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TCPlayerbotCore/src/server/game/Entities/Object/ObjectGuid.cpp
T

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8.4 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ObjectGuid.h"
#include "World.h"
#include "ObjectMgr.h"
#include <sstream>
#include <iomanip>
char const* TypeNames[] =
{
"Null",
"Uniq",
"Player",
"Item",
"StaticDoor",
"Transport",
"Conversation",
"Creature",
"Vehicle",
"Pet",
"GameObject",
"DynamicObject",
"AreaTrigger",
"Corpse",
"LootObject",
"SceneObject",
"Scenario",
"AIGroup",
"DynamicDoor",
"ClientActor",
"Vignette",
"CallForHelp",
"AIResource",
"AILock",
"AILockTicket",
"ChatChannel",
"Party",
"Guild",
"WowAccount",
"BNetAccount",
"GMTask",
"MobileSession",
"RaidGroup",
"Spell",
"Mail",
"WebObj",
"LFGObject",
"LFGList",
"UserRouter",
"PVPQueueGroup",
"UserClient",
"PetBattle",
"UniqueUserClient",
"BattlePet",
};
char const* ObjectGuid::GetTypeName(HighGuid high)
{
if (high >= HighGuid::Count)
return "<unknown>";
return TypeNames[uint32(high)];
}
std::string ObjectGuid::ToString() const
{
std::ostringstream str;
str << "GUID Full: 0x" << std::hex << std::uppercase << std::setw(16) << std::setfill('0') << _high << std::setw(16) << _low << std::dec << std::nouppercase;
str << " Type: " << GetTypeName();
if (HasEntry())
str << (IsPet() ? " Pet number: " : " Entry: ") << GetEntry();
str << " Low: " << GetCounter();
return str.str();
}
std::vector<uint8> ObjectGuid::GetRawValue() const
{
std::vector<uint8> raw(16);
memcpy(raw.data(), this, sizeof(*this));
return raw;
}
void ObjectGuid::SetRawValue(std::vector<uint8> const& guid)
{
ASSERT(guid.size() == sizeof(*this));
memcpy(this, guid.data(), sizeof(*this));
}
void PackedGuid::Set(ObjectGuid const& guid)
{
uint8 lowMask = 0;
uint8 highMask = 0;
_packedGuid.clear();
_packedGuid << uint8(lowMask);
_packedGuid << uint8(highMask);
uint8 packed[8];
if (size_t packedSize = _packedGuid.PackUInt64(guid._low, &lowMask, packed))
_packedGuid.append(packed, packedSize);
if (size_t packedSize = _packedGuid.PackUInt64(guid._high, &highMask, packed))
_packedGuid.append(packed, packedSize);
_packedGuid.put(0, lowMask);
_packedGuid.put(1, highMask);
}
template<HighGuid high>
ObjectGuid::LowType ObjectGuidGenerator<high>::Generate()
{
if (_nextGuid >= ObjectGuid::GetMaxCounter(high) - 1)
{
TC_LOG_ERROR("", "%s guid overflow!! Can't continue, shutting down server. ", ObjectGuid::GetTypeName(high));
World::StopNow(ERROR_EXIT_CODE);
}
return _nextGuid++;
}
ByteBuffer& operator<<(ByteBuffer& buf, ObjectGuid const& guid)
{
buf << guid.WriteAsPacked();
return buf;
}
ByteBuffer& operator>>(ByteBuffer& buf, ObjectGuid& guid)
{
buf >> guid.ReadAsPacked();
return buf;
}
ByteBuffer& operator<<(ByteBuffer& buf, PackedGuid const& guid)
{
buf.append(guid._packedGuid);
return buf;
}
ByteBuffer& operator>>(ByteBuffer& buf, PackedGuidReader const& guid)
{
uint8 lowMask, highMask;
buf >> lowMask >> highMask;
buf.ReadPackedUInt64(lowMask, guid.GuidPtr->_low);
buf.ReadPackedUInt64(highMask, guid.GuidPtr->_high);
return buf;
}
std::ostream& operator<<(std::ostream& stream, ObjectGuid const& guid)
{
std::ostringstream tmp;
tmp << std::hex << std::setw(16) << std::setfill('0') << guid._high << std::setw(16) << std::setfill('0') << guid._low;
stream << tmp.str();
return stream;
}
class GuidFormat
{
public:
inline static ObjectGuid Global(HighGuid type, ObjectGuid::LowType counter)
{
return ObjectGuid(uint64(uint64(type) << 58), counter);
}
inline static ObjectGuid RealmSpecific(HighGuid type, ObjectGuid::LowType counter)
{
return ObjectGuid(uint64(uint64(type) << 58 | uint64(realmHandle.Index) << 42), counter);
}
inline static ObjectGuid MapSpecific(HighGuid type, uint8 subType, uint16 mapId, uint32 serverId, uint32 entry, ObjectGuid::LowType counter)
