Acceptor.cpp => dep/acelite/ace/MEM_Acceptor.cpp
rename : externals/ace/MEM_Acceptor.h => dep/acelite/ace/MEM_Acceptor.h
rename : externals/ace/MEM_Acceptor.inl => dep/acelite/ace/MEM_Acceptor.inl
rename : externals/ace/MEM_Addr.cpp => dep/acelite/ace/MEM_Addr.cpp
rename : externals/ace/MEM_Addr.h => dep/acelite/ace/MEM_Addr.h
rename : externals/ace/MEM_Addr.inl => dep/acelite/ace/MEM_Addr.inl
rename : externals/ace/MEM_Connector.cpp => dep/acelite/ace/MEM_Connector.cpp
rename : externals/ace/MEM_Connector.h => dep/acelite/ace/MEM_Connector.h
rename : externals/ace/MEM_Connector.inl => dep/acelite/ace/MEM_Connector.inl
rename : externals/ace/MEM_IO.cpp => dep/acelite/ace/MEM_IO.cpp
rename : externals/ace/MEM_IO.h => dep/acelite/ace/MEM_IO.h
rename : externals/ace/MEM_IO.inl => dep/acelite/ace/MEM_IO.inl
rename : externals/ace/MEM_SAP.cpp => dep/acelite/ace/MEM_SAP.cpp
rename : externals/ace/MEM_SAP.h => dep/acelite/ace/MEM_SAP.h
rename : externals/ace/MEM_SAP.inl => dep/acelite/ace/MEM_SAP.inl
rename : externals/ace/MEM_Stream.cpp => dep/acelite/ace/MEM_Stream.cpp
rename : externals/ace/MEM_Stream.h => dep/acelite/ace/MEM_Stream.h
rename : externals/ace/MEM_Stream.inl => dep/acelite/ace/MEM_Stream.inl
rename : externals/ace/MMAP_Memory_Pool.cpp => dep/acelite/ace/MMAP_Memory_Pool.cpp
rename : externals/ace/MMAP_Memory_Pool.h => dep/acelite/ace/MMAP_Memory_Pool.h
rename : externals/ace/MMAP_Memory_Pool.inl => dep/acelite/ace/MMAP_Memory_Pool.inl
rename : externals/ace/Makefile.in => dep/acelite/ace/Makefile.in
rename : externals/ace/Malloc.cpp => dep/acelite/ace/Malloc.cpp
rename : externals/ace/Malloc.h => dep/acelite/ace/Malloc.h
rename : externals/ace/Malloc.inl => dep/acelite/ace/Malloc.inl
rename : externals/ace/Malloc_Allocator.cpp => dep/acelite/ace/Malloc_Allocator.cpp
rename : externals/ace/Malloc_Allocator.h => dep/acelite/ace/Malloc_Allocator.h
rename : externals/ace/Malloc_Allocator.inl => dep/acelite/ace/Malloc_Allocator.inl
rename : externals/ace/Malloc_Base.h => dep/acelite/ace/Malloc_Base.h
rename : externals/ace/Malloc_T.cpp => dep/acelite/ace/Malloc_T.cpp
rename : externals/ace/Malloc_T.h => dep/acelite/ace/Malloc_T.h
rename : externals/ace/Malloc_T.inl => dep/acelite/ace/Malloc_T.inl
rename : externals/ace/Managed_Object.cpp => dep/acelite/ace/Managed_Object.cpp
rename : externals/ace/Managed_Object.h => dep/acelite/ace/Managed_Object.h
rename : externals/ace/Managed_Object.inl => dep/acelite/ace/Managed_Object.inl
rename : externals/ace/Manual_Event.cpp => dep/acelite/ace/Manual_Event.cpp
rename : externals/ace/Manual_Event.h => dep/acelite/ace/Manual_Event.h
rename : externals/ace/Manual_Event.inl => dep/acelite/ace/Manual_Event.inl
rename : externals/ace/Map.h => dep/acelite/ace/Map.h
rename : externals/ace/Map_Manager.cpp => dep/acelite/ace/Map_Manager.cpp
rename : externals/ace/Map_Manager.h => dep/acelite/ace/Map_Manager.h
rename : externals/ace/Map_Manager.inl => dep/acelite/ace/Map_Manager.inl
rename : externals/ace/Map_T.cpp => dep/acelite/ace/Map_T.cpp
rename : externals/ace/Map_T.h => dep/acelite/ace/Map_T.h
rename : externals/ace/Map_T.inl => dep/acelite/ace/Map_T.inl
rename : externals/ace/Mem_Map.cpp => dep/acelite/ace/Mem_Map.cpp
rename : externals/ace/Mem_Map.h => dep/acelite/ace/Mem_Map.h
rename : externals/ace/Mem_Map.inl => dep/acelite/ace/Mem_Map.inl
rename : externals/ace/Memory_Pool.h => dep/acelite/ace/Memory_Pool.h
rename : externals/ace/Message_Block.cpp => dep/acelite/ace/Message_Block.cpp
rename : externals/ace/Message_Block.h => dep/acelite/ace/Message_Block.h
rename : externals/ace/Message_Block.inl => dep/acelite/ace/Message_Block.inl
rename : externals/ace/Message_Block_T.cpp => dep/acelite/ace/Message_Block_T.cpp
rename : externals/ace/Message_Block_T.h => dep/acelite/ace/Message_Block_T.h
rename : externals/ace/Message_Block_T.inl => dep/acelite/ace/Message_Block_T.inl
rename : externals/ace/Message_Queue.cpp => dep/acelite/ace/Message_Queue.cpp
rename : externals/ace/Message_Queue.h => dep/acelite/ace/Message_Queue.h
rename : externals/ace/Message_Queue.inl => dep/acelite/ace/Message_Queue.inl
rename : externals/ace/Message_Queue_NT.cpp => dep/acelite/ace/Message_Queue_NT.cpp
rename : externals/ace/Message_Queue_NT.h => dep/acelite/ace/Message_Queue_NT.h
rename : externals/ace/Message_Queue_NT.inl => dep/acelite/ace/Message_Queue_NT.inl
rename : externals/ace/Message_Queue_T.cpp => dep/acelite/ace/Message_Queue_T.cpp
rename : externals/ace/Message_Queue_T.h => dep/acelite/ace/Message_Queue_T.h
rename : externals/ace/Message_Queue_Vx.cpp => dep/acelite/ace/Message_Queue_Vx.cpp
rename : externals/ace/Message_Queue_Vx.h => dep/acelite/ace/Message_Queue_Vx.h
rename : externals/ace/Message_Queue_Vx.inl => dep/acelite/ace/Message_Queue_Vx.inl
rename : externals/ace/Method_Object.h => dep/acelite/ace/Method_Object.h
rename : externals/ace/Method_Request.cpp => dep/acelite/ace/Method_Request.cpp
rename : externals/ace/Method_Request.h => dep/acelite/ace/Method_Request.h
rename : externals/ace/Metrics_Cache.h => dep/acelite/ace/Metrics_Cache.h
rename : externals/ace/Metrics_Cache_T.cpp => dep/acelite/ace/Metrics_Cache_T.cpp
rename : externals/ace/Metrics_Cache_T.h => dep/acelite/ace/Metrics_Cache_T.h
rename : externals/ace/Metrics_Cache_T.inl => dep/acelite/ace/Metrics_Cache_T.inl
rename : externals/ace/Min_Max.h => dep/acelite/ace/Min_Max.h
rename : externals/ace/Module.cpp => dep/acelite/ace/Module.cpp
rename : externals/ace/Module.h => dep/acelite/ace/Module.h
rename : externals/ace/Module.inl => dep/acelite/ace/Module.inl
rename : externals/ace/Monitor_Admin.cpp => dep/acelite/ace/Monitor_Admin.cpp
rename : externals/ace/Monitor_Admin.h => dep/acelite/ace/Monitor_Admin.h
rename : externals/ace/Monitor_Admin_Manager.cpp => dep/acelite/ace/Monitor_Admin_Manager.cpp
rename : externals/ace/Monitor_Admin_Manager.h => dep/acelite/ace/Monitor_Admin_Manager.h
rename : externals/ace/Monitor_Base.cpp => dep/acelite/ace/Monitor_Base.cpp
rename : externals/ace/Monitor_Base.h => dep/acelite/ace/Monitor_Base.h
rename : externals/ace/Monitor_Base.inl => dep/acelite/ace/Monitor_Base.inl
rename : externals/ace/Monitor_Control_Action.cpp => dep/acelite/ace/Monitor_Control_Action.cpp
rename : externals/ace/Monitor_Control_Action.h => dep/acelite/ace/Monitor_Control_Action.h
rename : externals/ace/Monitor_Control_Types.cpp => dep/acelite/ace/Monitor_Control_Types.cpp
rename : externals/ace/Monitor_Control_Types.h => dep/acelite/ace/Monitor_Control_Types.h
rename : externals/ace/Monitor_Point_Registry.cpp => dep/acelite/ace/Monitor_Point_Registry.cpp
rename : externals/ace/Monitor_Point_Registry.h => dep/acelite/ace/Monitor_Point_Registry.h
rename : externals/ace/Monitor_Size.cpp => dep/acelite/ace/Monitor_Size.cpp
rename : externals/ace/Monitor_Size.h => dep/acelite/ace/Monitor_Size.h
rename : externals/ace/Msg_WFMO_Reactor.cpp => dep/acelite/ace/Msg_WFMO_Reactor.cpp
rename : externals/ace/Msg_WFMO_Reactor.h => dep/acelite/ace/Msg_WFMO_Reactor.h
rename : externals/ace/Msg_WFMO_Reactor.inl => dep/acelite/ace/Msg_WFMO_Reactor.inl
rename : externals/ace/Multihomed_INET_Addr.cpp => dep/acelite/ace/Multihomed_INET_Addr.cpp
rename : externals/ace/Multihomed_INET_Addr.h => dep/acelite/ace/Multihomed_INET_Addr.h
rename : externals/ace/Multihomed_INET_Addr.inl => dep/acelite/ace/Multihomed_INET_Addr.inl
rename : externals/ace/Mutex.cpp => dep/acelite/ace/Mutex.cpp
rename : externals/ace/Mutex.h => dep/acelite/ace/Mutex.h
rename : externals/ace/Mutex.inl => dep/acelite/ace/Mutex.inl
rename : externals/ace/NT_Service.cpp => dep/acelite/ace/NT_Service.cpp
rename : externals/ace/NT_Service.h => dep/acelite/ace/NT_Service.h
rename : externals/ace/NT_Service.inl => dep/acelite/ace/NT_Service.inl
rename : externals/ace/Name_Proxy.cpp => dep/acelite/ace/Name_Proxy.cpp
rename : externals/ace/Name_Proxy.h => dep/acelite/ace/Name_Proxy.h
rename : externals/ace/Name_Request_Reply.cpp => dep/acelite/ace/Name_Request_Reply.cpp
rename : externals/ace/Name_Request_Reply.h => dep/acelite/ace/Name_Request_Reply.h
rename : externals/ace/Name_Space.cpp => dep/acelite/ace/Name_Space.cpp
rename : externals/ace/Name_Space.h => dep/acelite/ace/Name_Space.h
rename : externals/ace/Naming_Context.cpp => dep/acelite/ace/Naming_Context.cpp
rename : externals/ace/Naming_Context.h => dep/acelite/ace/Naming_Context.h
rename : externals/ace/Naming_Context.inl => dep/acelite/ace/Naming_Context.inl
rename : externals/ace/Netlink_Addr.cpp => dep/acelite/ace/Netlink_Addr.cpp
rename : externals/ace/Netlink_Addr.h => dep/acelite/ace/Netlink_Addr.h
rename : externals/ace/Netlink_Addr.inl => dep/acelite/ace/Netlink_Addr.inl
rename : externals/ace/Node.cpp => dep/acelite/ace/Node.cpp
rename : externals/ace/Node.h => dep/acelite/ace/Node.h
rename : externals/ace/Notification_Queue.cpp => dep/acelite/ace/Notification_Queue.cpp
rename : externals/ace/Notification_Queue.h => dep/acelite/ace/Notification_Queue.h
rename : externals/ace/Notification_Queue.inl => dep/acelite/ace/Notification_Queue.inl
rename : externals/ace/Notification_Strategy.cpp => dep/acelite/ace/Notification_Strategy.cpp
rename : externals/ace/Notification_Strategy.h => dep/acelite/ace/Notification_Strategy.h
rename : externals/ace/Notification_Strategy.inl => dep/acelite/ace/Notification_Strategy.inl
rename : externals/ace/Null_Barrier.h => dep/acelite/ace/Null_Barrier.h
rename : externals/ace/Null_Condition.h => dep/acelite/ace/Null_Condition.h
rename : externals/ace/Null_Mutex.h => dep/acelite/ace/Null_Mutex.h
rename : externals/ace/Null_Semaphore.h => dep/acelite/ace/Null_Semaphore.h
rename : externals/ace/Numeric_Limits.h => dep/acelite/ace/Numeric_Limits.h
rename : externals/ace/OS.cpp => dep/acelite/ace/OS.cpp
rename : externals/ace/OS.h => dep/acelite/ace/OS.h
rename : externals/ace/OS.inl => dep/acelite/ace/OS.inl
rename : externals/ace/OS_Dirent.h => dep/acelite/ace/OS_Dirent.h
rename : externals/ace/OS_Errno.cpp => dep/acelite/ace/OS_Errno.cpp
rename : externals/ace/OS_Errno.h => dep/acelite/ace/OS_Errno.h
rename : externals/ace/OS_Errno.inl => dep/acelite/ace/OS_Errno.inl
rename : externals/ace/OS_Log_Msg_Attributes.cpp => dep/acelite/ace/OS_Log_Msg_Attributes.cpp
rename : externals/ace/OS_Log_Msg_Attributes.h => dep/acelite/ace/OS_Log_Msg_Attributes.h
rename : externals/ace/OS_Log_Msg_Attributes.inl => dep/acelite/ace/OS_Log_Msg_Attributes.inl
rename : externals/ace/OS_Memory.h => dep/acelite/ace/OS_Memory.h
rename : externals/ace/OS_NS_Thread.cpp => dep/acelite/ace/OS_NS_Thread.cpp
rename : externals/ace/OS_NS_Thread.h => dep/acelite/ace/OS_NS_Thread.h
rename : externals/ace/OS_NS_Thread.inl => dep/acelite/ace/OS_NS_Thread.inl
rename : externals/ace/OS_NS_arpa_inet.cpp => dep/acelite/ace/OS_NS_arpa_inet.cpp
rename : externals/ace/OS_NS_arpa_inet.h => dep/acelite/ace/OS_NS_arpa_inet.h
rename : externals/ace/OS_NS_arpa_inet.inl => dep/acelite/ace/OS_NS_arpa_inet.inl
rename : externals/ace/OS_NS_ctype.cpp => dep/acelite/ace/OS_NS_ctype.cpp
rename : externals/ace/OS_NS_ctype.h => dep/acelite/ace/OS_NS_ctype.h
rename : externals/ace/OS_NS_ctype.inl => dep/acelite/ace/OS_NS_ctype.inl
rename : externals/ace/OS_NS_dirent.cpp => dep/acelite/ace/OS_NS_dirent.cpp
rename : externals/ace/OS_NS_dirent.h => dep/acelite/ace/OS_NS_dirent.h
rename : externals/ace/OS_NS_dirent.inl => dep/acelite/ace/OS_NS_dirent.inl
rename : externals/ace/OS_NS_dlfcn.cpp => dep/acelite/ace/OS_NS_dlfcn.cpp
rename : externals/ace/OS_NS_dlfcn.h => dep/acelite/ace/OS_NS_dlfcn.h
rename : externals/ace/OS_NS_dlfcn.inl => dep/acelite/ace/OS_NS_dlfcn.inl
rename : externals/ace/OS_NS_errno.cpp => dep/acelite/ace/OS_NS_errno.cpp
rename : externals/ace/OS_NS_errno.h => dep/acelite/ace/OS_NS_errno.h
rename : externals/ace/OS_NS_errno.inl => dep/acelite/ace/OS_NS_errno.inl
rename : externals/ace/OS_NS_fcntl.cpp => dep/acelite/ace/OS_NS_fcntl.cpp
rename : externals/ace/OS_NS_fcntl.h => dep/acelite/ace/OS_NS_fcntl.h
rename : externals/ace/OS_NS_fcntl.inl => dep/acelite/ace/OS_NS_fcntl.inl
rename : externals/ace/OS_NS_macros.h => dep/acelite/ace/OS_NS_macros.h
rename : externals/ace/OS_NS_math.cpp => dep/acelite/ace/OS_NS_math.cpp
rename : externals/ace/OS_NS_math.h => dep/acelite/ace/OS_NS_math.h
rename : externals/ace/OS_NS_math.inl => dep/acelite/ace/OS_NS_math.inl
rename : externals/ace/OS_NS_netdb.cpp => dep/acelite/ace/OS_NS_netdb.cpp
rename : externals/ace/OS_NS_netdb.h => dep/acelite/ace/OS_NS_netdb.h
rename : externals/ace/OS_NS_netdb.inl => dep/acelite/ace/OS_NS_netdb.inl
rename : externals/ace/OS_NS_poll.cpp => dep/acelite/ace/OS_NS_poll.cpp
rename : externals/ace/OS_NS_poll.h => dep/acelite/ace/OS_NS_poll.h
rename : externals/ace/OS_NS_poll.inl => dep/acelite/ace/OS_NS_poll.inl
rename : externals/ace/OS_NS_pwd.cpp => dep/acelite/ace/OS_NS_pwd.cpp
rename : externals/ace/OS_NS_pwd.h => dep/acelite/ace/OS_NS_pwd.h
rename : externals/ace/OS_NS_pwd.inl => dep/acelite/ace/OS_NS_pwd.inl
rename : externals/ace/OS_NS_regex.cpp => dep/acelite/ace/OS_NS_regex.cpp
rename : externals/ace/OS_NS_regex.h => dep/acelite/ace/OS_NS_regex.h
rename : externals/ace/OS_NS_regex.inl => dep/acelite/ace/OS_NS_regex.inl
rename : externals/ace/OS_NS_signal.cpp => dep/acelite/ace/OS_NS_signal.cpp
rename : externals/ace/OS_NS_signal.h => dep/acelite/ace/OS_NS_signal.h
rename : externals/ace/OS_NS_signal.inl => dep/acelite/ace/OS_NS_signal.inl
rename : externals/ace/OS_NS_stdio.cpp => dep/acelite/ace/OS_NS_stdio.cpp
rename : externals/ace/OS_NS_stdio.h => dep/acelite/ace/OS_NS_stdio.h
rename : externals/ace/OS_NS_stdio.inl => dep/acelite/ace/OS_NS_stdio.inl
rename : externals/ace/OS_NS_stdlib.cpp => dep/acelite/ace/OS_NS_stdlib.cpp
rename : externals/ace/OS_NS_stdlib.h => dep/acelite/ace/OS_NS_stdlib.h
rename : externals/ace/OS_NS_stdlib.inl => dep/acelite/ace/OS_NS_stdlib.inl
rename : externals/ace/OS_NS_string.cpp => dep/acelite/ace/OS_NS_string.cpp
rename : externals/ace/OS_NS_string.h => dep/acelite/ace/OS_NS_string.h
rename : externals/ace/OS_NS_string.inl => dep/acelite/ace/OS_NS_string.inl
rename : externals/ace/OS_NS_strings.cpp => dep/acelite/ace/OS_NS_strings.cpp
rename : externals/ace/OS_NS_strings.h => dep/acelite/ace/OS_NS_strings.h
rename : externals/ace/OS_NS_strings.inl => dep/acelite/ace/OS_NS_strings.inl
rename : externals/ace/OS_NS_stropts.cpp => dep/acelite/ace/OS_NS_stropts.cpp
rename : externals/ace/OS_NS_stropts.h => dep/acelite/ace/OS_NS_stropts.h
rename : externals/ace/OS_NS_stropts.inl => dep/acelite/ace/OS_NS_stropts.inl
rename : externals/ace/OS_NS_sys_mman.cpp => dep/acelite/ace/OS_NS_sys_mman.cpp
rename : externals/ace/OS_NS_sys_mman.h => dep/acelite/ace/OS_NS_sys_mman.h
rename : externals/ace/OS_NS_sys_mman.inl => dep/acelite/ace/OS_NS_sys_mman.inl
rename : externals/ace/OS_NS_sys_msg.cpp => dep/acelite/ace/OS_NS_sys_msg.cpp
rename : externals/ace/OS_NS_sys_msg.h => dep/acelite/ace/OS_NS_sys_msg.h
rename : externals/ace/OS_NS_sys_msg.inl => dep/acelite/ace/OS_NS_sys_msg.inl
rename : externals/ace/OS_NS_sys_resource.cpp => dep/acelite/ace/OS_NS_sys_resource.cpp
rename : externals/ace/OS_NS_sys_resource.h => dep/acelite/ace/OS_NS_sys_resource.h
rename : externals/ace/OS_NS_sys_resource.inl => dep/acelite/ace/OS_NS_sys_resource.inl
rename : externals/ace/OS_NS_sys_select.cpp => dep/acelite/ace/OS_NS_sys_select.cpp
rename : externals/ace/OS_NS_sys_select.h => dep/acelite/ace/OS_NS_sys_select.h
rename : externals/ace/OS_NS_sys_select.inl => dep/acelite/ace/OS_NS_sys_select.inl
rename : externals/ace/OS_NS_sys_sendfile.cpp => dep/acelite/ace/OS_NS_sys_sendfile.cpp
rename : externals/ace/OS_NS_sys_sendfile.h => dep/acelite/ace/OS_NS_sys_sendfile.h
rename : externals/ace/OS_NS_sys_sendfile.inl => dep/acelite/ace/OS_NS_sys_sendfile.inl
rename : externals/ace/OS_NS_sys_shm.cpp => dep/acelite/ace/OS_NS_sys_shm.cpp
rename : externals/ace/OS_NS_sys_shm.h => dep/acelite/ace/OS_NS_sys_shm.h
rename : externals/ace/OS_NS_sys_shm.inl => dep/acelite/ace/OS_NS_sys_shm.inl
rename : externals/ace/OS_NS_sys_socket.cpp => dep/acelite/ace/OS_NS_sys_socket.cpp
rename : externals/ace/OS_NS_sys_socket.h => dep/acelite/ace/OS_NS_sys_socket.h
rename : externals/ace/OS_NS_sys_socket.inl => dep/acelite/ace/OS_NS_sys_socket.inl
rename : externals/ace/OS_NS_sys_stat.cpp => dep/acelite/ace/OS_NS_sys_stat.cpp
rename : externals/ace/OS_NS_sys_stat.h => dep/acelite/ace/OS_NS_sys_stat.h
rename : externals/ace/OS_NS_sys_stat.inl => dep/acelite/ace/OS_NS_sys_stat.inl
rename : externals/ace/OS_NS_sys_time.cpp => dep/acelite/ace/OS_NS_sys_time.cpp
rename : externals/ace/OS_NS_sys_time.h => dep/acelite/ace/OS_NS_sys_time.h
rename : externals/ace/OS_NS_sys_time.inl => dep/acelite/ace/OS_NS_sys_time.inl
rename : externals/ace/OS_NS_sys_uio.cpp => dep/acelite/ace/OS_NS_sys_uio.cpp
rename : externals/ace/OS_NS_sys_uio.h => dep/acelite/ace/OS_NS_sys_uio.h
rename : externals/ace/OS_NS_sys_uio.inl => dep/acelite/ace/OS_NS_sys_uio.inl
rename : externals/ace/OS_NS_sys_utsname.cpp => dep/acelite/ace/OS_NS_sys_utsname.cpp
rename : externals/ace/OS_NS_sys_utsname.h => dep/acelite/ace/OS_NS_sys_utsname.h
rename : externals/ace/OS_NS_sys_wait.cpp => dep/acelite/ace/OS_NS_sys_wait.cpp
rename : externals/ace/OS_NS_sys_wait.h => dep/acelite/ace/OS_NS_sys_wait.h
rename : externals/ace/OS_NS_sys_wait.inl => dep/acelite/ace/OS_NS_sys_wait.inl
rename : externals/ace/OS_NS_time.cpp => dep/acelite/ace/OS_NS_time.cpp
rename : externals/ace/OS_NS_time.h => dep/acelite/ace/OS_NS_time.h
rename : externals/ace/OS_NS_time.inl => dep/acelite/ace/OS_NS_time.inl
rename : externals/ace/OS_NS_unistd.cpp => dep/acelite/ace/OS_NS_unistd.cpp
rename : externals/ace/OS_NS_unistd.h => dep/acelite/ace/OS_NS_unistd.h
rename : externals/ace/OS_NS_unistd.inl => dep/acelite/ace/OS_NS_unistd.inl
rename : externals/ace/OS_NS_wchar.cpp => dep/acelite/ace/OS_NS_wchar.cpp
rename : externals/ace/OS_NS_wchar.h => dep/acelite/ace/OS_NS_wchar.h
rename : externals/ace/OS_NS_wchar.inl => dep/acelite/ace/OS_NS_wchar.inl
rename : externals/ace/OS_NS_wctype.cpp => dep/acelite/ace/OS_NS_wctype.cpp
rename : externals/ace/OS_NS_wctype.h => dep/acelite/ace/OS_NS_wctype.h
rename : externals/ace/OS_NS_wctype.inl => dep/acelite/ace/OS_NS_wctype.inl
rename : externals/ace/OS_QoS.cpp => dep/acelite/ace/OS_QoS.cpp
rename : externals/ace/OS_QoS.h => dep/acelite/ace/OS_QoS.h
rename : externals/ace/OS_String.h => dep/acelite/ace/OS_String.h
rename : externals/ace/OS_TLI.cpp => dep/acelite/ace/OS_TLI.cpp
rename : externals/ace/OS_TLI.h => dep/acelite/ace/OS_TLI.h
rename : externals/ace/OS_TLI.inl => dep/acelite/ace/OS_TLI.inl
rename : externals/ace/OS_Thread_Adapter.cpp => dep/acelite/ace/OS_Thread_Adapter.cpp
rename : externals/ace/OS_Thread_Adapter.h => dep/acelite/ace/OS_Thread_Adapter.h
rename : externals/ace/OS_main.cpp => dep/acelite/ace/OS_main.cpp
rename : externals/ace/OS_main.h => dep/acelite/ace/OS_main.h
rename : externals/ace/Obchunk.cpp => dep/acelite/ace/Obchunk.cpp
rename : externals/ace/Obchunk.h => dep/acelite/ace/Obchunk.h
rename : externals/ace/Obchunk.inl => dep/acelite/ace/Obchunk.inl
rename : externals/ace/Object_Manager.cpp => dep/acelite/ace/Object_Manager.cpp
rename : externals/ace/Object_Manager.h => dep/acelite/ace/Object_Manager.h
rename : externals/ace/Object_Manager.inl => dep/acelite/ace/Object_Manager.inl
rename : externals/ace/Object_Manager_Base.cpp => dep/acelite/ace/Object_Manager_Base.cpp
rename : externals/ace/Object_Manager_Base.h => dep/acelite/ace/Object_Manager_Base.h
rename : externals/ace/Obstack.h => dep/acelite/ace/Obstack.h
rename : externals/ace/Obstack_T.cpp => dep/acelite/ace/Obstack_T.cpp
rename : externals/ace/Obstack_T.h => dep/acelite/ace/Obstack_T.h
rename : externals/ace/Obstack_T.inl => dep/acelite/ace/Obstack_T.inl
rename : externals/ace/PI_Malloc.cpp => dep/acelite/ace/PI_Malloc.cpp
rename : externals/ace/PI_Malloc.h => dep/acelite/ace/PI_Malloc.h
rename : externals/ace/PI_Malloc.inl => dep/acelite/ace/PI_Malloc.inl
rename : externals/ace/POSIX_Asynch_IO.cpp => dep/acelite/ace/POSIX_Asynch_IO.cpp
rename : externals/ace/POSIX_Asynch_IO.h => dep/acelite/ace/POSIX_Asynch_IO.h
rename : externals/ace/POSIX_CB_Proactor.cpp => dep/acelite/ace/POSIX_CB_Proactor.cpp
rename : externals/ace/POSIX_CB_Proactor.h => dep/acelite/ace/POSIX_CB_Proactor.h
rename : externals/ace/POSIX_Proactor.cpp => dep/acelite/ace/POSIX_Proactor.cpp
rename : externals/ace/POSIX_Proactor.h => dep/acelite/ace/POSIX_Proactor.h
rename : externals/ace/POSIX_Proactor.inl => dep/acelite/ace/POSIX_Proactor.inl
rename : externals/ace/Pagefile_Memory_Pool.cpp => dep/acelite/ace/Pagefile_Memory_Pool.cpp
rename : externals/ace/Pagefile_Memory_Pool.h => dep/acelite/ace/Pagefile_Memory_Pool.h
rename : externals/ace/Pagefile_Memory_Pool.inl => dep/acelite/ace/Pagefile_Memory_Pool.inl
rename : externals/ace/Pair.h => dep/acelite/ace/Pair.h
rename : externals/ace/Pair_T.cpp => dep/acelite/ace/Pair_T.cpp
