/* * Copyright (C) 2008-2015 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "InstancePackets.h" WorldPacket const* WorldPackets::Instance::UpdateLastInstance::Write() { _worldPacket << uint32(MapID); return &_worldPacket; } WorldPacket const* WorldPackets::Instance::UpdateInstanceOwnership::Write() { _worldPacket << int32(IOwnInstance); return &_worldPacket; } WorldPacket const* WorldPackets::Instance::InstanceInfo::Write() { _worldPacket << int32(LockList.size()); for (InstanceLockInfos const& lockInfos : LockList) _worldPacket << lockInfos; return &_worldPacket; } ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Instance::InstanceLockInfos const& lockInfos) { data << lockInfos.MapID; data << lockInfos.DifficultyID; data << lockInfos.InstanceID; data << lockInfos.TimeRemaining; data << lockInfos.CompletedMask; data.WriteBit(lockInfos.Locked); data.WriteBit(lockInfos.Extended); data.FlushBits(); return data; }