Commit Graph
4902 Commits
Author SHA1 Message Date
thenecromancer c3e87c3ba2 Merge
--HG--
branch : trunk
2010-01-13 17:38:37 +01:00
n0n4m3 f7ad3aefc8 Removed all my commits for today, this is hack? really? okey
--HG--
branch : trunk
2010-01-13 19:11:46 +03:00
n0n4m3 edeb6bf284 Use replace into for character saves. This prevent crash on SaveToDB cause mtmaps.
--HG--
branch : trunk
2010-01-13 15:01:39 +03:00
n0n4m3 1d015cac28 Fixed crash in load Pet Aura, cause mtmaps.
--HG--
branch : trunk
2010-01-13 14:52:56 +03:00
n0n4m3 f2dcf0270f Fixed high damage exploit
--HG--
branch : trunk
2010-01-13 14:48:19 +03:00
n0n4m3 7a4e793c02 Restore hack for instance dungeon difficulty reset exploit.
--HG--
branch : trunk
2010-01-13 14:45:56 +03:00
n0n4m3 92d3209ab2 Fixed spell Snake Trap, port from tc1, thx Frankir.
--HG--
branch : trunk
2010-01-13 14:40:23 +03:00
n0n4m3 7d988221f7 Allow apply spell mods for spell Eviscerate.
--HG--
branch : trunk
2010-01-13 14:33:28 +03:00
n0n4m3 0bcf3b32f1 Fixed insane damage from some spells in case of negative spell.
--HG--
branch : trunk
2010-01-13 14:31:57 +03:00
n0n4m3 067de4b5cc Fixed crash in HandleSetActiveMoverOpcode.
Removed not needed check and added check isinworld.

--HG--
branch : trunk
2010-01-13 14:23:25 +03:00
thenecromancer a11efab2a2 Fix character sheet showing wrong values for weapon dependant damage mods
--HG--
branch : trunk
2010-01-13 11:56:20 +01:00
thenecromancer 96a447dc8e Change only Body/Shield armor to count as base armor, and correctly add bonus armor on items as TOTAL_VALUE
This fixes various armor modifiers

--HG--
branch : trunk
2010-01-13 11:51:59 +01:00
thenecromancer efbc71746f Fix pickpocket - reveal rogue only if spell is resisted
--HG--
branch : trunk
2010-01-13 11:47:50 +01:00
thenecromancer 4b0d412e42 Some more casting requirements
*Not allow cast on invisible/stealth target if not detected
*Not allow banish/cyclone tapped unit
*Not allow pickpocket players and units that can never be pickpocketed
*Not allow disarm unarmed units

--HG--
branch : trunk
2010-01-13 11:45:54 +01:00
thenecromancer 91e1bf323d Generate rage when hitting critters/targets with absorb
--HG--
branch : trunk
2010-01-13 11:37:49 +01:00
thenecromancer 531cd027aa Fix blink always teleporting to ground
--HG--
branch : trunk
2010-01-13 11:23:14 +01:00
thenecromancer e00fd0791b Send SMSG_TIME_SYNC_REQ periodicly (period guessed though)
--HG--
branch : trunk
2010-01-13 11:19:16 +01:00
thenecromancer ea4e25f3aa Implement vehicles created by player mounts.
Original idea by Elmaster, packet research by Wrong, ty.

--HG--
branch : trunk
2010-01-13 11:16:38 +01:00
thenecromancer db24e2927c Implement Sacred Shield bonus for Flash of Light, fix absorb being proced on taking heals
--HG--
branch : trunk
2010-01-13 10:47:51 +01:00
thenecromancer 83ddbf0f53 Fix updating spellpower from attack power for paladins
--HG--
branch : trunk
2010-01-13 10:46:01 +01:00
thenecromancer 8c5ece6420 Implement effect for aura #243 (temporary faction change)
--HG--
branch : trunk
2010-01-13 10:45:34 +01:00
thenecromancer b98fc794e4 Fix heal combat log event not displaying if heal was critical
--HG--
branch : trunk
2010-01-13 10:28:44 +01:00
thenecromancer c36a8d2d5f Change SPELL_EFFECT_SUMMON_PHANTAS to SPELL_EFFECT_FORCE_DESELECT and allow it to be casted with active pet
This fixes Mirror Image not changing names when Water Elemental is active. (Note that deselect effect is done in linked spells for Killing Spree/Shadowmeld)

--HG--
branch : trunk
2010-01-13 10:27:44 +01:00
thenecromancer a4cb03d9cd Remove unexpected arg, sorry for that
--HG--
branch : trunk
2010-01-13 10:20:28 +01:00
thenecromancer 8dd67e8bb3 Allow state/effect immunities ignore whole spell when one effect is immuned
(Fixes getting part of CC auras with some immunities)

--HG--
branch : trunk
2010-01-13 10:20:00 +01:00
thenecromancer 6b07806d0c Add support for additional passive for FORM_MOONKIN
--HG--
branch : trunk
2010-01-13 10:08:49 +01:00
thenecromancer 3af5237f8c Do not remove MOVEMENTFLAG_ONTRANSPORT when unit has existing GAMEOBJECT_TYPE_TRANSPORT in movement info
Note that this will fix movement on elevators only visualy ( server position is still going to be wrong )