rename : externals/ace/Pair_T.h => dep/acelite/ace/Pair_T.h
rename : externals/ace/Pair_T.inl => dep/acelite/ace/Pair_T.inl
rename : externals/ace/Parse_Node.cpp => dep/acelite/ace/Parse_Node.cpp
rename : externals/ace/Parse_Node.h => dep/acelite/ace/Parse_Node.h
rename : externals/ace/Ping_Socket.cpp => dep/acelite/ace/Ping_Socket.cpp
rename : externals/ace/Ping_Socket.h => dep/acelite/ace/Ping_Socket.h
rename : externals/ace/Ping_Socket.inl => dep/acelite/ace/Ping_Socket.inl
rename : externals/ace/Pipe.cpp => dep/acelite/ace/Pipe.cpp
rename : externals/ace/Pipe.h => dep/acelite/ace/Pipe.h
rename : externals/ace/Pipe.inl => dep/acelite/ace/Pipe.inl
rename : externals/ace/PrecompiledHeaders/WinAcePCH.cpp => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.cpp
rename : externals/ace/PrecompiledHeaders/WinAcePCH.h => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.h
rename : externals/ace/Priority_Reactor.cpp => dep/acelite/ace/Priority_Reactor.cpp
rename : externals/ace/Priority_Reactor.h => dep/acelite/ace/Priority_Reactor.h
rename : externals/ace/Proactor.cpp => dep/acelite/ace/Proactor.cpp
rename : externals/ace/Proactor.h => dep/acelite/ace/Proactor.h
rename : externals/ace/Proactor.inl => dep/acelite/ace/Proactor.inl
rename : externals/ace/Proactor_Impl.cpp => dep/acelite/ace/Proactor_Impl.cpp
rename : externals/ace/Proactor_Impl.h => dep/acelite/ace/Proactor_Impl.h
rename : externals/ace/Process.cpp => dep/acelite/ace/Process.cpp
rename : externals/ace/Process.h => dep/acelite/ace/Process.h
rename : externals/ace/Process.inl => dep/acelite/ace/Process.inl
rename : externals/ace/Process_Manager.cpp => dep/acelite/ace/Process_Manager.cpp
rename : externals/ace/Process_Manager.h => dep/acelite/ace/Process_Manager.h
rename : externals/ace/Process_Manager.inl => dep/acelite/ace/Process_Manager.inl
rename : externals/ace/Process_Mutex.cpp => dep/acelite/ace/Process_Mutex.cpp
rename : externals/ace/Process_Mutex.h => dep/acelite/ace/Process_Mutex.h
rename : externals/ace/Process_Mutex.inl => dep/acelite/ace/Process_Mutex.inl
rename : externals/ace/Process_Semaphore.cpp => dep/acelite/ace/Process_Semaphore.cpp
rename : externals/ace/Process_Semaphore.h => dep/acelite/ace/Process_Semaphore.h
rename : externals/ace/Process_Semaphore.inl => dep/acelite/ace/Process_Semaphore.inl
rename : externals/ace/Profile_Timer.cpp => dep/acelite/ace/Profile_Timer.cpp
rename : externals/ace/Profile_Timer.h => dep/acelite/ace/Profile_Timer.h
rename : externals/ace/Profile_Timer.inl => dep/acelite/ace/Profile_Timer.inl
rename : externals/ace/QoS/ACE_QoS_Export.h => dep/acelite/ace/QoS/ACE_QoS_Export.h
rename : externals/ace/QoS/QoS_Decorator.cpp => dep/acelite/ace/QoS/QoS_Decorator.cpp
rename : externals/ace/QoS/QoS_Decorator.h => dep/acelite/ace/QoS/QoS_Decorator.h
rename : externals/ace/QoS/QoS_Manager.cpp => dep/acelite/ace/QoS/QoS_Manager.cpp
rename : externals/ace/QoS/QoS_Manager.h => dep/acelite/ace/QoS/QoS_Manager.h
rename : externals/ace/QoS/QoS_Session.h => dep/acelite/ace/QoS/QoS_Session.h
rename : externals/ace/QoS/QoS_Session_Factory.cpp => dep/acelite/ace/QoS/QoS_Session_Factory.cpp
rename : externals/ace/QoS/QoS_Session_Factory.h => dep/acelite/ace/QoS/QoS_Session_Factory.h
rename : externals/ace/QoS/QoS_Session_Impl.cpp => dep/acelite/ace/QoS/QoS_Session_Impl.cpp
rename : externals/ace/QoS/QoS_Session_Impl.h => dep/acelite/ace/QoS/QoS_Session_Impl.h
rename : externals/ace/QoS/QoS_Session_Impl.inl => dep/acelite/ace/QoS/QoS_Session_Impl.inl
rename : externals/ace/QoS/README => dep/acelite/ace/QoS/README
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.h => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.h
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.inl => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.inl
rename : externals/ace/RB_Tree.cpp => dep/acelite/ace/RB_Tree.cpp
rename : externals/ace/RB_Tree.h => dep/acelite/ace/RB_Tree.h
rename : externals/ace/RB_Tree.inl => dep/acelite/ace/RB_Tree.inl
rename : externals/ace/README => dep/acelite/ace/README
rename : externals/ace/RW_Mutex.cpp => dep/acelite/ace/RW_Mutex.cpp
rename : externals/ace/RW_Mutex.h => dep/acelite/ace/RW_Mutex.h
rename : externals/ace/RW_Mutex.inl => dep/acelite/ace/RW_Mutex.inl
rename : externals/ace/RW_Process_Mutex.cpp => dep/acelite/ace/RW_Process_Mutex.cpp
rename : externals/ace/RW_Process_Mutex.h => dep/acelite/ace/RW_Process_Mutex.h
rename : externals/ace/RW_Process_Mutex.inl => dep/acelite/ace/RW_Process_Mutex.inl
rename : externals/ace/RW_Thread_Mutex.cpp => dep/acelite/ace/RW_Thread_Mutex.cpp
rename : externals/ace/RW_Thread_Mutex.h => dep/acelite/ace/RW_Thread_Mutex.h
rename : externals/ace/RW_Thread_Mutex.inl => dep/acelite/ace/RW_Thread_Mutex.inl
rename : externals/ace/Reactor.cpp => dep/acelite/ace/Reactor.cpp
rename : externals/ace/Reactor.h => dep/acelite/ace/Reactor.h
rename : externals/ace/Reactor.inl => dep/acelite/ace/Reactor.inl
rename : externals/ace/Reactor_Impl.cpp => dep/acelite/ace/Reactor_Impl.cpp
rename : externals/ace/Reactor_Impl.h => dep/acelite/ace/Reactor_Impl.h
rename : externals/ace/Reactor_Notification_Strategy.cpp => dep/acelite/ace/Reactor_Notification_Strategy.cpp
rename : externals/ace/Reactor_Notification_Strategy.h => dep/acelite/ace/Reactor_Notification_Strategy.h
rename : externals/ace/Reactor_Notification_Strategy.inl => dep/acelite/ace/Reactor_Notification_Strategy.inl
rename : externals/ace/Reactor_Timer_Interface.cpp => dep/acelite/ace/Reactor_Timer_Interface.cpp
rename : externals/ace/Reactor_Timer_Interface.h => dep/acelite/ace/Reactor_Timer_Interface.h
rename : externals/ace/Reactor_Token_T.cpp => dep/acelite/ace/Reactor_Token_T.cpp
rename : externals/ace/Reactor_Token_T.h => dep/acelite/ace/Reactor_Token_T.h
rename : externals/ace/Read_Buffer.cpp => dep/acelite/ace/Read_Buffer.cpp
rename : externals/ace/Read_Buffer.h => dep/acelite/ace/Read_Buffer.h
rename : externals/ace/Read_Buffer.inl => dep/acelite/ace/Read_Buffer.inl
rename : externals/ace/Recursive_Thread_Mutex.cpp => dep/acelite/ace/Recursive_Thread_Mutex.cpp
rename : externals/ace/Recursive_Thread_Mutex.h => dep/acelite/ace/Recursive_Thread_Mutex.h
rename : externals/ace/Recursive_Thread_Mutex.inl => dep/acelite/ace/Recursive_Thread_Mutex.inl
rename : externals/ace/Recyclable.cpp => dep/acelite/ace/Recyclable.cpp
rename : externals/ace/Recyclable.h => dep/acelite/ace/Recyclable.h
rename : externals/ace/Recyclable.inl => dep/acelite/ace/Recyclable.inl
rename : externals/ace/Refcountable.h => dep/acelite/ace/Refcountable.h
rename : externals/ace/Refcountable_T.cpp => dep/acelite/ace/Refcountable_T.cpp
rename : externals/ace/Refcountable_T.h => dep/acelite/ace/Refcountable_T.h
rename : externals/ace/Refcountable_T.inl => dep/acelite/ace/Refcountable_T.inl
rename : externals/ace/Refcounted_Auto_Ptr.cpp => dep/acelite/ace/Refcounted_Auto_Ptr.cpp
rename : externals/ace/Refcounted_Auto_Ptr.h => dep/acelite/ace/Refcounted_Auto_Ptr.h
rename : externals/ace/Refcounted_Auto_Ptr.inl => dep/acelite/ace/Refcounted_Auto_Ptr.inl
rename : externals/ace/Registry.cpp => dep/acelite/ace/Registry.cpp
rename : externals/ace/Registry.h => dep/acelite/ace/Registry.h
rename : externals/ace/Registry_Name_Space.cpp => dep/acelite/ace/Registry_Name_Space.cpp
rename : externals/ace/Registry_Name_Space.h => dep/acelite/ace/Registry_Name_Space.h
rename : externals/ace/Remote_Name_Space.cpp => dep/acelite/ace/Remote_Name_Space.cpp
rename : externals/ace/Remote_Name_Space.h => dep/acelite/ace/Remote_Name_Space.h
rename : externals/ace/Remote_Tokens.cpp => dep/acelite/ace/Remote_Tokens.cpp
rename : externals/ace/Remote_Tokens.h => dep/acelite/ace/Remote_Tokens.h
rename : externals/ace/Remote_Tokens.inl => dep/acelite/ace/Remote_Tokens.inl
rename : externals/ace/Reverse_Lock_T.cpp => dep/acelite/ace/Reverse_Lock_T.cpp
rename : externals/ace/Reverse_Lock_T.h => dep/acelite/ace/Reverse_Lock_T.h
rename : externals/ace/Reverse_Lock_T.inl => dep/acelite/ace/Reverse_Lock_T.inl
rename : externals/ace/Rtems_init.c => dep/acelite/ace/Rtems_init.c
rename : externals/ace/SOCK.cpp => dep/acelite/ace/SOCK.cpp
rename : externals/ace/SOCK.h => dep/acelite/ace/SOCK.h
rename : externals/ace/SOCK.inl => dep/acelite/ace/SOCK.inl
rename : externals/ace/SOCK_Acceptor.cpp => dep/acelite/ace/SOCK_Acceptor.cpp
rename : externals/ace/SOCK_Acceptor.h => dep/acelite/ace/SOCK_Acceptor.h
rename : externals/ace/SOCK_Acceptor.inl => dep/acelite/ace/SOCK_Acceptor.inl
rename : externals/ace/SOCK_CODgram.cpp => dep/acelite/ace/SOCK_CODgram.cpp
rename : externals/ace/SOCK_CODgram.h => dep/acelite/ace/SOCK_CODgram.h
rename : externals/ace/SOCK_CODgram.inl => dep/acelite/ace/SOCK_CODgram.inl
rename : externals/ace/SOCK_Connector.cpp => dep/acelite/ace/SOCK_Connector.cpp
rename : externals/ace/SOCK_Connector.h => dep/acelite/ace/SOCK_Connector.h
rename : externals/ace/SOCK_Connector.inl => dep/acelite/ace/SOCK_Connector.inl
rename : externals/ace/SOCK_Dgram.cpp => dep/acelite/ace/SOCK_Dgram.cpp
rename : externals/ace/SOCK_Dgram.h => dep/acelite/ace/SOCK_Dgram.h
rename : externals/ace/SOCK_Dgram.inl => dep/acelite/ace/SOCK_Dgram.inl
rename : externals/ace/SOCK_Dgram_Bcast.cpp => dep/acelite/ace/SOCK_Dgram_Bcast.cpp
rename : externals/ace/SOCK_Dgram_Bcast.h => dep/acelite/ace/SOCK_Dgram_Bcast.h
rename : externals/ace/SOCK_Dgram_Bcast.inl => dep/acelite/ace/SOCK_Dgram_Bcast.inl
rename : externals/ace/SOCK_Dgram_Mcast.cpp => dep/acelite/ace/SOCK_Dgram_Mcast.cpp
rename : externals/ace/SOCK_Dgram_Mcast.h => dep/acelite/ace/SOCK_Dgram_Mcast.h
rename : externals/ace/SOCK_Dgram_Mcast.inl => dep/acelite/ace/SOCK_Dgram_Mcast.inl
rename : externals/ace/SOCK_IO.cpp => dep/acelite/ace/SOCK_IO.cpp
rename : externals/ace/SOCK_IO.h => dep/acelite/ace/SOCK_IO.h
rename : externals/ace/SOCK_IO.inl => dep/acelite/ace/SOCK_IO.inl
rename : externals/ace/SOCK_Netlink.cpp => dep/acelite/ace/SOCK_Netlink.cpp
rename : externals/ace/SOCK_Netlink.h => dep/acelite/ace/SOCK_Netlink.h
rename : externals/ace/SOCK_Netlink.inl => dep/acelite/ace/SOCK_Netlink.inl
rename : externals/ace/SOCK_SEQPACK_Acceptor.cpp => dep/acelite/ace/SOCK_SEQPACK_Acceptor.cpp
rename : externals/ace/SOCK_SEQPACK_Acceptor.h => dep/acelite/ace/SOCK_SEQPACK_Acceptor.h
rename : externals/ace/SOCK_SEQPACK_Acceptor.inl => dep/acelite/ace/SOCK_SEQPACK_Acceptor.inl
rename : externals/ace/SOCK_SEQPACK_Association.cpp => dep/acelite/ace/SOCK_SEQPACK_Association.cpp
rename : externals/ace/SOCK_SEQPACK_Association.h => dep/acelite/ace/SOCK_SEQPACK_Association.h
rename : externals/ace/SOCK_SEQPACK_Association.inl => dep/acelite/ace/SOCK_SEQPACK_Association.inl
rename : externals/ace/SOCK_SEQPACK_Connector.cpp => dep/acelite/ace/SOCK_SEQPACK_Connector.cpp
rename : externals/ace/SOCK_SEQPACK_Connector.h => dep/acelite/ace/SOCK_SEQPACK_Connector.h
rename : externals/ace/SOCK_SEQPACK_Connector.inl => dep/acelite/ace/SOCK_SEQPACK_Connector.inl
rename : externals/ace/SOCK_Stream.cpp => dep/acelite/ace/SOCK_Stream.cpp
rename : externals/ace/SOCK_Stream.h => dep/acelite/ace/SOCK_Stream.h
rename : externals/ace/SOCK_Stream.inl => dep/acelite/ace/SOCK_Stream.inl
rename : externals/ace/SPIPE.cpp => dep/acelite/ace/SPIPE.cpp
rename : externals/ace/SPIPE.h => dep/acelite/ace/SPIPE.h
rename : externals/ace/SPIPE.inl => dep/acelite/ace/SPIPE.inl
rename : externals/ace/SPIPE_Acceptor.cpp => dep/acelite/ace/SPIPE_Acceptor.cpp
rename : externals/ace/SPIPE_Acceptor.h => dep/acelite/ace/SPIPE_Acceptor.h
rename : externals/ace/SPIPE_Addr.cpp => dep/acelite/ace/SPIPE_Addr.cpp
rename : externals/ace/SPIPE_Addr.h => dep/acelite/ace/SPIPE_Addr.h
rename : externals/ace/SPIPE_Addr.inl => dep/acelite/ace/SPIPE_Addr.inl
rename : externals/ace/SPIPE_Connector.cpp => dep/acelite/ace/SPIPE_Connector.cpp
rename : externals/ace/SPIPE_Connector.h => dep/acelite/ace/SPIPE_Connector.h
rename : externals/ace/SPIPE_Connector.inl => dep/acelite/ace/SPIPE_Connector.inl
rename : externals/ace/SPIPE_Stream.cpp => dep/acelite/ace/SPIPE_Stream.cpp
rename : externals/ace/SPIPE_Stream.h => dep/acelite/ace/SPIPE_Stream.h
rename : externals/ace/SPIPE_Stream.inl => dep/acelite/ace/SPIPE_Stream.inl
rename : externals/ace/SSL/SSL_Asynch_BIO.cpp => dep/acelite/ace/SSL/SSL_Asynch_BIO.cpp
rename : externals/ace/SSL/SSL_Asynch_BIO.h => dep/acelite/ace/SSL/SSL_Asynch_BIO.h
rename : externals/ace/SSL/SSL_Asynch_Stream.cpp => dep/acelite/ace/SSL/SSL_Asynch_Stream.cpp
rename : externals/ace/SSL/SSL_Asynch_Stream.h => dep/acelite/ace/SSL/SSL_Asynch_Stream.h
rename : externals/ace/SSL/SSL_Asynch_Stream.inl => dep/acelite/ace/SSL/SSL_Asynch_Stream.inl
rename : externals/ace/SSL/SSL_Context.cpp => dep/acelite/ace/SSL/SSL_Context.cpp
rename : externals/ace/SSL/SSL_Context.h => dep/acelite/ace/SSL/SSL_Context.h
rename : externals/ace/SSL/SSL_Context.inl => dep/acelite/ace/SSL/SSL_Context.inl
rename : externals/ace/SSL/SSL_Export.h => dep/acelite/ace/SSL/SSL_Export.h
rename : externals/ace/SSL/SSL_SOCK.cpp => dep/acelite/ace/SSL/SSL_SOCK.cpp
rename : externals/ace/SSL/SSL_SOCK.h => dep/acelite/ace/SSL/SSL_SOCK.h
rename : externals/ace/SSL/SSL_SOCK.inl => dep/acelite/ace/SSL/SSL_SOCK.inl
rename : externals/ace/SSL/SSL_SOCK_Acceptor.cpp => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.cpp
rename : externals/ace/SSL/SSL_SOCK_Acceptor.h => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.h
rename : externals/ace/SSL/SSL_SOCK_Acceptor.inl => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.inl
rename : externals/ace/SSL/SSL_SOCK_Connector.cpp => dep/acelite/ace/SSL/SSL_SOCK_Connector.cpp
rename : externals/ace/SSL/SSL_SOCK_Connector.h => dep/acelite/ace/SSL/SSL_SOCK_Connector.h
rename : externals/ace/SSL/SSL_SOCK_Connector.inl => dep/acelite/ace/SSL/SSL_SOCK_Connector.inl
rename : externals/ace/SSL/SSL_SOCK_Stream.cpp => dep/acelite/ace/SSL/SSL_SOCK_Stream.cpp
rename : externals/ace/SSL/SSL_SOCK_Stream.h => dep/acelite/ace/SSL/SSL_SOCK_Stream.h
rename : externals/ace/SSL/SSL_SOCK_Stream.inl => dep/acelite/ace/SSL/SSL_SOCK_Stream.inl
rename : externals/ace/SSL/sslconf.h => dep/acelite/ace/SSL/sslconf.h
rename : externals/ace/SString.cpp => dep/acelite/ace/SString.cpp
rename : externals/ace/SString.h => dep/acelite/ace/SString.h
rename : externals/ace/SString.inl => dep/acelite/ace/SString.inl
rename : externals/ace/SStringfwd.h => dep/acelite/ace/SStringfwd.h
rename : externals/ace/SUN_Proactor.cpp => dep/acelite/ace/SUN_Proactor.cpp
rename : externals/ace/SUN_Proactor.h => dep/acelite/ace/SUN_Proactor.h
rename : externals/ace/SV_Message.cpp => dep/acelite/ace/SV_Message.cpp
rename : externals/ace/SV_Message.h => dep/acelite/ace/SV_Message.h
rename : externals/ace/SV_Message.inl => dep/acelite/ace/SV_Message.inl
rename : externals/ace/SV_Message_Queue.cpp => dep/acelite/ace/SV_Message_Queue.cpp
rename : externals/ace/SV_Message_Queue.h => dep/acelite/ace/SV_Message_Queue.h
rename : externals/ace/SV_Message_Queue.inl => dep/acelite/ace/SV_Message_Queue.inl
rename : externals/ace/SV_Semaphore_Complex.cpp => dep/acelite/ace/SV_Semaphore_Complex.cpp
rename : externals/ace/SV_Semaphore_Complex.h => dep/acelite/ace/SV_Semaphore_Complex.h
rename : externals/ace/SV_Semaphore_Complex.inl => dep/acelite/ace/SV_Semaphore_Complex.inl
rename : externals/ace/SV_Semaphore_Simple.cpp => dep/acelite/ace/SV_Semaphore_Simple.cpp
rename : externals/ace/SV_Semaphore_Simple.h => dep/acelite/ace/SV_Semaphore_Simple.h
rename : externals/ace/SV_Semaphore_Simple.inl => dep/acelite/ace/SV_Semaphore_Simple.inl
rename : externals/ace/SV_Shared_Memory.cpp => dep/acelite/ace/SV_Shared_Memory.cpp
rename : externals/ace/SV_Shared_Memory.h => dep/acelite/ace/SV_Shared_Memory.h
rename : externals/ace/SV_Shared_Memory.inl => dep/acelite/ace/SV_Shared_Memory.inl
rename : externals/ace/Sample_History.cpp => dep/acelite/ace/Sample_History.cpp
rename : externals/ace/Sample_History.h => dep/acelite/ace/Sample_History.h
rename : externals/ace/Sample_History.inl => dep/acelite/ace/Sample_History.inl
rename : externals/ace/Sbrk_Memory_Pool.cpp => dep/acelite/ace/Sbrk_Memory_Pool.cpp
rename : externals/ace/Sbrk_Memory_Pool.h => dep/acelite/ace/Sbrk_Memory_Pool.h
rename : externals/ace/Sched_Params.cpp => dep/acelite/ace/Sched_Params.cpp
rename : externals/ace/Sched_Params.h => dep/acelite/ace/Sched_Params.h
rename : externals/ace/Sched_Params.inl => dep/acelite/ace/Sched_Params.inl
rename : externals/ace/Select_Reactor.h => dep/acelite/ace/Select_Reactor.h
rename : externals/ace/Select_Reactor_Base.cpp => dep/acelite/ace/Select_Reactor_Base.cpp
rename : externals/ace/Select_Reactor_Base.h => dep/acelite/ace/Select_Reactor_Base.h
rename : externals/ace/Select_Reactor_Base.inl => dep/acelite/ace/Select_Reactor_Base.inl
rename : externals/ace/Select_Reactor_T.cpp => dep/acelite/ace/Select_Reactor_T.cpp
rename : externals/ace/Select_Reactor_T.h => dep/acelite/ace/Select_Reactor_T.h
rename : externals/ace/Select_Reactor_T.inl => dep/acelite/ace/Select_Reactor_T.inl
rename : externals/ace/Semaphore.cpp => dep/acelite/ace/Semaphore.cpp
rename : externals/ace/Semaphore.h => dep/acelite/ace/Semaphore.h
rename : externals/ace/Semaphore.inl => dep/acelite/ace/Semaphore.inl
rename : externals/ace/Service_Config.cpp => dep/acelite/ace/Service_Config.cpp
rename : externals/ace/Service_Config.h => dep/acelite/ace/Service_Config.h
rename : externals/ace/Service_Config.inl => dep/acelite/ace/Service_Config.inl
rename : externals/ace/Service_Gestalt.cpp => dep/acelite/ace/Service_Gestalt.cpp
rename : externals/ace/Service_Gestalt.h => dep/acelite/ace/Service_Gestalt.h
rename : externals/ace/Service_Gestalt.inl => dep/acelite/ace/Service_Gestalt.inl
rename : externals/ace/Service_Manager.cpp => dep/acelite/ace/Service_Manager.cpp
rename : externals/ace/Service_Manager.h => dep/acelite/ace/Service_Manager.h
rename : externals/ace/Service_Object.cpp => dep/acelite/ace/Service_Object.cpp
rename : externals/ace/Service_Object.h => dep/acelite/ace/Service_Object.h
rename : externals/ace/Service_Object.inl => dep/acelite/ace/Service_Object.inl
rename : externals/ace/Service_Repository.cpp => dep/acelite/ace/Service_Repository.cpp
rename : externals/ace/Service_Repository.h => dep/acelite/ace/Service_Repository.h
rename : externals/ace/Service_Repository.inl => dep/acelite/ace/Service_Repository.inl
rename : externals/ace/Service_Templates.h => dep/acelite/ace/Service_Templates.h
rename : externals/ace/Service_Types.cpp => dep/acelite/ace/Service_Types.cpp
rename : externals/ace/Service_Types.h => dep/acelite/ace/Service_Types.h
rename : externals/ace/Service_Types.inl => dep/acelite/ace/Service_Types.inl
rename : externals/ace/Shared_Memory.cpp => dep/acelite/ace/Shared_Memory.cpp
rename : externals/ace/Shared_Memory.h => dep/acelite/ace/Shared_Memory.h
rename : externals/ace/Shared_Memory_MM.cpp => dep/acelite/ace/Shared_Memory_MM.cpp
rename : externals/ace/Shared_Memory_MM.h => dep/acelite/ace/Shared_Memory_MM.h
rename : externals/ace/Shared_Memory_MM.inl => dep/acelite/ace/Shared_Memory_MM.inl
rename : externals/ace/Shared_Memory_Pool.cpp => dep/acelite/ace/Shared_Memory_Pool.cpp
rename : externals/ace/Shared_Memory_Pool.h => dep/acelite/ace/Shared_Memory_Pool.h
rename : externals/ace/Shared_Memory_SV.cpp => dep/acelite/ace/Shared_Memory_SV.cpp
rename : externals/ace/Shared_Memory_SV.h => dep/acelite/ace/Shared_Memory_SV.h
rename : externals/ace/Shared_Memory_SV.inl => dep/acelite/ace/Shared_Memory_SV.inl
rename : externals/ace/Shared_Object.cpp => dep/acelite/ace/Shared_Object.cpp
rename : externals/ace/Shared_Object.h => dep/acelite/ace/Shared_Object.h
rename : externals/ace/Shared_Object.inl => dep/acelite/ace/Shared_Object.inl
rename : externals/ace/Sig_Adapter.cpp => dep/acelite/ace/Sig_Adapter.cpp
rename : externals/ace/Sig_Adapter.h => dep/acelite/ace/Sig_Adapter.h
rename : externals/ace/Sig_Handler.cpp => dep/acelite/ace/Sig_Handler.cpp
rename : externals/ace/Sig_Handler.h => dep/acelite/ace/Sig_Handler.h
rename : externals/ace/Sig_Handler.inl => dep/acelite/ace/Sig_Handler.inl
rename : externals/ace/Signal.cpp => dep/acelite/ace/Signal.cpp
rename : externals/ace/Signal.h => dep/acelite/ace/Signal.h
rename : externals/ace/Signal.inl => dep/acelite/ace/Signal.inl
rename : externals/ace/Singleton.cpp => dep/acelite/ace/Singleton.cpp
rename : externals/ace/Singleton.h => dep/acelite/ace/Singleton.h
rename : externals/ace/Singleton.inl => dep/acelite/ace/Singleton.inl
rename : externals/ace/Sock_Connect.cpp => dep/acelite/ace/Sock_Connect.cpp
rename : externals/ace/Sock_Connect.h => dep/acelite/ace/Sock_Connect.h
rename : externals/ace/Stack_Trace.cpp => dep/acelite/ace/Stack_Trace.cpp
rename : externals/ace/Stack_Trace.h => dep/acelite/ace/Stack_Trace.h
rename : externals/ace/Static_Object_Lock.h => dep/acelite/ace/Static_Object_Lock.h
rename : externals/ace/Stats.cpp => dep/acelite/ace/Stats.cpp
