QAston
ad6613261c
Core/Db/Conditions: Drop usage of CONDITION_ITEM_TARGET and CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET and use CONDITION_SOURCE_TYPE_SPELL instead.
2012-02-16 12:09:09 +01:00
Subv
bfbf118e7e
Fixed a typo
2012-02-14 20:43:44 -05:00
Subv
15a2acfb52
Core/AuctionHouse: Updated CMSG_AUCTION_SELL_ITEM to allow new 3.3.5a features.
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Patch by Kiddie.
closes #2970
2012-02-14 20:12:23 -05:00
Subv
d790adefe0
Codestyle: Renamed some variables to fit codestyle
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Signed-off-by: Subv <[email protected] >
2012-02-12 20:10:09 -05:00
QAston
8713b44ee7
Core/Db/Conditions: Prepare conditions system to work on objects of different type than players.
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Warning: API has changed a bit:
ConditionScript::OnConditionCheck(Condition* condition, Player* player, Unit* invoker) is now
ConditionScript::OnConditionCheck(Condition* condition, WorldObject* object, WorldObject* invoker)
2012-02-10 14:18:59 +01:00
kaelima
5684f39d58
Core/Protocol: Remove useless ResetInstances call inside WorldSession::HandleResetInstancesOpcode.
2012-02-10 12:52:30 +01:00
Subv
9791bb599a
Merge pull request #5160 from TrinityCore/dynamic_vmaps
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Added Dynamic Vmaps, RE-EXTRACT YOUR VMAPS
2012-02-09 11:17:05 -08:00
Subv2112
93d199f043
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
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added lots of improvements
Please re-extract vmaps
2012-02-09 13:58:22 -05:00
Shocker
08be716ef8
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
2012-02-03 19:02:17 +02:00
Spp
c9762b0e38
Core: Change Handlers location
2012-01-26 10:54:53 +01:00