click
|
8ea4b32fab
|
Update copyright headers (following the same standard in all files = good)
--HG--
branch : trunk
|
2010-10-07 12:41:56 +02:00 |
|
silinoron
|
5179d3149a
|
Core/Game: Fix remaining warnings on windows (and most likely almost all of the ones on *nix)
--HG--
branch : trunk
|
2010-09-03 21:55:57 -07:00 |
|
XTZGZoReX
|
9083271a2f
|
* Some singleton renames for consistency:
accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr
--HG--
branch : trunk
|
2010-08-08 05:25:45 +02:00 |
|
Brian
|
4320b10901
|
* Implement the ability to delete characters without them being removed from
* the DB, so they can be unerased
* Original patch by DasBlub
* Ported to Trinty by Az@zel
--HG--
branch : trunk
|
2010-07-21 12:13:23 -06:00 |
|
Machiavelli
|
0f7657b68c
|
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
|
2010-06-25 00:18:01 +02:00 |
|
Brian
|
b76b6700ed
|
* Linux compile with and without PCH fixed
* Script library compile fixed
* --todo: fix all scripts themselves :)
--HG--
branch : trunk
|
2010-06-08 13:05:47 -06:00 |
|
XTZGZoReX
|
62200e8d02
|
* Even more restructuring of the game library.
--HG--
branch : trunk
|
2010-06-06 22:55:56 +02:00 |
|