rename : externals/ace/Stats.h => dep/acelite/ace/Stats.h
rename : externals/ace/Stats.inl => dep/acelite/ace/Stats.inl
rename : externals/ace/Strategies.h => dep/acelite/ace/Strategies.h
rename : externals/ace/Strategies_T.cpp => dep/acelite/ace/Strategies_T.cpp
rename : externals/ace/Strategies_T.h => dep/acelite/ace/Strategies_T.h
rename : externals/ace/Strategies_T.inl => dep/acelite/ace/Strategies_T.inl
rename : externals/ace/Stream.cpp => dep/acelite/ace/Stream.cpp
rename : externals/ace/Stream.h => dep/acelite/ace/Stream.h
rename : externals/ace/Stream.inl => dep/acelite/ace/Stream.inl
rename : externals/ace/Stream_Modules.cpp => dep/acelite/ace/Stream_Modules.cpp
rename : externals/ace/Stream_Modules.h => dep/acelite/ace/Stream_Modules.h
rename : externals/ace/String_Base.cpp => dep/acelite/ace/String_Base.cpp
rename : externals/ace/String_Base.h => dep/acelite/ace/String_Base.h
rename : externals/ace/String_Base.inl => dep/acelite/ace/String_Base.inl
rename : externals/ace/String_Base_Const.cpp => dep/acelite/ace/String_Base_Const.cpp
rename : externals/ace/String_Base_Const.h => dep/acelite/ace/String_Base_Const.h
rename : externals/ace/Svc_Conf.h => dep/acelite/ace/Svc_Conf.h
rename : externals/ace/Svc_Conf.y => dep/acelite/ace/Svc_Conf.y
rename : externals/ace/Svc_Conf_Lexer.cpp => dep/acelite/ace/Svc_Conf_Lexer.cpp
rename : externals/ace/Svc_Conf_Lexer.h => dep/acelite/ace/Svc_Conf_Lexer.h
rename : externals/ace/Svc_Conf_Param.h => dep/acelite/ace/Svc_Conf_Param.h
rename : externals/ace/Svc_Conf_Token_Table.h => dep/acelite/ace/Svc_Conf_Token_Table.h
rename : externals/ace/Svc_Conf_Tokens.h => dep/acelite/ace/Svc_Conf_Tokens.h
rename : externals/ace/Svc_Conf_y.cpp => dep/acelite/ace/Svc_Conf_y.cpp
rename : externals/ace/Svc_Handler.cpp => dep/acelite/ace/Svc_Handler.cpp
rename : externals/ace/Svc_Handler.h => dep/acelite/ace/Svc_Handler.h
rename : externals/ace/Synch.h => dep/acelite/ace/Synch.h
rename : externals/ace/Synch_Options.cpp => dep/acelite/ace/Synch_Options.cpp
rename : externals/ace/Synch_Options.h => dep/acelite/ace/Synch_Options.h
rename : externals/ace/Synch_T.cpp => dep/acelite/ace/Synch_T.cpp
rename : externals/ace/Synch_T.h => dep/acelite/ace/Synch_T.h
rename : externals/ace/Synch_Traits.h => dep/acelite/ace/Synch_Traits.h
rename : externals/ace/System_Time.cpp => dep/acelite/ace/System_Time.cpp
rename : externals/ace/System_Time.h => dep/acelite/ace/System_Time.h
rename : externals/ace/TLI.cpp => dep/acelite/ace/TLI.cpp
rename : externals/ace/TLI.h => dep/acelite/ace/TLI.h
rename : externals/ace/TLI.inl => dep/acelite/ace/TLI.inl
rename : externals/ace/TLI_Acceptor.cpp => dep/acelite/ace/TLI_Acceptor.cpp
rename : externals/ace/TLI_Acceptor.h => dep/acelite/ace/TLI_Acceptor.h
rename : externals/ace/TLI_Connector.cpp => dep/acelite/ace/TLI_Connector.cpp
rename : externals/ace/TLI_Connector.h => dep/acelite/ace/TLI_Connector.h
rename : externals/ace/TLI_Connector.inl => dep/acelite/ace/TLI_Connector.inl
rename : externals/ace/TLI_Stream.cpp => dep/acelite/ace/TLI_Stream.cpp
rename : externals/ace/TLI_Stream.h => dep/acelite/ace/TLI_Stream.h
rename : externals/ace/TLI_Stream.inl => dep/acelite/ace/TLI_Stream.inl
rename : externals/ace/TP_Reactor.cpp => dep/acelite/ace/TP_Reactor.cpp
rename : externals/ace/TP_Reactor.h => dep/acelite/ace/TP_Reactor.h
rename : externals/ace/TP_Reactor.inl => dep/acelite/ace/TP_Reactor.inl
rename : externals/ace/TSS_Adapter.cpp => dep/acelite/ace/TSS_Adapter.cpp
rename : externals/ace/TSS_Adapter.h => dep/acelite/ace/TSS_Adapter.h
rename : externals/ace/TSS_T.cpp => dep/acelite/ace/TSS_T.cpp
rename : externals/ace/TSS_T.h => dep/acelite/ace/TSS_T.h
rename : externals/ace/TSS_T.inl => dep/acelite/ace/TSS_T.inl
rename : externals/ace/TTY_IO.cpp => dep/acelite/ace/TTY_IO.cpp
rename : externals/ace/TTY_IO.h => dep/acelite/ace/TTY_IO.h
rename : externals/ace/Task.cpp => dep/acelite/ace/Task.cpp
rename : externals/ace/Task.h => dep/acelite/ace/Task.h
rename : externals/ace/Task.inl => dep/acelite/ace/Task.inl
rename : externals/ace/Task_Ex_T.cpp => dep/acelite/ace/Task_Ex_T.cpp
rename : externals/ace/Task_Ex_T.h => dep/acelite/ace/Task_Ex_T.h
rename : externals/ace/Task_Ex_T.inl => dep/acelite/ace/Task_Ex_T.inl
rename : externals/ace/Task_T.cpp => dep/acelite/ace/Task_T.cpp
rename : externals/ace/Task_T.h => dep/acelite/ace/Task_T.h
rename : externals/ace/Task_T.inl => dep/acelite/ace/Task_T.inl
rename : externals/ace/Test_and_Set.cpp => dep/acelite/ace/Test_and_Set.cpp
rename : externals/ace/Test_and_Set.h => dep/acelite/ace/Test_and_Set.h
rename : externals/ace/Thread.cpp => dep/acelite/ace/Thread.cpp
rename : externals/ace/Thread.h => dep/acelite/ace/Thread.h
rename : externals/ace/Thread.inl => dep/acelite/ace/Thread.inl
rename : externals/ace/Thread_Adapter.cpp => dep/acelite/ace/Thread_Adapter.cpp
rename : externals/ace/Thread_Adapter.h => dep/acelite/ace/Thread_Adapter.h
rename : externals/ace/Thread_Adapter.inl => dep/acelite/ace/Thread_Adapter.inl
rename : externals/ace/Thread_Control.cpp => dep/acelite/ace/Thread_Control.cpp
rename : externals/ace/Thread_Control.h => dep/acelite/ace/Thread_Control.h
rename : externals/ace/Thread_Control.inl => dep/acelite/ace/Thread_Control.inl
rename : externals/ace/Thread_Exit.cpp => dep/acelite/ace/Thread_Exit.cpp
rename : externals/ace/Thread_Exit.h => dep/acelite/ace/Thread_Exit.h
rename : externals/ace/Thread_Hook.cpp => dep/acelite/ace/Thread_Hook.cpp
rename : externals/ace/Thread_Hook.h => dep/acelite/ace/Thread_Hook.h
rename : externals/ace/Thread_Manager.cpp => dep/acelite/ace/Thread_Manager.cpp
rename : externals/ace/Thread_Manager.h => dep/acelite/ace/Thread_Manager.h
rename : externals/ace/Thread_Manager.inl => dep/acelite/ace/Thread_Manager.inl
rename : externals/ace/Thread_Mutex.cpp => dep/acelite/ace/Thread_Mutex.cpp
rename : externals/ace/Thread_Mutex.h => dep/acelite/ace/Thread_Mutex.h
rename : externals/ace/Thread_Mutex.inl => dep/acelite/ace/Thread_Mutex.inl
rename : externals/ace/Thread_Semaphore.cpp => dep/acelite/ace/Thread_Semaphore.cpp
rename : externals/ace/Thread_Semaphore.h => dep/acelite/ace/Thread_Semaphore.h
rename : externals/ace/Thread_Semaphore.inl => dep/acelite/ace/Thread_Semaphore.inl
rename : externals/ace/Throughput_Stats.cpp => dep/acelite/ace/Throughput_Stats.cpp
rename : externals/ace/Throughput_Stats.h => dep/acelite/ace/Throughput_Stats.h
rename : externals/ace/Time_Value.cpp => dep/acelite/ace/Time_Value.cpp
rename : externals/ace/Time_Value.h => dep/acelite/ace/Time_Value.h
rename : externals/ace/Time_Value.inl => dep/acelite/ace/Time_Value.inl
rename : externals/ace/Timeprobe.cpp => dep/acelite/ace/Timeprobe.cpp
rename : externals/ace/Timeprobe.h => dep/acelite/ace/Timeprobe.h
rename : externals/ace/Timeprobe.inl => dep/acelite/ace/Timeprobe.inl
rename : externals/ace/Timeprobe_T.cpp => dep/acelite/ace/Timeprobe_T.cpp
rename : externals/ace/Timeprobe_T.h => dep/acelite/ace/Timeprobe_T.h
rename : externals/ace/Timer_Hash.h => dep/acelite/ace/Timer_Hash.h
rename : externals/ace/Timer_Hash_T.cpp => dep/acelite/ace/Timer_Hash_T.cpp
rename : externals/ace/Timer_Hash_T.h => dep/acelite/ace/Timer_Hash_T.h
rename : externals/ace/Timer_Heap.h => dep/acelite/ace/Timer_Heap.h
rename : externals/ace/Timer_Heap_T.cpp => dep/acelite/ace/Timer_Heap_T.cpp
rename : externals/ace/Timer_Heap_T.h => dep/acelite/ace/Timer_Heap_T.h
rename : externals/ace/Timer_List.h => dep/acelite/ace/Timer_List.h
rename : externals/ace/Timer_List_T.cpp => dep/acelite/ace/Timer_List_T.cpp
rename : externals/ace/Timer_List_T.h => dep/acelite/ace/Timer_List_T.h
rename : externals/ace/Timer_Queue.h => dep/acelite/ace/Timer_Queue.h
rename : externals/ace/Timer_Queue_Adapters.cpp => dep/acelite/ace/Timer_Queue_Adapters.cpp
rename : externals/ace/Timer_Queue_Adapters.h => dep/acelite/ace/Timer_Queue_Adapters.h
rename : externals/ace/Timer_Queue_Adapters.inl => dep/acelite/ace/Timer_Queue_Adapters.inl
rename : externals/ace/Timer_Queue_T.cpp => dep/acelite/ace/Timer_Queue_T.cpp
rename : externals/ace/Timer_Queue_T.h => dep/acelite/ace/Timer_Queue_T.h
rename : externals/ace/Timer_Queue_T.inl => dep/acelite/ace/Timer_Queue_T.inl
rename : externals/ace/Timer_Queuefwd.h => dep/acelite/ace/Timer_Queuefwd.h
rename : externals/ace/Timer_Wheel.h => dep/acelite/ace/Timer_Wheel.h
rename : externals/ace/Timer_Wheel_T.cpp => dep/acelite/ace/Timer_Wheel_T.cpp
rename : externals/ace/Timer_Wheel_T.h => dep/acelite/ace/Timer_Wheel_T.h
rename : externals/ace/Token.cpp => dep/acelite/ace/Token.cpp
rename : externals/ace/Token.h => dep/acelite/ace/Token.h
rename : externals/ace/Token.inl => dep/acelite/ace/Token.inl
rename : externals/ace/Token_Collection.cpp => dep/acelite/ace/Token_Collection.cpp
rename : externals/ace/Token_Collection.h => dep/acelite/ace/Token_Collection.h
rename : externals/ace/Token_Collection.inl => dep/acelite/ace/Token_Collection.inl
rename : externals/ace/Token_Invariants.cpp => dep/acelite/ace/Token_Invariants.cpp
rename : externals/ace/Token_Invariants.h => dep/acelite/ace/Token_Invariants.h
rename : externals/ace/Token_Manager.cpp => dep/acelite/ace/Token_Manager.cpp
rename : externals/ace/Token_Manager.h => dep/acelite/ace/Token_Manager.h
rename : externals/ace/Token_Manager.inl => dep/acelite/ace/Token_Manager.inl
rename : externals/ace/Token_Request_Reply.cpp => dep/acelite/ace/Token_Request_Reply.cpp
rename : externals/ace/Token_Request_Reply.h => dep/acelite/ace/Token_Request_Reply.h
rename : externals/ace/Token_Request_Reply.inl => dep/acelite/ace/Token_Request_Reply.inl
rename : externals/ace/Tokenizer_T.cpp => dep/acelite/ace/Tokenizer_T.cpp
rename : externals/ace/Tokenizer_T.h => dep/acelite/ace/Tokenizer_T.h
rename : externals/ace/Trace.cpp => dep/acelite/ace/Trace.cpp
rename : externals/ace/Trace.h => dep/acelite/ace/Trace.h
rename : externals/ace/Truncate.h => dep/acelite/ace/Truncate.h
rename : externals/ace/Typed_SV_Message.cpp => dep/acelite/ace/Typed_SV_Message.cpp
rename : externals/ace/Typed_SV_Message.h => dep/acelite/ace/Typed_SV_Message.h
rename : externals/ace/Typed_SV_Message.inl => dep/acelite/ace/Typed_SV_Message.inl
rename : externals/ace/Typed_SV_Message_Queue.cpp => dep/acelite/ace/Typed_SV_Message_Queue.cpp
rename : externals/ace/Typed_SV_Message_Queue.h => dep/acelite/ace/Typed_SV_Message_Queue.h
rename : externals/ace/Typed_SV_Message_Queue.inl => dep/acelite/ace/Typed_SV_Message_Queue.inl
rename : externals/ace/UNIX_Addr.cpp => dep/acelite/ace/UNIX_Addr.cpp
rename : externals/ace/UNIX_Addr.h => dep/acelite/ace/UNIX_Addr.h
rename : externals/ace/UNIX_Addr.inl => dep/acelite/ace/UNIX_Addr.inl
rename : externals/ace/UPIPE_Acceptor.cpp => dep/acelite/ace/UPIPE_Acceptor.cpp
rename : externals/ace/UPIPE_Acceptor.h => dep/acelite/ace/UPIPE_Acceptor.h
rename : externals/ace/UPIPE_Acceptor.inl => dep/acelite/ace/UPIPE_Acceptor.inl
rename : externals/ace/UPIPE_Addr.h => dep/acelite/ace/UPIPE_Addr.h
rename : externals/ace/UPIPE_Connector.cpp => dep/acelite/ace/UPIPE_Connector.cpp
rename : externals/ace/UPIPE_Connector.h => dep/acelite/ace/UPIPE_Connector.h
rename : externals/ace/UPIPE_Connector.inl => dep/acelite/ace/UPIPE_Connector.inl
rename : externals/ace/UPIPE_Stream.cpp => dep/acelite/ace/UPIPE_Stream.cpp
rename : externals/ace/UPIPE_Stream.h => dep/acelite/ace/UPIPE_Stream.h
rename : externals/ace/UPIPE_Stream.inl => dep/acelite/ace/UPIPE_Stream.inl
rename : externals/ace/UTF16_Encoding_Converter.cpp => dep/acelite/ace/UTF16_Encoding_Converter.cpp
rename : externals/ace/UTF16_Encoding_Converter.h => dep/acelite/ace/UTF16_Encoding_Converter.h
rename : externals/ace/UTF16_Encoding_Converter.inl => dep/acelite/ace/UTF16_Encoding_Converter.inl
rename : externals/ace/UTF32_Encoding_Converter.cpp => dep/acelite/ace/UTF32_Encoding_Converter.cpp
rename : externals/ace/UTF32_Encoding_Converter.h => dep/acelite/ace/UTF32_Encoding_Converter.h
rename : externals/ace/UTF8_Encoding_Converter.cpp => dep/acelite/ace/UTF8_Encoding_Converter.cpp
rename : externals/ace/UTF8_Encoding_Converter.h => dep/acelite/ace/UTF8_Encoding_Converter.h
rename : externals/ace/UUID.cpp => dep/acelite/ace/UUID.cpp
rename : externals/ace/UUID.h => dep/acelite/ace/UUID.h
rename : externals/ace/UUID.inl => dep/acelite/ace/UUID.inl
rename : externals/ace/Unbounded_Queue.cpp => dep/acelite/ace/Unbounded_Queue.cpp
rename : externals/ace/Unbounded_Queue.h => dep/acelite/ace/Unbounded_Queue.h
rename : externals/ace/Unbounded_Queue.inl => dep/acelite/ace/Unbounded_Queue.inl
rename : externals/ace/Unbounded_Set.cpp => dep/acelite/ace/Unbounded_Set.cpp
rename : externals/ace/Unbounded_Set.h => dep/acelite/ace/Unbounded_Set.h
rename : externals/ace/Unbounded_Set.inl => dep/acelite/ace/Unbounded_Set.inl
rename : externals/ace/Unbounded_Set_Ex.cpp => dep/acelite/ace/Unbounded_Set_Ex.cpp
rename : externals/ace/Unbounded_Set_Ex.h => dep/acelite/ace/Unbounded_Set_Ex.h
rename : externals/ace/Unbounded_Set_Ex.inl => dep/acelite/ace/Unbounded_Set_Ex.inl
rename : externals/ace/Value_Ptr.h => dep/acelite/ace/Value_Ptr.h
rename : externals/ace/Vector_T.cpp => dep/acelite/ace/Vector_T.cpp
rename : externals/ace/Vector_T.h => dep/acelite/ace/Vector_T.h
rename : externals/ace/Vector_T.inl => dep/acelite/ace/Vector_T.inl
rename : externals/ace/Version.h => dep/acelite/ace/Version.h
rename : externals/ace/Versioned_Namespace.h => dep/acelite/ace/Versioned_Namespace.h
rename : externals/ace/WFMO_Reactor.cpp => dep/acelite/ace/WFMO_Reactor.cpp
rename : externals/ace/WFMO_Reactor.h => dep/acelite/ace/WFMO_Reactor.h
rename : externals/ace/WFMO_Reactor.inl => dep/acelite/ace/WFMO_Reactor.inl
rename : externals/ace/WIN32_Asynch_IO.cpp => dep/acelite/ace/WIN32_Asynch_IO.cpp
rename : externals/ace/WIN32_Asynch_IO.h => dep/acelite/ace/WIN32_Asynch_IO.h
rename : externals/ace/WIN32_Proactor.cpp => dep/acelite/ace/WIN32_Proactor.cpp
rename : externals/ace/WIN32_Proactor.h => dep/acelite/ace/WIN32_Proactor.h
rename : externals/ace/XML_Svc_Conf.cpp => dep/acelite/ace/XML_Svc_Conf.cpp
rename : externals/ace/XML_Svc_Conf.h => dep/acelite/ace/XML_Svc_Conf.h
rename : externals/ace/XTI_ATM_Mcast.cpp => dep/acelite/ace/XTI_ATM_Mcast.cpp
rename : externals/ace/XTI_ATM_Mcast.h => dep/acelite/ace/XTI_ATM_Mcast.h
rename : externals/ace/XTI_ATM_Mcast.inl => dep/acelite/ace/XTI_ATM_Mcast.inl
rename : externals/ace/ace.rc => dep/acelite/ace/ace.rc
rename : externals/ace/ace_message_table.bin => dep/acelite/ace/ace_message_table.bin
rename : externals/ace/ace_wchar.cpp => dep/acelite/ace/ace_wchar.cpp
rename : externals/ace/ace_wchar.h => dep/acelite/ace/ace_wchar.h
rename : externals/ace/ace_wchar.inl => dep/acelite/ace/ace_wchar.inl
rename : externals/ace/checked_iterator.h => dep/acelite/ace/checked_iterator.h
rename : externals/ace/config-WinCE.h => dep/acelite/ace/config-WinCE.h
rename : externals/ace/config-aix-5.x.h => dep/acelite/ace/config-aix-5.x.h
rename : externals/ace/config-all.h => dep/acelite/ace/config-all.h
rename : externals/ace/config-cray.h => dep/acelite/ace/config-cray.h
rename : externals/ace/config-cxx-common.h => dep/acelite/ace/config-cxx-common.h
rename : externals/ace/config-cygwin32.h => dep/acelite/ace/config-cygwin32.h
rename : externals/ace/config-doxygen.h => dep/acelite/ace/config-doxygen.h
rename : externals/ace/config-freebsd.h => dep/acelite/ace/config-freebsd.h
rename : externals/ace/config-g++-common.h => dep/acelite/ace/config-g++-common.h
rename : externals/ace/config-ghs-common.h => dep/acelite/ace/config-ghs-common.h
rename : externals/ace/config-hpux-11.00.h => dep/acelite/ace/config-hpux-11.00.h
rename : externals/ace/config-icc-common.h => dep/acelite/ace/config-icc-common.h
rename : externals/ace/config-integritySCA.h => dep/acelite/ace/config-integritySCA.h
rename : externals/ace/config-irix6.5.x-sgic++.h => dep/acelite/ace/config-irix6.5.x-sgic++.h
rename : externals/ace/config-irix6.x-common.h => dep/acelite/ace/config-irix6.x-common.h
rename : externals/ace/config-irix6.x-g++.h => dep/acelite/ace/config-irix6.x-g++.h
rename : externals/ace/config-irix6.x-sgic++.h => dep/acelite/ace/config-irix6.x-sgic++.h
rename : externals/ace/config-linux-common.h => dep/acelite/ace/config-linux-common.h
rename : externals/ace/config-linux.h => dep/acelite/ace/config-linux.h
rename : externals/ace/config-lite.h => dep/acelite/ace/config-lite.h
rename : externals/ace/config-lynxos.h => dep/acelite/ace/config-lynxos.h
rename : externals/ace/config-macosx-iphone-hardware.h => dep/acelite/ace/config-macosx-iphone-hardware.h
rename : externals/ace/config-macosx-iphone-simulator.h => dep/acelite/ace/config-macosx-iphone-simulator.h
rename : externals/ace/config-macosx-leopard.h => dep/acelite/ace/config-macosx-leopard.h
rename : externals/ace/config-macosx-panther.h => dep/acelite/ace/config-macosx-panther.h
rename : externals/ace/config-macosx-snowleopard.h => dep/acelite/ace/config-macosx-snowleopard.h
rename : externals/ace/config-macosx-tiger.h => dep/acelite/ace/config-macosx-tiger.h
rename : externals/ace/config-macosx.h => dep/acelite/ace/config-macosx.h
rename : externals/ace/config-macros.h => dep/acelite/ace/config-macros.h
rename : externals/ace/config-minimal.h => dep/acelite/ace/config-minimal.h
rename : externals/ace/config-mvs.h => dep/acelite/ace/config-mvs.h
rename : externals/ace/config-netbsd.h => dep/acelite/ace/config-netbsd.h
rename : externals/ace/config-openbsd.h => dep/acelite/ace/config-openbsd.h
rename : externals/ace/config-openvms.h => dep/acelite/ace/config-openvms.h
rename : externals/ace/config-pharlap.h => dep/acelite/ace/config-pharlap.h
rename : externals/ace/config-posix-nonetworking.h => dep/acelite/ace/config-posix-nonetworking.h
rename : externals/ace/config-posix.h => dep/acelite/ace/config-posix.h
rename : externals/ace/config-qnx-neutrino.h => dep/acelite/ace/config-qnx-neutrino.h
rename : externals/ace/config-qnx-rtp-62x.h => dep/acelite/ace/config-qnx-rtp-62x.h
rename : externals/ace/config-qnx-rtp-common.h => dep/acelite/ace/config-qnx-rtp-common.h
rename : externals/ace/config-qnx-rtp-pre62x.h => dep/acelite/ace/config-qnx-rtp-pre62x.h
rename : externals/ace/config-qnx-rtp.h => dep/acelite/ace/config-qnx-rtp.h
rename : externals/ace/config-rtems.h => dep/acelite/ace/config-rtems.h
rename : externals/ace/config-sco-5.0.0-nothread.h => dep/acelite/ace/config-sco-5.0.0-nothread.h
rename : externals/ace/config-sco-5.0.0.h => dep/acelite/ace/config-sco-5.0.0.h
rename : externals/ace/config-suncc-common.h => dep/acelite/ace/config-suncc-common.h
rename : externals/ace/config-sunos5.10.h => dep/acelite/ace/config-sunos5.10.h
rename : externals/ace/config-sunos5.11.h => dep/acelite/ace/config-sunos5.11.h
rename : externals/ace/config-sunos5.4-g++.h => dep/acelite/ace/config-sunos5.4-g++.h
rename : externals/ace/config-sunos5.4-sunc++-4.x.h => dep/acelite/ace/config-sunos5.4-sunc++-4.x.h
rename : externals/ace/config-sunos5.5.h => dep/acelite/ace/config-sunos5.5.h
rename : externals/ace/config-sunos5.6.h => dep/acelite/ace/config-sunos5.6.h
rename : externals/ace/config-sunos5.7.h => dep/acelite/ace/config-sunos5.7.h
rename : externals/ace/config-sunos5.8.h => dep/acelite/ace/config-sunos5.8.h
rename : externals/ace/config-sunos5.9.h => dep/acelite/ace/config-sunos5.9.h
rename : externals/ace/config-tandem-nsk-mips-v2.h => dep/acelite/ace/config-tandem-nsk-mips-v2.h
rename : externals/ace/config-tandem-nsk-mips-v3.h => dep/acelite/ace/config-tandem-nsk-mips-v3.h
rename : externals/ace/config-tandem.h => dep/acelite/ace/config-tandem.h
rename : externals/ace/config-tru64.h => dep/acelite/ace/config-tru64.h
rename : externals/ace/config-unixware-7.1.0.h => dep/acelite/ace/config-unixware-7.1.0.h
rename : externals/ace/config-unixware-7.1.0.udk.h => dep/acelite/ace/config-unixware-7.1.0.udk.h
rename : externals/ace/config-visualage.h => dep/acelite/ace/config-visualage.h
rename : externals/ace/config-vxworks.h => dep/acelite/ace/config-vxworks.h
rename : externals/ace/config-vxworks6.4.h => dep/acelite/ace/config-vxworks6.4.h
rename : externals/ace/config-vxworks6.5.h => dep/acelite/ace/config-vxworks6.5.h
rename : externals/ace/config-vxworks6.6.h => dep/acelite/ace/config-vxworks6.6.h
rename : externals/ace/config-vxworks6.7.h => dep/acelite/ace/config-vxworks6.7.h
rename : externals/ace/config-vxworks6.8.h => dep/acelite/ace/config-vxworks6.8.h
rename : externals/ace/config-win32-borland.h => dep/acelite/ace/config-win32-borland.h
rename : externals/ace/config-win32-cegcc.h => dep/acelite/ace/config-win32-cegcc.h
rename : externals/ace/config-win32-common.h => dep/acelite/ace/config-win32-common.h
rename : externals/ace/config-win32-dmc.h => dep/acelite/ace/config-win32-dmc.h
rename : externals/ace/config-win32-ghs.h => dep/acelite/ace/config-win32-ghs.h
rename : externals/ace/config-win32-interix.h => dep/acelite/ace/config-win32-interix.h
rename : externals/ace/config-win32-mingw.h => dep/acelite/ace/config-win32-mingw.h
