Shauren
fa3a8363b1
Core/PacketIO: Zlib compression stream structure is kept per session - compress packets individually for each receiver
2012-07-18 20:14:51 +02:00
Shauren
e9e1fb1025
Core/PacketIO: Implemented packet compression for any opcode.
2012-07-18 14:43:55 +02:00
Shauren
e832f1cd30
Core/PacketIO: Enabled and update CMSG_ZONEUPDATE, SMSG_CANCEL_COMBAT, SMSG_NOTIFICATION, SMSG_QUERY_TIME_RESPONSE, SMSG_SET_FORCED_REACTIONS and SMSG_WEATHER
2012-07-17 11:21:12 +02:00
Shauren
27ea130b55
Core/Movement
...
* Updated movement flags
* Cleaned up MovementStatusElements enum
* Updated and enabled MSG_MOVE_START_FORWARD
2012-07-14 23:39:12 +02:00
Shauren
9e6b5f89de
Core/PacketIO: Next batch of enabled opcodes
2012-07-12 14:16:20 +02:00
Shauren
adc22685f2
Core/PacketIO: Check if server opcodes are enabled before sending them to client
2012-07-11 23:29:33 +02:00
Shauren
32ba32c4eb
Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-05 14:16:44 +02:00
Shauren
ed6f3e2def
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
2012-07-04 22:20:21 +02:00
Shauren
c95905ddbb
Core: Added 4.3.4 opcodes from WPP, commented out some code to fix compile (switches with opcodes - duplicate case 0: labels) and fixed authentication
2012-07-04 18:24:05 +02:00
kaelima
a32f4f439b
Core/Protocol: Move some debug messages to their appropriate debug output mask.
2012-06-03 05:41:30 +02:00
kaelima
3d14384c32
Merge git://github.com/TrinityCore/TrinityCore into 4.x
...
Conflicts:
dep/PackageList.txt
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Loot/LootMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Commands/cs_gps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Logging/Log.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
kaelima
f1e6601032
Core/Protocol:
...
- Allow CMSG_LOGOUT_CANCEL to be recieved during serverside logout process (ignore it however, it's too late to abort)
- Fix STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT opcodes because of m_playerRecentlyLogout being set false too early in some cases
2012-05-27 19:57:49 +02:00
kaelima
624aab7d77
Core/Session: Fixed error "received unexpected opcode CMSG_CANCEL_TRADE" when a player is logging out.
2012-05-26 18:15:07 +02:00
Machiavelli
e636531da3
Core/Movement: Fix pushback issues and client freeze.
2012-04-08 17:03:44 +02:00
Gyx
5b7493fc66
Core/Misc: Code style and remove unused define.
...
Signed-off-by: Gyx <[email protected] >
2012-03-29 14:43:34 +08:00
Gyx
360014856d
Core/Game: Code style.
...
Signed-off-by: Gyx <[email protected] >
2012-03-29 13:42:04 +08:00
leak
847b4366f3
Core/DBLayer: Convert PExecute() queries to prepared statements
2012-03-19 16:48:08 +01:00
Machiavelli
41cc704bf8
Core/Movement:
...
- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper.
- MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client.
- Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it)
- Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR
- Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING
Closes #5751
2012-03-17 20:36:12 +01:00
Shauren
01f3620d45
Core/Movement: Corrected movement info structure written in WriteMovementInfo
2012-03-17 18:01:56 +01:00
Machiavelli
87a121425c
Update src/server/game/Server/WorldSession.cpp
2012-03-17 11:54:56 +01:00
Machiavelli
5d2d2a5ac7
Update src/server/game/Server/WorldSession.cpp
2012-03-17 11:54:21 +01:00
Machiavelli
80975faba2
Core/Movement: Add debug output to Worldsession::ReadMovementInfo to find out which movementflag restriction was violated. Please use this to give feedback.
2012-03-17 11:50:30 +01:00
Machiavelli
85da463686
Core/Movement: Fix brackets in macro
2012-03-16 23:37:50 +01:00
Machiavelli
65453620e8
Core/Movement: Do not process server side relocation if reading movementinfo from client resulted in violations (= hacking).
2012-03-16 18:15:08 +01:00
Machiavelli
cca93c7a22
Minor typo, major consequences.
