/* * Copyright (C) 2008-2012 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef TRINITYCORE_TOTEM_H #define TRINITYCORE_TOTEM_H #include "TemporarySummon.h" enum TotemType { TOTEM_PASSIVE = 0, TOTEM_ACTIVE = 1, TOTEM_STATUE = 2 // copied straight from MaNGOS, may need more implementation to work }; // Some Totems cast spells that are not in creature DB #define SENTRY_TOTEM_SPELLID 6495 #define SENTRY_TOTEM_ENTRY 3968 class Totem : public Minion { public: Totem(SummonPropertiesEntry const* properties, Unit* owner); virtual ~Totem() {} void Update(uint32 time); void InitStats(uint32 duration); void InitSummon(); void UnSummon(); uint32 GetSpell(uint8 slot = 0) const { return m_spells[slot]; } uint32 GetTotemDuration() const { return m_duration; } void SetTotemDuration(uint32 duration) { m_duration = duration; } TotemType GetTotemType() const { return m_type; } bool UpdateStats(Stats /*stat*/) { return true; } bool UpdateAllStats() { return true; } void UpdateResistances(uint32 /*school*/) {} void UpdateArmor() {} void UpdateMaxHealth() {} void UpdateMaxPower(Powers /*power*/) {} void UpdateAttackPowerAndDamage(bool /*ranged*/) {} void UpdateDamagePhysical(WeaponAttackType /*attType*/) {} bool IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const; protected: TotemType m_type; uint32 m_duration; }; #endif