rename : externals/ace/config-win32-msvc-10.h => dep/acelite/ace/config-win32-msvc-10.h
rename : externals/ace/config-win32-msvc-7.h => dep/acelite/ace/config-win32-msvc-7.h
rename : externals/ace/config-win32-msvc-8.h => dep/acelite/ace/config-win32-msvc-8.h
rename : externals/ace/config-win32-msvc-9.h => dep/acelite/ace/config-win32-msvc-9.h
rename : externals/ace/config-win32-msvc.h => dep/acelite/ace/config-win32-msvc.h
rename : externals/ace/config-win32.h => dep/acelite/ace/config-win32.h
rename : externals/ace/config.h.in => dep/acelite/ace/config.h.in
rename : externals/ace/gethrtime.cpp => dep/acelite/ace/gethrtime.cpp
rename : externals/ace/iosfwd.h => dep/acelite/ace/iosfwd.h
rename : externals/ace/os_include/arpa/os_inet.h => dep/acelite/ace/os_include/arpa/os_inet.h
rename : externals/ace/os_include/net/os_if.h => dep/acelite/ace/os_include/net/os_if.h
rename : externals/ace/os_include/netinet/os_in.h => dep/acelite/ace/os_include/netinet/os_in.h
rename : externals/ace/os_include/netinet/os_tcp.h => dep/acelite/ace/os_include/netinet/os_tcp.h
rename : externals/ace/os_include/os_aio.h => dep/acelite/ace/os_include/os_aio.h
rename : externals/ace/os_include/os_assert.h => dep/acelite/ace/os_include/os_assert.h
rename : externals/ace/os_include/os_byteswap.h => dep/acelite/ace/os_include/os_byteswap.h
rename : externals/ace/os_include/os_complex.h => dep/acelite/ace/os_include/os_complex.h
rename : externals/ace/os_include/os_cpio.h => dep/acelite/ace/os_include/os_cpio.h
rename : externals/ace/os_include/os_ctype.h => dep/acelite/ace/os_include/os_ctype.h
rename : externals/ace/os_include/os_dirent.h => dep/acelite/ace/os_include/os_dirent.h
rename : externals/ace/os_include/os_dlfcn.h => dep/acelite/ace/os_include/os_dlfcn.h
rename : externals/ace/os_include/os_errno.h => dep/acelite/ace/os_include/os_errno.h
rename : externals/ace/os_include/os_fcntl.h => dep/acelite/ace/os_include/os_fcntl.h
rename : externals/ace/os_include/os_fenv.h => dep/acelite/ace/os_include/os_fenv.h
rename : externals/ace/os_include/os_float.h => dep/acelite/ace/os_include/os_float.h
rename : externals/ace/os_include/os_fmtmsg.h => dep/acelite/ace/os_include/os_fmtmsg.h
rename : externals/ace/os_include/os_fnmatch.h => dep/acelite/ace/os_include/os_fnmatch.h
rename : externals/ace/os_include/os_ftw.h => dep/acelite/ace/os_include/os_ftw.h
rename : externals/ace/os_include/os_glob.h => dep/acelite/ace/os_include/os_glob.h
rename : externals/ace/os_include/os_grp.h => dep/acelite/ace/os_include/os_grp.h
rename : externals/ace/os_include/os_iconv.h => dep/acelite/ace/os_include/os_iconv.h
rename : externals/ace/os_include/os_intrin.h => dep/acelite/ace/os_include/os_intrin.h
rename : externals/ace/os_include/os_inttypes.h => dep/acelite/ace/os_include/os_inttypes.h
rename : externals/ace/os_include/os_iso646.h => dep/acelite/ace/os_include/os_iso646.h
rename : externals/ace/os_include/os_kstat.h => dep/acelite/ace/os_include/os_kstat.h
rename : externals/ace/os_include/os_langinfo.h => dep/acelite/ace/os_include/os_langinfo.h
rename : externals/ace/os_include/os_libgen.h => dep/acelite/ace/os_include/os_libgen.h
rename : externals/ace/os_include/os_limits.h => dep/acelite/ace/os_include/os_limits.h
rename : externals/ace/os_include/os_local.h => dep/acelite/ace/os_include/os_local.h
rename : externals/ace/os_include/os_math.h => dep/acelite/ace/os_include/os_math.h
rename : externals/ace/os_include/os_monetary.h => dep/acelite/ace/os_include/os_monetary.h
rename : externals/ace/os_include/os_mqueue.h => dep/acelite/ace/os_include/os_mqueue.h
rename : externals/ace/os_include/os_ndbm.h => dep/acelite/ace/os_include/os_ndbm.h
rename : externals/ace/os_include/os_netdb.h => dep/acelite/ace/os_include/os_netdb.h
rename : externals/ace/os_include/os_nl_types.h => dep/acelite/ace/os_include/os_nl_types.h
rename : externals/ace/os_include/os_pdh.h => dep/acelite/ace/os_include/os_pdh.h
rename : externals/ace/os_include/os_pdhmsg.h => dep/acelite/ace/os_include/os_pdhmsg.h
rename : externals/ace/os_include/os_poll.h => dep/acelite/ace/os_include/os_poll.h
rename : externals/ace/os_include/os_pthread.h => dep/acelite/ace/os_include/os_pthread.h
rename : externals/ace/os_include/os_pwd.h => dep/acelite/ace/os_include/os_pwd.h
rename : externals/ace/os_include/os_regex.h => dep/acelite/ace/os_include/os_regex.h
rename : externals/ace/os_include/os_sched.h => dep/acelite/ace/os_include/os_sched.h
rename : externals/ace/os_include/os_search.h => dep/acelite/ace/os_include/os_search.h
rename : externals/ace/os_include/os_semaphore.h => dep/acelite/ace/os_include/os_semaphore.h
rename : externals/ace/os_include/os_setjmp.h => dep/acelite/ace/os_include/os_setjmp.h
rename : externals/ace/os_include/os_signal.h => dep/acelite/ace/os_include/os_signal.h
rename : externals/ace/os_include/os_spawn.h => dep/acelite/ace/os_include/os_spawn.h
rename : externals/ace/os_include/os_stdarg.h => dep/acelite/ace/os_include/os_stdarg.h
rename : externals/ace/os_include/os_stdbool.h => dep/acelite/ace/os_include/os_stdbool.h
rename : externals/ace/os_include/os_stddef.h => dep/acelite/ace/os_include/os_stddef.h
rename : externals/ace/os_include/os_stdint.h => dep/acelite/ace/os_include/os_stdint.h
rename : externals/ace/os_include/os_stdio.h => dep/acelite/ace/os_include/os_stdio.h
rename : externals/ace/os_include/os_stdlib.h => dep/acelite/ace/os_include/os_stdlib.h
rename : externals/ace/os_include/os_string.h => dep/acelite/ace/os_include/os_string.h
rename : externals/ace/os_include/os_strings.h => dep/acelite/ace/os_include/os_strings.h
rename : externals/ace/os_include/os_stropts.h => dep/acelite/ace/os_include/os_stropts.h
rename : externals/ace/os_include/os_syslog.h => dep/acelite/ace/os_include/os_syslog.h
rename : externals/ace/os_include/os_tar.h => dep/acelite/ace/os_include/os_tar.h
rename : externals/ace/os_include/os_termios.h => dep/acelite/ace/os_include/os_termios.h
rename : externals/ace/os_include/os_tgmath.h => dep/acelite/ace/os_include/os_tgmath.h
rename : externals/ace/os_include/os_time.h => dep/acelite/ace/os_include/os_time.h
rename : externals/ace/os_include/os_trace.h => dep/acelite/ace/os_include/os_trace.h
rename : externals/ace/os_include/os_typeinfo.h => dep/acelite/ace/os_include/os_typeinfo.h
rename : externals/ace/os_include/os_ucontext.h => dep/acelite/ace/os_include/os_ucontext.h
rename : externals/ace/os_include/os_ulimit.h => dep/acelite/ace/os_include/os_ulimit.h
rename : externals/ace/os_include/os_unistd.h => dep/acelite/ace/os_include/os_unistd.h
rename : externals/ace/os_include/os_utime.h => dep/acelite/ace/os_include/os_utime.h
rename : externals/ace/os_include/os_utmpx.h => dep/acelite/ace/os_include/os_utmpx.h
rename : externals/ace/os_include/os_wchar.h => dep/acelite/ace/os_include/os_wchar.h
rename : externals/ace/os_include/os_wctype.h => dep/acelite/ace/os_include/os_wctype.h
rename : externals/ace/os_include/os_wordexp.h => dep/acelite/ace/os_include/os_wordexp.h
rename : externals/ace/os_include/sys/os_ipc.h => dep/acelite/ace/os_include/sys/os_ipc.h
rename : externals/ace/os_include/sys/os_loadavg.h => dep/acelite/ace/os_include/sys/os_loadavg.h
rename : externals/ace/os_include/sys/os_mman.h => dep/acelite/ace/os_include/sys/os_mman.h
rename : externals/ace/os_include/sys/os_msg.h => dep/acelite/ace/os_include/sys/os_msg.h
rename : externals/ace/os_include/sys/os_pstat.h => dep/acelite/ace/os_include/sys/os_pstat.h
rename : externals/ace/os_include/sys/os_resource.h => dep/acelite/ace/os_include/sys/os_resource.h
rename : externals/ace/os_include/sys/os_select.h => dep/acelite/ace/os_include/sys/os_select.h
rename : externals/ace/os_include/sys/os_sem.h => dep/acelite/ace/os_include/sys/os_sem.h
rename : externals/ace/os_include/sys/os_shm.h => dep/acelite/ace/os_include/sys/os_shm.h
rename : externals/ace/os_include/sys/os_socket.h => dep/acelite/ace/os_include/sys/os_socket.h
rename : externals/ace/os_include/sys/os_stat.h => dep/acelite/ace/os_include/sys/os_stat.h
rename : externals/ace/os_include/sys/os_statvfs.h => dep/acelite/ace/os_include/sys/os_statvfs.h
rename : externals/ace/os_include/sys/os_sysctl.h => dep/acelite/ace/os_include/sys/os_sysctl.h
rename : externals/ace/os_include/sys/os_sysinfo.h => dep/acelite/ace/os_include/sys/os_sysinfo.h
rename : externals/ace/os_include/sys/os_time.h => dep/acelite/ace/os_include/sys/os_time.h
rename : externals/ace/os_include/sys/os_timeb.h => dep/acelite/ace/os_include/sys/os_timeb.h
rename : externals/ace/os_include/sys/os_times.h => dep/acelite/ace/os_include/sys/os_times.h
rename : externals/ace/os_include/sys/os_types.h => dep/acelite/ace/os_include/sys/os_types.h
rename : externals/ace/os_include/sys/os_uio.h => dep/acelite/ace/os_include/sys/os_uio.h
rename : externals/ace/os_include/sys/os_un.h => dep/acelite/ace/os_include/sys/os_un.h
rename : externals/ace/os_include/sys/os_utsname.h => dep/acelite/ace/os_include/sys/os_utsname.h
rename : externals/ace/os_include/sys/os_wait.h => dep/acelite/ace/os_include/sys/os_wait.h
rename : externals/ace/post.h => dep/acelite/ace/post.h
rename : externals/ace/pre.h => dep/acelite/ace/pre.h
rename : externals/ace/streams.h => dep/acelite/ace/streams.h
rename : externals/ace/svc_export.h => dep/acelite/ace/svc_export.h
rename : externals/bzip2/CMakeLists.txt => dep/bzip2/CMakeLists.txt
rename : externals/bzip2/blocksort.c => dep/bzip2/blocksort.c
rename : externals/bzip2/bzlib.c => dep/bzip2/bzlib.c
rename : externals/bzip2/bzlib.h => dep/bzip2/bzlib.h
rename : externals/bzip2/bzlib_private.h => dep/bzip2/bzlib_private.h
rename : externals/bzip2/compress.c => dep/bzip2/compress.c
rename : externals/bzip2/crctable.c => dep/bzip2/crctable.c
rename : externals/bzip2/decompress.c => dep/bzip2/decompress.c
rename : externals/bzip2/huffman.c => dep/bzip2/huffman.c
rename : externals/bzip2/randtable.c => dep/bzip2/randtable.c
rename : externals/g3dlite/AABox.cpp => dep/g3dlite/AABox.cpp
rename : externals/g3dlite/Any.cpp => dep/g3dlite/Any.cpp
rename : externals/g3dlite/BinaryFormat.cpp => dep/g3dlite/BinaryFormat.cpp
rename : externals/g3dlite/BinaryInput.cpp => dep/g3dlite/BinaryInput.cpp
rename : externals/g3dlite/BinaryOutput.cpp => dep/g3dlite/BinaryOutput.cpp
rename : externals/g3dlite/Box.cpp => dep/g3dlite/Box.cpp
rename : externals/g3dlite/CMakeLists.txt => dep/g3dlite/CMakeLists.txt
rename : externals/g3dlite/Capsule.cpp => dep/g3dlite/Capsule.cpp
rename : externals/g3dlite/CollisionDetection.cpp => dep/g3dlite/CollisionDetection.cpp
rename : externals/g3dlite/CoordinateFrame.cpp => dep/g3dlite/CoordinateFrame.cpp
rename : externals/g3dlite/Crypto.cpp => dep/g3dlite/Crypto.cpp
rename : externals/g3dlite/Cylinder.cpp => dep/g3dlite/Cylinder.cpp
rename : externals/g3dlite/G3D/AABox.h => dep/g3dlite/G3D/AABox.h
rename : externals/g3dlite/G3D/Any.h => dep/g3dlite/G3D/Any.h
rename : externals/g3dlite/G3D/AnyVal.h => dep/g3dlite/G3D/AnyVal.h
rename : externals/g3dlite/G3D/AreaMemoryManager.h => dep/g3dlite/G3D/AreaMemoryManager.h
rename : externals/g3dlite/G3D/Array.h => dep/g3dlite/G3D/Array.h
rename : externals/g3dlite/G3D/AtomicInt32.h => dep/g3dlite/G3D/AtomicInt32.h
rename : externals/g3dlite/G3D/BinaryFormat.h => dep/g3dlite/G3D/BinaryFormat.h
rename : externals/g3dlite/G3D/BinaryInput.h => dep/g3dlite/G3D/BinaryInput.h
rename : externals/g3dlite/G3D/BinaryOutput.h => dep/g3dlite/G3D/BinaryOutput.h
rename : externals/g3dlite/G3D/BoundsTrait.h => dep/g3dlite/G3D/BoundsTrait.h
rename : externals/g3dlite/G3D/Box.h => dep/g3dlite/G3D/Box.h
rename : externals/g3dlite/G3D/Box2D.h => dep/g3dlite/G3D/Box2D.h
rename : externals/g3dlite/G3D/BumpMapPreprocess.h => dep/g3dlite/G3D/BumpMapPreprocess.h
rename : externals/g3dlite/G3D/Capsule.h => dep/g3dlite/G3D/Capsule.h
rename : externals/g3dlite/G3D/CollisionDetection.h => dep/g3dlite/G3D/CollisionDetection.h
rename : externals/g3dlite/G3D/Color1.h => dep/g3dlite/G3D/Color1.h
rename : externals/g3dlite/G3D/Color1uint8.h => dep/g3dlite/G3D/Color1uint8.h
rename : externals/g3dlite/G3D/Color3.h => dep/g3dlite/G3D/Color3.h
rename : externals/g3dlite/G3D/Color3uint8.h => dep/g3dlite/G3D/Color3uint8.h
rename : externals/g3dlite/G3D/Color4.h => dep/g3dlite/G3D/Color4.h
rename : externals/g3dlite/G3D/Color4uint8.h => dep/g3dlite/G3D/Color4uint8.h
rename : externals/g3dlite/G3D/Cone.h => dep/g3dlite/G3D/Cone.h
rename : externals/g3dlite/G3D/ConvexPolyhedron.h => dep/g3dlite/G3D/ConvexPolyhedron.h
rename : externals/g3dlite/G3D/CoordinateFrame.h => dep/g3dlite/G3D/CoordinateFrame.h
rename : externals/g3dlite/G3D/Crypto.h => dep/g3dlite/G3D/Crypto.h
rename : externals/g3dlite/G3D/Cylinder.h => dep/g3dlite/G3D/Cylinder.h
rename : externals/g3dlite/G3D/EqualsTrait.h => dep/g3dlite/G3D/EqualsTrait.h
rename : externals/g3dlite/G3D/G3D.h => dep/g3dlite/G3D/G3D.h
rename : externals/g3dlite/G3D/G3DAll.h => dep/g3dlite/G3D/G3DAll.h
rename : externals/g3dlite/G3D/G3DGameUnits.h => dep/g3dlite/G3D/G3DGameUnits.h
rename : externals/g3dlite/G3D/GCamera.h => dep/g3dlite/G3D/GCamera.h
rename : externals/g3dlite/G3D/GImage.h => dep/g3dlite/G3D/GImage.h
rename : externals/g3dlite/G3D/GLight.h => dep/g3dlite/G3D/GLight.h
rename : externals/g3dlite/G3D/GMutex.h => dep/g3dlite/G3D/GMutex.h
rename : externals/g3dlite/G3D/GThread.h => dep/g3dlite/G3D/GThread.h
rename : externals/g3dlite/G3D/GUniqueID.h => dep/g3dlite/G3D/GUniqueID.h
rename : externals/g3dlite/G3D/HashTrait.h => dep/g3dlite/G3D/HashTrait.h
rename : externals/g3dlite/G3D/Image1.h => dep/g3dlite/G3D/Image1.h
rename : externals/g3dlite/G3D/Image1uint8.h => dep/g3dlite/G3D/Image1uint8.h
rename : externals/g3dlite/G3D/Image3.h => dep/g3dlite/G3D/Image3.h
rename : externals/g3dlite/G3D/Image3uint8.h => dep/g3dlite/G3D/Image3uint8.h
rename : externals/g3dlite/G3D/Image4.h => dep/g3dlite/G3D/Image4.h
rename : externals/g3dlite/G3D/Image4uint8.h => dep/g3dlite/G3D/Image4uint8.h
rename : externals/g3dlite/G3D/ImageFormat.h => dep/g3dlite/G3D/ImageFormat.h
rename : externals/g3dlite/G3D/Intersect.h => dep/g3dlite/G3D/Intersect.h
rename : externals/g3dlite/G3D/KDTree.h => dep/g3dlite/G3D/KDTree.h
rename : externals/g3dlite/G3D/Line.h => dep/g3dlite/G3D/Line.h
rename : externals/g3dlite/G3D/LineSegment.h => dep/g3dlite/G3D/LineSegment.h
rename : externals/g3dlite/G3D/Log.h => dep/g3dlite/G3D/Log.h
rename : externals/g3dlite/G3D/Map2D.h => dep/g3dlite/G3D/Map2D.h
rename : externals/g3dlite/G3D/Matrix.h => dep/g3dlite/G3D/Matrix.h
rename : externals/g3dlite/G3D/Matrix2.h => dep/g3dlite/G3D/Matrix2.h
rename : externals/g3dlite/G3D/Matrix3.h => dep/g3dlite/G3D/Matrix3.h
rename : externals/g3dlite/G3D/Matrix4.h => dep/g3dlite/G3D/Matrix4.h
rename : externals/g3dlite/G3D/MemoryManager.h => dep/g3dlite/G3D/MemoryManager.h
rename : externals/g3dlite/G3D/MeshAlg.h => dep/g3dlite/G3D/MeshAlg.h
rename : externals/g3dlite/G3D/MeshBuilder.h => dep/g3dlite/G3D/MeshBuilder.h
rename : externals/g3dlite/G3D/NetAddress.h => dep/g3dlite/G3D/NetAddress.h
rename : externals/g3dlite/G3D/NetworkDevice.h => dep/g3dlite/G3D/NetworkDevice.h
rename : externals/g3dlite/G3D/ParseError.h => dep/g3dlite/G3D/ParseError.h
rename : externals/g3dlite/G3D/PhysicsFrame.h => dep/g3dlite/G3D/PhysicsFrame.h
rename : externals/g3dlite/G3D/Plane.h => dep/g3dlite/G3D/Plane.h
rename : externals/g3dlite/G3D/PointHashGrid.h => dep/g3dlite/G3D/PointHashGrid.h
rename : externals/g3dlite/G3D/PointKDTree.h => dep/g3dlite/G3D/PointKDTree.h
rename : externals/g3dlite/G3D/Pointer.h => dep/g3dlite/G3D/Pointer.h
rename : externals/g3dlite/G3D/PositionTrait.h => dep/g3dlite/G3D/PositionTrait.h
rename : externals/g3dlite/G3D/PrecomputedRandom.h => dep/g3dlite/G3D/PrecomputedRandom.h
rename : externals/g3dlite/G3D/Quat.h => dep/g3dlite/G3D/Quat.h
rename : externals/g3dlite/G3D/Quat.inl => dep/g3dlite/G3D/Quat.inl
rename : externals/g3dlite/G3D/Queue.h => dep/g3dlite/G3D/Queue.h
rename : externals/g3dlite/G3D/Random.h => dep/g3dlite/G3D/Random.h
rename : externals/g3dlite/G3D/Ray.h => dep/g3dlite/G3D/Ray.h
rename : externals/g3dlite/G3D/Rect2D.h => dep/g3dlite/G3D/Rect2D.h
rename : externals/g3dlite/G3D/ReferenceCount.h => dep/g3dlite/G3D/ReferenceCount.h
rename : externals/g3dlite/G3D/RegistryUtil.h => dep/g3dlite/G3D/RegistryUtil.h
rename : externals/g3dlite/G3D/Set.h => dep/g3dlite/G3D/Set.h
rename : externals/g3dlite/G3D/SmallArray.h => dep/g3dlite/G3D/SmallArray.h
rename : externals/g3dlite/G3D/Sphere.h => dep/g3dlite/G3D/Sphere.h
rename : externals/g3dlite/G3D/Spline.h => dep/g3dlite/G3D/Spline.h
rename : externals/g3dlite/G3D/Stopwatch.h => dep/g3dlite/G3D/Stopwatch.h
rename : externals/g3dlite/G3D/System.h => dep/g3dlite/G3D/System.h
rename : externals/g3dlite/G3D/Table.h => dep/g3dlite/G3D/Table.h
rename : externals/g3dlite/G3D/TextInput.h => dep/g3dlite/G3D/TextInput.h
rename : externals/g3dlite/G3D/TextOutput.h => dep/g3dlite/G3D/TextOutput.h
rename : externals/g3dlite/G3D/ThreadSet.h => dep/g3dlite/G3D/ThreadSet.h
rename : externals/g3dlite/G3D/Triangle.h => dep/g3dlite/G3D/Triangle.h
rename : externals/g3dlite/G3D/UprightFrame.h => dep/g3dlite/G3D/UprightFrame.h
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rename : externals/jemalloc/jemalloc/jemalloc.h => dep/jemalloc/jemalloc/jemalloc.h
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rename : externals/libmpq/AUTHORS => dep/libmpq/AUTHORS
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rename : externals/utf8cpp/utf8/core.h => dep/utf8cpp/utf8/core.h
rename : externals/utf8cpp/utf8/unchecked.h => dep/utf8cpp/utf8/unchecked.h
rename : externals/zlib/CMakeLists.txt => dep/zlib/CMakeLists.txt
rename : externals/zlib/adler32.c => dep/zlib/adler32.c
rename : externals/zlib/compress.c => dep/zlib/compress.c
rename : externals/zlib/crc32.c => dep/zlib/crc32.c
rename : externals/zlib/crc32.h => dep/zlib/crc32.h
rename : externals/zlib/deflate.c => dep/zlib/deflate.c
rename : externals/zlib/deflate.h => dep/zlib/deflate.h
rename : externals/zlib/example.c => dep/zlib/example.c
rename : externals/zlib/gzclose.c => dep/zlib/gzclose.c
rename : externals/zlib/gzguts.h => dep/zlib/gzguts.h
rename : externals/zlib/gzlib.c => dep/zlib/gzlib.c
rename : externals/zlib/gzread.c => dep/zlib/gzread.c
rename : externals/zlib/gzwrite.c => dep/zlib/gzwrite.c
rename : externals/zlib/infback.c => dep/zlib/infback.c
rename : externals/zlib/inffast.c => dep/zlib/inffast.c
rename : externals/zlib/inffast.h => dep/zlib/inffast.h
rename : externals/zlib/inffixed.h => dep/zlib/inffixed.h
rename : externals/zlib/inflate.c => dep/zlib/inflate.c
rename : externals/zlib/inflate.h => dep/zlib/inflate.h
rename : externals/zlib/inftrees.c => dep/zlib/inftrees.c
rename : externals/zlib/inftrees.h => dep/zlib/inftrees.h
rename : externals/zlib/minigzip.c => dep/zlib/minigzip.c
rename : externals/zlib/trees.c => dep/zlib/trees.c
rename : externals/zlib/trees.h => dep/zlib/trees.h
rename : externals/zlib/uncompr.c => dep/zlib/uncompr.c
rename : externals/zlib/zconf.h => dep/zlib/zconf.h
rename : externals/zlib/zlib.h => dep/zlib/zlib.h
rename : externals/zlib/zutil.c => dep/zlib/zutil.c
rename : externals/zlib/zutil.h => dep/zlib/zutil.h
rename : docs/AuctionHouseBot.txt => doc/AuctionHouseBot.txt
rename : docs/EventAI.txt => doc/EventAI.txt
rename : docs/HowToScript.txt => doc/HowToScript.txt
rename : docs/TextTables.txt => doc/TextTables.txt
rename : docs/UnixInstall.txt => doc/UnixInstall.txt
rename : docs/gpl-2.0.txt => doc/gpl-2.0.txt
2010-08-17 02:14:20 +02:00

3649 lines
107 KiB
C++

// -*- C++ -*-
//
// $Id: OS_NS_Thread.inl 87220 2009-10-24 12:20:03Z olli $
#include "ace/OS_NS_macros.h"
// for timespec_t, perhaps move it to os_time.h
#include "ace/Time_Value.h"
#include "ace/OS_NS_sys_mman.h"
#include "ace/OS_NS_sys_time.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_unistd.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_errno.h"
#if defined (ACE_USES_FIFO_SEM)
# include "ace/OS_NS_sys_stat.h"
# include "ace/OS_NS_sys_select.h"
# include "ace/OS_NS_fcntl.h"
# include "ace/Handle_Set.h"
# endif /* ACE_USES_FIFO_SEM */
#if defined (ACE_HAS_PRIOCNTL)
# include /**/ <sys/priocntl.h>
#endif /* ACE_HAS_PRIOCNTL */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/*****************************************************************************/
#if defined (ACE_LACKS_COND_T) && defined (ACE_HAS_THREADS)
ACE_INLINE long
ACE_cond_t::waiters (void) const
{
return this->waiters_;
}
#endif /* ACE_LACKS_COND_T && ACE_HAS_THREADS */
/*****************************************************************************/
#if defined (ACE_HAS_TSS_EMULATION)
# if !defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
ACE_INLINE
void **&
ACE_TSS_Emulation::tss_base ()
{
# if defined (ACE_HAS_VXTHREADS)
int &spare = taskIdCurrent->ACE_VXWORKS_SPARE;
return reinterpret_cast <void **&> (spare);
# else
// Uh oh.
