Commit Graph
179 Commits
Author SHA1 Message Date
Shauren bb718b5578 Core/Entities: Remove phasemask 2018-01-10 22:01:40 +01:00
joschiwald 5e3e4182c8 Core/Entities: Extended SpawnMask to 64 bit 2018-01-06 19:56:11 +01:00
vincent-michael 7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Roc13x a6d1b34472 Core/Creature: Refactor and improve vendor items (#20328)
* Implement item bonuses in vendors.
* Implement the PlayerConditionID and IgnoreFiltering DB columns.
* Fix loading referenced vendor items
* Allow adding bonuses in .npc add item command
2017-10-09 21:03:25 +02:00
Rochet2 211b564894 Scripts/Commands: Fix trinity_string usage and enhance commands 2017-07-22 09:22:17 +02:00
Shauren b453e12423 Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
joschiwald b192c46b06 Core/Creature: Added UnitFlags3 to creature_template 2017-05-21 14:17:47 +02:00
Shauren f2039981e0 Core/Game: Include cleanup, part 3 2017-05-20 00:09:37 +02:00
Shauren c5d3dd90be Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Rochet2 80cf4e3070 * Scripts/Commands: Fix guid usage and enhance commands
- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.

Closes #18978
2017-03-11 12:29:37 +01:00
Shauren dad19df69d Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people from trying to use this flag to root a creature leaving them wondering why it doesn't do anything
(cherry picked from commit b36da771857554c5bd652bf8ccc1386d4be607b0)

Core/Scripts: build fix

(cherry picked from commit 258368a2bd0e7c2d395d98dc3220d8e32e65303f)
2017-01-09 21:16:36 +01:00
vincent-michael 86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
Vincent-Michael 1f6c324476 Core/Misc: Whitespace cleanup 2016-09-22 21:59:12 +02:00
treeston a92bfb5505 Scripts/Commands: Small QoL adjustments
- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it)
- .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior).
- Add .npc evade command.
- Add .pet level command.
- .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected.
    - New commands .server shutdown force and .server restart force bypass this limitation.

(cherry picked from commit 0e1eb460d687e545f95caf0f38a16c3feb7132a3)
2016-09-03 13:46:33 +02:00
Shauren d2733eb6f1 Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion 2016-06-13 21:00:25 +02:00
Vincent-Michael 9d7a17d9f5 Core/Commands: Added ".npc set phase" command error message for invalid phaseid
Closes #14927
2016-06-05 16:43:41 +02:00
Shauren c95f4a5070 Core/GameObjects: Updated GameObjectTemplate to 7.0.3.21796 2016-05-30 23:49:35 +02:00
Rushor 92a80979dd Game/Creature: Implement CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK
* updates #16423

(cherry picked from commit 110e0fd0925a8d7c5b0db684207a1f0208ac33a5)
2016-04-02 19:24:13 +02:00
treeston 870a76ad10 DB/Creature: Add a new extra_flag CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ (0x00200000) that awards players credit for killing the creature even if less than 50% of damage was dealt by players.
This can be used to fix quests such as "Heated Battle" or "If Valgarde Falls..." that are currently very hard to complete at the appropriate level due to "friendly" NPCs killing off the required targets too quickly for players to get 50% of damage in.

(cherry picked from commit d240ccb38c05e394b181a09d42f5e55d3222603a)
2016-04-02 17:33:31 +02:00
Vincent-Michael 478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
MitchesD 8dfc753770 Scripts/Commands: updated .npc info to show correct PhaseIDs and PhaseGroups 2015-11-20 20:28:21 +01:00
Shauren 2d942ddcc5 Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
Closes #15616
Closes #15740
2015-10-22 20:26:56 +02:00
jackpoz a323ee5e62 Core/Misc: Fix issues reported by static analysis
Coverity defect IDs: 1023115

(cherry picked from commit 391c81d86cd890801dd74d41685be52f205bc44c)

