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TCPlayerbotCore/src/server/scripts/Spells/spell_shaman.cpp
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/*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_SHAMAN and SPELLFAMILY_GENERIC spells used by shaman players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_sha_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Unit.h"
#include "SpellScript.h"
#include "SpellHistory.h"
#include "SpellAuraEffects.h"
#include "CellImpl.h"
enum ShamanSpells
{
SPELL_SHAMAN_EARTH_SHIELD_HEAL = 379,
SPELL_SHAMAN_ELEMENTAL_BLAST_CRIT = 118522,
SPELL_SHAMAN_ELEMENTAL_BLAST_HASTE = 173183,
SPELL_SHAMAN_ELEMENTAL_BLAST_MASTERY = 173184,
SPELL_SHAMAN_ELEMENTAL_BLAST_MULTISTRIKE = 173185,
SPELL_SHAMAN_ELEMENTAL_BLAST_AGILITY = 173186,
SPELL_SHAMAN_ELEMENTAL_BLAST_SPIRIT = 173187,
SPELL_SHAMAN_ELEMENTAL_MASTERY = 16166,
SPELL_SHAMAN_EXHAUSTION = 57723,
SPELL_SHAMAN_FIRE_NOVA_TRIGGERED = 8349,
SPELL_SHAMAN_FLAME_SHOCK = 8050,
SPELL_SHAMAN_FLAMETONGUE_ATTACK = 10444,
SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM = 55456,
SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM_TRIGGERED = 119523,
SPELL_SHAMAN_GLYPH_OF_HEALING_WAVE = 55533,
SPELL_SHAMAN_GLYPH_OF_LAVA_LASH = 55444,
SPELL_SHAMAN_GLYPH_OF_THUNDERSTORM = 62132,
SPELL_SHAMAN_HEALING_STREAM_DUMMY = 98856,
SPELL_SHAMAN_HIGH_TIDE = 157154,
SPELL_SHAMAN_IMPROVED_LIGHTNING_SHIELD = 157774,
SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD = 23552,
SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE = 27635,
SPELL_SHAMAN_ITEM_MANA_SURGE = 23571,
SPELL_SHAMAN_LAVA_BURST = 51505,
SPELL_SHAMAN_LAVA_LASH_SPREAD_FLAME_SHOCK = 105792,
SPELL_SHAMAN_LAVA_SURGE = 77762,
SPELL_SHAMAN_LIGHTNING_SHIELD = 324,
SPELL_SHAMAN_NATURE_GUARDIAN = 31616,
SPELL_SHAMAN_RIPTIDE = 61295,
SPELL_SHAMAN_RUSHING_STREAMS = 147074,
SPELL_SHAMAN_SATED = 57724,
SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL = 52042,
SPELL_SHAMAN_TIDAL_WAVES = 53390,
SPELL_SHAMAN_WINDFURY_ATTACK = 25504
};
enum MiscSpells
{
SPELL_HUNTER_INSANITY = 95809,
SPELL_MAGE_TEMPORAL_DISPLACEMENT = 80354,
SPELL_PET_NETHERWINDS_FATIGUED = 160455
};
// 2825 - Bloodlust
class spell_sha_bloodlust : public SpellScriptLoader
{
public:
spell_sha_bloodlust() : SpellScriptLoader("spell_sha_bloodlust") { }
class spell_sha_bloodlust_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_bloodlust_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_SATED)
|| !sSpellMgr->GetSpellInfo(SPELL_HUNTER_INSANITY)
|| !sSpellMgr->GetSpellInfo(SPELL_MAGE_TEMPORAL_DISPLACEMENT)
|| !sSpellMgr->GetSpellInfo(SPELL_PET_NETHERWINDS_FATIGUED))
return false;
return true;
}
void RemoveInvalidTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
}
void ApplyDebuff()
{
if (Unit* target = GetHitUnit())
target->CastSpell(target, SPELL_SHAMAN_SATED, true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
AfterHit += SpellHitFn(spell_sha_bloodlust_SpellScript::ApplyDebuff);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_bloodlust_SpellScript();
}
};
// 1064 - Chain Heal
class spell_sha_chain_heal : public SpellScriptLoader
{
public:
spell_sha_chain_heal() : SpellScriptLoader("spell_sha_chain_heal") { }
class spell_sha_chain_heal_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_chain_heal_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_HIGH_TIDE))
return false;
return true;
}
void CatchInitialTarget(WorldObject*& target)
{
_primaryTarget = target;
}
void SelectAdditionalTargets(std::list<WorldObject*>& targets)
{
Unit* caster = GetCaster();
AuraEffect const* highTide = caster->GetAuraEffect(SPELL_SHAMAN_HIGH_TIDE, EFFECT_1);
if (!highTide)
return;
static float const range = 25.0f;
SpellImplicitTargetInfo targetInfo(TARGET_UNIT_TARGET_CHAINHEAL_ALLY);
ConditionContainer* conditions = GetSpellInfo()->GetEffect(EFFECT_0)->ImplicitTargetConditions;
uint32 containerTypeMask = GetSpell()->GetSearcherTypeMask(targetInfo.GetObjectType(), conditions);