ACE_NOTSUP_RETURN (0);
# endif /* ACE_HAS_VXTHREADS */
}
# endif /* ! ACE_HAS_THREAD_SPECIFIC_STORAGE */
ACE_INLINE
ACE_TSS_Emulation::ACE_TSS_DESTRUCTOR
ACE_TSS_Emulation::tss_destructor (const ACE_thread_key_t key)
{
ACE_KEY_INDEX (key_index, key);
return tss_destructor_ [key_index];
}
ACE_INLINE
void
ACE_TSS_Emulation::tss_destructor (const ACE_thread_key_t key,
ACE_TSS_DESTRUCTOR destructor)
{
ACE_KEY_INDEX (key_index, key);
tss_destructor_ [key_index] = destructor;
}
ACE_INLINE
void *&
ACE_TSS_Emulation::ts_object (const ACE_thread_key_t key)
{
ACE_KEY_INDEX (key_index, key);
# if defined (ACE_HAS_VXTHREADS)
/* If someone wants tss_base make sure they get one. This
gets used if someone spawns a VxWorks task directly, not
through ACE. The allocated array will never be deleted! */
if (0 == taskIdCurrent->ACE_VXWORKS_SPARE)
{
taskIdCurrent->ACE_VXWORKS_SPARE =
reinterpret_cast<int> (new void *[ACE_TSS_THREAD_KEYS_MAX]);
// Zero the entire TSS array. Do it manually instead of using
// memset, for optimum speed. Though, memset may be faster :-)
void **tss_base_p =
reinterpret_cast<void **> (taskIdCurrent->ACE_VXWORKS_SPARE);
for (u_int i = 0; i < ACE_TSS_THREAD_KEYS_MAX; ++i, ++tss_base_p)
{
*tss_base_p = 0;
}
}
# endif /* ACE_HAS_VXTHREADS */
return tss_base ()[key_index];
}
#endif /* ACE_HAS_TSS_EMULATION */
/*****************************************************************************/
ACE_INLINE int
ACE_OS::thr_equal (ACE_thread_t t1, ACE_thread_t t2)
{
#if defined (ACE_HAS_PTHREADS)
# if defined (pthread_equal)
// If it's a macro we can't say "pthread_equal"...
return pthread_equal (t1, t2);
# else
return pthread_equal (t1, t2);
# endif /* pthread_equal */
#else /* For both STHREADS and WTHREADS... */
// Hum, Do we need to treat WTHREAD differently?
// levine 13 oct 98 % I don't think so, ACE_thread_t is a DWORD.
return t1 == t2;
#endif /* ACE_HAS_PTHREADS */
}
ACE_INLINE int
ACE_OS::condattr_destroy (ACE_condattr_t &attributes)
{
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
pthread_condattr_destroy (&attributes);
# else
attributes.type = 0;
# endif /* ACE_HAS_PTHREADS */
return 0;
# else
ACE_UNUSED_ARG (attributes);
return 0;
# endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::condattr_init (ACE_condattr_t &attributes, int type)
{
ACE_UNUSED_ARG (type);
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
int result = -1;
# if defined (ACE_PTHREAD_CONDATTR_T_INITIALIZE)
/* Tests show that VxWorks 6.x pthread lib does not only
* require zeroing of mutex/condition objects to function correctly
* but also of the attribute objects.
*/
ACE_OS::memset (&attributes, 0, sizeof (attributes));
# endif
if (
ACE_ADAPT_RETVAL (pthread_condattr_init (&attributes), result) == 0
# if defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)
&& ACE_ADAPT_RETVAL (pthread_condattr_setpshared (&attributes, type),
result) == 0
# endif /* _POSIX_THREAD_PROCESS_SHARED && ! ACE_LACKS_CONDATTR_PSHARED */
)
result = 0;
else
result = -1; // ACE_ADAPT_RETVAL used it for intermediate status
return result;
# else
attributes.type = type;
return 0;
# endif /* ACE_HAS_PTHREADS */
# else
ACE_UNUSED_ARG (attributes);
ACE_UNUSED_ARG (type);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
#if !defined (ACE_LACKS_COND_T)
// NOTE: The ACE_OS::cond_* functions for Unix platforms are defined
// here because the ACE_OS::sema_* functions below need them.
// However, ACE_WIN32 and VXWORKS define the ACE_OS::cond_* functions
// using the ACE_OS::sema_* functions. So, they are defined in OS_NS_Tread.cpp.
ACE_INLINE int
ACE_OS::cond_broadcast (ACE_cond_t *cv)
{
ACE_OS_TRACE ("ACE_OS::cond_broadcast");
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_cond_broadcast (cv),
result),
int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::cond_broadcast (cv),
result),
int, -1);
# elif defined (ACE_HAS_WTHREADS) && defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE)
::WakeAllConditionVariable (cv);
return 0;
# endif /* ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (cv);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::cond_destroy (ACE_cond_t *cv)
{
ACE_OS_TRACE ("ACE_OS::cond_destroy");
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_cond_destroy (cv), result), int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::cond_destroy (cv), result), int, -1);
# elif defined (ACE_HAS_WTHREADS) && defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE)
// Windows doesn't have a destroy
return 0;
# endif /* ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (cv);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::cond_init (ACE_cond_t *cv,
ACE_condattr_t &attributes,
const char *name,
void *arg)
{
// ACE_OS_TRACE ("ACE_OS::cond_init");
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
int result = -1;
# if defined (ACE_PTHREAD_COND_T_INITIALIZE)
/* VxWorks 6.x API reference states:
* If the memory for the condition variable object has been allocated
* dynamically, it is a good policy to always zero out the
* block of memory so as to avoid spurious EBUSY return code
* when calling this routine.
*/
ACE_OS::memset (cv, 0, sizeof (*cv));
# endif
if (ACE_ADAPT_RETVAL (pthread_cond_init (cv, &attributes), result) == 0)
result = 0;
else
result = -1; // ACE_ADAPT_RETVAL used it for intermediate status
return result;
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::cond_init (cv,
attributes.type,
arg),
result),
int, -1);
# elif defined (ACE_HAS_WTHREADS) && defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE)
::InitializeConditionVariable (cv);
return 0;
# endif /* ACE_HAS_PTHREADS vs. ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (cv);
ACE_UNUSED_ARG (attributes);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
#if defined (ACE_HAS_WCHAR)
ACE_INLINE int
ACE_OS::cond_init (ACE_cond_t *cv,
ACE_condattr_t &attributes,
const wchar_t *name,
void *arg)
{
return ACE_OS::cond_init (cv, attributes, ACE_Wide_To_Ascii (name).char_rep (), arg);
}
#endif /* ACE_HAS_WCHAR */
#if defined (ACE_HAS_WCHAR)
ACE_INLINE int
ACE_OS::cond_init (ACE_cond_t *cv, short type, const wchar_t *name, void *arg)
{
return ACE_OS::cond_init (cv, type, ACE_Wide_To_Ascii (name).char_rep (), arg);
}
#endif /* ACE_HAS_WCHAR */
ACE_INLINE int
ACE_OS::cond_signal (ACE_cond_t *cv)
{
ACE_OS_TRACE ("ACE_OS::cond_signal");
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_cond_signal (cv), result),
int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::cond_signal (cv), result), int, -1);
# elif defined (ACE_HAS_WTHREADS) && defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE)
::WakeConditionVariable (cv);
return 0;
# endif /* ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (cv);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::cond_wait (ACE_cond_t *cv,
ACE_mutex_t *external_mutex)
{
ACE_OS_TRACE ("ACE_OS::cond_wait");
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_cond_wait (cv, external_mutex), result),
int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::cond_wait (cv, external_mutex), result),
int, -1);
# elif defined (ACE_HAS_WTHREADS) && defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::SleepConditionVariableCS (cv, &external_mutex->thr_mutex_, INFINITE), result),
int, -1);
# endif /* ACE_HAS_PTHREADS */
# else
ACE_UNUSED_ARG (cv);
ACE_UNUSED_ARG (external_mutex);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::cond_timedwait (ACE_cond_t *cv,
ACE_mutex_t *external_mutex,
ACE_Time_Value *timeout)
{
ACE_OS_TRACE ("ACE_OS::cond_timedwait");
# if defined (ACE_HAS_THREADS)
int result = 0;
timespec_t ts;
if (timeout != 0)
ts = *timeout; // Calls ACE_Time_Value::operator timespec_t().
# if defined (ACE_HAS_PTHREADS)
ACE_OSCALL (ACE_ADAPT_RETVAL (timeout == 0
? pthread_cond_wait (cv, external_mutex)
: pthread_cond_timedwait (cv, external_mutex,
(ACE_TIMESPEC_PTR) &ts),
result),
int, -1, result);
// We need to adjust this to make the POSIX and Solaris return
// values consistent. EAGAIN is from Pthreads DRAFT4 (HP-UX 10.20 and down)
if (result == -1 &&
(errno == ETIMEDOUT || errno == EAGAIN))
errno = ETIME;
# elif defined (ACE_HAS_STHREADS)
ACE_OSCALL (ACE_ADAPT_RETVAL (timeout == 0
? ::cond_wait (cv, external_mutex)
: ::cond_timedwait (cv,
external_mutex,
(timestruc_t*)&ts),
result),
int, -1, result);
# elif defined (ACE_HAS_WTHREADS) && defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE)
int msec_timeout = 0;
if (timeout != 0)
{
ACE_Time_Value relative_time (*timeout - ACE_OS::gettimeofday ());
// Watchout for situations where a context switch has caused the
// current time to be > the timeout.
if (relative_time > ACE_Time_Value::zero)
msec_timeout = relative_time.msec ();
}
ACE_OSCALL (ACE_ADAPT_RETVAL (::SleepConditionVariableCS (cv, &external_mutex->thr_mutex_, msec_timeout),
result),
int, -1, result);
return result;
# endif /* ACE_HAS_STHREADS */
if (timeout != 0)
timeout->set (ts); // Update the time value before returning.
return result;
# else
ACE_UNUSED_ARG (cv);
ACE_UNUSED_ARG (external_mutex);
ACE_UNUSED_ARG (timeout);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
#endif /* !ACE_LACKS_COND_T */
ACE_INLINE int
ACE_OS::mutex_lock (ACE_mutex_t *m,
const ACE_Time_Value *timeout)
{
return timeout == 0 ? ACE_OS::mutex_lock (m) : ACE_OS::mutex_lock (m, *timeout);
}
#if defined (ACE_HAS_WCHAR)
ACE_INLINE int
ACE_OS::event_init (ACE_event_t *event,
int manual_reset,
int initial_state,
int type,
const wchar_t *name,
void *arg,
LPSECURITY_ATTRIBUTES sa)
{
#if defined (ACE_WIN32)
ACE_UNUSED_ARG (type);
ACE_UNUSED_ARG (arg);
SECURITY_ATTRIBUTES sa_buffer;
SECURITY_DESCRIPTOR sd_buffer;
*event = ::CreateEventW (ACE_OS::default_win32_security_attributes_r
(sa, &sa_buffer, &sd_buffer),
manual_reset,
initial_state,
name);
if (*event == 0)
ACE_FAIL_RETURN (-1);
// Make sure to set errno to ERROR_ALREADY_EXISTS if necessary.
ACE_OS::set_errno_to_last_error ();
return 0;
#else /* ACE_WIN32 */
return ACE_OS::event_init (event,
manual_reset,
initial_state,
type,
ACE_Wide_To_Ascii (name).char_rep (),
arg,
sa);
#endif /* ACE_WIN32 */
}
#endif /* ACE_HAS_WCHAR */
ACE_INLINE long
ACE_OS::priority_control (ACE_idtype_t idtype, ACE_id_t identifier, int cmd, void *arg)
{
ACE_OS_TRACE ("ACE_OS::priority_control");
#if defined (ACE_HAS_PRIOCNTL)
ACE_OSCALL_RETURN (priocntl (idtype, identifier, cmd, static_cast<caddr_t> (arg)),
long, -1);
#else /* ! ACE_HAS_PRIOCNTL*/
ACE_UNUSED_ARG (idtype);
ACE_UNUSED_ARG (identifier);
ACE_UNUSED_ARG (cmd);
ACE_UNUSED_ARG (arg);
ACE_NOTSUP_RETURN (-1);
#endif /* ! ACE_HAS_PRIOCNTL*/
}
// This method is used to prepare the recursive mutex for releasing
// when waiting on a condition variable. If the platform doesn't have
// native recursive mutex and condition variable support, then ACE needs
// to save the recursion state around the wait and also ensure that the
// wait and lock release are atomic. recursive_mutex_cond_relock()
// is the inverse of this method.
ACE_INLINE int
ACE_OS::recursive_mutex_cond_unlock (ACE_recursive_thread_mutex_t *m,
ACE_recursive_mutex_state &state)
{
#if defined (ACE_HAS_THREADS)
ACE_OS_TRACE ("ACE_OS::recursive_mutex_cond_unlock");
# if defined (ACE_HAS_RECURSIVE_MUTEXES)
// Windows need special handling since it has recursive mutexes, but
// does not integrate them into a condition variable.
# if defined (ACE_WIN32)
// For Windows, the OS takes care of the mutex and its recursion. We just
// need to release the lock one fewer times than this thread has acquired
// it. Remember how many times, and reacquire it that many more times when
// the condition is signaled.
// We're using undocumented fields in the CRITICAL_SECTION structure
// and they've been known to change across Windows variants and versions./
// So be careful if you need to change these - there may be other
// Windows variants that depend on existing values and limits.
state.relock_count_ = 0;
while (
# if !defined (ACE_HAS_WINCE)
m->LockCount > 0 && m->RecursionCount > 1
# else
// WinCE doesn't have RecursionCount and the LockCount semantic
// Mobile 5 has it 1-indexed.
m->LockCount > 1
# endif /* ACE_HAS_WINCE */
)
{
// This may fail if the current thread doesn't own the mutex. If it
// does fail, it'll be on the first try, so don't worry about resetting
// the state.
if (ACE_OS::recursive_mutex_unlock (m) == -1)
return -1;
++state.relock_count_;
}
# else /* not ACE_WIN32 */
// prevent warnings for unused variables
ACE_UNUSED_ARG (state);
ACE_UNUSED_ARG (m);
# endif /* ACE_WIN32 */
return 0;
# else /* ACE_HAS_RECURSIVE_MUTEXES */
// For platforms without recursive mutexes, we obtain the nesting mutex
// to gain control over the mutex internals. Then set the internals to say
// the mutex is available. If there are waiters, signal the condition
// to notify them (this is mostly like the recursive_mutex_unlock() method).
// Then, return with the nesting mutex still held. The condition wait
// will release it atomically, allowing mutex waiters to continue.
// Note that this arrangement relies on the fact that on return from
// the condition wait, this thread will again own the nesting mutex
// and can either set the mutex internals directly or get in line for
// the mutex... this part is handled in recursive_mutex_cond_relock().
if (ACE_OS::thread_mutex_lock (&m->nesting_mutex_) == -1)
return -1;
# if !defined (ACE_NDEBUG)
if (m->nesting_level_ == 0
|| ACE_OS::thr_equal (ACE_OS::thr_self (), m->owner_id_) == 0)
{
ACE_OS::thread_mutex_unlock (&m->nesting_mutex_);
errno = EINVAL;
return -1;
}
# endif /* ACE_NDEBUG */
// To make error recovery a bit easier, signal the condition now. Any
// waiter won't regain control until the mutex is released, which won't
// be until the caller returns and does the wait on the condition.
if (ACE_OS::cond_signal (&m->lock_available_) == -1)
{
// Save/restore errno.
ACE_Errno_Guard error (errno);
ACE_OS::thread_mutex_unlock (&m->nesting_mutex_);
return -1;
}
// Ok, the nesting_mutex_ lock is still held, the condition has been
// signaled... reset the nesting info and return _WITH_ the lock
// held. The lock will be released when the condition waits, in the
// caller.
state.nesting_level_ = m->nesting_level_;
state.owner_id_ = m->owner_id_;
m->nesting_level_ = 0;
m->owner_id_ = ACE_OS::NULL_thread;
return 0;
# endif /* ACE_HAS_RECURSIVE_MUTEXES */
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (state);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
// This method is called after waiting on a condition variable when a
// recursive mutex must be reacquired. If the platform doesn't natively
// integrate recursive mutexes and condition variables, it's taken care
// of here (inverse of ACE_OS::recursive_mutex_cond_unlock).
ACE_INLINE void
ACE_OS::recursive_mutex_cond_relock (ACE_recursive_thread_mutex_t *m,
ACE_recursive_mutex_state &state)
{
#if defined (ACE_HAS_THREADS)
ACE_OS_TRACE ("ACE_OS::recursive_mutex_cond_relock");
# if defined (ACE_HAS_RECURSIVE_MUTEXES)
// Windows need special handling since it has recursive mutexes, but
// does not integrate them into a condition variable.
// On entry, the OS has already reacquired the lock for us. Just
// reacquire it the proper number of times so the recursion is the same as
// before waiting on the condition.
# if defined (ACE_WIN32)
while (state.relock_count_ > 0)
{
ACE_OS::recursive_mutex_lock (m);
--state.relock_count_;
}
return;
# else /* not ACE_WIN32 */
// prevent warnings for unused variables
ACE_UNUSED_ARG (state);
ACE_UNUSED_ARG (m);
# endif /* ACE_WIN32 */
# else
// Without recursive mutex support, it's somewhat trickier. On entry,
// the current thread holds the nesting_mutex_, but another thread may
// still be holding the ACE_recursive_mutex_t. If so, mimic the code
// in ACE_OS::recursive_mutex_lock that waits to acquire the mutex.
// After acquiring it, restore the nesting counts and release the
// nesting mutex. This will restore the conditions to what they were
// before calling ACE_OS::recursive_mutex_cond_unlock().
while (m->nesting_level_ > 0)
ACE_OS::cond_wait (&m->lock_available_, &m->nesting_mutex_);
// At this point, we still have nesting_mutex_ and the mutex is free.
m->nesting_level_ = state.nesting_level_;
m->owner_id_ = state.owner_id_;
ACE_OS::thread_mutex_unlock (&m->nesting_mutex_);
return;
# endif /* ACE_HAS_RECURSIVE_MUTEXES */
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (state);
return;
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::recursive_mutex_destroy (ACE_recursive_thread_mutex_t *m)
{
#if defined (ACE_HAS_THREADS)
#if defined (ACE_HAS_RECURSIVE_MUTEXES)
return ACE_OS::thread_mutex_destroy (m);
#else
if (ACE_OS::thread_mutex_destroy (&m->nesting_mutex_) == -1)
return -1;
else if (ACE_OS::cond_destroy (&m->lock_available_) == -1)
return -1;
else
return 0;
#endif /* ACE_HAS_RECURSIVE_MUTEXES */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::recursive_mutex_init (ACE_recursive_thread_mutex_t *m,
const ACE_TCHAR *name,
ACE_mutexattr_t *arg,
LPSECURITY_ATTRIBUTES sa)
{
ACE_UNUSED_ARG (sa);
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_RECURSIVE_MUTEXES)
# if defined (ACE_HAS_PTHREADS_UNIX98_EXT)
return ACE_OS::thread_mutex_init (m, PTHREAD_MUTEX_RECURSIVE, name, arg);
# else
return ACE_OS::thread_mutex_init (m, 0, name, arg);
# endif /* ACE_HAS_PTHREADS_UNIX98_EXT */
# else
if (ACE_OS::thread_mutex_init (&m->nesting_mutex_, 0, name, arg) == -1)
return -1;
else if (ACE_OS::cond_init (&m->lock_available_,
(short) USYNC_THREAD,
name,
0) == -1)
return -1;
else
{
m->nesting_level_ = 0;
m->owner_id_ = ACE_OS::NULL_thread;
return 0;
}
# endif /* ACE_HAS_RECURSIVE_MUTEXES */
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::recursive_mutex_lock (ACE_recursive_thread_mutex_t *m)
{
#if defined (ACE_HAS_THREADS)
#if defined (ACE_HAS_RECURSIVE_MUTEXES)
return ACE_OS::thread_mutex_lock (m);
#else
ACE_thread_t const t_id = ACE_OS::thr_self ();
int result = 0;
// Acquire the guard.
if (ACE_OS::thread_mutex_lock (&m->nesting_mutex_) == -1)
result = -1;
else
{
// If there's no contention, just grab the lock immediately
// (since this is the common case we'll optimize for it).
if (m->nesting_level_ == 0)
m->owner_id_ = t_id;
// If we already own the lock, then increment the nesting level
// and return.
else if (ACE_OS::thr_equal (t_id, m->owner_id_) == 0)
{
// Wait until the nesting level has dropped to zero, at
// which point we can acquire the lock.
while (m->nesting_level_ > 0)
ACE_OS::cond_wait (&m->lock_available_,
&m->nesting_mutex_);
// At this point the nesting_mutex_ is held...
m->owner_id_ = t_id;
}
// At this point, we can safely increment the nesting_level_ no
// matter how we got here!
++m->nesting_level_;
}
{
// Save/restore errno.
ACE_Errno_Guard error (errno);
ACE_OS::thread_mutex_unlock (&m->nesting_mutex_);
}
return result;
#endif /* ACE_HAS_RECURSIVE_MUTEXES */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::recursive_mutex_lock (ACE_recursive_thread_mutex_t *m,
const ACE_Time_Value &timeout)
{
#if defined (ACE_HAS_THREADS)
#if defined (ACE_HAS_RECURSIVE_MUTEXES)
return ACE_OS::thread_mutex_lock (m, timeout);
#else
ACE_thread_t t_id = ACE_OS::thr_self ();
int result = 0;
// Try to acquire the guard.
if (ACE_OS::thread_mutex_lock (&m->nesting_mutex_, timeout) == -1)
result = -1;
else
{
// If there's no contention, just grab the lock immediately
// (since this is the common case we'll optimize for it).
if (m->nesting_level_ == 0)
m->owner_id_ = t_id;
// If we already own the lock, then increment the nesting level
// and return.
else if (ACE_OS::thr_equal (t_id, m->owner_id_) == 0)
{
// Wait until the nesting level has dropped to zero, at
// which point we can acquire the lock.
while (m->nesting_level_ > 0)
{
result = ACE_OS::cond_timedwait (&m->lock_available_,
&m->nesting_mutex_,
const_cast <ACE_Time_Value *> (&timeout));
// The mutex is reacquired even in the case of a timeout
// release the mutex to prevent a deadlock
if (result == -1)
{
// Save/restore errno.
ACE_Errno_Guard error (errno);
ACE_OS::thread_mutex_unlock (&m->nesting_mutex_);
return result;
}
}
// At this point the nesting_mutex_ is held...
m->owner_id_ = t_id;
}
// At this point, we can safely increment the nesting_level_ no
// matter how we got here!
m->nesting_level_++;
// Save/restore errno.
ACE_Errno_Guard error (errno);
ACE_OS::thread_mutex_unlock (&m->nesting_mutex_);
}
return result;
#endif /* ACE_HAS_RECURSIVE_MUTEXES */
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (timeout);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::recursive_mutex_lock (ACE_recursive_thread_mutex_t *m,
const ACE_Time_Value *timeout)
{
return timeout == 0
? ACE_OS::recursive_mutex_lock (m)
: ACE_OS::recursive_mutex_lock (m, *timeout);
}
ACE_INLINE int
ACE_OS::recursive_mutex_trylock (ACE_recursive_thread_mutex_t *m)
{
#if defined (ACE_HAS_THREADS)
#if defined (ACE_HAS_RECURSIVE_MUTEXES)
return ACE_OS::thread_mutex_trylock (m);
#else
ACE_thread_t t_id = ACE_OS::thr_self ();
int result = 0;
// Acquire the guard.
if (ACE_OS::thread_mutex_lock (&m->nesting_mutex_) == -1)
result = -1;
else
{
// If there's no contention, just grab the lock immediately.
if (m->nesting_level_ == 0)
{
m->owner_id_ = t_id;
m->nesting_level_ = 1;
}
// If we already own the lock, then increment the nesting level
// and proceed.
else if (ACE_OS::thr_equal (t_id, m->owner_id_))
m->nesting_level_++;
else
{
errno = EBUSY;
result = -1;
}
}
{
// Save/restore errno.
ACE_Errno_Guard error (errno);
ACE_OS::thread_mutex_unlock (&m->nesting_mutex_);
}
return result;
#endif /* ACE_HAS_RECURSIVE_MUTEXES */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::recursive_mutex_unlock (ACE_recursive_thread_mutex_t *m)
{
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_RECURSIVE_MUTEXES)
return ACE_OS::thread_mutex_unlock (m);
# else
ACE_OS_TRACE ("ACE_OS::recursive_mutex_unlock");
# if !defined (ACE_NDEBUG)
ACE_thread_t t_id = ACE_OS::thr_self ();
# endif /* ACE_NDEBUG */
int result = 0;
if (ACE_OS::thread_mutex_lock (&m->nesting_mutex_) == -1)
result = -1;
else
{
# if !defined (ACE_NDEBUG)
if (m->nesting_level_ == 0
|| ACE_OS::thr_equal (t_id, m->owner_id_) == 0)
{
errno = EINVAL;
result = -1;
}
else
# endif /* ACE_NDEBUG */
{
m->nesting_level_--;
if (m->nesting_level_ == 0)
{
// This may not be strictly necessary, but it does put
// the mutex into a known state...
m->owner_id_ = ACE_OS::NULL_thread;
// Inform a waiter that the lock is free.
if (ACE_OS::cond_signal (&m->lock_available_) == -1)
result = -1;
}
}
}
{
// Save/restore errno.
