/* * Copyright (C) 2008-2011 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __BATTLEGROUNDRB_H #define __BATTLEGROUNDRB_H class Battleground; class BattlegroundRBScore : public BattlegroundScore { public: BattlegroundRBScore() {}; virtual ~BattlegroundRBScore() {}; }; class BattlegroundRB : public Battleground { friend class BattlegroundMgr; public: BattlegroundRB(); ~BattlegroundRB(); void Update(uint32 diff); virtual void AddPlayer(Player *plr); virtual void StartingEventCloseDoors(); virtual void StartingEventOpenDoors(); void RemovePlayer(Player *plr,uint64 guid); void HandleAreaTrigger(Player *Source, uint32 Trigger); /* Scorekeeping */ void UpdatePlayerScore(Player *Source, uint32 type, uint32 value, bool doAddHonor = true); private: }; #endif