if (!containerTypeMask)
return;
std::list<WorldObject*> chainTargets;
Trinity::WorldObjectSpellAreaTargetCheck check(range, _primaryTarget, caster, caster, GetSpellInfo(), targetInfo.GetCheckType(), conditions);
Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(caster, chainTargets, check, containerTypeMask);
caster->GetMap()->VisitAll(_primaryTarget->GetPositionX(), _primaryTarget->GetPositionY(), range, searcher);
chainTargets.remove_if(Trinity::UnitAuraCheck(false, SPELL_SHAMAN_RIPTIDE, caster->GetGUID()));
if (chainTargets.empty())
return;
chainTargets.sort();
targets.sort();
std::list<WorldObject*> extraTargets;
std::set_difference(chainTargets.begin(), chainTargets.end(), targets.begin(), targets.end(), std::back_inserter(extraTargets));
Trinity::Containers::RandomResizeList(extraTargets, uint32(highTide->GetAmount()));
targets.splice(targets.end(), extraTargets);
}
WorldObject* _primaryTarget = nullptr;
void Register() override
{
OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_sha_chain_heal_SpellScript::CatchInitialTarget, EFFECT_0, TARGET_UNIT_TARGET_CHAINHEAL_ALLY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_chain_heal_SpellScript::SelectAdditionalTargets, EFFECT_0, TARGET_UNIT_TARGET_CHAINHEAL_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_chain_heal_SpellScript();
}
};
// 974 - Earth Shield
class spell_sha_earth_shield : public SpellScriptLoader
{
public:
spell_sha_earth_shield() : SpellScriptLoader("spell_sha_earth_shield") { }
class spell_sha_earth_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_earth_shield_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_EARTH_SHIELD_HEAL))
return false;
return true;
}
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool & /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
{
amount = caster->SpellHealingBonusDone(GetUnitOwner(), GetSpellInfo(), amount, HEAL, aurEff->GetSpellEffectInfo());
amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL, aurEff->GetSpellEffectInfo());
//! WORKAROUND
// If target is affected by healing reduction, modifier is guaranteed to be negative
// value (e.g. -50). To revert the effect, multiply amount with reciprocal of relative value:
// (100 / ((-1) * modifier)) * 100 = (-1) * 100 * 100 / modifier = -10000 / modifier
if (int32 modifier = GetUnitOwner()->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT))
ApplyPct(amount, -10000.0f / float(modifier));
}
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
//! HACK due to currenct proc system implementation
if (Player* player = GetTarget()->ToPlayer())
if (player->GetSpellHistory()->HasCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastCustomSpell(SPELL_SHAMAN_EARTH_SHIELD_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, NULL, aurEff, GetCasterGUID());
/// @hack: due to currenct proc system implementation
if (Player* player = GetTarget()->ToPlayer())
player->GetSpellHistory()->AddCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL, 0, std::chrono::seconds(3));
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_earth_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_DUMMY);
DoCheckProc += AuraCheckProcFn(spell_sha_earth_shield_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_sha_earth_shield_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_earth_shield_AuraScript();
}
};
uint32 const ElementalBlastBuffSpells[] =
{
SPELL_SHAMAN_ELEMENTAL_BLAST_CRIT,
SPELL_SHAMAN_ELEMENTAL_BLAST_HASTE,
SPELL_SHAMAN_ELEMENTAL_BLAST_MASTERY,
SPELL_SHAMAN_ELEMENTAL_BLAST_MULTISTRIKE,
SPELL_SHAMAN_ELEMENTAL_BLAST_AGILITY,
};
// 117014 - Elemental Blast
class spell_sha_elemental_blast : public SpellScriptLoader
{
public:
spell_sha_elemental_blast() : SpellScriptLoader("spell_sha_elemental_blast") { }
class spell_sha_elemental_blast_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_elemental_blast_SpellScript);