ACE_Errno_Guard error (errno);
ACE_OS::thread_mutex_unlock (&m->nesting_mutex_);
}
return result;
# endif /* ACE_HAS_RECURSIVE_MUTEXES */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::rw_rdlock (ACE_rwlock_t *rw)
{
ACE_OS_TRACE ("ACE_OS::rw_rdlock");
#if defined (ACE_HAS_THREADS)
# if !defined (ACE_LACKS_RWLOCK_T) || defined (ACE_HAS_PTHREADS_UNIX98_EXT)
# if defined (ACE_HAS_PTHREADS_UNIX98_EXT)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_rwlock_rdlock (rw),
result),
int, -1);
# else /* Solaris */
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::rw_rdlock (rw), result), int, -1);
# endif /* ACE_HAS_PTHREADS_UNIX98_EXT */
# else /* NT, POSIX, and VxWorks don't support this natively. */
# if defined (ACE_HAS_PTHREADS)
ACE_PTHREAD_CLEANUP_PUSH (&rw->lock_);
# endif /* ACE_HAS_PTHREADS */
int result = 0;
if (ACE_OS::mutex_lock (&rw->lock_) == -1)
result = -1; // -1 means didn't get the mutex.
else
{
// Give preference to writers who are waiting.
while (rw->ref_count_ < 0 || rw->num_waiting_writers_ > 0)
{
rw->num_waiting_readers_++;
if (ACE_OS::cond_wait (&rw->waiting_readers_, &rw->lock_) == -1)
{
result = -2; // -2 means that we need to release the mutex.
break;
}
rw->num_waiting_readers_--;
}
}
if (result == 0)
rw->ref_count_++;
if (result != -1)
ACE_OS::mutex_unlock (&rw->lock_);
# if defined (ACE_HAS_PTHREADS)
ACE_PTHREAD_CLEANUP_POP (0);
# endif /* defined (ACE_HAS_PTHREADS) */
return 0;
# endif /* ! ACE_LACKS_RWLOCK_T */
#else
ACE_UNUSED_ARG (rw);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::rw_tryrdlock (ACE_rwlock_t *rw)
{
ACE_OS_TRACE ("ACE_OS::rw_tryrdlock");
#if defined (ACE_HAS_THREADS)
# if !defined (ACE_LACKS_RWLOCK_T) || defined (ACE_HAS_PTHREADS_UNIX98_EXT)
# if defined (ACE_HAS_PTHREADS_UNIX98_EXT)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_rwlock_tryrdlock (rw),
result),
int, -1);
# else /* Solaris */
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::rw_tryrdlock (rw), result), int, -1);
# endif /* ACE_HAS_PTHREADS_UNIX98_EXT */
# else /* NT, POSIX, and VxWorks don't support this natively. */
int result = -1;
if (ACE_OS::mutex_lock (&rw->lock_) != -1)
{
ACE_Errno_Guard error (errno);
if (rw->ref_count_ == -1 || rw->num_waiting_writers_ > 0)
{
error = EBUSY;
result = -1;
}
else
{
rw->ref_count_++;
result = 0;
}
ACE_OS::mutex_unlock (&rw->lock_);
}
return result;
# endif /* ! ACE_LACKS_RWLOCK_T */
#else
ACE_UNUSED_ARG (rw);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::rw_trywrlock (ACE_rwlock_t *rw)
{
ACE_OS_TRACE ("ACE_OS::rw_trywrlock");
#if defined (ACE_HAS_THREADS)
# if !defined (ACE_LACKS_RWLOCK_T) || defined (ACE_HAS_PTHREADS_UNIX98_EXT)
# if defined (ACE_HAS_PTHREADS_UNIX98_EXT)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_rwlock_trywrlock (rw),
result),
int, -1);
# else /* Solaris */
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::rw_trywrlock (rw), result), int, -1);
# endif /* ACE_HAS_PTHREADS_UNIX98_EXT */
# else /* NT, POSIX, and VxWorks don't support this natively. */
int result = -1;
if (ACE_OS::mutex_lock (&rw->lock_) != -1)
{
ACE_Errno_Guard error (errno);
if (rw->ref_count_ != 0)
{
error = EBUSY;
result = -1;
}
else
{
rw->ref_count_ = -1;
result = 0;
}
ACE_OS::mutex_unlock (&rw->lock_);
}
return result;
# endif /* ! ACE_LACKS_RWLOCK_T */
#else
ACE_UNUSED_ARG (rw);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
// Note that the caller of this method *must* already possess this
// lock as a read lock.
// return {-1 and no errno set means: error,
// -1 and errno==EBUSY set means: could not upgrade,
// 0 means: upgraded successfully}
ACE_INLINE int
ACE_OS::rw_trywrlock_upgrade (ACE_rwlock_t *rw)
{
ACE_OS_TRACE ("ACE_OS::rw_trywrlock_upgrade");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS_UNIX98_EXT)
// This will probably result in -1, EDEADLK, at least on HP-UX, but let it
// go - it's a more descriptive error than ENOTSUP.
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_rwlock_trywrlock (rw),
result),
int, -1);
# elif !defined (ACE_LACKS_RWLOCK_T)
// Some native rwlocks, such as those on Solaris, don't
// support the upgrade feature . . .
ACE_UNUSED_ARG (rw);
ACE_NOTSUP_RETURN (-1);
# else /* NT, POSIX, and VxWorks don't support this natively. */
// The ACE rwlock emulation does support upgrade . . .
int result = 0;
# if defined (ACE_HAS_PTHREADS)
ACE_PTHREAD_CLEANUP_PUSH (&rw->lock_);
# endif /* defined (ACE_HAS_PTHREADS) */
if (ACE_OS::mutex_lock (&rw->lock_) == -1)
return -1;
// -1 means didn't get the mutex, error
else if (rw->important_writer_)
// an other reader upgrades already
{
result = -1;
errno = EBUSY;
}
else
{
while (rw->ref_count_ > 1) // wait until only I am left
{
rw->num_waiting_writers_++; // prohibit any more readers
rw->important_writer_ = true;
if (ACE_OS::cond_wait (&rw->waiting_important_writer_, &rw->lock_) == -1)
{
result = -1;
// we know that we have the lock again, we have this guarantee,
// but something went wrong
}
rw->important_writer_ = false;
rw->num_waiting_writers_--;
}
if (result == 0)
{
// nothing bad happend
rw->ref_count_ = -1;
// now I am a writer
// everything is O.K.
}
}
ACE_OS::mutex_unlock (&rw->lock_);
# if defined (ACE_HAS_PTHREADS)
ACE_PTHREAD_CLEANUP_POP (0);
# endif /* defined (ACE_HAS_PTHREADS) */
return result;
# endif /* ! ACE_LACKS_RWLOCK_T */
#else
ACE_UNUSED_ARG (rw);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::rw_unlock (ACE_rwlock_t *rw)
{
ACE_OS_TRACE ("ACE_OS::rw_unlock");
#if defined (ACE_HAS_THREADS)
# if !defined (ACE_LACKS_RWLOCK_T) || defined (ACE_HAS_PTHREADS_UNIX98_EXT)
# if defined (ACE_HAS_PTHREADS_UNIX98_EXT)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_rwlock_unlock (rw),
result),
int, -1);
# else /* Solaris */
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::rw_unlock (rw), result), int, -1);
# endif /* ACE_HAS_PTHREADS_UNIX98_EXT */
# else /* NT, POSIX, and VxWorks don't support this natively. */
if (ACE_OS::mutex_lock (&rw->lock_) == -1)
return -1;
if (rw->ref_count_ > 0) // Releasing a reader.
rw->ref_count_--;
else if (rw->ref_count_ == -1) // Releasing a writer.
rw->ref_count_ = 0;
else
{
(void) ACE_OS::mutex_unlock (&rw->lock_);
return -1; // @@ ACE_ASSERT (!"count should not be 0!\n");
}
int result = 0;
ACE_Errno_Guard error (errno);
if (rw->important_writer_ && rw->ref_count_ == 1)
// only the reader requesting to upgrade its lock is left over.
{
result = ACE_OS::cond_signal (&rw->waiting_important_writer_);
error = errno;
}
else if (rw->num_waiting_writers_ > 0 && rw->ref_count_ == 0)
// give preference to writers over readers...
{
result = ACE_OS::cond_signal (&rw->waiting_writers_);
error = errno;
}
else if (rw->num_waiting_readers_ > 0 && rw->num_waiting_writers_ == 0)
{
result = ACE_OS::cond_broadcast (&rw->waiting_readers_);
error = errno;
}
(void) ACE_OS::mutex_unlock (&rw->lock_);
return result;
# endif /* ! ace_lacks_rwlock_t */
#else
ACE_UNUSED_ARG (rw);
ACE_NOTSUP_RETURN (-1);
#endif /* ace_has_threads */
}
ACE_INLINE int
ACE_OS::rw_wrlock (ACE_rwlock_t *rw)
{
ACE_OS_TRACE ("ACE_OS::rw_wrlock");
#if defined (ACE_HAS_THREADS)
# if !defined (ACE_LACKS_RWLOCK_T) || defined (ACE_HAS_PTHREADS_UNIX98_EXT)
# if defined (ACE_HAS_PTHREADS_UNIX98_EXT)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_rwlock_wrlock (rw),
result),
int, -1);
# else /* Solaris */
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::rw_wrlock (rw), result), int, -1);
# endif /* ACE_HAS_PTHREADS_UNIX98_EXT */
# else /* NT, POSIX, and VxWorks don't support this natively. */
# if defined (ACE_HAS_PTHREADS)
ACE_PTHREAD_CLEANUP_PUSH (&rw->lock_);
# endif /* defined (ACE_HAS_PTHREADS) */
int result = 0;
if (ACE_OS::mutex_lock (&rw->lock_) == -1)
result = -1; // -1 means didn't get the mutex.
else
{
while (rw->ref_count_ != 0)
{
rw->num_waiting_writers_++;
if (ACE_OS::cond_wait (&rw->waiting_writers_, &rw->lock_) == -1)
{
result = -2; // -2 means we need to release the mutex.
break;
}
rw->num_waiting_writers_--;
}
}
if (result == 0)
rw->ref_count_ = -1;
if (result != -1)
ACE_OS::mutex_unlock (&rw->lock_);
# if defined (ACE_HAS_PTHREADS)
ACE_PTHREAD_CLEANUP_POP (0);
# endif /* defined (ACE_HAS_PTHREADS) */
return 0;
# endif /* ! ACE_LACKS_RWLOCK_T */
#else
ACE_UNUSED_ARG (rw);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::rwlock_destroy (ACE_rwlock_t *rw)
{
ACE_OS_TRACE ("ACE_OS::rwlock_destroy");
#if defined (ACE_HAS_THREADS)
# if !defined (ACE_LACKS_RWLOCK_T) || defined (ACE_HAS_PTHREADS_UNIX98_EXT)
# if defined (ACE_HAS_PTHREADS_UNIX98_EXT)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_rwlock_destroy (rw),
result),
int, -1);
# else /* Solaris */
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::rwlock_destroy (rw), result), int, -1);
# endif /* ACE_HAS_PTHREADS_UNIX98_EXT */
# else /* NT, POSIX, and VxWorks don't support this natively. */
ACE_OS::mutex_destroy (&rw->lock_);
ACE_OS::cond_destroy (&rw->waiting_readers_);
ACE_OS::cond_destroy (&rw->waiting_important_writer_);
return ACE_OS::cond_destroy (&rw->waiting_writers_);
# endif /* ACE_HAS_STHREADS && !defined (ACE_LACKS_RWLOCK_T) */
#else
ACE_UNUSED_ARG (rw);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
#if defined (ACE_HAS_THREADS) && (!defined (ACE_LACKS_RWLOCK_T) || \
defined (ACE_HAS_PTHREADS_UNIX98_EXT))
ACE_INLINE int
ACE_OS::rwlock_init (ACE_rwlock_t *rw,
int type,
const ACE_TCHAR *name,
void *arg)
{
// ACE_OS_TRACE ("ACE_OS::rwlock_init");
# if defined (ACE_HAS_PTHREADS_UNIX98_EXT)
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
int status;
pthread_rwlockattr_t attr;
pthread_rwlockattr_init (&attr);
# if !defined (ACE_LACKS_RWLOCKATTR_PSHARED)
pthread_rwlockattr_setpshared (&attr, (type == USYNC_THREAD ?
PTHREAD_PROCESS_PRIVATE :
PTHREAD_PROCESS_SHARED));
# else
ACE_UNUSED_ARG (type);
# endif /* !ACE_LACKS_RWLOCKATTR_PSHARED */
status = ACE_ADAPT_RETVAL (pthread_rwlock_init (rw, &attr), status);
pthread_rwlockattr_destroy (&attr);
return status;
# else
type = type;
name = name;
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::rwlock_init (rw, type, arg), result), int, -1);
# endif /* ACE_HAS_PTHREADS_UNIX98_EXT */
}
#endif /* ACE_HAS THREADS && !defined (ACE_LACKS_RWLOCK_T) */
ACE_INLINE int
ACE_OS::sema_destroy (ACE_sema_t *s)
{
ACE_OS_TRACE ("ACE_OS::sema_destroy");
# if defined (ACE_HAS_POSIX_SEM)
int result;
# if !defined (ACE_HAS_POSIX_SEM_TIMEOUT) && !defined (ACE_DISABLE_POSIX_SEM_TIMEOUT_EMULATION)
ACE_OS::mutex_destroy (&s->lock_);
ACE_OS::cond_destroy (&s->count_nonzero_);
# endif /* !ACE_HAS_POSIX_SEM_TIMEOUT && !ACE_DISABLE_POSIX_SEM_TIMEOUT_EMULATION */
# if defined (ACE_LACKS_NAMED_POSIX_SEM)
if (s->name_)
{
// Only destroy the semaphore if we're the ones who
// initialized it.
ACE_OSCALL (::sem_destroy (s->sema_),int, -1, result);
ACE_OS::shm_unlink (s->name_);
delete s->name_;
return result;
}
# else
if (s->name_)
{
ACE_OSCALL (::sem_unlink (s->name_), int, -1, result);
ACE_OS::free ((void *) s->name_);
ACE_OSCALL_RETURN (::sem_close (s->sema_), int, -1);
}
# endif /* ACE_LACKS_NAMED_POSIX_SEM */
else
{
ACE_OSCALL (::sem_destroy (s->sema_), int, -1, result);
# if defined (ACE_LACKS_NAMED_POSIX_SEM)
if (s->new_sema_)
# endif /* ACE_LACKS_NAMED_POSIX_SEM */
delete s->sema_;
s->sema_ = 0;
return result;
}
# elif defined (ACE_USES_FIFO_SEM)
int r0 = 0;
if (s->name_)
{
r0 = ACE_OS::unlink (s->name_);
ACE_OS::free (s->name_);
s->name_ = 0;
}
int r1 = ACE_OS::close (s->fd_[0]); /* ignore error */
int r2 = ACE_OS::close (s->fd_[1]); /* ignore error */
return r0 != 0 || r1 != 0 || r2 != 0 ? -1 : 0;
# elif defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::sema_destroy (s), result), int, -1);
# elif defined (ACE_HAS_PTHREADS)
int r1 = ACE_OS::mutex_destroy (&s->lock_);
int r2 = ACE_OS::cond_destroy (&s->count_nonzero_);
return r1 != 0 || r2 != 0 ? -1 : 0;
# elif defined (ACE_HAS_WTHREADS)
# if !defined (ACE_USES_WINCE_SEMA_SIMULATION)
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::CloseHandle (*s), ace_result_), int, -1);
# else /* ACE_USES_WINCE_SEMA_SIMULATION */
// Free up underlying objects of the simulated semaphore.
int const r1 = ACE_OS::thread_mutex_destroy (&s->lock_);
int const r2 = ACE_OS::event_destroy (&s->count_nonzero_);
return r1 != 0 || r2 != 0 ? -1 : 0;
# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
# elif defined (ACE_VXWORKS)
int result;
ACE_OSCALL (::semDelete (s->sema_), int, -1, result);
s->sema_ = 0;
return result;
# endif /* ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (s);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_POSIX_SEM */
}
// NOTE: The previous four function definitions must appear before
// ACE_OS::sema_init ().
ACE_INLINE int
ACE_OS::sema_init (ACE_sema_t *s,
u_int count,
int type,
const char *name,
void *arg,
int max,
LPSECURITY_ATTRIBUTES sa)
{
ACE_OS_TRACE ("ACE_OS::sema_init");
#if defined (ACE_HAS_POSIX_SEM)
ACE_UNUSED_ARG (max);
ACE_UNUSED_ARG (sa);
s->name_ = 0;
# if defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_DISABLE_POSIX_SEM_TIMEOUT_EMULATION)
ACE_UNUSED_ARG (arg);
# else
int result = -1;
if (ACE_OS::mutex_init (&s->lock_, type, name,
(ACE_mutexattr_t *) arg) == 0
&& ACE_OS::cond_init (&s->count_nonzero_, (short)type, name, arg) == 0
&& ACE_OS::mutex_lock (&s->lock_) == 0)
{
if (ACE_OS::mutex_unlock (&s->lock_) == 0)
result = 0;
}
if (result == -1)
{
ACE_OS::mutex_destroy (&s->lock_);
ACE_OS::cond_destroy (&s->count_nonzero_);
return result;
}
# endif /* ACE_HAS_POSIX_SEM_TIMEOUT || ACE_DISABLE_POSIX_SEM_TIMEOUT_EMULATION */
# if defined (ACE_LACKS_NAMED_POSIX_SEM)
s->new_sema_ = false;
if (type == USYNC_PROCESS)
{
// Let's see if it already exists.
ACE_HANDLE fd = ACE_OS::shm_open (ACE_TEXT_CHAR_TO_TCHAR (name),
O_RDWR | O_CREAT | O_EXCL,
ACE_DEFAULT_FILE_PERMS);
if (fd == ACE_INVALID_HANDLE)
{
if (errno == EEXIST)
fd = ACE_OS::shm_open (ACE_TEXT_CHAR_TO_TCHAR (name),
O_RDWR | O_CREAT,
ACE_DEFAULT_FILE_PERMS);
else
return -1;
}
else
{
// We own this shared memory object! Let's set its
// size.
if (ACE_OS::ftruncate (fd,
sizeof (ACE_sema_t)) == -1)
return -1;
s->name_ = ACE_OS::strdup (name);
if (s->name_ == 0)
return -1;
}
if (fd == -1)
return -1;
s->sema_ = (sem_t *)
ACE_OS::mmap (0,
sizeof (ACE_sema_t),
PROT_RDWR,
MAP_SHARED,
fd,
0);
ACE_OS::close (fd);
if (s->sema_ == (sem_t *) MAP_FAILED)
return -1;
if (s->name_
// @@ According UNIX Network Programming V2 by Stevens,
// sem_init() is currently not required to return zero on
// success, but it *does* return -1 upon failure. For
// this reason, check for failure by comparing to -1,
// instead of checking for success by comparing to zero.
// -Ossama
// Only initialize it if we're the one who created it.
&& ::sem_init (s->sema_, type == USYNC_PROCESS, count) == -1)
return -1;
return 0;
}
# else
if (name)
{
# if defined (sun) || defined (HPUX)
// Solaris and HP-UX require the name to start with a slash. Solaris
// further requires that there be no other slashes than the first.
const char *last_slash = ACE_OS::strrchr (name, '/');
char name2[MAXPATHLEN];
if (0 == last_slash)
{
ACE_OS::strcpy (name2, "/");
ACE_OS::strcat (name2, name);
name = name2;
}
# if defined (sun)
else
name = last_slash; // Chop off chars preceding last slash
# endif /* sun */
# endif /* sun || HPUX */
ACE_ALLOCATOR_RETURN (s->name_,
ACE_OS::strdup (name),
-1);
s->sema_ = ::sem_open (s->name_,
O_CREAT,
ACE_DEFAULT_FILE_PERMS,
count);
if (s->sema_ == (sem_t *) SEM_FAILED)
return -1;
else
return 0;
}
# endif /* ACE_LACKS_NAMED_POSIX_SEM */
else
{
ACE_NEW_RETURN (s->sema_,
sem_t,
-1);
# if defined (ACE_LACKS_NAMED_POSIX_SEM)
s->new_sema_ = true;
# endif /* ACE_LACKS_NAMED_POSIX_SEM */
ACE_OSCALL_RETURN (::sem_init (s->sema_,
type != USYNC_THREAD,
count), int, -1);
}
#elif defined (ACE_USES_FIFO_SEM)
ACE_UNUSED_ARG (arg);
ACE_UNUSED_ARG (max);
ACE_UNUSED_ARG (sa);
int flags = 0;
mode_t mode = S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP;
if (type == USYNC_THREAD)
{
// Create systemwide unique name for semaphore
char uname[ACE_UNIQUE_NAME_LEN];
ACE_OS::unique_name ((const void *) s,
uname,
ACE_UNIQUE_NAME_LEN);
name = &uname[0];
}
s->name_ = 0;
s->fd_[0] = s->fd_[1] = ACE_INVALID_HANDLE;
bool creator = false;
if (ACE_OS::mkfifo (ACE_TEXT_CHAR_TO_TCHAR (name), mode) < 0)
{
if (errno != EEXIST) /* already exists OK else ERR */
return -1;
// check if this is a real FIFO, not just some other existing file
ACE_stat fs;
if (ACE_OS::stat (name, &fs))
return -1;
if (!S_ISFIFO (fs.st_mode))
{
// existing file is not a FIFO
errno = EEXIST;
return -1;
}
}
else
creator = true; // remember we created it for initialization at end
// for processshared semaphores remember who we are to be able to remove
// the FIFO when we're done with it
if (type == USYNC_PROCESS)
{
s->name_ = ACE_OS::strdup (name);
if (s->name_ == 0)
{
if (creator)
ACE_OS::unlink (name);
return -1;
}
}
if ((s->fd_[0] = ACE_OS::open (name, O_RDONLY | O_NONBLOCK)) == ACE_INVALID_HANDLE
|| (s->fd_[1] = ACE_OS::open (name, O_WRONLY | O_NONBLOCK)) == ACE_INVALID_HANDLE)
return -1;
/* turn off nonblocking for fd_[0] */
if ((flags = ACE_OS::fcntl (s->fd_[0], F_GETFL, 0)) < 0)
return -1;
flags &= ~O_NONBLOCK;
if (ACE_OS::fcntl (s->fd_[0], F_SETFL, flags) < 0)
return -1;
//if (s->name_ && count)
if (creator && count)
{
char c = 1;
for (u_int i=0; i<count ;++i)
if (ACE_OS::write (s->fd_[1], &c, sizeof (char)) != 1)
return -1;
}
// In the case of process scope semaphores we can already unlink the FIFO now that
// we completely set it up (the opened handles will keep it active until we close
// thos down). This way we're protected against unexpected crashes as far as removal
// is concerned.
// Unfortunately this does not work for processshared FIFOs since as soon as we
// have unlinked the semaphore no other process will be able to open it anymore.
if (type == USYNC_THREAD)
{
ACE_OS::unlink (name);
}
return 0;
#elif defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (max);
ACE_UNUSED_ARG (sa);
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::sema_init (s, count, type, arg), result),
int, -1);
# elif defined (ACE_HAS_PTHREADS)
ACE_UNUSED_ARG (max);
ACE_UNUSED_ARG (sa);
int result = -1;
if (ACE_OS::mutex_init (&s->lock_, type, name,
(ACE_mutexattr_t *) arg) == 0
&& ACE_OS::cond_init (&s->count_nonzero_, type, name, arg) == 0
&& ACE_OS::mutex_lock (&s->lock_) == 0)
{
s->count_ = count;
s->waiters_ = 0;
if (ACE_OS::mutex_unlock (&s->lock_) == 0)
result = 0;
}
if (result == -1)
{
ACE_OS::mutex_destroy (&s->lock_);
ACE_OS::cond_destroy (&s->count_nonzero_);
}
return result;
# elif defined (ACE_HAS_WTHREADS)
# if ! defined (ACE_USES_WINCE_SEMA_SIMULATION)
ACE_UNUSED_ARG (type);
ACE_UNUSED_ARG (arg);
// Create the semaphore with its value initialized to <count> and
// its maximum value initialized to <max>.
SECURITY_ATTRIBUTES sa_buffer;
SECURITY_DESCRIPTOR sd_buffer;
*s = ACE_TEXT_CreateSemaphore
(ACE_OS::default_win32_security_attributes_r (sa, &sa_buffer, &sd_buffer),
count,
max,
ACE_TEXT_CHAR_TO_TCHAR (name));
if (*s == 0)
ACE_FAIL_RETURN (-1);
/* NOTREACHED */
else
{
// Make sure to set errno to ERROR_ALREADY_EXISTS if necessary.
ACE_OS::set_errno_to_last_error ();
return 0;
}
# else /* ACE_USES_WINCE_SEMA_SIMULATION */
int result = -1;
// Initialize internal object for semaphore simulation.
// Grab the lock as soon as possible when we initializing
// the semaphore count. Notice that we initialize the
// event object as "manually reset" so we can amortize the
// cost for singling/reseting the event.
// @@ I changed the mutex type to thread_mutex. Notice that this
// is basically a CriticalSection object and doesn't not has
// any security attribute whatsoever. However, since this
// semaphore implementation only works within a process, there
// shouldn't any security issue at all.
if (ACE_OS::thread_mutex_init (&s->lock_, type, name, (ACE_mutexattr_t *)arg) == 0
&& ACE_OS::event_init (&s->count_nonzero_, 1,
count > 0, type, name, arg, sa) == 0
&& ACE_OS::thread_mutex_lock (&s->lock_) == 0)
{
s->count_ = count;
if (ACE_OS::thread_mutex_unlock (&s->lock_) == 0)
result = 0;
}
// Destroy the internal objects if we didn't initialize
// either of them successfully. Don't bother to check
// for errors.
if (result == -1)
{
ACE_OS::thread_mutex_destroy (&s->lock_);
ACE_OS::event_destroy (&s->count_nonzero_);
}
return result;
# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
# elif defined (ACE_VXWORKS)
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_UNUSED_ARG (max);
ACE_UNUSED_ARG (sa);
s->name_ = 0;
s->sema_ = ::semCCreate (type, count);
return s->sema_ ? 0 : -1;
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (s);
ACE_UNUSED_ARG (count);
ACE_UNUSED_ARG (type);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_UNUSED_ARG (max);
ACE_UNUSED_ARG (sa);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_POSIX_SEM */
}
#if defined (ACE_HAS_WCHAR)
ACE_INLINE int
ACE_OS::sema_init (ACE_sema_t *s,
u_int count,
int type,
const wchar_t *name,
void *arg,
int max,
LPSECURITY_ATTRIBUTES sa)
{
# if defined (ACE_HAS_WTHREADS)
# if ! defined (ACE_USES_WINCE_SEMA_SIMULATION)
ACE_UNUSED_ARG (type);
ACE_UNUSED_ARG (arg);
// Create the semaphore with its value initialized to <count> and
// its maximum value initialized to <max>.
