/*
* Copyright (C) 2008-2015 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "InstancePackets.h"
WorldPacket const* WorldPackets::Instance::UpdateLastInstance::Write()
{
_worldPacket << uint32(MapID);
return &_worldPacket;
}
WorldPacket const* WorldPackets::Instance::UpdateInstanceOwnership::Write()
{
_worldPacket << int32(IOwnInstance);
return &_worldPacket;
}
WorldPacket const* WorldPackets::Instance::InstanceInfo::Write()
{
_worldPacket << int32(LockList.size());
for (InstanceLockInfos const& lockInfos : LockList)
_worldPacket << lockInfos;
return &_worldPacket;
}
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Instance::InstanceLockInfos const& lockInfos)
{
data << lockInfos.MapID;
data << lockInfos.DifficultyID;
data << lockInfos.InstanceID;
data << lockInfos.TimeRemaining;
data << lockInfos.CompletedMask;
data.WriteBit(lockInfos.Locked);
data.WriteBit(lockInfos.Extended);
data.FlushBits();
return data;
}