static TRINITY_CONSTEXPR uint32 EnhancementBuffCount = std::extent<decltype(ElementalBlastBuffSpells)>::value;
static TRINITY_CONSTEXPR uint32 BuffCount = EnhancementBuffCount - 1;
bool Validate(SpellInfo const* /*spellInfo*/) override
{
for (uint32 i = 0; i < EnhancementBuffCount; ++i)
if (!sSpellMgr->GetSpellInfo(ElementalBlastBuffSpells[i]))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ELEMENTAL_BLAST_SPIRIT))
return false;
return true;
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void TriggerBuff()
{
Player* caster = GetCaster()->ToPlayer();
uint32 possbleSpells = (caster->GetSpecId(caster->GetActiveTalentGroup()) == TALENT_SPEC_SHAMAN_ENHANCEMENT ? EnhancementBuffCount : BuffCount) - 1;
caster->CastSpell(caster, ElementalBlastBuffSpells[urand(0, possbleSpells)], TRIGGERED_FULL_MASK);
if (caster->GetSpecId(caster->GetActiveTalentGroup()) == TALENT_SPEC_SHAMAN_RESTORATION)
caster->CastSpell(caster, SPELL_SHAMAN_ELEMENTAL_BLAST_SPIRIT, TRIGGERED_FULL_MASK);
}
void Register() override
{
AfterCast += SpellCastFn(spell_sha_elemental_blast_SpellScript::TriggerBuff);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_elemental_blast_SpellScript();
}
};
// 1535 Fire Nova
class spell_sha_fire_nova : public SpellScriptLoader
{
public:
spell_sha_fire_nova() : SpellScriptLoader("spell_sha_fire_nova") { }
class spell_sha_fire_nova_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_fire_nova_SpellScript);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
if (target->HasAura(SPELL_SHAMAN_FLAME_SHOCK))
GetCaster()->CastSpell(target, SPELL_SHAMAN_FIRE_NOVA_TRIGGERED, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_sha_fire_nova_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_fire_nova_SpellScript();
}
};
// 10400 - Flametongue
class spell_sha_flametongue : public SpellScriptLoader
{
public:
spell_sha_flametongue() : SpellScriptLoader("spell_sha_flametongue") { }
class spell_sha_flametongue_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_flametongue_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_FLAMETONGUE_ATTACK))
return false;
return true;
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* attacker = eventInfo.GetActor();
int32 damage = int32(attacker->GetTotalAttackPowerValue(BASE_ATTACK) * 0.075f / 2600 * attacker->GetAttackTime(BASE_ATTACK));
attacker->CastCustomSpell(SPELL_SHAMAN_FLAMETONGUE_ATTACK, SPELLVALUE_BASE_POINT0, damage, eventInfo.GetActionTarget(), TRIGGERED_FULL_MASK, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_flametongue_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_flametongue_AuraScript();
}
};
// 88766 - Fulmination
class spell_sha_fulmination : public SpellScriptLoader
{
public:
spell_sha_fulmination() : SpellScriptLoader("spell_sha_fulmination") { }
class spell_sha_fulmination_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_fulmination_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_LIGHTNING_SHIELD))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
// Lava Burst cannot trigger Fulmination without Improved Lightning Shield
if ((eventInfo.GetSpellInfo()->SpellFamilyFlags[1] & 0x00001000) && !eventInfo.GetActor()->HasAura(SPELL_SHAMAN_IMPROVED_LIGHTNING_SHIELD))
return false;
return eventInfo.GetActor()->HasAura(SPELL_SHAMAN_LIGHTNING_SHIELD);
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
if (Aura* aura = eventInfo.GetActor()->GetAura(SPELL_SHAMAN_LIGHTNING_SHIELD))
{
aura->SetCharges(std::min<uint8>(aura->GetCharges() + 1, uint8(aurEff->GetAmount())));
aura->RefreshDuration();
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_sha_fulmination_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_sha_fulmination_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_fulmination_AuraScript();
}
};
// 55440 - Glyph of Healing Wave
class spell_sha_glyph_of_healing_wave : public SpellScriptLoader
{
public:
spell_sha_glyph_of_healing_wave() : SpellScriptLoader("spell_sha_glyph_of_healing_wave") { }
