Shauren
bb718b5578
Core/Entities: Remove phasemask
2018-01-10 22:01:40 +01:00
joschiwald
5e3e4182c8
Core/Entities: Extended SpawnMask to 64 bit
2018-01-06 19:56:11 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Roc13x
a6d1b34472
Core/Creature: Refactor and improve vendor items ( #20328 )
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* Implement item bonuses in vendors.
* Implement the PlayerConditionID and IgnoreFiltering DB columns.
* Fix loading referenced vendor items
* Allow adding bonuses in .npc add item command
2017-10-09 21:03:25 +02:00
Rochet2
211b564894
Scripts/Commands: Fix trinity_string usage and enhance commands
2017-07-22 09:22:17 +02:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
joschiwald
b192c46b06
Core/Creature: Added UnitFlags3 to creature_template
2017-05-21 14:17:47 +02:00
Shauren
f2039981e0
Core/Game: Include cleanup, part 3
2017-05-20 00:09:37 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Rochet2
80cf4e3070
* Scripts/Commands: Fix guid usage and enhance commands
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- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.
Closes #18978
2017-03-11 12:29:37 +01:00
Shauren
dad19df69d
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people from trying to use this flag to root a creature leaving them wondering why it doesn't do anything
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(cherry picked from commit b36da771857554c5bd652bf8ccc1386d4be607b0)
Core/Scripts: build fix
(cherry picked from commit 258368a2bd0e7c2d395d98dc3220d8e32e65303f)
2017-01-09 21:16:36 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Vincent-Michael
1f6c324476
Core/Misc: Whitespace cleanup
2016-09-22 21:59:12 +02:00
treeston
a92bfb5505
Scripts/Commands: Small QoL adjustments
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- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it)
- .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior).
- Add .npc evade command.
- Add .pet level command.
- .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected.
- New commands .server shutdown force and .server restart force bypass this limitation.
(cherry picked from commit 0e1eb460d687e545f95caf0f38a16c3feb7132a3)
2016-09-03 13:46:33 +02:00
Shauren
d2733eb6f1
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
2016-06-13 21:00:25 +02:00
Vincent-Michael
9d7a17d9f5
Core/Commands: Added ".npc set phase" command error message for invalid phaseid
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Closes #14927
2016-06-05 16:43:41 +02:00
Shauren
c95f4a5070
Core/GameObjects: Updated GameObjectTemplate to 7.0.3.21796
2016-05-30 23:49:35 +02:00
Rushor
92a80979dd
Game/Creature: Implement CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK
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* updates #16423
(cherry picked from commit 110e0fd0925a8d7c5b0db684207a1f0208ac33a5)
2016-04-02 19:24:13 +02:00
treeston
870a76ad10
DB/Creature: Add a new extra_flag CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ (0x00200000) that awards players credit for killing the creature even if less than 50% of damage was dealt by players.
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This can be used to fix quests such as "Heated Battle" or "If Valgarde Falls..." that are currently very hard to complete at the appropriate level due to "friendly" NPCs killing off the required targets too quickly for players to get 50% of damage in.
(cherry picked from commit d240ccb38c05e394b181a09d42f5e55d3222603a)
2016-04-02 17:33:31 +02:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
MitchesD
8dfc753770
Scripts/Commands: updated .npc info to show correct PhaseIDs and PhaseGroups
2015-11-20 20:28:21 +01:00
Shauren
2d942ddcc5
Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
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Closes #15616
Closes #15740
2015-10-22 20:26:56 +02:00
jackpoz
a323ee5e62
Core/Misc: Fix issues reported by static analysis
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Coverity defect IDs: 1023115
(cherry picked from commit 391c81d86cd890801dd74d41685be52f205bc44c)
Conflicts:
src/server/scripts/Commands/cs_npc.cpp
2015-06-01 01:04:43 +01:00
Shauren
edbd44a675
Core/Creatures: Extended npcflags to uint64
2015-05-04 12:39:36 +02:00
Shauren
ca83e14f8b
Core/Entities: Reworked guid scopes
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* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0b
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
2015-04-28 21:19:46 +02:00
Rat
8f3a80c1cf
Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map swap logic
2015-03-16 07:28:49 +01:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Shauren
6dbb516b65
Core/Items: Refactored ItemTemplate
2014-12-21 13:35:43 +01:00
Nayd
a1d4c9f9dc
Core: Use the correct function to convert strings to unsigned longs and unsigned long longs
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Fixes wrong data being inserted into the database (i.e explored zones).
More info in #13493
Fixes #13493
Thanks to @jackpoz for finding the code issue and @Vavehl for an expectional bug report.
2014-11-26 02:12:38 +00:00
Shauren
15fbb6f46f
Core/Entites: Updated GUID format
2014-10-29 21:13:21 +01:00
DDuarte
5bc823f5e7
Core: Even more warning fixes
2014-10-27 22:52:19 +00:00
DDuarte
07a640de0d
Core: Fix warnings, mostly wrong printf formatters
2014-10-27 21:56:44 +00:00
Shauren
7afab9f783
Core/Entities: Updated HighGuid values
2014-10-27 12:03:35 +01:00
Shauren
209a743bbe
Core/Entities: Updated updatefields
2014-10-26 22:06:48 +01:00
Shauren
9e1930959d
Core/Entities: Changed object lowguid to uint64
2014-10-26 02:57:28 +02:00
Shauren
a97bd333fe
Core/Entities: Removed Object::GetGUIDLow()
2014-10-23 00:29:16 +02:00
Shauren
71422dcd69
Core/Entities: Second part of removing GetGUIDLow() uses
2014-10-22 18:12:51 +02:00
Shauren
b10d3cd24a
Scripts/Commands: Replaced lowguid printing in command output with ToString() formatted guid
2014-10-22 15:46:25 +02:00
Shauren
9cc7044546
Core/Entities: First batch of removing implicit conversions of ObjectGuid to uint64
2014-10-21 19:23:32 +02:00
Shauren
8e288dd673
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
DDuarte
cefcde9ba9
Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code)
2014-09-19 03:30:02 +01:00
Shauren
7d1d55124c
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
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Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Scripting/MapScripts.cpp
src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
2014-09-16 21:50:01 +02:00
Vincent-Michael
7cbaa028cd
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-09-16 21:09:19 +02:00
Shauren
6c1a33d62d
Core/Scripts: Fixed incorrect guid usage in logs
2014-09-16 19:47:10 +02:00
jackpoz
7d26a2ccd4
Scripts/Commands: Fix ".npc info" immune mask output
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Fix ".npc info" showing wrong immune mask list
Fixes #12358
2014-09-14 20:58:17 +02:00
Shauren
2a1a294383
Scripts/Commands: Fixed build with -DSCRIPTS=0
2014-09-14 16:54:21 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Vincent-Michael
ca3961f987
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_wp.cpp
src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
2014-09-13 22:38:25 +02:00
joschiwald
59baaeec48
Core/Chat: cleanup MonsterText methods
2014-09-13 20:41:31 +02:00
DDuarte
b9b2a87d42
Merge remote-tracking branch 'origin/master' into 4.3.4
2014-09-13 13:55:17 +01:00