ZxBiohazardZx
f203da224e
DB/Creature: small updates to Valiants in Argent Tournament
...
Closes #459
2012-01-15 12:53:16 +01:00
ZxBiohazardZx
12541e0ad0
DB/Loot: Rework Decoded True Beliver Clippings
...
Closes #4782
2012-01-15 12:22:14 +01:00
ZxBiohazardZx
7c55c4422c
DB/Loot: duplicate reference loot removal
2012-01-15 11:56:34 +01:00
Fredi
d03894536f
Core/IO: Corrected SMSG_AUCTION_OWNER_NOTIFICATION packet structure
2012-01-14 19:40:13 -02:00
Shauren
894c27af52
Core/Groups: Need restrictions in need before greed loot method should apply only to LFG dungeons
2012-01-14 18:42:23 +01:00
Subv2112
f4075f0f94
Core/LFG:
...
Fix priority of the player when its added to the lfg group
Better implementation of the Dungeon Deserter debuff
Rewrite the NeedBeforeGreed loot
Fixed players being shown as Unknown Entity when entering the lfg group
Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation
Signed-off-by: Machiavelli <[email protected] >
2012-01-14 17:37:28 +01:00
Machiavelli
dbbac0bdaa
Core/Movement: Implement spline movement subsystem.
...
Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.
Technical changes:
* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.
--
Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629 ) Chaplain and Venugh
With the following incremental fixes during my review:
- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time
Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.
Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
QAston
798677ca54
Merge pull request #4800 from Chaplain/cleanup
...
Core/Spells: Fix issue in CAST_FLAG_ADJUST_MISSILE handling. Thx rsa (R2) for pointing.
2012-01-14 04:43:08 -08:00
Shocker
79f07ec7c8
Merge pull request #4814 from Chaplain/master
...
Dependencies/G3D: Fix typo in isNaN(float x)
2012-01-14 02:51:36 -08:00
Chaplain
99c8399772
Dependencies/G3D: Fix typo in isNaN(float x).
...
*In original G3D svn it was fixed long time ago.
2012-01-14 13:40:29 +03:00
kandera
249b2bb534
DB/Spells: fix brain freeze procing off of ice armor
...
closes #3914
2012-01-14 09:57:43 +01:00
kandera
3bb143563a
DB/Spells: set the correct learning spells for paladin mounts
...
closes #4778
2012-01-14 09:44:00 +01:00
zxbiohazardzx
d9a75b3828
Core/Scripts: remove obsolete scripts for Orsonn and Kodian
...
related to #4788
2012-01-14 09:40:00 +01:00
pitcrawler
e6693dc6b5
DB/Gossip: Gossips from sniff for Orsonn and Kodian
...
closes #4788
2012-01-14 09:31:34 +01:00
Nay
ebfa6bbcd1
SQL: Fix remaining errors... *sighs*
2012-01-14 01:53:21 +00:00
Nay
1371bd8919
Merge pull request #4806 from Venugh/texts
...
DB/SQL: Fixed my typo from previous Commit.
2012-01-13 17:08:21 -08:00
Venugh
ab923f7157
Core/Scripts: typo from last commit. thx Discovered.
2012-01-14 00:22:26 +01:00
Venugh
46d1736d0d
Core/Scripts: Convert Torek script_texts to creature_text.
...
Apply coding style in it.
2012-01-14 00:20:03 +01:00
Venugh
c548f4ea73
DB/SQL: Fixed my typo from previous Commit.
2012-01-13 23:05:43 +01:00
ZxBiohazardZx
4479c7285b
Merge pull request #4805 from Venugh/texts
...
Core/Scripts: convert script_text to creature_texts
2012-01-13 13:25:09 -08:00
Venugh
fdef33ed66
DB/SQL: Corrected the sql names. and add a new line.
2012-01-13 22:22:52 +01:00
svannon
b878e68f8a
Core/Script: remove unused script
2012-01-13 22:13:10 +01:00
Venugh
b242a19ad5
Core/Scripts: remove define from arcatraz.
2012-01-13 22:02:04 +01:00
Venugh
d359c87908
Core/Scripts: Convert Warden Mellichar texts to creature_texts.
2012-01-13 21:59:21 +01:00
malcrom
4110c1b4bc
DB/Gossip: Gossip insert from sniff
...
closes #4754
2012-01-13 21:48:09 +01:00
Venugh
e6b159f7ea
Core/Scripts: Correct rand change. thanks to Nayd for explain.