class spell_sha_glyph_of_healing_wave_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_glyph_of_healing_wave_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_GLYPH_OF_HEALING_WAVE))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
// Not proc from self heals
return GetTarget() != eventInfo.GetProcTarget();
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 heal = CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount());
GetTarget()->CastCustomSpell(SPELL_SHAMAN_GLYPH_OF_HEALING_WAVE, SPELLVALUE_BASE_POINT0, heal, (Unit*)NULL, true, NULL, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_sha_glyph_of_healing_wave_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_sha_glyph_of_healing_wave_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_glyph_of_healing_wave_AuraScript();
}
};
// 5394 - Healing Stream Totem
class spell_sha_healing_stream_totem : public SpellScriptLoader
{
public:
spell_sha_healing_stream_totem() : SpellScriptLoader("spell_sha_healing_stream_totem") { }
class spell_sha_healing_stream_totem_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_healing_stream_totem_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return sSpellMgr->GetSpellInfo(SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL) != nullptr;
}
void HandleDummy(AuraEffect const* aurEff)
{
if (Creature* waterTotem = GetTarget()->GetMap()->GetCreature(GetTarget()->m_SummonSlot[3]))
waterTotem->CastSpell((Unit*)nullptr, SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL, TRIGGERED_FULL_MASK, nullptr, aurEff, GetTarget()->GetGUID());
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_healing_stream_totem_AuraScript::HandleDummy, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_healing_stream_totem_AuraScript();
}
};
// 52042 - Healing Stream Totem
class spell_sha_healing_stream_totem_heal : public SpellScriptLoader
{
public:
spell_sha_healing_stream_totem_heal() : SpellScriptLoader("spell_sha_healing_stream_totem_heal") { }
class spell_sha_healing_stream_totem_heal_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_healing_stream_totem_heal_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_RUSHING_STREAMS) ||
!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM) ||
!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM_TRIGGERED) ||
!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_HEALING_STREAM_DUMMY))
return false;
return true;
}
void SelectTargets(std::list<WorldObject*>& targets)
{
uint32 targetLimit = 1;
if (GetOriginalCaster()->HasAura(SPELL_SHAMAN_RUSHING_STREAMS))
targetLimit = 2;
targets.remove_if([](WorldObject* target)
{
return !target->ToUnit() || target->ToUnit()->IsFullHealth();
});
Trinity::Containers::RandomResizeList(targets, targetLimit);
if (targets.empty())
targets.push_back(GetOriginalCaster());
}
void HandleEffect(SpellEffIndex /*effIndex*/)
{
if (GetOriginalCaster()->HasAura(SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM))
GetCaster()->CastSpell(GetHitUnit(), SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM_TRIGGERED, TRIGGERED_FULL_MASK);
GetCaster()->CastSpell(GetHitUnit(), SPELL_SHAMAN_HEALING_STREAM_DUMMY, TRIGGERED_FULL_MASK);
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_healing_stream_totem_heal_SpellScript::SelectTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
OnEffectHitTarget += SpellEffectFn(spell_sha_healing_stream_totem_heal_SpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_HEAL);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_healing_stream_totem_heal_SpellScript();
}
};
// 32182 - Heroism
class spell_sha_heroism : public SpellScriptLoader
{
public:
spell_sha_heroism() : SpellScriptLoader("spell_sha_heroism") { }
class spell_sha_heroism_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_heroism_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_EXHAUSTION)
|| !sSpellMgr->GetSpellInfo(SPELL_HUNTER_INSANITY)
