/* Copyright (C) 2006 - 2009 ScriptDev2 * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* ScriptData SDName: Emeriss SD%Complete: 90 SDComment: Teleport function & Mark of Nature missing SDCategory: Bosses EndScriptData */ #include "ScriptedPch.h" enum eEnums { SAY_AGGRO = -1000401, SAY_CASTCORRUPTION = -1000402, //signed for 6182 SPELL_SLEEP = 24777, SPELL_NOXIOUSBREATH = 24818, SPELL_TAILSWEEP = 15847, //SPELL_MARKOFNATURE = 25040, // Not working SPELL_VOLATILEINFECTION = 24928, SPELL_CORRUPTIONOFEARTH = 24910 }; struct boss_emerissAI : public ScriptedAI { boss_emerissAI(Creature *c) : ScriptedAI(c) {} uint32 m_uiSleep_Timer; uint32 m_uiNoxiousBreath_Timer; uint32 m_uiTailSweep_Timer; //uint32 m_uiMarkOfNature_Timer; uint32 m_uiVolatileInfection_Timer; uint32 m_uiCorruptionsCasted; void Reset() { m_uiSleep_Timer = 15000 + rand()%5000; m_uiNoxiousBreath_Timer = 8000; m_uiTailSweep_Timer = 4000; //m_uiMarkOfNature_Timer = 45000; m_uiVolatileInfection_Timer = 12000; m_uiCorruptionsCasted = 0; } void Aggro(Unit* pWho) { DoScriptText(SAY_AGGRO, m_creature); } void UpdateAI(const uint32 uiDiff) { //Return since we have no target if (!UpdateVictim()) return; //Sleep_Timer if (m_uiSleep_Timer <= uiDiff) { if (Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SLEEP); m_uiSleep_Timer = 8000 + rand()%8000; } else m_uiSleep_Timer -= uiDiff; //NoxiousBreath_Timer if (m_uiNoxiousBreath_Timer <= uiDiff) { DoCast(m_creature->getVictim(), SPELL_NOXIOUSBREATH); m_uiNoxiousBreath_Timer = 14000 + rand()%6000; } else m_uiNoxiousBreath_Timer -= uiDiff; //Tailsweep every 2 seconds if (m_uiTailSweep_Timer <= uiDiff) { DoCast(m_creature, SPELL_TAILSWEEP); m_uiTailSweep_Timer = 2000; } else m_uiTailSweep_Timer -= uiDiff; //MarkOfNature_Timer //if (m_uiMarkOfNature_Timer <= uiDiff) //{ // DoCast(m_creature->getVictim(), SPELL_MARKOFNATURE); // m_uiMarkOfNature_Timer = 45000; //} //else // m_uiMarkOfNature_Timer -= uiDiff; //VolatileInfection_Timer if (m_uiVolatileInfection_Timer <= uiDiff) { DoCast(m_creature->getVictim(), SPELL_VOLATILEINFECTION); m_uiVolatileInfection_Timer = 7000 + rand()%5000; } else m_uiVolatileInfection_Timer -= uiDiff; //CorruptionofEarth_Timer //CorruptionofEarth at 75%, 50% and 25% if ((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) <= (100-(25*m_uiCorruptionsCasted))) { ++m_uiCorruptionsCasted; // prevent casting twice on same hp DoScriptText(SAY_CASTCORRUPTION, m_creature); DoCast(m_creature->getVictim(), SPELL_CORRUPTIONOFEARTH); } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI_boss_emeriss(Creature* pCreature) { return new boss_emerissAI (pCreature); } void AddSC_boss_emeriss() { Script *newscript; newscript = new Script; newscript->Name = "boss_emeriss"; newscript->GetAI = &GetAI_boss_emeriss; newscript->RegisterSelf(); }