2012-01-13 21:41:45 +01:00
malcrom
80536d72a5
DB/SAI: Smuggling this one into the EU...
...
closes #4604
2012-01-13 21:31:49 +01:00
malcrom
e4634aaf85
DB/Gossip: Gossip for npc 6497 Astor Hadren from sniff
2012-01-13 21:25:22 +01:00
malcrom
42e15d957b
DB/Creature: adding triggers in Terokkar.
...
closes #4792
2012-01-13 21:23:52 +01:00
Venugh
6929fff8d6
Core/Scripts: Convert MillHouse Manastorm texts to creature_texts.
2012-01-13 21:13:18 +01:00
Discover-
be871b2e35
Merge pull request #4799 from Valcorb/master
...
Updating two headers (were 2010)
2012-01-13 08:49:09 -08:00
Chaplain
a535e451a8
Core/Spells: Fix issue in CAST_FLAG_ADJUST_MISSILE handling. Thx rsa (R2) for pointing.
2012-01-13 19:18:13 +03:00
Valcorb
ed27fb6d7d
Update the rest of the headers
2012-01-13 16:58:48 +01:00
Machiavelli
2293d2d7df
Core/Movement: Prevent IdleMovementGenerator being put into MOTION_SLOT_IDLE and MOTION_SLOT_ACTIVE simultaneously
2012-01-13 16:43:49 +01:00
Shauren
e9b243991e
Compile fix
2012-01-12 22:33:11 +01:00
Shauren
84c7eb5643
Core/Scripts: Fixed DoSendNotifyToInstance message formatting (that should only be done once)
2012-01-12 21:14:57 +01:00
Shauren
d3f66dfe6d
Core/Commands: Correction to 57490ead83, when ip parameter is supplied it should be used over selection
2012-01-12 21:02:19 +01:00
Discover-
7684340fe2
DB/SAI: Converted all EventAI for Flightmasters to SAI
...
Not all flightmasters had EAI so this is also some new AI.
2012-01-12 19:47:34 +01:00
QAston
95ad9a992d
Merge pull request #4771 from devilcoredev/fix_001
...
Core/Spells: Fix the 'Trueshot Aura' on pet
2012-01-12 08:33:32 -08:00
dr.skull
1abb447243
Fix Feral Spirit passive spell Spirit Hunt
...
Now will heal wolfs too.
Signed-off-by: dr.skull <[email protected] >
2012-01-12 13:16:04 +01:00
kaelima
233d891952
Scripts/Achievements:
...
- Move achievement Shocking! to appropriate boss script instead of instance script.
- Split the polarity spellscript into two and move to proper boss file
- Fixed a typo in Loatheb's spore achievement.
2012-01-11 17:21:03 +01:00
Giuseppe Montesanto
885e9fda34
Fix the 'Trueshot Aura' on pet
2012-01-11 12:15:44 +01:00
Shocker
c398f20988
Core/Achievements: Add SQLs for recent pull
2012-01-11 01:08:35 +02:00
Shocker
41488c9deb
Merge pull request #4757 from Subv/shocking
...
Core/Achievements: Fix Shocking! on 10-man and 25-man
2012-01-10 15:06:25 -08:00
Jorge
528a9a6966
Merge pull request #4742 from Subv/gossips
...
Gossips
2012-01-10 03:16:06 -08:00
Subv2112
f7276a95de
Scripts/Achievements: Fixed achievement Shocking! on 10-man and 25-man
...
closes #4751
Signed-off-by: Subv2112 <[email protected] >
2012-01-09 20:36:56 -05:00
Kaelima
d007780ab6
Merge pull request #4740 from drskull/master
...
Shaman T10 Enhancement 4P Bonus
2012-01-09 12:31:27 -08:00
Subv2112
d02c781241
Core/Gossips: Fixed questgiver GOs that also have gossip menus, fixed gossip option selecting on GOs
...
Signed-off-by: Subv2112 <[email protected] >
2012-01-09 09:29:45 -05:00
Subv2112
7101e9626c
Scripts/Commands: Fixed an error with account set gmlevel, the gmRealmID can be signed
...
Signed-off-by: Subv2112 <[email protected] >
2012-01-09 09:28:27 -05:00
Nay
10b7eb42d2
Merge pull request #4739 from Norfik/svalafix
...
Scripts/Utgarde Pinnacle:
2012-01-09 06:04:33 -08:00