Brian
4320b10901
* Implement the ability to delete characters without them being removed from
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* the DB, so they can be unerased
* Original patch by DasBlub
* Ported to Trinty by Az@zel
--HG--
branch : trunk
2010-07-21 12:13:23 -06:00
Brian
8ceda47e39
* Implement additional usage of item_template.FlagsExtra Horde / Ally only
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* Check loot (no longer need loot condition)
* Check equip/use
* Original patch by Vladimir
* Ported to Trinity by Az@zel
--HG--
branch : trunk
2010-07-18 04:37:08 -06:00
click
4d09046d54
Modify pet leveling-logic slightly, making sure it'll pass up 5 FULL levels when tamed/unstabled
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+ set XP to 0 if dropped DOWN to playerlevel (antihack with no excess XP allowed, thank you!)
Disclaimer: No pets were harmed (much) during these changes - no need to call PETA!
--HG--
branch : trunk
2010-07-21 17:24:51 +02:00
Shauren
5689fb43c1
Removed leftovers in AccessRequirement
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--HG--
branch : trunk
2010-07-21 15:55:16 +02:00
click
66adaf5825
Fix: Make stabled pets follow official regulations for levelling when taken out of stabled mode:
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If the pet is more than five levels below the hunter, then as soon as it's removed from the stable it will level up to be exactly five levels below the hunter.
--HG--
branch : trunk
2010-07-21 15:49:47 +02:00
Shauren
6a539270ec
Added global disable system and moved all disable fields/tables/configs into it
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NOTE: instance disables were not converted for new system! if you had some then you need to fix that using new system
--HG--
branch : trunk
2010-07-21 12:14:23 +02:00
QAston
dd89c54c6e
*Move target handling of TARGET_DEST_CASTER_FRONT_LEAP out of SPELL_EFFECT_LEAP handler, this fixes spells with SPELL_EFFECT_LEAP using other target types.
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--HG--
branch : trunk
2010-07-21 02:06:51 +02:00
thenecromancer
389f6084c9
Use unified code for adding remaining DoT damage to some talents.
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--HG--
branch : trunk
2010-07-21 01:42:02 +02:00
thenecromancer
6ca2aa0dd7
Typo in my original code (that bool should be used).
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--HG--
branch : trunk
2010-07-21 01:03:44 +02:00
thenecromancer
afa27d1dbf
Some fixes to proc events
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* Always pass up some aura types, regardless of triggered state ( this might be CC effects touched by triggered spells )
* Allow defensive procs on Full block
* Allow defensive procs to trigger from states with PROC_EX_INTERNAL_REQ_FAMILY ( I don't remmember what that one fixes :))
--HG--
branch : trunk
2010-07-21 00:55:27 +02:00
QAston
c0f9ef6059
*Implement SPELL_EFFECT_CREATE_TAMED_PET(153).
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--HG--
branch : trunk
2010-07-20 22:55:28 +02:00
Shauren
66e068436b
Fixed item duplication exploit
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Closes issue #3035 .
--HG--
branch : trunk
2010-07-20 21:37:15 +02:00
QAston
6d54f02bb4
*Implement SPELL_EFFECT_REMOVE_AURA(164)
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*Rename SPELL_EFFECT_KNOCK_BACK_2 to SPELL_EFFECT_KNOCK_BACK_DEST
--HG--
branch : trunk
2010-07-20 04:29:17 +02:00
QAston
f906976837
*Remove assertion from packet handler. Assertions should not be put in such places because we can't trust clients nor network.
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*Do not allow to charm mounted units.
--HG--
branch : trunk
2010-07-20 01:42:14 +02:00
click
dd92bffd24
Exclude hunters Auto Shot from casttimer-delay - should be blizzlike now (fix by Ktistay)
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Closes issue 1927
--HG--
branch : trunk
2010-07-19 04:16:15 +02:00
click
e4a120b0ad
Fix typo in previous commit (thanks to 4178...something)
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--HG--
branch : trunk
2010-07-19 03:32:32 +02:00
click
b955dc395c
Send SMSG_LEARNED_SPELL before relearning or respeccing disabled spells/talents (fix by Vladimir)
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(Ensures proper ordering when attempting to learn higher ranked/disabled spells/talents)
--HG--
branch : trunk
2010-07-19 02:20:09 +02:00
QAston
31a3310ea1
*Fix Totem of Hex coefficient - patch by Lightguard.
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--HG--
branch : trunk
2010-07-16 19:17:45 +02:00
QAston
a7b7073cc5
*Item - Coliseum 25 Heroic Caster Trinket - patch by microbius51
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--HG--
branch : trunk
2010-07-16 15:48:31 +02:00
QAston
7e8c61c95a
*Remove hack for Divine Storm from Unit::DealDamage
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*"Zip" some data in SpellMgr::LoadSpellCustomAttr
*Add MaxAffectedTargets for Divine storm heal effect
*Move Divine Storm to correct spellfamily switch-case block in Spell::EffectDummy
*Some ordering fixes of case blocks in Spell::EffectDummy
--HG--
branch : trunk
2010-07-16 14:42:24 +02:00
QAston
b406321c01
*Prevent possible problems with application of negative auras with 0 duration, now only spell hits which were diminished are immuned.
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*Remove old code of SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE forgotten in c84e55b632.
--HG--
branch : trunk
2010-07-16 14:23:03 +02:00
QAston
719f13874e
*Rename SPELL_AURA_RANGED_AP_ATTACKER_CREATURES_BONUS to SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE, and reimplement that aura type.
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*Some more research about new aura types.
