/* * Copyright (C) 2008-2015 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "ChatPackets.h" #include "Group.h" #include "Player.h" #include "World.h" #include "Creature.h" void WorldPackets::Chat::ChatMessage::Read() { _worldPacket >> Language; uint32 len = _worldPacket.ReadBits(8); Text = _worldPacket.ReadString(len); } void WorldPackets::Chat::ChatMessageWhisper::Read() { _worldPacket >> Language; uint32 targetLen = _worldPacket.ReadBits(9); uint32 textLen = _worldPacket.ReadBits(8); Target = _worldPacket.ReadString(targetLen); Text = _worldPacket.ReadString(textLen); } void WorldPackets::Chat::ChatMessageChannel::Read() { _worldPacket >> Language; uint32 targetLen = _worldPacket.ReadBits(9); uint32 textLen = _worldPacket.ReadBits(8); Target = _worldPacket.ReadString(targetLen); Text = _worldPacket.ReadString(textLen); } void WorldPackets::Chat::ChatAddonMessage::Read() { uint32 prefixLen = _worldPacket.ReadBits(5); uint32 textLen = _worldPacket.ReadBits(8); Prefix = _worldPacket.ReadString(prefixLen); Text = _worldPacket.ReadString(textLen); } void WorldPackets::Chat::ChatAddonMessageWhisper::Read() { uint32 targetLen = _worldPacket.ReadBits(9); uint32 prefixLen = _worldPacket.ReadBits(5); uint32 textLen = _worldPacket.ReadBits(8); Target = _worldPacket.ReadString(targetLen); Prefix = _worldPacket.ReadString(prefixLen); Text = _worldPacket.ReadString(textLen); } void WorldPackets::Chat::ChatAddonMessageChannel::Read() { uint32 targetLen = _worldPacket.ReadBits(9); uint32 prefixLen = _worldPacket.ReadBits(5); uint32 textLen = _worldPacket.ReadBits(8); Target = _worldPacket.ReadString(targetLen); Prefix = _worldPacket.ReadString(prefixLen); Text = _worldPacket.ReadString(textLen); } void WorldPackets::Chat::ChatMessageDND::Read() { uint32 len = _worldPacket.ReadBits(8); Text = _worldPacket.ReadString(len); } void WorldPackets::Chat::ChatMessageAFK::Read() { uint32 len = _worldPacket.ReadBits(8); Text = _worldPacket.ReadString(len); } void WorldPackets::Chat::ChatMessageEmote::Read() { uint32 len = _worldPacket.ReadBits(8); Text = _worldPacket.ReadString(len); } void WorldPackets::Chat::Chat::Initalize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string message, uint32 achievementId /*= 0*/, std::string channelName /*= ""*/, LocaleConstant locale /*= DEFAULT_LOCALE*/, std::string addonPrefix /*= ""*/) { // Clear everything because same packet can be used multiple times Clear(); SenderGUID.Clear(); SenderAccountGUID.Clear(); SenderGuildGUID.Clear(); PartyGUID.Clear(); TargetGUID.Clear(); SenderName.clear(); TargetName.clear(); _ChatFlags = CHAT_FLAG_NONE; SlashCmd = chatType; _Language = language; if (sender) { SenderGUID = sender->GetGUID(); if (Creature const* creatureSender = sender->ToCreature()) SenderName = creatureSender->GetNameForLocaleIdx(locale); if (Player const* playerSender = sender->ToPlayer()) { SenderAccountGUID = playerSender->GetSession()->GetAccountGUID(); _ChatFlags = playerSender->GetChatFlags(); SenderGuildGUID = ObjectGuid::Create(playerSender->GetGuildId()); if (Group const* group = playerSender->GetGroup()) PartyGUID = group->GetGUID(); } } if (receiver) { TargetGUID = receiver->GetGUID(); if (Creature const* creatureReceiver = receiver->ToCreature()) TargetName = creatureReceiver->GetNameForLocaleIdx(locale); } SenderVirtualAddress = GetVirtualRealmAddress(); TargetVirtualAddress = GetVirtualRealmAddress(); AchievementID = achievementId; _Channel = std::move(channelName); Prefix = std::move(addonPrefix); ChatText = std::move(message); } WorldPacket const* WorldPackets::Chat::Chat::Write() { _worldPacket << SlashCmd; _worldPacket << _Language; _worldPacket << SenderGUID; _worldPacket << SenderGuildGUID; _worldPacket << SenderAccountGUID; _worldPacket << TargetGUID; _worldPacket << TargetVirtualAddress; _worldPacket << SenderVirtualAddress; _worldPacket << PartyGUID; _worldPacket << AchievementID; _worldPacket << DisplayTime; _worldPacket.WriteBits(SenderName.length(), 11); _worldPacket.WriteBits(TargetName.length(), 11); _worldPacket.WriteBits(Prefix.length(), 5); _worldPacket.WriteBits(_Channel.length(), 7); _worldPacket.WriteBits(ChatText.length(), 12); _worldPacket.WriteBits(_ChatFlags, 11); _worldPacket.WriteBit(HideChatLog); _worldPacket.WriteBit(FakeSenderName); _worldPacket.FlushBits(); _worldPacket.WriteString(SenderName); _worldPacket.WriteString(TargetName); _worldPacket.WriteString(Prefix); _worldPacket.WriteString(_Channel); _worldPacket.WriteString(ChatText); return &_worldPacket; } WorldPacket const* WorldPackets::Chat::Emote::Write() { _worldPacket << Guid; _worldPacket << EmoteID; return &_worldPacket; } void WorldPackets::Chat::CTextEmote::Read() { _worldPacket >> Target; _worldPacket >> EmoteID; _worldPacket >> SoundIndex; } WorldPacket const* WorldPackets::Chat::STextEmote::Write() { _worldPacket << SourceGUID; _worldPacket << SourceAccountGUID; _worldPacket << EmoteID; _worldPacket << SoundIndex; _worldPacket << TargetGUID; return &_worldPacket; } WorldPacket const* WorldPackets::Chat::PrintNotification::Write() { _worldPacket.WriteBits(NotifyText.size(), 12); _worldPacket.FlushBits(); _worldPacket.WriteString(NotifyText); return &_worldPacket; } WorldPacket const* WorldPackets::Chat::ChatPlayerNotfound::Write() { _worldPacket.WriteBits(Name.length(), 9); _worldPacket.FlushBits(); _worldPacket.WriteString(Name); return &_worldPacket; }