-added ScriptMgr for loading scripts -removed bindings -moved script system to src/game -moved scripts to src/scripts -VC project files updated -cmakes updated (not 100% done yet) NOTE to Devs: -file locations changed -precompiled renamed to ScriptedPch -ecsort_ai renamed to ScriptedEscortAI -follower_ai renamed to ScriptedFollowerAI -guard_ai renamed to ScriptedGuardAI -simple_ai renamed to ScriptedSimpleAI -sc_creature renamed to ScriptedCreature -sc_gossip renamed to ScriptedGossip -sc_instance renamed to ScriptedInstance *use the new headers in scripts, thank you NOTE to ALL: cmake not fully tested, please report any errors with it could make creashes, incompability USE AT YOUR OWN RISK before further tests!! --HG-- branch : trunk
128 lines
4.9 KiB
C++
128 lines
4.9 KiB
C++
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
/* ScriptData
|
|
SDName: Grizzly_Hills
|
|
SD%Complete: 80
|
|
SDComment: Quest support: 12231, 12247
|
|
SDCategory: Grizzly Hills
|
|
EndScriptData */
|
|
|
|
/* ContentData
|
|
npc_orsonn_and_kodian
|
|
EndContentData */
|
|
|
|
#include "ScriptedPch.h"
|
|
|
|
#define GOSSIP_ITEM1 "You're free to go Orsonn, but first tell me what's wrong with the furbolg."
|
|
#define GOSSIP_ITEM2 "What happened then?"
|
|
#define GOSSIP_ITEM3 "Thank you, Son of Ursoc. I'll see what can be done."
|
|
#define GOSSIP_ITEM4 "Who was this stranger?"
|
|
#define GOSSIP_ITEM5 "Thank you, Kodian. I'll do what I can."
|
|
|
|
enum eEnums
|
|
{
|
|
GOSSIP_TEXTID_ORSONN1 = 12793,
|
|
GOSSIP_TEXTID_ORSONN2 = 12794,
|
|
GOSSIP_TEXTID_ORSONN3 = 12796,
|
|
|
|
GOSSIP_TEXTID_KODIAN1 = 12797,
|
|
GOSSIP_TEXTID_KODIAN2 = 12798,
|
|
|
|
NPC_ORSONN = 27274,
|
|
NPC_KODIAN = 27275,
|
|
|
|
//trigger creatures
|
|
NPC_ORSONN_CREDIT = 27322,
|
|
NPC_KODIAN_CREDIT = 27321,
|
|
|
|
QUEST_CHILDREN_OF_URSOC = 12247,
|
|
QUEST_THE_BEAR_GODS_OFFSPRING = 12231
|
|
};
|
|
|
|
bool GossipHello_npc_orsonn_and_kodian(Player* pPlayer, Creature* pCreature)
|
|
{
|
|
if (pCreature->isQuestGiver())
|
|
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
|
|
|
|
if (pPlayer->GetQuestStatus(QUEST_CHILDREN_OF_URSOC) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_THE_BEAR_GODS_OFFSPRING) == QUEST_STATUS_INCOMPLETE)
|
|
{
|
|
switch(pCreature->GetEntry())
|
|
{
|
|
case NPC_ORSONN:
|
|
if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_CHILDREN_OF_URSOC, NPC_ORSONN_CREDIT) || !pPlayer->GetReqKillOrCastCurrentCount(QUEST_THE_BEAR_GODS_OFFSPRING, NPC_ORSONN_CREDIT))
|
|
{
|
|
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
|
pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN1, pCreature->GetGUID());
|
|
return true;
|
|
}
|
|
break;
|
|
case NPC_KODIAN:
|
|
if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_CHILDREN_OF_URSOC, NPC_KODIAN_CREDIT) || !pPlayer->GetReqKillOrCastCurrentCount(QUEST_THE_BEAR_GODS_OFFSPRING, NPC_KODIAN_CREDIT))
|
|
{
|
|
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
|
|
pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN1, pCreature->GetGUID());
|
|
return true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
|
|
return true;
|
|
}
|
|
|
|
bool GossipSelect_npc_orsonn_and_kodian(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
|
|
{
|
|
switch(uiAction)
|
|
{
|
|
case GOSSIP_ACTION_INFO_DEF+1:
|
|
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
|
|
pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN2, pCreature->GetGUID());
|
|
break;
|
|
case GOSSIP_ACTION_INFO_DEF+2:
|
|
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
|
|
pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN3, pCreature->GetGUID());
|
|
break;
|
|
case GOSSIP_ACTION_INFO_DEF+3:
|
|
pPlayer->CLOSE_GOSSIP_MENU();
|
|
pPlayer->TalkedToCreature(NPC_ORSONN_CREDIT, pCreature->GetGUID());
|
|
break;
|
|
|
|
case GOSSIP_ACTION_INFO_DEF+4:
|
|
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
|
|
pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN2, pCreature->GetGUID());
|
|
break;
|
|
case GOSSIP_ACTION_INFO_DEF+5:
|
|
pPlayer->CLOSE_GOSSIP_MENU();
|
|
pPlayer->TalkedToCreature(NPC_KODIAN_CREDIT, pCreature->GetGUID());
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void AddSC_grizzly_hills()
|
|
{
|
|
Script* newscript;
|
|
|
|
newscript = new Script;
|
|
newscript->Name = "npc_orsonn_and_kodian";
|
|
newscript->pGossipHello = &GossipHello_npc_orsonn_and_kodian;
|
|
newscript->pGossipSelect = &GossipSelect_npc_orsonn_and_kodian;
|
|
newscript->RegisterSelf();
|
|
}
|