|| !sSpellMgr->GetSpellInfo(SPELL_MAGE_TEMPORAL_DISPLACEMENT)
|| !sSpellMgr->GetSpellInfo(SPELL_PET_NETHERWINDS_FATIGUED))
return false;
return true;
}
void RemoveInvalidTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
}
void ApplyDebuff()
{
if (Unit* target = GetHitUnit())
target->CastSpell(target, SPELL_SHAMAN_EXHAUSTION, true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
AfterHit += SpellHitFn(spell_sha_heroism_SpellScript::ApplyDebuff);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_heroism_SpellScript();
}
};
// 23551 - Lightning Shield
class spell_sha_item_lightning_shield : public SpellScriptLoader
{
public:
spell_sha_item_lightning_shield() : SpellScriptLoader("spell_sha_item_lightning_shield") { }
class spell_sha_item_lightning_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_item_lightning_shield_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD))
return false;
return true;
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD, true, NULL, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_item_lightning_shield_AuraScript::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_item_lightning_shield_AuraScript();
}
};
// 23552 - Lightning Shield
class spell_sha_item_lightning_shield_trigger : public SpellScriptLoader
{
public:
spell_sha_item_lightning_shield_trigger() : SpellScriptLoader("spell_sha_item_lightning_shield_trigger") { }
class spell_sha_item_lightning_shield_trigger_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_item_lightning_shield_trigger_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE))
return false;
return true;
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE, true, NULL, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_item_lightning_shield_trigger_AuraScript::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_item_lightning_shield_trigger_AuraScript();
}
};
// 23572 - Mana Surge
class spell_sha_item_mana_surge : public SpellScriptLoader
{
public:
spell_sha_item_mana_surge() : SpellScriptLoader("spell_sha_item_mana_surge") { }
class spell_sha_item_mana_surge_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_item_mana_surge_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE))
return false;
return true;
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
std::vector<SpellInfo::CostData> costs = eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask());
auto m = std::find_if(costs.begin(), costs.end(), [](SpellInfo::CostData const& cost) { return cost.Power == POWER_MANA; });
if (m != costs.end())
{
int32 mana = CalculatePct(m->Amount, 35);
if (mana > 0)
GetTarget()->CastCustomSpell(SPELL_SHAMAN_ITEM_MANA_SURGE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_item_mana_surge_AuraScript::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_item_mana_surge_AuraScript();
}
};
// 70811 - Item - Shaman T10 Elemental 2P Bonus
class spell_sha_item_t10_elemental_2p_bonus : public SpellScriptLoader
{
public:
spell_sha_item_t10_elemental_2p_bonus() : SpellScriptLoader("spell_sha_item_t10_elemental_2p_bonus") { }
class spell_sha_item_t10_elemental_2p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_item_t10_elemental_2p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ELEMENTAL_MASTERY))
return false;
return true;
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
if (Player* target = GetTarget()->ToPlayer())
target->GetSpellHistory()->ModifyCooldown(SPELL_SHAMAN_ELEMENTAL_MASTERY, -aurEff->GetAmount());
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_item_t10_elemental_2p_bonus_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_item_t10_elemental_2p_bonus_AuraScript();
}
};
// 60103 - Lava Lash
class spell_sha_lava_lash : public SpellScriptLoader
{
public:
spell_sha_lava_lash() : SpellScriptLoader("spell_sha_lava_lash") { }
class spell_sha_lava_lash_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_lava_lash_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (GetCaster()->HasAura(SPELL_SHAMAN_GLYPH_OF_LAVA_LASH))