2012-03-16 17:27:24 +01:00
Machiavelli
df31af5b4f
Core/Movement: Add server-side check for movementflag correction in previous commit. This effectively prevents (most if not all) flyhacking.
2012-03-16 17:21:15 +01:00
Machiavelli
e17a9cfb85
Core/Movement: Add server side filters for MOVEMENTFLAG_WATERWALKING, _FALLING_SLOW and _HOVER depending on required aura types. Fixes exploiting when aura unapply packets (such as corrected in previous commit) are blocked/altered before reaching the client.
2012-03-15 10:12:43 +01:00
Spp
f1949b20a6
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
Kandera
680a7083ff
Core/Misc: add level to login/logout logs, it will help to find xp exploits (aokromes)
2012-03-05 10:58:52 -05:00
Spp
5cff9e0716
Merge branch 'master' into 4.x
...
Conflicts:
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/AI/CoreAI/CombatAI.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
src/server/scripts/Spells/spell_quest.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
src/tools/vmap3_extractor/model.h
src/tools/vmap4_extractor/CMakeLists.txt
src/tools/vmap4_extractor/dbcfile.cpp
src/tools/vmap4_extractor/dbcfile.h
src/tools/vmap4_extractor/loadlib/loadlib.h
2012-02-23 13:06:35 +01:00
leak
abb017dbeb
Core/Warden: Various cleanups and warning fixes
2012-02-19 18:49:38 +01:00
leak
8e3a4b956e
Core/Warden: Base implementation for Warden functionality
...
Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table
Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
kaelima
03b2717931
Core/Map:
...
- Fixed crash when a player was disconnected during a transfer to another map.
- Only call OnPlayerLeaveMap if player is removed from map. (Ty QAston)
2012-02-10 12:43:13 +01:00
Spp
37b66384f3
Merge branch 'master' into 4.x
...
Conflicts:
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
2012-01-31 11:49:53 +01:00
Shauren
6089d4642b
Core/Protocol: Resolved conflicing opcodes MSG_TALENT_WIPE_CONFIRM and CMSG_VERIFY_CONNECTIVITY_RESPONSE
2012-01-30 15:28:38 +01:00
Rat
de6a45b207
Core/WorldSession: commented null opcode tracer
2012-01-10 15:26:12 +01:00
Nay
9c26ce8da5
Merge branch 'master' into 4.x
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Quests/QuestDef.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
2012-01-07 17:13:42 +00:00
danik
b35f831f2b
Core/PacketIO: Prevented excessive WhoOpcode spam - solves possible crash/lag method
2012-01-06 19:36:17 +01:00
leak
ced346076b
Merge pull request #4567 from Kiperr/master
...
Happy new year!
2011-12-31 16:13:28 -08:00
leak
cdbeb42e0f
Core/DBLayer: Refactor prepared statement defines to new format (char db)
2012-01-01 01:09:38 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
leak
8adac3f246
Core/DBLayer: Convert PExecute() queries to prepared statements No. 3
2011-12-31 00:32:05 +01:00
Spp
fa9daaf95b
Merge branch 'master' into 4.x and some warning fixes
2011-12-27 10:15:27 +01:00
leak
ef17c05dec
Core/DBLayer: Convert PExecute() queries to prepared statements No. 1
2011-12-25 18:13:21 +01:00
leak
08bd2f1a54
Core/DBLayer: Convert callback queries to prepared statements No. 3
2011-12-25 01:27:44 +01:00
leak
e1afd79b1e
Core/DBLayer: Convert callback queries to prepared statements #2
2011-12-20 09:12:43 +01:00
Machiavelli
6c03bf9535
Core/Misc: Some random meaningless Engrish to English conversion in a method name because Discovered is too lazy to do it himself.
2011-12-19 22:06:29 +01:00
Machiavelli
8e0be985fd
Core/Netcode: Fix a possible infinite loop after 829be0b82 (which was accidentally merged in this morning)
2011-12-19 21:12:35 +01:00
Machiavelli
16df950fdb
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-12-19 11:14:26 +01:00
leak
7052fbf5cc
Core/DBLayer: Convert callback queries to prepared statements
2011-12-18 20:56:38 +01:00