Conflicts:
	src/server/scripts/Commands/cs_npc.cpp
2015-06-01 01:04:43 +01:00
Shauren edbd44a675 Core/Creatures: Extended npcflags to uint64 2015-05-04 12:39:36 +02:00
Shauren ca83e14f8b Core/Entities: Reworked guid scopes
* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0b
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
2015-04-28 21:19:46 +02:00
Rat 8f3a80c1cf Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map swap logic 2015-03-16 07:28:49 +01:00
Vincent-Michael ab90f74486 Update copyright note for 2015
Happy new year
2015-01-01 00:28:09 +01:00
Shauren 6dbb516b65 Core/Items: Refactored ItemTemplate 2014-12-21 13:35:43 +01:00
Nayd a1d4c9f9dc Core: Use the correct function to convert strings to unsigned longs and unsigned long longs
Fixes wrong data being inserted into the database (i.e explored zones).
More info in #13493

Fixes #13493

Thanks to @jackpoz for finding the code issue and @Vavehl for an expectional bug report.
2014-11-26 02:12:38 +00:00
Shauren 15fbb6f46f Core/Entites: Updated GUID format 2014-10-29 21:13:21 +01:00
DDuarte 5bc823f5e7 Core: Even more warning fixes 2014-10-27 22:52:19 +00:00
DDuarte 07a640de0d Core: Fix warnings, mostly wrong printf formatters 2014-10-27 21:56:44 +00:00
Shauren 7afab9f783 Core/Entities: Updated HighGuid values 2014-10-27 12:03:35 +01:00
Shauren 209a743bbe Core/Entities: Updated updatefields 2014-10-26 22:06:48 +01:00
Shauren 9e1930959d Core/Entities: Changed object lowguid to uint64 2014-10-26 02:57:28 +02:00
Shauren a97bd333fe Core/Entities: Removed Object::GetGUIDLow() 2014-10-23 00:29:16 +02:00
Shauren 71422dcd69 Core/Entities: Second part of removing GetGUIDLow() uses 2014-10-22 18:12:51 +02:00
Shauren b10d3cd24a Scripts/Commands: Replaced lowguid printing in command output with ToString() formatted guid 2014-10-22 15:46:25 +02:00
Shauren 9cc7044546 Core/Entities: First batch of removing implicit conversions of ObjectGuid to uint64 2014-10-21 19:23:32 +02:00
Shauren 8e288dd673 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.h
	src/server/game/Battlegrounds/BattlegroundScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/DungeonFinding/LFG.h
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/DungeonFinding/LFGQueue.cpp
	src/server/game/DungeonFinding/LFGQueue.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Creature/GossipDef.h
	src/server/game/Entities/Creature/TemporarySummon.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reset.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
DDuarte cefcde9ba9 Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code) 2014-09-19 03:30:02 +01:00
Shauren 7d1d55124c Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Scripting/MapScripts.cpp
	src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
	src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
	src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
	src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
	src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
	src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
	src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
	src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
	src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
2014-09-16 21:50:01 +02:00
Vincent-Michael 7cbaa028cd Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-09-16 21:09:19 +02:00
Shauren 6c1a33d62d Core/Scripts: Fixed incorrect guid usage in logs 2014-09-16 19:47:10 +02:00
jackpoz 7d26a2ccd4 Scripts/Commands: Fix ".npc info" immune mask output
Fix ".npc info" showing wrong immune mask list
Fixes #12358
2014-09-14 20:58:17 +02:00
Shauren 2a1a294383 Scripts/Commands: Fixed build with -DSCRIPTS=0 2014-09-14 16:54:21 +02:00
Shauren a0e50ea35f Core/Entities: Use ObjectGuid class in game project 2014-09-14 16:14:12 +02:00
Vincent-Michael ca3961f987 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/Commands/cs_wp.cpp
	src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
2014-09-13 22:38:25 +02:00
joschiwald 59baaeec48 Core/Chat: cleanup MonsterText methods 2014-09-13 20:41:31 +02:00
DDuarte b9b2a87d42 Merge remote-tracking branch 'origin/master' into 4.3.4 2014-09-13 13:55:17 +01:00