--HG--
branch : trunk
2010-07-16 13:20:50 +02:00
QAston
5ca1748326
*Implement aura type SPELL_AURA_SHARE_DAMAGE_PCT(300), somewhat based on patch by joshwhedon
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*Add some guess comments about unknown aura types
--HG--
branch : trunk
2010-07-16 01:08:06 +02:00
_manuel_
3c1887aab9
Fixed problems with Sacred Cleansing, by QAston.
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Fixes issue 546.
--HG--
branch : trunk
2010-07-15 19:31:40 -03:00
QAston
0252202504
*Correctly set basepoints of Learn spells - patch by Toni.Shocker.
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*Make sure that Spell::m_currentBasePoints are used correctly in any other place of the code.
--HG--
branch : trunk
2010-07-15 23:20:41 +02:00
Shauren
894a065203
Revert revisions 67325b1a0af0 and a0cba24b9060.
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Made vendors ignore gold cost by default when extended cost is set, except when item has ITEM_FLAGS_EXTRA_EXT_COST_REQUIRES_GOLD flag
--HG--
branch : trunk
2010-07-15 10:12:51 +02:00
QAston
d59cc55351
*Typofix
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--HG--
branch : trunk
2010-07-14 17:09:30 +02:00
QAston
a43ec3f158
*Add SpellMgr::CalculateSpellEffectAmount function for consistency of effect amount calculations in core
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*Remove SpellEntry::CalculateSimpleValue function and use the new cuntion instead
*Remove some workarounds made because of incorrect effect amount calculations
*Since now aura effect amount problems should be gone.
--HG--
branch : trunk
2010-07-14 16:57:13 +02:00
Shauren
6aa9ee1a2f
Fixed "At Gold Limit" popping every time you are gold capped and buy any item (with extended costs)
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--HG--
branch : trunk
2010-07-14 12:02:27 +02:00
Shauren
af8a2e754c
Another basepoint fix, Thrill of the Hunt
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--HG--
branch : trunk
2010-07-14 10:35:43 +02:00
Shauren
5ad02b578d
Added support for all raid quest types
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Added new config option to allow non-raid quest progression when in raid group
code by Vladimir
--HG--
branch : trunk
2010-07-12 14:38:24 +02:00
click
673c652ba6
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
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--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
click
07c1d011d4
Reinstate ITEM_FLAGS_NO_EQUIP_COOLDOWN implementation and the serverside checks for ITEM_FLAGS_INDESTRUCTIBLE (with prototypes this time)
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--HG--
branch : trunk
2010-07-11 23:53:48 +02:00
click
307bf7f73e
Backed out changeset 6670e64b2d92
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--HG--
branch : trunk
2010-07-11 22:33:18 +02:00
click
66547c5fbd
Implement ITEM_FLAGS_NO_EQUIP_COOLDOWN support + add serverside checks for ITEM_FLAGS_INDESTRUCTIBLE (code by Vladimir)
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--HG--
branch : trunk
2010-07-11 22:22:49 +02:00
Shauren
aebbdcebc2
This should fix Savage Defense related crashes
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--HG--
branch : trunk
2010-07-11 20:30:53 +02:00
Brian
fe39f4f59a
* Version update
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--HG--
branch : trunk
2010-07-08 12:46:04 -06:00
Brian
5f119652ea
* Proper quest reputation reward post 3.3.0
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* Will require a DB update for all quest_templates that are pre 3.3.0
--HG--
branch : trunk
2010-07-08 12:43:13 -06:00
Brian
f48b6d2f39
* Merge from private 335a repo
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--HG--
branch : trunk
2010-07-08 09:56:40 -06:00
Shauren
bf111e7d96
Fixed Savage Defense
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Fixed Master Shapeshifter
Fixes issue #1299 .
--HG--
branch : trunk
2010-07-08 20:35:01 +02:00
Brian
09c84f0a24
* Fix typo
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--HG--
branch : trunk
2010-07-08 07:13:35 -06:00
Brian
f182482c21
* Merge public repo
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--HG--
branch : trunk
2010-07-07 15:00:20 -06:00
click
1416c83394
Fix: make sure healing potions doesn't benefit from spellhealing-power - patch by maxdestroyer
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--HG--
branch : trunk
2010-07-04 20:17:22 +02:00
click
18dfd3a2aa
Fix another uninitialized value in Player::m_AreaID
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Thanks to ge0rg and his valgrinding (again)
--HG--
branch : trunk
2010-07-04 17:19:50 +02:00
click
962b48c6a3
Properly initialize CharmInfo states (fixes warning about noninitialized pointers) - Fix/patch by ge0rg
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--HG--
branch : trunk
2010-07-04 16:27:33 +02:00
click
cdf3514603
Use MAX_SPELL_CHARM as spellcount on GetPetAutoSpellSize(), fixes OOB array-access in Pet::UpdateAI()
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Thanks to ge0rg for the heads up and patch
--HG--
branch : trunk
2010-07-04 16:15:29 +02:00
click
599d957a26
Fix SPELL_AURA_MOD_HEALING_DONE healing bonus with 0 misc value (patch by toni.shocker)
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--HG--
branch : trunk
2010-07-04 15:43:20 +02:00
Shauren
255e7e8b83
Fixed Chain Lightning overproccing with Lightning Overload, patch by DrTenma
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Closes issue #1198 .
--HG--
branch : trunk
2010-07-02 14:24:05 +02:00
Brian
a52233f40e
* Merge public repo
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--HG--
branch : trunk
2010-07-02 06:06:40 -06:00
Brian
4d00596e95
* Update for 3.3.5a
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--HG--
branch : trunk
2010-06-30 13:11:44 -06:00