SECURITY_ATTRIBUTES sa_buffer;
SECURITY_DESCRIPTOR sd_buffer;
*s = ::CreateSemaphoreW
(ACE_OS::default_win32_security_attributes_r (sa, &sa_buffer, &sd_buffer),
count,
max,
name);
if (*s == 0)
ACE_FAIL_RETURN (-1);
/* NOTREACHED */
else
{
// Make sure to set errno to ERROR_ALREADY_EXISTS if necessary.
ACE_OS::set_errno_to_last_error ();
return 0;
}
# else /* ACE_USES_WINCE_SEMA_SIMULATION */
int result = -1;
// Initialize internal object for semaphore simulation.
// Grab the lock as soon as possible when we initializing
// the semaphore count. Notice that we initialize the
// event object as "manually reset" so we can amortize the
// cost for singling/reseting the event.
// @@ I changed the mutex type to thread_mutex. Notice that this
// is basically a CriticalSection object and doesn't not has
// any security attribute whatsoever. However, since this
// semaphore implementation only works within a process, there
// shouldn't any security issue at all.
if (ACE_OS::thread_mutex_init (&s->lock_, type, name, (ACE_mutexattr_t *)arg) == 0
&& ACE_OS::event_init (&s->count_nonzero_, 1,
count > 0, type, name, arg, sa) == 0
&& ACE_OS::thread_mutex_lock (&s->lock_) == 0)
{
s->count_ = count;
if (ACE_OS::thread_mutex_unlock (&s->lock_) == 0)
result = 0;
}
// Destroy the internal objects if we didn't initialize
// either of them successfully. Don't bother to check
// for errors.
if (result == -1)
{
ACE_OS::thread_mutex_destroy (&s->lock_);
ACE_OS::event_destroy (&s->count_nonzero_);
}
return result;
# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
# else /* ACE_HAS_WTHREADS */
// Just call the normal char version.
return ACE_OS::sema_init (s, count, type, ACE_Wide_To_Ascii (name).char_rep (), arg, max, sa);
# endif /* ACE_HAS_WTHREADS */
}
#endif /* ACE_HAS_WCHAR */
ACE_INLINE int
ACE_OS::sema_post (ACE_sema_t *s)
{
ACE_OS_TRACE ("ACE_OS::sema_post");
# if defined (ACE_HAS_POSIX_SEM)
# if defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_DISABLE_POSIX_SEM_TIMEOUT_EMULATION)
ACE_OSCALL_RETURN (::sem_post (s->sema_), int, -1);
# else
int result = -1;
if (ACE_OS::mutex_lock (&s->lock_) == 0)
{
if (::sem_post (s->sema_) == 0)
result = ACE_OS::cond_signal (&s->count_nonzero_);
ACE_OS::mutex_unlock (&s->lock_);
}
return result;
# endif /* ACE_HAS_POSIX_SEM_TIMEOUT || ACE_DISABLE_POSIX_SEM_TIMEOUT_EMULATION */
# elif defined (ACE_USES_FIFO_SEM)
char c = 1;
if (ACE_OS::write (s->fd_[1], &c, sizeof (char)) == sizeof (char))
return 0;
return -1;
# elif defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::sema_post (s), result), int, -1);
# elif defined (ACE_HAS_PTHREADS)
int result = -1;
if (ACE_OS::mutex_lock (&s->lock_) == 0)
{
// Always allow a waiter to continue if there is one.
if (s->waiters_ > 0)
result = ACE_OS::cond_signal (&s->count_nonzero_);
else
result = 0;
s->count_++;
ACE_OS::mutex_unlock (&s->lock_);
}
return result;
# elif defined (ACE_HAS_WTHREADS)
# if !defined (ACE_USES_WINCE_SEMA_SIMULATION)
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::ReleaseSemaphore (*s, 1, 0),
ace_result_),
int, -1);
# else /* ACE_USES_WINCE_SEMA_SIMULATION */
int result = -1;
// Since we are simulating semaphores, we need to update semaphore
// count manually. Grab the lock to prevent race condition first.
if (ACE_OS::thread_mutex_lock (&s->lock_) == 0)
{
// Check the original state of event object. Single the event
// object in transition from semaphore not available to
// semaphore available.
if (s->count_++ <= 0)
result = ACE_OS::event_signal (&s->count_nonzero_);
else
result = 0;
ACE_OS::thread_mutex_unlock (&s->lock_);
}
return result;
# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
# elif defined (ACE_VXWORKS)
ACE_OSCALL_RETURN (::semGive (s->sema_), int, -1);
# endif /* ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (s);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_POSIX_SEM */
}
ACE_INLINE int
ACE_OS::sema_post (ACE_sema_t *s, u_int release_count)
{
#if defined (ACE_WIN32) && !defined (ACE_USES_WINCE_SEMA_SIMULATION)
// Win32 supports this natively.
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::ReleaseSemaphore (*s, release_count, 0),
ace_result_), int, -1);
#else
// On POSIX platforms we need to emulate this ourselves.
// @@ We can optimize on this implementation. However,
// the semaphore promitive on Win32 doesn't allow one
// to increase a semaphore to more than the count it was
// first initialized. Posix and solaris don't seem to have
// this restriction. Should we impose the restriction in
// our semaphore simulation?
for (size_t i = 0; i < release_count; i++)
if (ACE_OS::sema_post (s) == -1)
return -1;
return 0;
#endif /* ACE_WIN32 */
}
ACE_INLINE int
ACE_OS::sema_trywait (ACE_sema_t *s)
{
ACE_OS_TRACE ("ACE_OS::sema_trywait");
# if defined (ACE_HAS_POSIX_SEM)
// POSIX semaphores set errno to EAGAIN if trywait fails
ACE_OSCALL_RETURN (::sem_trywait (s->sema_), int, -1);
# elif defined (ACE_USES_FIFO_SEM)
char c;
int rc, flags;
/* turn on nonblocking for s->fd_[0] */
if ((flags = ACE_OS::fcntl (s->fd_[0], F_GETFL, 0)) < 0)
return -1;
flags |= O_NONBLOCK;
if (ACE_OS::fcntl (s->fd_[0], F_SETFL, flags) < 0)
return -1;
// read sets errno to EAGAIN if no input
rc = ACE_OS::read (s->fd_[0], &c, sizeof (char));
/* turn off nonblocking for fd_[0] */
if ((flags = ACE_OS::fcntl (s->fd_[0], F_GETFL, 0)) >= 0)
{
flags &= ~O_NONBLOCK;
ACE_OS::fcntl (s->fd_[0], F_SETFL, flags);
}
return rc == 1 ? 0 : (-1);
# elif defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
// STHREADS semaphores set errno to EBUSY if trywait fails.
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::sema_trywait (s),
result),
int, -1);
# elif defined (ACE_HAS_PTHREADS)
int result = -1;
if (ACE_OS::mutex_lock (&s->lock_) == 0)
{
if (s->count_ > 0)
{
--s->count_;
result = 0;
}
else
errno = EBUSY;
ACE_OS::mutex_unlock (&s->lock_);
}
return result;
# elif defined (ACE_HAS_WTHREADS)
# if !defined (ACE_USES_WINCE_SEMA_SIMULATION)
DWORD result = ::WaitForSingleObject (*s, 0);
if (result == WAIT_OBJECT_0)
return 0;
else
{
if (result == WAIT_TIMEOUT)
errno = EBUSY;
else
ACE_OS::set_errno_to_last_error ();
// This is a hack, we need to find an appropriate mapping...
return -1;
}
# else /* ACE_USES_WINCE_SEMA_SIMULATION */
// Check the status of semaphore first. Return immediately
// if the semaphore is not available and avoid grabing the
// lock.
DWORD result = ::WaitForSingleObject (s->count_nonzero_, 0);
if (result == WAIT_OBJECT_0) // Proceed when it is available.
{
ACE_OS::thread_mutex_lock (&s->lock_);
// Need to double check if the semaphore is still available.
// The double checking scheme will slightly affect the
// efficiency if most of the time semaphores are not blocked.
result = ::WaitForSingleObject (s->count_nonzero_, 0);
if (result == WAIT_OBJECT_0)
{
// Adjust the semaphore count. Only update the event
// object status when the state changed.
s->count_--;
if (s->count_ <= 0)
ACE_OS::event_reset (&s->count_nonzero_);
result = 0;
}
ACE_OS::thread_mutex_unlock (&s->lock_);
}
// Translate error message to errno used by ACE.
if (result == WAIT_TIMEOUT)
errno = EBUSY;
else
ACE_OS::set_errno_to_last_error ();
// This is taken from the hack above. ;)
return -1;
# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
# elif defined (ACE_VXWORKS)
if (::semTake (s->sema_, NO_WAIT) == ERROR)
if (errno == S_objLib_OBJ_UNAVAILABLE)
{
// couldn't get the semaphore
errno = EBUSY;
return -1;
}
else
// error
return -1;
else
// got the semaphore
return 0;
# endif /* ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (s);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_POSIX_SEM */
}
ACE_INLINE int
ACE_OS::sema_wait (ACE_sema_t *s)
{
ACE_OS_TRACE ("ACE_OS::sema_wait");
# if defined (ACE_HAS_POSIX_SEM)
ACE_OSCALL_RETURN (::sem_wait (s->sema_), int, -1);
# elif defined (ACE_USES_FIFO_SEM)
char c;
if (ACE_OS::read (s->fd_[0], &c, sizeof (char)) == 1)
return 0;
return -1;
# elif defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::sema_wait (s), result), int, -1);
# elif defined (ACE_HAS_PTHREADS)
int result = 0;
ACE_PTHREAD_CLEANUP_PUSH (&s->lock_);
if (ACE_OS::mutex_lock (&s->lock_) != 0)
result = -1;
else
{
// Keep track of the number of waiters so that we can signal
// them properly in <ACE_OS::sema_post>.
s->waiters_++;
// Wait until the semaphore count is > 0.
while (s->count_ == 0)
if (ACE_OS::cond_wait (&s->count_nonzero_,
&s->lock_) == -1)
{
result = -2; // -2 means that we need to release the mutex.
break;
}
--s->waiters_;
}
if (result == 0)
--s->count_;
if (result != -1)
ACE_OS::mutex_unlock (&s->lock_);
ACE_PTHREAD_CLEANUP_POP (0);
return result < 0 ? -1 : result;
# elif defined (ACE_HAS_WTHREADS)
# if !defined (ACE_USES_WINCE_SEMA_SIMULATION)
switch (::WaitForSingleObject (*s, INFINITE))
{
case WAIT_OBJECT_0:
return 0;
default:
// This is a hack, we need to find an appropriate mapping...
ACE_OS::set_errno_to_last_error ();
return -1;
}
/* NOTREACHED */
# else /* ACE_USES_WINCE_SEMA_SIMULATION */
// Timed wait.
int result = -1;
for (;;)
// Check if the semaphore is avialable or not and wait forever.
// Don't bother to grab the lock if it is not available (to avoid
// deadlock.)
switch (::WaitForSingleObject (s->count_nonzero_, INFINITE))
{
case WAIT_OBJECT_0:
ACE_OS::thread_mutex_lock (&s->lock_);
// Need to double check if the semaphore is still available.
// This time, we shouldn't wait at all.
if (::WaitForSingleObject (s->count_nonzero_, 0) == WAIT_OBJECT_0)
{
// Decrease the internal counter. Only update the event
// object's status when the state changed.
s->count_--;
if (s->count_ <= 0)
ACE_OS::event_reset (&s->count_nonzero_);
result = 0;
}
ACE_OS::thread_mutex_unlock (&s->lock_);
// if we didn't get a hold on the semaphore, the result won't
// be 0 and thus, we'll start from the beginning again.
if (result == 0)
return 0;
break;
default:
// Since we wait indefinitely, anything other than
// WAIT_OBJECT_O indicates an error.
ACE_OS::set_errno_to_last_error ();
// This is taken from the hack above. ;)
return -1;
}
/* NOTREACHED */
# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
# elif defined (ACE_VXWORKS)
ACE_OSCALL_RETURN (::semTake (s->sema_, WAIT_FOREVER), int, -1);
# endif /* ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (s);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_POSIX_SEM */
}
ACE_INLINE int
ACE_OS::sema_wait (ACE_sema_t *s, ACE_Time_Value &tv)
{
ACE_OS_TRACE ("ACE_OS::sema_wait");
# if defined (ACE_HAS_POSIX_SEM)
# if defined (ACE_HAS_POSIX_SEM_TIMEOUT)
int rc;
timespec_t ts;
ts = tv; // Calls ACE_Time_Value::operator timespec_t().
ACE_OSCALL (::sem_timedwait (s->sema_, &ts), int, -1, rc);
if (rc == -1 && errno == ETIMEDOUT)
errno = ETIME; /* POSIX returns ETIMEDOUT but we need ETIME */
return rc;
# elif !defined (ACE_DISABLE_POSIX_SEM_TIMEOUT_EMULATION)
int result = 0;
bool expired = false;
ACE_Errno_Guard error (errno);
ACE_PTHREAD_CLEANUP_PUSH (&s->lock_);
if (ACE_OS::mutex_lock (&s->lock_) != 0)
result = -2;
else
{
bool finished = true;
do
{
result = ACE_OS::sema_trywait (s);
if (result == -1 && errno == EAGAIN)
expired = ACE_OS::gettimeofday () > tv;
else
expired = false;
finished = result != -1 || expired ||
(result == -1 && errno != EAGAIN);
if (!finished)
{
if (ACE_OS::cond_timedwait (&s->count_nonzero_,
&s->lock_,
&tv) == -1)
{
error = errno;
result = -1;
break;
}
}
} while (!finished);
if (expired)
error = ETIME;
# if defined (ACE_LACKS_COND_TIMEDWAIT_RESET)
tv = ACE_OS::gettimeofday ();
# endif /* ACE_LACKS_COND_TIMEDWAIT_RESET */
}
if (result != -2)
ACE_OS::mutex_unlock (&s->lock_);
ACE_PTHREAD_CLEANUP_POP (0);
return result < 0 ? -1 : result;
# else /* No native sem_timedwait(), and emulation disabled */
ACE_UNUSED_ARG (s);
ACE_UNUSED_ARG (tv);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_POSIX_SEM_TIMEOUT */
# elif defined (ACE_USES_FIFO_SEM)
int rc;
ACE_Time_Value now = ACE_OS::gettimeofday ();
while (tv > now)
{
ACE_Time_Value timeout = tv;
timeout -= now;
ACE_Handle_Set fds_;
fds_.set_bit (s->fd_[0]);
if ((rc = ACE_OS::select (ACE_Handle_Set::MAXSIZE, fds_, 0, 0, timeout)) != 1)
{
if (rc == 0 || errno != EAGAIN)
{
if (rc == 0)
errno = ETIME;
return -1;
}
}
// try to read the signal *but* do *not* block
if (rc == 1 && ACE_OS::sema_trywait (s) == 0)
return 0;
// we were woken for input but someone beat us to it
// so we wait again if there is still time
now = ACE_OS::gettimeofday ();
}
// make sure errno is set right
errno = ETIME;
return -1;
# elif defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
ACE_UNUSED_ARG (s);
ACE_UNUSED_ARG (tv);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_HAS_PTHREADS)
int result = 0;
ACE_Errno_Guard error (errno);
ACE_PTHREAD_CLEANUP_PUSH (&s->lock_);
if (ACE_OS::mutex_lock (&s->lock_) != 0)
result = -1;
else
{
// Keep track of the number of waiters so that we can signal
// them properly in <ACE_OS::sema_post>.
s->waiters_++;
// Wait until the semaphore count is > 0 or until we time out.
while (s->count_ == 0)
if (ACE_OS::cond_timedwait (&s->count_nonzero_,
&s->lock_,
&tv) == -1)
{
error = errno;
result = -2; // -2 means that we need to release the mutex.
break;
}
--s->waiters_;
}
if (result == 0)
{
# if defined (ACE_LACKS_COND_TIMEDWAIT_RESET)
tv = ACE_OS::gettimeofday ();
# endif /* ACE_LACKS_COND_TIMEDWAIT_RESET */
--s->count_;
}
if (result != -1)
ACE_OS::mutex_unlock (&s->lock_);
ACE_PTHREAD_CLEANUP_POP (0);
return result < 0 ? -1 : result;
# elif defined (ACE_HAS_WTHREADS)
# if !defined (ACE_USES_WINCE_SEMA_SIMULATION)
int msec_timeout;
if (tv == ACE_Time_Value::zero)
msec_timeout = 0; // Do a "poll."
else
{
// Note that we must convert between absolute time (which is
// passed as a parameter) and relative time (which is what
// <WaitForSingleObjects> expects).
ACE_Time_Value relative_time (tv - ACE_OS::gettimeofday ());
// Watchout for situations where a context switch has caused the
// current time to be > the timeout.
if (relative_time < ACE_Time_Value::zero)
msec_timeout = 0;
else
msec_timeout = relative_time.msec ();
}
switch (::WaitForSingleObject (*s, msec_timeout))
{
case WAIT_OBJECT_0:
tv = ACE_OS::gettimeofday (); // Update time to when acquired
return 0;
case WAIT_TIMEOUT:
errno = ETIME;
return -1;
default:
// This is a hack, we need to find an appropriate mapping...
ACE_OS::set_errno_to_last_error ();
return -1;
}
/* NOTREACHED */
# else /* ACE_USES_WINCE_SEMA_SIMULATION */
// Note that in this mode, the acquire is done in two steps, and
// we may get signaled but cannot grab the semaphore before
// timeout. In that case, we'll need to restart the process with
// updated timeout value.
// tv is an absolute time, but we need relative to work with the Windows
// API. Also, some users have become accustomed to using a 0 time value
// as a shortcut for "now", which works on non-Windows because 0 is
// always earlier than now. However, the need to convert to relative time
// means we need to watch out for this case.
ACE_Time_Value end_time = tv;
if (tv == ACE_Time_Value::zero)
end_time = ACE_OS::gettimeofday ();
ACE_Time_Value relative_time = end_time - ACE_OS::gettimeofday ();
int result = -1;
// While we are not timeout yet. >= 0 will let this go through once
// and if not able to get the object, it should hit WAIT_TIMEOUT
// right away.
while (relative_time >= ACE_Time_Value::zero)
{
// Wait for our turn to get the object.
switch (::WaitForSingleObject (s->count_nonzero_, relative_time.msec ()))
{
case WAIT_OBJECT_0:
ACE_OS::thread_mutex_lock (&s->lock_);
// Need to double check if the semaphore is still available.
// We can only do a "try lock" styled wait here to avoid
// blocking threads that want to signal the semaphore.
if (::WaitForSingleObject (s->count_nonzero_, 0) == WAIT_OBJECT_0)
{
// As before, only reset the object when the semaphore
// is no longer available.
s->count_--;
if (s->count_ <= 0)
ACE_OS::event_reset (&s->count_nonzero_);
result = 0;
}
ACE_OS::thread_mutex_unlock (&s->lock_);
// Only return when we successfully get the semaphore.
if (result == 0)
{
tv = ACE_OS::gettimeofday (); // Update to time acquired
return 0;
}
break;
// We have timed out.
case WAIT_TIMEOUT:
errno = ETIME;
return -1;
// What?
default:
ACE_OS::set_errno_to_last_error ();
// This is taken from the hack above. ;)
return -1;
};
// Haven't been able to get the semaphore yet, update the
// timeout value to reflect the remaining time we want to wait.
relative_time = end_time - ACE_OS::gettimeofday ();
}
// We have timed out.
errno = ETIME;
return -1;
# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
# elif defined (ACE_VXWORKS)
// Note that we must convert between absolute time (which is
// passed as a parameter) and relative time (which is what
// the system call expects).
ACE_Time_Value relative_time (tv - ACE_OS::gettimeofday ());
int ticks_per_sec = ::sysClkRateGet ();
int ticks = relative_time.sec () * ticks_per_sec +
relative_time.usec () * ticks_per_sec / ACE_ONE_SECOND_IN_USECS;
if (::semTake (s->sema_, ticks) == ERROR)
{
if (errno == S_objLib_OBJ_TIMEOUT)
// Convert the VxWorks errno to one that's common for to ACE
// platforms.
errno = ETIME;
else if (errno == S_objLib_OBJ_UNAVAILABLE)
errno = EBUSY;
return -1;
}
else
{
tv = ACE_OS::gettimeofday (); // Update to time acquired
return 0;
}
# endif /* ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (s);
ACE_UNUSED_ARG (tv);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_POSIX_SEM */
}
ACE_INLINE int
ACE_OS::sema_wait (ACE_sema_t *s, ACE_Time_Value *tv)
{
return tv == 0 ? ACE_OS::sema_wait (s) : ACE_OS::sema_wait (s, *tv);
}
ACE_INLINE int
ACE_OS::semctl (int int_id, int semnum, int cmd, semun value)
{
ACE_OS_TRACE ("ACE_OS::semctl");
#if defined (ACE_HAS_SYSV_IPC)
ACE_OSCALL_RETURN (::semctl (int_id, semnum, cmd, value), int, -1);
#else
ACE_UNUSED_ARG (int_id);
ACE_UNUSED_ARG (semnum);
ACE_UNUSED_ARG (cmd);
ACE_UNUSED_ARG (value);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_SYSV_IPC */
}
ACE_INLINE int
ACE_OS::semget (key_t key, int nsems, int flags)
{
ACE_OS_TRACE ("ACE_OS::semget");
#if defined (ACE_HAS_SYSV_IPC)
ACE_OSCALL_RETURN (::semget (key, nsems, flags), int, -1);
#else
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (nsems);
ACE_UNUSED_ARG (flags);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_SYSV_IPC */
}
ACE_INLINE int
ACE_OS::semop (int int_id, struct sembuf *sops, size_t nsops)
{
ACE_OS_TRACE ("ACE_OS::semop");
#if defined (ACE_HAS_SYSV_IPC)
ACE_OSCALL_RETURN (::semop (int_id, sops, nsops), int, -1);
#else
ACE_UNUSED_ARG (int_id);
ACE_UNUSED_ARG (sops);
ACE_UNUSED_ARG (nsops);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_SYSV_IPC */
}
ACE_INLINE int
ACE_OS::sigtimedwait (const sigset_t *sset,
siginfo_t *info,
const ACE_Time_Value *timeout)
{
ACE_OS_TRACE ("ACE_OS::sigtimedwait");
#if defined (ACE_HAS_SIGTIMEDWAIT)
timespec_t ts;
timespec_t *tsp = 0;
if (timeout != 0)
{
ts = *timeout; // Calls ACE_Time_Value::operator timespec_t().
tsp = &ts;
}
ACE_OSCALL_RETURN (::sigtimedwait (sset, info, tsp),
int, -1);
#else
ACE_UNUSED_ARG (sset);
ACE_UNUSED_ARG (info);
ACE_UNUSED_ARG (timeout);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_SIGTIMEDWAIT */
}
ACE_INLINE int
ACE_OS::sigwait (sigset_t *sset, int *sig)
{
ACE_OS_TRACE ("ACE_OS::sigwait");
int local_sig;
if (sig == 0)
sig = &local_sig;
#if defined (ACE_HAS_THREADS)
# if (defined (__FreeBSD__) && (__FreeBSD__ < 3))
ACE_UNUSED_ARG (sset);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_HAS_STHREADS)
# if (_POSIX_C_SOURCE - 0 >= 199506L) || defined (_POSIX_PTHREAD_SEMANTICS)
errno = ::sigwait (sset, sig);
return errno == 0 ? *sig : -1;
#else
*sig = ::sigwait (sset);
return *sig;
#endif /* _POSIX_C_SOURCE - 0 >= 199506L || _POSIX_PTHREAD_SEMANTICS */
# elif defined (ACE_HAS_PTHREADS)
// Digital UNIX has own hoops to jump through.
# if defined (DIGITAL_UNIX) && defined (__DECCXX_VER)
// DEC cxx (but not g++) needs this direct call to its internal
// sigwait (). This allows us to #undef sigwait, so that we can
// have ACE_OS::sigwait. cxx gets confused by ACE_OS::sigwait
// if sigwait is _not_ #undef'ed.
errno = ::_Psigwait (sset, sig);
return errno == 0 ? *sig : -1;
# else /* !(DIGITAL_UNIX && __DECCXX_VER) */
# if defined (CYGWIN32)
// Cygwin has sigwait definition, but it is not implemented
ACE_UNUSED_ARG (sset);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_TANDEM_T1248_PTHREADS)
errno = ::spt_sigwait (sset, sig);
return errno == 0 ? *sig : -1;
# else /* this is draft 7 or std */
errno = ::sigwait (sset, sig);
return errno == 0 ? *sig : -1;
# endif /* CYGWIN32 */
# endif /* !(DIGITAL_UNIX && __DECCXX_VER) */
# elif defined (ACE_HAS_WTHREADS)
ACE_UNUSED_ARG (sset);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_VXWORKS)
// Second arg is a struct siginfo *, which we don't need (the
// selected signal number is returned). Third arg is timeout: 0
// means forever.
*sig = ::sigtimedwait (sset, 0, 0);
return *sig;
# endif /* __FreeBSD__ */
#else
ACE_UNUSED_ARG (sset);
ACE_UNUSED_ARG (sig);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::sigwaitinfo (const sigset_t *sset,
siginfo_t *info)
{
ACE_OS_TRACE ("ACE_OS::sigwaitinfo");
// If this platform has sigtimedwait, it should have sigwaitinfo as well.
// If this isn't true somewhere, let me know and I'll fix this.
// -Steve Huston <[email protected]>.
#if defined (ACE_HAS_SIGTIMEDWAIT)
ACE_OSCALL_RETURN (::sigwaitinfo (sset, info), int, -1);
#else
ACE_UNUSED_ARG (sset);
ACE_UNUSED_ARG (info);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_SIGTIMEDWAIT */
}
ACE_INLINE int
ACE_OS::thr_cancel (ACE_thread_t thr_id)
{
ACE_OS_TRACE ("ACE_OS::thr_cancel");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS) && !defined (ACE_LACKS_PTHREAD_CANCEL)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_cancel (thr_id),
result),
int, -1);
# elif defined (ACE_HAS_VXTHREADS)
ACE_OSCALL_RETURN (::taskDelete (thr_id), int, -1);
# else /* Could be ACE_HAS_PTHREADS && ACE_LACKS_PTHREAD_CANCEL */
ACE_UNUSED_ARG (thr_id);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_PTHREADS */
#else
ACE_UNUSED_ARG (thr_id);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_cmp (ACE_hthread_t t1, ACE_hthread_t t2)
{
#if defined (ACE_HAS_PTHREADS)
# if defined (pthread_equal)
// If it's a macro we can't say "pthread_equal"...
return pthread_equal (t1, t2);
# else
return pthread_equal (t1, t2);
# endif /* pthread_equal */
#else /* For STHREADS, WTHREADS, and VXWORKS ... */
// Hum, Do we need to treat WTHREAD differently?