return;
GetCaster()->CastCustomSpell(SPELL_SHAMAN_LAVA_LASH_SPREAD_FLAME_SHOCK, SPELLVALUE_MAX_TARGETS, GetEffectValue(), GetHitUnit(), TRIGGERED_FULL_MASK);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_sha_lava_lash_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_WEAPON_PERCENT_DAMAGE);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_lava_lash_SpellScript();
}
};
// 105792 - Lava Lash
class spell_sha_lava_lash_spread_flame_shock : public SpellScriptLoader
{
public:
spell_sha_lava_lash_spread_flame_shock() : SpellScriptLoader("spell_sha_lava_lash_spread_flame_shock") { }
class spell_sha_lava_lash_spread_flame_shock_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_lava_lash_spread_flame_shock_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_FLAME_SHOCK, GetCaster()->GetGUID()));
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Unit* mainTarget = GetExplTargetUnit())
{
if (Aura* flameShock = mainTarget->GetAura(SPELL_SHAMAN_FLAME_SHOCK, GetCaster()->GetGUID()))
{
if (Aura* newAura = GetCaster()->AddAura(SPELL_SHAMAN_FLAME_SHOCK, GetHitUnit()))
{
newAura->SetDuration(flameShock->GetDuration());
newAura->SetMaxDuration(flameShock->GetDuration());
}
}
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_lava_lash_spread_flame_shock_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_sha_lava_lash_spread_flame_shock_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_lava_lash_spread_flame_shock_SpellScript();
}
};
// 77756 - Lava Surge
class spell_sha_lava_surge : public SpellScriptLoader
{
public:
spell_sha_lava_surge() : SpellScriptLoader("spell_sha_lava_surge") { }
class spell_sha_lava_surge_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_lava_surge_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_LAVA_SURGE))
return false;
return true;
}
void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_SHAMAN_LAVA_SURGE, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_lava_surge_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_lava_surge_AuraScript();
}
};
// 77762 - Lava Surge
class spell_sha_lava_surge_proc : public SpellScriptLoader
{
public:
spell_sha_lava_surge_proc() : SpellScriptLoader("spell_sha_lava_surge_proc") { }
class spell_sha_lava_surge_proc_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_lava_surge_proc_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_LAVA_BURST))
return false;
return true;
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void ResetCooldown()
{
GetCaster()->GetSpellHistory()->RestoreCharge(sSpellMgr->AssertSpellInfo(SPELL_SHAMAN_LAVA_BURST)->ChargeCategoryEntry);
}
void Register() override
{
AfterHit += SpellHitFn(spell_sha_lava_surge_proc_SpellScript::ResetCooldown);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_lava_surge_proc_SpellScript();
}
};
// 324 - Lightning Shield
class spell_sha_lightning_shield : public SpellScriptLoader
{
public:
spell_sha_lightning_shield() : SpellScriptLoader("spell_sha_lightning_shield") { }
class spell_sha_lightning_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_lightning_shield_AuraScript);
void UnsetUsingCharges(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetAura()->SetUsingCharges(false);
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_sha_lightning_shield_AuraScript::UnsetUsingCharges, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_lightning_shield_AuraScript();
}
};
// 30884 - Nature's Guardian
class spell_sha_nature_guardian : public SpellScriptLoader
{
public:
spell_sha_nature_guardian() : SpellScriptLoader("spell_sha_nature_guardian") { }
class spell_sha_nature_guardian_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_nature_guardian_AuraScript);
bool Validate(SpellInfo const* spellInfo) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_NATURE_GUARDIAN))
return false;
if (!spellInfo->GetEffect(EFFECT_1))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