{
return ObjectGuid(uint64((uint64(type) << 58) | (uint64(realmHandle.Index & 0x1FFF) << 42) | (uint64(mapId & 0x1FFF) << 29) | (uint64(entry & 0x7FFFFF) << 6) | (uint64(subType) & 0x3F)),
uint64((uint64(serverId & 0xFFFFFF) << 40) | (counter & UI64LIT(0xFFFFFFFFFF))));
}
};
#define GLOBAL_GUID_CREATE(highguid) template<> ObjectGuid ObjectGuid::Create<highguid>(LowType counter) { return GuidFormat::Global(highguid, counter); }
#define REALM_GUID_CREATE(highguid) template<> ObjectGuid ObjectGuid::Create<highguid>(LowType counter) { return GuidFormat::RealmSpecific(highguid, counter); }
#define MAP_GUID_CREATE(highguid) template<> ObjectGuid ObjectGuid::Create<highguid>(uint16 mapId, uint32 entry, LowType counter) { return GuidFormat::MapSpecific(highguid, 0, mapId, 0, entry, counter); }
GLOBAL_GUID_CREATE(HighGuid::Uniq)
GLOBAL_GUID_CREATE(HighGuid::Party)
GLOBAL_GUID_CREATE(HighGuid::WowAccount)
GLOBAL_GUID_CREATE(HighGuid::BNetAccount)
GLOBAL_GUID_CREATE(HighGuid::GMTask)
GLOBAL_GUID_CREATE(HighGuid::RaidGroup)
GLOBAL_GUID_CREATE(HighGuid::Spell)
GLOBAL_GUID_CREATE(HighGuid::Mail)
GLOBAL_GUID_CREATE(HighGuid::UserRouter)
GLOBAL_GUID_CREATE(HighGuid::PVPQueueGroup)
GLOBAL_GUID_CREATE(HighGuid::UserClient)
GLOBAL_GUID_CREATE(HighGuid::UniqueUserClient)
GLOBAL_GUID_CREATE(HighGuid::BattlePet)
REALM_GUID_CREATE(HighGuid::Player)
REALM_GUID_CREATE(HighGuid::Item) // This is not exactly correct, there are 2 more unknown parts in highguid: (high >> 10 & 0xFF), (high >> 18 & 0xFFFFFF)
REALM_GUID_CREATE(HighGuid::Transport)
REALM_GUID_CREATE(HighGuid::Guild)
MAP_GUID_CREATE(HighGuid::Conversation)
MAP_GUID_CREATE(HighGuid::Creature)
MAP_GUID_CREATE(HighGuid::Vehicle)
MAP_GUID_CREATE(HighGuid::Pet)
MAP_GUID_CREATE(HighGuid::GameObject)
MAP_GUID_CREATE(HighGuid::DynamicObject)
MAP_GUID_CREATE(HighGuid::AreaTrigger)
MAP_GUID_CREATE(HighGuid::Corpse)
MAP_GUID_CREATE(HighGuid::LootObject)
MAP_GUID_CREATE(HighGuid::SceneObject)
MAP_GUID_CREATE(HighGuid::Scenario)
MAP_GUID_CREATE(HighGuid::AIGroup)
MAP_GUID_CREATE(HighGuid::DynamicDoor)
MAP_GUID_CREATE(HighGuid::Vignette)
MAP_GUID_CREATE(HighGuid::CallForHelp)
MAP_GUID_CREATE(HighGuid::AIResource)
MAP_GUID_CREATE(HighGuid::AILock)
MAP_GUID_CREATE(HighGuid::AILockTicket)
ObjectGuid const ObjectGuid::Empty = ObjectGuid();
ObjectGuid const ObjectGuid::TradeItem = ObjectGuid::Create<HighGuid::Uniq>(uint64(10));
template<HighGuid type>
ObjectGuid ObjectGuid::Create(LowType /*counter*/)
{
static_assert(type == HighGuid::Count, "This guid type cannot be constructed using Create(LowType counter).");
}
template<HighGuid type>
ObjectGuid ObjectGuid::Create(uint16 /*mapId*/, uint32 /*entry*/, LowType /*counter*/)
{
static_assert(type == HighGuid::Count, "This guid type cannot be constructed using Create(uint16 mapId, uint32 entry, LowType counter).");
}
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::Player>::Generate();
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::Creature>::Generate();
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::Pet>::Generate();
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::Vehicle>::Generate();
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::Item>::Generate();
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::GameObject>::Generate();
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::DynamicObject>::Generate();
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::Corpse>::Generate();
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::LootObject>::Generate();
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::AreaTrigger>::Generate();
template ObjectGuid::LowType ObjectGuidGenerator<HighGuid::Transport>::Generate();