// levine 13 oct 98 % Probably, ACE_hthread_t is a HANDLE.
return t1 == t2;
#endif /* ACE_HAS_PTHREADS */
}
ACE_INLINE int
ACE_OS::thr_continue (ACE_hthread_t target_thread)
{
ACE_OS_TRACE ("ACE_OS::thr_continue");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_continue (target_thread), result), int, -1);
# elif defined (ACE_HAS_PTHREADS)
# if defined (ACE_HAS_PTHREAD_CONTINUE)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_continue (target_thread),
result),
int, -1);
# elif defined (ACE_HAS_PTHREAD_CONTINUE_NP)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_continue_np (target_thread),
result),
int, -1);
# elif defined (ACE_HAS_PTHREAD_RESUME_NP)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_resume_np (target_thread),
result),
int, -1);
# else
ACE_UNUSED_ARG (target_thread);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_PTHREAD_CONTINUE */
# elif defined (ACE_HAS_WTHREADS)
DWORD result = ::ResumeThread (target_thread);
if (result == ACE_SYSCALL_FAILED)
ACE_FAIL_RETURN (-1);
else
return 0;
# elif defined (ACE_HAS_VXTHREADS)
ACE_OSCALL_RETURN (::taskResume (target_thread), int, -1);
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (target_thread);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_getconcurrency (void)
{
ACE_OS_TRACE ("ACE_OS::thr_getconcurrency");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
return ::thr_getconcurrency ();
# elif defined (ACE_HAS_PTHREADS) && defined (ACE_HAS_PTHREAD_GETCONCURRENCY)
return pthread_getconcurrency ();
# else
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_STHREADS */
#else
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_getprio (ACE_hthread_t ht_id, int &priority, int &policy)
{
ACE_OS_TRACE ("ACE_OS::thr_getprio");
ACE_UNUSED_ARG (policy);
#if defined (ACE_HAS_THREADS)
# if (defined (ACE_HAS_PTHREADS) && \
(!defined (ACE_LACKS_SETSCHED) || defined (ACE_HAS_PTHREAD_SCHEDPARAM)))
struct sched_param param;
int result;
ACE_OSCALL (ACE_ADAPT_RETVAL (pthread_getschedparam (ht_id, &policy, &param),
result), int,
-1, result);
priority = param.sched_priority;
return result;
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_getprio (ht_id, &priority), result), int, -1);
# elif defined (ACE_HAS_WTHREADS)
ACE_Errno_Guard error (errno);
# if defined (ACE_HAS_WINCE) && !defined (ACE_LACKS_CE_THREAD_PRIORITY)
priority = ::CeGetThreadPriority (ht_id);
# else
priority = ::GetThreadPriority (ht_id);
# endif /* defined (ACE_HAS_WINCE) && !defined (ACE_LACKS_CE_THREAD_PRIORITY) */
# if defined (ACE_HAS_PHARLAP)
# if defined (ACE_PHARLAP_LABVIEW_RT)
policy = ACE_SCHED_FIFO;
# else
DWORD timeslice = ::EtsGetTimeSlice ();
policy = timeslice == 0 ? ACE_SCHED_OTHER : ACE_SCHED_FIFO;
# endif /* ACE_PHARLAP_LABVIEW_RT */
# elif !defined (ACE_HAS_WINCE)
DWORD priority_class = ::GetPriorityClass (::GetCurrentProcess ());
if (priority_class == 0 && (error = ::GetLastError ()) != NO_ERROR)
ACE_FAIL_RETURN (-1);
policy =
(priority_class ==
REALTIME_PRIORITY_CLASS) ? ACE_SCHED_FIFO : ACE_SCHED_OTHER;
# endif /* ACE_HAS_PHARLAP */
return 0;
# elif defined (ACE_HAS_VXTHREADS)
ACE_OSCALL_RETURN (::taskPriorityGet (ht_id, &priority), int, -1);
# else
ACE_UNUSED_ARG (ht_id);
ACE_UNUSED_ARG (priority);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (ht_id);
ACE_UNUSED_ARG (priority);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_getprio (ACE_hthread_t ht_id, int &priority)
{
ACE_OS_TRACE ("ACE_OS::thr_getprio");
int policy = 0;
return ACE_OS::thr_getprio (ht_id, priority, policy);
}
#if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
ACE_INLINE int
ACE_OS::thr_getspecific_native (ACE_OS_thread_key_t key, void **data)
{
// ACE_OS_TRACE ("ACE_OS::thr_getspecific_native");
# if defined (ACE_HAS_PTHREADS)
*data = pthread_getspecific (key);
return 0;
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_getspecific (key, data), result), int, -1);
# elif defined (ACE_HAS_WTHREADS)
*data = ::TlsGetValue (key);
if (*data == 0 && ::GetLastError () != NO_ERROR)
{
ACE_OS::set_errno_to_last_error ();
return -1;
}
else
return 0;
# else /* ACE_HAS_PTHREADS etc.*/
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (data);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_PTHREADS etc.*/
}
#endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
ACE_INLINE int
ACE_OS::thr_getspecific (ACE_thread_key_t key, void **data)
{
// ACE_OS_TRACE ("ACE_OS::thr_getspecific");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_TSS_EMULATION)
if (ACE_TSS_Emulation::is_key (key) == 0)
{
errno = EINVAL;
data = 0;
return -1;
}
else
{
*data = ACE_TSS_Emulation::ts_object (key);
return 0;
}
# elif defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
return ACE_OS::thr_getspecific_native (key, data);
#else
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (data);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_TSS_EMULATION */
#else
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (data);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
#if !defined (ACE_HAS_VXTHREADS)
ACE_INLINE int
ACE_OS::thr_join (ACE_hthread_t thr_handle,
ACE_THR_FUNC_RETURN *status)
{
ACE_OS_TRACE ("ACE_OS::thr_join");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_join (thr_handle, 0, status), result),
int, -1);
# elif defined (ACE_HAS_PTHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_join (thr_handle, status), result),
int, -1);
# elif defined (ACE_HAS_WTHREADS)
ACE_THR_FUNC_RETURN local_status = 0;
// Make sure that status is non-NULL.
if (status == 0)
status = &local_status;
if (::WaitForSingleObject (thr_handle, INFINITE) == WAIT_OBJECT_0
&& ::GetExitCodeThread (thr_handle, status) != FALSE)
{
::CloseHandle (thr_handle);
return 0;
}
ACE_FAIL_RETURN (-1);
/* NOTREACHED */
# else
ACE_UNUSED_ARG (thr_handle);
ACE_UNUSED_ARG (status);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (thr_handle);
ACE_UNUSED_ARG (status);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_join (ACE_thread_t waiter_id,
ACE_thread_t *thr_id,
ACE_THR_FUNC_RETURN *status)
{
ACE_OS_TRACE ("ACE_OS::thr_join");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_join (waiter_id, thr_id, status), result),
int, -1);
# elif defined (ACE_HAS_PTHREADS)
ACE_UNUSED_ARG (thr_id);
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_join (waiter_id, status), result),
int, -1);
# elif defined (ACE_HAS_WTHREADS)
ACE_UNUSED_ARG (waiter_id);
ACE_UNUSED_ARG (thr_id);
ACE_UNUSED_ARG (status);
// This could be implemented if the DLL-Main function or the
// task exit base class some log the threads which have exited
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (waiter_id);
ACE_UNUSED_ARG (thr_id);
ACE_UNUSED_ARG (status);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
#endif /* !VXWORKS */
ACE_INLINE int
ACE_OS::thr_kill (ACE_thread_t thr_id, int signum)
{
ACE_OS_TRACE ("ACE_OS::thr_kill");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
# if defined (ACE_LACKS_PTHREAD_KILL)
ACE_UNUSED_ARG (signum);
ACE_UNUSED_ARG (thr_id);
ACE_NOTSUP_RETURN (-1);
# else
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_kill (thr_id, signum),
result),
int, -1);
# endif /* ACE_LACKS_PTHREAD_KILL */
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_kill (thr_id, signum),
result),
int, -1);
# elif defined (ACE_HAS_VXTHREADS)
//FUZZ: disable check_for_lack_ACE_OS
ACE_OSCALL_RETURN (::kill (thr_id, signum), int, -1);
//FUZZ: enable check_for_lack_ACE_OS
# else
ACE_UNUSED_ARG (thr_id);
ACE_UNUSED_ARG (signum);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (thr_id);
ACE_UNUSED_ARG (signum);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE size_t
ACE_OS::thr_min_stack (void)
{
ACE_OS_TRACE ("ACE_OS::thr_min_stack");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
# if defined (ACE_HAS_THR_MINSTACK)
// Tandem did some weirdo mangling of STHREAD names...
return ::thr_minstack ();
# else
return ::thr_min_stack ();
# endif /* !ACE_HAS_THR_MINSTACK */
# elif defined (ACE_HAS_PTHREADS)
# if defined (_SC_THREAD_STACK_MIN)
return (size_t) ACE_OS::sysconf (_SC_THREAD_STACK_MIN);
# elif defined (PTHREAD_STACK_MIN)
return PTHREAD_STACK_MIN;
# else
ACE_NOTSUP_RETURN (0);
# endif /* _SC_THREAD_STACK_MIN */
# elif defined (ACE_HAS_WTHREADS)
ACE_NOTSUP_RETURN (0);
# elif defined (ACE_HAS_VXTHREADS)
TASK_DESC taskDesc;
STATUS status;
ACE_thread_t tid = ACE_OS::thr_self ();
ACE_OSCALL (ACE_ADAPT_RETVAL (::taskInfoGet (tid, &taskDesc),
status),
STATUS, -1, status);
return status == OK ? taskDesc.td_stackSize : 0;
# else /* Should not happen... */
ACE_NOTSUP_RETURN (0);
# endif /* ACE_HAS_STHREADS */
#else
ACE_NOTSUP_RETURN (0);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE ACE_thread_t
ACE_OS::thr_self (void)
{
// ACE_OS_TRACE ("ACE_OS::thr_self");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
// Note, don't use "::" here since the following call is often a macro.
return pthread_self ();
# elif defined (ACE_HAS_STHREADS)
ACE_OSCALL_RETURN (::thr_self (), int, -1);
# elif defined (ACE_HAS_WTHREADS)
return ::GetCurrentThreadId ();
# elif defined (ACE_HAS_VXTHREADS)
return ::taskIdSelf ();
# endif /* ACE_HAS_STHREADS */
#else
return 1; // Might as well make it the first thread ;-)
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE const char*
ACE_OS::thr_name (void)
{
#if defined (ACE_HAS_THREADS)
#if defined (ACE_HAS_VXTHREADS)
return ::taskName (ACE_OS::thr_self ());
#else
ACE_NOTSUP_RETURN (0);
#endif
#else
ACE_NOTSUP_RETURN (0);
#endif
}
ACE_INLINE void
ACE_OS::thr_self (ACE_hthread_t &self)
{
ACE_OS_TRACE ("ACE_OS::thr_self");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
// Note, don't use "::" here since the following call is often a macro.
self = pthread_self ();
# elif defined (ACE_HAS_THREAD_SELF)
self = ::thread_self ();
# elif defined (ACE_HAS_STHREADS)
self = ::thr_self ();
# elif defined (ACE_HAS_WTHREADS)
self = ::GetCurrentThread ();
# elif defined (ACE_HAS_VXTHREADS)
self = ::taskIdSelf ();
# endif /* ACE_HAS_STHREADS */
#else
self = 1; // Might as well make it the main thread ;-)
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_setcancelstate (int new_state, int *old_state)
{
ACE_OS_TRACE ("ACE_OS::thr_setcancelstate");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS) && !defined (ACE_LACKS_PTHREAD_CANCEL)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_setcancelstate (new_state,
old_state),
result),
int, -1);
# elif defined (ACE_HAS_STHREADS)
ACE_UNUSED_ARG (new_state);
ACE_UNUSED_ARG (old_state);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_HAS_WTHREADS)
ACE_UNUSED_ARG (new_state);
ACE_UNUSED_ARG (old_state);
ACE_NOTSUP_RETURN (-1);
# else /* Could be ACE_HAS_PTHREADS && ACE_LACKS_PTHREAD_CANCEL */
ACE_UNUSED_ARG (new_state);
ACE_UNUSED_ARG (old_state);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_PTHREADS */
#else
ACE_UNUSED_ARG (new_state);
ACE_UNUSED_ARG (old_state);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_setcanceltype (int new_type, int *old_type)
{
ACE_OS_TRACE ("ACE_OS::thr_setcanceltype");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS) && !defined (ACE_LACKS_PTHREAD_CANCEL)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_setcanceltype (new_type,
old_type),
result),
int, -1);
# else /* Could be ACE_HAS_PTHREADS && ACE_LACKS_PTHREAD_CANCEL */
ACE_UNUSED_ARG (new_type);
ACE_UNUSED_ARG (old_type);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_PTHREADS */
#else
ACE_UNUSED_ARG (new_type);
ACE_UNUSED_ARG (old_type);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_setconcurrency (int hint)
{
ACE_OS_TRACE ("ACE_OS::thr_setconcurrency");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_setconcurrency (hint),
result),
int, -1);
# elif defined (ACE_HAS_PTHREADS) && defined (ACE_HAS_PTHREAD_SETCONCURRENCY)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_setconcurrency (hint),
result),
int, -1);
# else
ACE_UNUSED_ARG (hint);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (hint);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_setprio (ACE_hthread_t ht_id, int priority, int policy)
{
ACE_OS_TRACE ("ACE_OS::thr_setprio");
ACE_UNUSED_ARG (policy);
#if defined (ACE_HAS_THREADS)
# if (defined (ACE_HAS_PTHREADS) && \
(!defined (ACE_LACKS_SETSCHED) || defined (ACE_HAS_PTHREAD_SCHEDPARAM)))
int result;
struct sched_param param;
ACE_OS::memset ((void *) &param, 0, sizeof param);
// If <policy> is -1, we don't want to use it for
// pthread_setschedparam(). Instead, obtain policy from
// pthread_getschedparam().
if (policy == -1)
{
ACE_OSCALL (ACE_ADAPT_RETVAL (pthread_getschedparam (ht_id, &policy, &param),
result),
int, -1, result);
if (result == -1)
return result;
}
param.sched_priority = priority;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_setschedparam (ht_id,
policy,
&param),
result),
int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_setprio (ht_id, priority),
result),
int, -1);
# elif defined (ACE_HAS_WTHREADS)
# if defined (ACE_HAS_WINCE) && !defined (ACE_LACKS_CE_THREAD_PRIORITY)
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::CeSetThreadPriority (ht_id, priority),
ace_result_),
int, -1);
# else
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::SetThreadPriority (ht_id, priority),
ace_result_),
int, -1);
# endif /* defined (ACE_HAS_WINCE) && !defined (ACE_LACKS_CE_THREAD_PRIORITY) */
# elif defined (ACE_HAS_VXTHREADS)
ACE_OSCALL_RETURN (::taskPrioritySet (ht_id, priority), int, -1);
# else
// For example, platforms that support Pthreads but LACK_SETSCHED.
ACE_UNUSED_ARG (ht_id);
ACE_UNUSED_ARG (priority);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (ht_id);
ACE_UNUSED_ARG (priority);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_sigsetmask (int how,
const sigset_t *nsm,
sigset_t *osm)
{
ACE_OS_TRACE ("ACE_OS::thr_sigsetmask");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_LACKS_PTHREAD_THR_SIGSETMASK)
// DCE threads and Solaris 2.4 have no such function.
ACE_UNUSED_ARG (osm);
ACE_UNUSED_ARG (nsm);
ACE_UNUSED_ARG (how);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_HAS_SIGTHREADMASK)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::sigthreadmask (how, nsm, osm),
result), int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_sigsetmask (how, nsm, osm),
result),
int, -1);
# elif defined (ACE_HAS_PTHREADS)
# if !defined (ACE_LACKS_PTHREAD_SIGMASK)
int result;
//FUZZ: disable check_for_lack_ACE_OS
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_sigmask (how, nsm, osm),
result), int, -1);
//FUZZ: enable check_for_lack_ACE_OS
# endif /* !ACE_LACKS_PTHREAD_SIGMASK */
#if 0
/* Don't know if any platform actually needs this... */
// as far as I can tell, this is now pthread_sigaction() -- jwr
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_sigaction (how, nsm, osm),
result), int, -1);
#endif /* 0 */
# elif defined (ACE_HAS_WTHREADS)
ACE_UNUSED_ARG (osm);
ACE_UNUSED_ARG (nsm);
ACE_UNUSED_ARG (how);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_VXWORKS)
int old_mask = 0;
switch (how)
{
case SIG_BLOCK:
case SIG_UNBLOCK:
{
// get the old mask
old_mask = ::sigsetmask (*nsm);
// create a new mask: the following assumes that sigset_t is 4 bytes,
// which it is on VxWorks 5.2, so bit operations are done simply . . .
::sigsetmask (how == SIG_BLOCK ? (old_mask |= *nsm) : (old_mask &= ~*nsm));
if (osm)
*osm = old_mask;
break;
}
case SIG_SETMASK:
old_mask = ::sigsetmask (*nsm);
if (osm)
*osm = old_mask;
break;
default:
return -1;
}
return 0;
# else /* Should not happen. */
ACE_UNUSED_ARG (how);
ACE_UNUSED_ARG (nsm);
ACE_UNUSED_ARG (osm);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_LACKS_PTHREAD_THR_SIGSETMASK */
#else
ACE_UNUSED_ARG (how);
ACE_UNUSED_ARG (nsm);
ACE_UNUSED_ARG (osm);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thr_suspend (ACE_hthread_t target_thread)
{
ACE_OS_TRACE ("ACE_OS::thr_suspend");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_suspend (target_thread), result), int, -1);
# elif defined (ACE_HAS_PTHREADS)
# if defined (ACE_HAS_PTHREAD_SUSPEND)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_suspend (target_thread),
result),
int, -1);
# elif defined (ACE_HAS_PTHREAD_SUSPEND_NP)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_suspend_np (target_thread),
result),
int, -1);
# else
ACE_UNUSED_ARG (target_thread);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_PTHREAD_SUSPEND */
# elif defined (ACE_HAS_WTHREADS)
if (::SuspendThread (target_thread) != ACE_SYSCALL_FAILED)
return 0;
else
ACE_FAIL_RETURN (-1);
/* NOTREACHED */
# elif defined (ACE_HAS_VXTHREADS)
ACE_OSCALL_RETURN (::taskSuspend (target_thread), int, -1);
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (target_thread);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE void
ACE_OS::thr_testcancel (void)
{
ACE_OS_TRACE ("ACE_OS::thr_testcancel");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS) && !defined (ACE_LACKS_PTHREAD_CANCEL)
pthread_testcancel ();
# elif defined (ACE_HAS_STHREADS)
# elif defined (ACE_HAS_WTHREADS)
# elif defined (ACE_HAS_VXTHREADS)
# else
// no-op: can't use ACE_NOTSUP_RETURN because there is no return value
# endif /* ACE_HAS_PTHREADS */
#else
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE void
ACE_OS::thr_yield (void)
{
ACE_OS_TRACE ("ACE_OS::thr_yield");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
::sched_yield ();
# elif defined (ACE_HAS_STHREADS)
::thr_yield ();
# elif defined (ACE_HAS_WTHREADS)
::Sleep (0);
# elif defined (ACE_HAS_VXTHREADS)
// An argument of 0 to ::taskDelay doesn't appear to yield the
// current thread.
// Now, it does seem to work. The context_switch_time test
// works fine with task_delay set to 0.
::taskDelay (0);
# endif /* ACE_HAS_STHREADS */
#else
;
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thread_mutex_destroy (ACE_thread_mutex_t *m)
{
ACE_OS_TRACE ("ACE_OS::thread_mutex_destroy");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_WTHREADS)
::DeleteCriticalSection (m);
return 0;
# else
return ACE_OS::mutex_destroy (m);
# endif /* ACE_HAS_WTHREADS */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thread_mutex_init (ACE_thread_mutex_t *m,
int lock_type,
const char *name,
ACE_mutexattr_t *arg)
{
// ACE_OS_TRACE ("ACE_OS::thread_mutex_init");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_WTHREADS)
ACE_UNUSED_ARG (lock_type);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_SEH_TRY
{
::InitializeCriticalSection (m);
}
ACE_SEH_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
errno = ENOMEM;
return -1;
}
return 0;
# elif defined (ACE_HAS_STHREADS) || defined (ACE_HAS_PTHREADS)
// Force the use of USYNC_THREAD!
return ACE_OS::mutex_init (m, USYNC_THREAD, name, arg, 0, lock_type);
# elif defined (ACE_HAS_VXTHREADS)
return mutex_init (m, lock_type, name, arg);
# endif /* ACE_HAS_STHREADS || ACE_HAS_PTHREADS */
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (lock_type);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
#if defined (ACE_HAS_WCHAR)
ACE_INLINE int
ACE_OS::thread_mutex_init (ACE_thread_mutex_t *m,
int lock_type,
const wchar_t *name,
ACE_mutexattr_t *arg)
{
// ACE_OS_TRACE ("ACE_OS::thread_mutex_init");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_WTHREADS)
ACE_UNUSED_ARG (lock_type);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_SEH_TRY
{
::InitializeCriticalSection (m);
}
ACE_SEH_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
errno = ENOMEM;
return -1;
}
return 0;
# elif defined (ACE_HAS_STHREADS) || defined (ACE_HAS_PTHREADS)
// Force the use of USYNC_THREAD!
return ACE_OS::mutex_init (m, USYNC_THREAD, name, arg, 0, lock_type);
# elif defined (ACE_HAS_VXTHREADS)
return mutex_init (m, lock_type, name, arg);
# endif /* ACE_HAS_STHREADS || ACE_HAS_PTHREADS */
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (lock_type);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
#endif /* ACE_HAS_WCHAR */
ACE_INLINE int
ACE_OS::thread_mutex_lock (ACE_thread_mutex_t *m)
{
// ACE_OS_TRACE ("ACE_OS::thread_mutex_lock");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_WTHREADS)
::EnterCriticalSection (m);
return 0;
# else
return ACE_OS::mutex_lock (m);
# endif /* ACE_HAS_WTHREADS */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thread_mutex_lock (ACE_thread_mutex_t *m,
const ACE_Time_Value &timeout)
{
// ACE_OS_TRACE ("ACE_OS::thread_mutex_lock");
// For all platforms, except MS Windows, this method is equivalent
// to calling ACE_OS::mutex_lock() since ACE_thread_mutex_t and
// ACE_mutex_t are the same type. However, those typedefs evaluate
// to different types on MS Windows. The "thread mutex"
// implementation in ACE for MS Windows cannot readily support
// timeouts due to a lack of timeout features for this type of MS
// Windows synchronization mechanism.
#if defined (ACE_HAS_THREADS) && !defined (ACE_HAS_WTHREADS)
return ACE_OS::mutex_lock (m, timeout);
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (timeout);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thread_mutex_lock (ACE_thread_mutex_t *m,
const ACE_Time_Value *timeout)
{
return timeout == 0
? ACE_OS::thread_mutex_lock (m)
: ACE_OS::thread_mutex_lock (m, *timeout);
}
ACE_INLINE int
ACE_OS::thread_mutex_trylock (ACE_thread_mutex_t *m)
{
ACE_OS_TRACE ("ACE_OS::thread_mutex_trylock");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_WTHREADS)
# if defined (ACE_HAS_WIN32_TRYLOCK)
BOOL result = ::TryEnterCriticalSection (m);
if (result == TRUE)
return 0;
else
{
errno = EBUSY;
return -1;
}
# else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_WIN32_TRYLOCK */
# elif defined (ACE_HAS_STHREADS) || defined (ACE_HAS_PTHREADS) || defined (ACE_VXWORKS)
return ACE_OS::mutex_trylock (m);
#endif /* Threads variety case */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
ACE_INLINE int
ACE_OS::thread_mutex_unlock (ACE_thread_mutex_t *m)
{
ACE_OS_TRACE ("ACE_OS::thread_mutex_unlock");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_WTHREADS)
::LeaveCriticalSection (m);
return 0;
# else
return ACE_OS::mutex_unlock (m);
# endif /* ACE_HAS_WTHREADS */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
/*****************************************************************************/
# if defined (ACE_IS_SPLITTING)
# define ACE_SPECIAL_INLINE
# else
# define ACE_SPECIAL_INLINE ACE_INLINE
//# define ACE_SPECIAL_INLINE inline
# endif
#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
ACE_INLINE
int
ACE_OS_Thread_Mutex_Guard::acquire (void)
{
return owner_ = ACE_OS::thread_mutex_lock (&lock_);
}
ACE_INLINE
int
ACE_OS_Thread_Mutex_Guard::release (void)
{
if (owner_ == -1)
return 0;
else
{
owner_ = -1;
return ACE_OS::thread_mutex_unlock (&lock_);
}
}
ACE_INLINE
ACE_OS_Thread_Mutex_Guard::ACE_OS_Thread_Mutex_Guard (ACE_thread_mutex_t &m)
: lock_ (m), owner_ (-1)
{
if (!ACE_OS_Object_Manager::starting_up ())
acquire ();
}
ACE_INLINE
ACE_OS_Thread_Mutex_Guard::~ACE_OS_Thread_Mutex_Guard ()
{
release ();
}
/*****************************************************************************/
ACE_INLINE
int
ACE_OS_Recursive_Thread_Mutex_Guard::acquire (void)
{
return owner_ = ACE_OS::recursive_mutex_lock (&lock_);
}
ACE_INLINE
int
ACE_OS_Recursive_Thread_Mutex_Guard::release (void)
{
if (owner_ == -1)
return 0;
else
{
owner_ = -1;
return ACE_OS::recursive_mutex_unlock (&lock_);
}
}
ACE_INLINE
ACE_OS_Recursive_Thread_Mutex_Guard::ACE_OS_Recursive_Thread_Mutex_Guard (
ACE_recursive_thread_mutex_t &m)
: lock_ (m),
owner_ (-1)
{
if (!ACE_OS_Object_Manager::starting_up ())
acquire ();
}
ACE_INLINE
ACE_OS_Recursive_Thread_Mutex_Guard::~ACE_OS_Recursive_Thread_Mutex_Guard ()
{
release ();
}
#endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */
/*****************************************************************************/
ACE_INLINE
ACE_Thread_ID::ACE_Thread_ID (ACE_thread_t thread_id,
ACE_hthread_t thread_handle)
: thread_id_ (thread_id),
thread_handle_ (thread_handle)
{
}
ACE_INLINE
ACE_Thread_ID::ACE_Thread_ID (const ACE_Thread_ID &id)
: thread_id_ (id.thread_id_),
thread_handle_ (id.thread_handle_)
{
}
ACE_INLINE
ACE_Thread_ID::ACE_Thread_ID (void)
: thread_id_ (ACE_OS::thr_self ())
{
ACE_OS::thr_self (thread_handle_);
}
ACE_INLINE
ACE_thread_t
ACE_Thread_ID::id (void) const
{
return this->thread_id_;
}
ACE_INLINE void
ACE_Thread_ID::id (ACE_thread_t thread_id)
{
this->thread_id_ = thread_id;
}
ACE_INLINE ACE_hthread_t
ACE_Thread_ID::handle (void) const
{
return this->thread_handle_;
}
ACE_INLINE void
ACE_Thread_ID::handle (ACE_hthread_t thread_handle)
{
this->thread_handle_ = thread_handle;
}
ACE_INLINE bool
ACE_Thread_ID::operator== (const ACE_Thread_ID &rhs) const
{
return
ACE_OS::thr_cmp (this->thread_handle_, rhs.thread_handle_)
&& ACE_OS::thr_equal (this->thread_id_, rhs.thread_id_);
}
ACE_INLINE bool
ACE_Thread_ID::operator!= (const ACE_Thread_ID &rhs) const
{
return !(*this == rhs);
}
ACE_END_VERSIONED_NAMESPACE_DECL