//! HACK due to currenct proc system implementation
if (GetTarget()->GetSpellHistory()->HasCooldown(GetSpellInfo()->Id))
return false;
return GetTarget()->HealthBelowPctDamaged(30, eventInfo.GetDamageInfo()->GetDamage());
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 basePoints0 = GetTarget()->CountPctFromMaxHealth(aurEff->GetAmount());
GetTarget()->CastCustomSpell(GetTarget(), SPELL_SHAMAN_NATURE_GUARDIAN, &basePoints0, NULL, NULL, true);
if (eventInfo.GetProcTarget() && eventInfo.GetProcTarget()->IsAlive())
eventInfo.GetProcTarget()->getThreatManager().modifyThreatPercent(GetTarget(), -10);
GetTarget()->GetSpellHistory()->AddCooldown(GetSpellInfo()->Id, 0, std::chrono::seconds(aurEff->GetSpellInfo()->GetEffect(EFFECT_1)->CalcValue()));
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_sha_nature_guardian_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_sha_nature_guardian_AuraScript::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_nature_guardian_AuraScript();
}
};
// 51490 - Thunderstorm
class spell_sha_thunderstorm : public SpellScriptLoader
{
public:
spell_sha_thunderstorm() : SpellScriptLoader("spell_sha_thunderstorm") { }
class spell_sha_thunderstorm_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_thunderstorm_SpellScript);
void HandleKnockBack(SpellEffIndex effIndex)
{
// Glyph of Thunderstorm
if (GetCaster()->HasAura(SPELL_SHAMAN_GLYPH_OF_THUNDERSTORM))
PreventHitDefaultEffect(effIndex);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_sha_thunderstorm_SpellScript::HandleKnockBack, EFFECT_1, SPELL_EFFECT_KNOCK_BACK);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_thunderstorm_SpellScript();
}
};
// 51564 - Tidal Waves
class spell_sha_tidal_waves : public SpellScriptLoader
{
public:
spell_sha_tidal_waves() : SpellScriptLoader("spell_sha_tidal_waves") { }
class spell_sha_tidal_waves_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_tidal_waves_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_TIDAL_WAVES))
return false;
return true;
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
int32 basePoints0 = -aurEff->GetAmount();
int32 basePoints1 = aurEff->GetAmount();
GetTarget()->CastCustomSpell(GetTarget(), SPELL_SHAMAN_TIDAL_WAVES, &basePoints0, &basePoints1, NULL, true, NULL, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_tidal_waves_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_tidal_waves_AuraScript();
}
};
// 33757 - Windfury
class spell_sha_windfury : public SpellScriptLoader
{
public:
spell_sha_windfury() : SpellScriptLoader("spell_sha_windfury") { }
class spell_sha_windfury_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_windfury_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_WINDFURY_ATTACK))
return false;
return true;
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
for (uint32 i = 0; i < 3; ++i)
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_SHAMAN_WINDFURY_ATTACK, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_windfury_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_windfury_AuraScript();
}
};
void AddSC_shaman_spell_scripts()
{
new spell_sha_bloodlust();
new spell_sha_chain_heal();
new spell_sha_earth_shield();
new spell_sha_elemental_blast();
new spell_sha_fire_nova();
new spell_sha_flametongue();
new spell_sha_fulmination();
new spell_sha_glyph_of_healing_wave();
new spell_sha_healing_stream_totem();
new spell_sha_healing_stream_totem_heal();
new spell_sha_heroism();
new spell_sha_item_lightning_shield();
new spell_sha_item_lightning_shield_trigger();
new spell_sha_item_mana_surge();
new spell_sha_item_t10_elemental_2p_bonus();
new spell_sha_lava_lash();
new spell_sha_lava_lash_spread_flame_shock();
new spell_sha_lava_surge();
new spell_sha_lava_surge_proc();
new spell_sha_lightning_shield();
new spell_sha_nature_guardian();
new spell_sha_thunderstorm();
new spell_sha_tidal_waves();
new spell_sha_windfury();
}