--HG--
branch : trunk
2010-01-13 10:04:48 +01:00
thenecromancer ac4bab5451 Allow pet cast spells unaffected by global cooldown, while global cooldown is active
--HG--
branch : trunk
2010-01-13 10:03:09 +01:00
thenecromancer d8d346ef1f Apply haste to nonmagic class spells too. (For instance Arcane Missiles have dmgclass_none )
--HG--
branch : trunk
2010-01-13 09:58:44 +01:00
thenecromancer 2b94d181cd Check if precast spell exists before trying to cast it. (Otherwise charge-like spells spam console a lot)
--HG--
branch : trunk
2010-01-13 09:56:51 +01:00
thenecromancer ecd9470dc8 Fix Kill Shot damage (increase damage by attack power, not weapon damage ( that is already included in effects))
--HG--
branch : trunk
2010-01-13 09:54:03 +01:00
thenecromancer a3e66287bf Remove hack for Freezing Fog aura.
Instead apply modifier directly to rune cost ( this will also fix runic power generation in that case )

--HG--
branch : trunk
2010-01-13 09:49:37 +01:00
thenecromancer 44e2bfce77 Fix problems with action buttons related to switching specs
*saving spells without saving current talent map and m_activeSpec is not good idea at all,
this might allow players various exploits
*send expected packet to correctly handle action bar

--HG--
branch : trunk
2010-01-13 09:45:05 +01:00
Brian 6aea9f7a0a * Fixed a small opps on the last commit with NPCHandler
* Fixed error in script boss_grand_champions (Thanks QAston)

--HG--
branch : trunk
2010-01-12 19:55:18 -07:00
Brian f5b1534f22 * Renamed 3.2.2.a_old to 3.2.2a_old (proper format)
* Fixes cmake complaining :)

--HG--
branch : trunk
rename : sql/updates/3.2.2.a_old/6589_characters_bugreport.sql => sql/updates/3.2.2a_old/6589_characters_bugreport.sql
rename : sql/updates/3.2.2.a_old/6589_characters_character_action.sql => sql/updates/3.2.2a_old/6589_characters_character_action.sql
rename : sql/updates/3.2.2.a_old/6589_characters_character_aura.sql => sql/updates/3.2.2a_old/6589_characters_character_aura.sql
rename : sql/updates/3.2.2.a_old/6589_characters_character_spell_cooldown.sql => sql/updates/3.2.2a_old/6589_characters_character_spell_cooldown.sql
rename : sql/updates/3.2.2.a_old/6589_characters_characters.sql => sql/updates/3.2.2a_old/6589_characters_characters.sql
rename : sql/updates/3.2.2.a_old/6589_characters_groups.sql => sql/updates/3.2.2a_old/6589_characters_groups.sql
rename : sql/updates/3.2.2.a_old/6589_characters_instance_reset.sql => sql/updates/3.2.2a_old/6589_characters_instance_reset.sql
rename : sql/updates/3.2.2.a_old/6589_characters_spell.sql => sql/updates/3.2.2a_old/6589_characters_spell.sql
rename : sql/updates/3.2.2.a_old/6589_realmd_realmlist.sql => sql/updates/3.2.2a_old/6589_realmd_realmlist.sql
rename : sql/updates/3.2.2.a_old/6589_world_battleground_template.sql => sql/updates/3.2.2a_old/6589_world_battleground_template.sql
rename : sql/updates/3.2.2.a_old/6589_world_creature_template.sql => sql/updates/3.2.2a_old/6589_world_creature_template.sql
rename : sql/updates/3.2.2.a_old/6589_world_instance_template.sql => sql/updates/3.2.2a_old/6589_world_instance_template.sql
rename : sql/updates/3.2.2.a_old/6589_world_item_template.sql => sql/updates/3.2.2a_old/6589_world_item_template.sql
rename : sql/updates/3.2.2.a_old/6589_world_player_classlevelstats.sql => sql/updates/3.2.2a_old/6589_world_player_classlevelstats.sql
rename : sql/updates/3.2.2.a_old/6589_world_playercreateinfo_action.sql => sql/updates/3.2.2a_old/6589_world_playercreateinfo_action.sql
rename : sql/updates/3.2.2.a_old/6589_world_playercreateinfo_spell.sql => sql/updates/3.2.2a_old/6589_world_playercreateinfo_spell.sql
rename : sql/updates/3.2.2.a_old/6589_world_quest_template.sql => sql/updates/3.2.2a_old/6589_world_quest_template.sql
rename : sql/updates/3.2.2.a_old/6589_world_spell_bonus_data.sql => sql/updates/3.2.2a_old/6589_world_spell_bonus_data.sql
rename : sql/updates/3.2.2.a_old/6589_world_spell_elixir.sql => sql/updates/3.2.2a_old/6589_world_spell_elixir.sql
rename : sql/updates/3.2.2.a_old/6589_world_spell_proc_event.sql => sql/updates/3.2.2a_old/6589_world_spell_proc_event.sql
rename : sql/updates/3.2.2.a_old/6597_world_spell_proc_event.sql => sql/updates/3.2.2a_old/6597_world_spell_proc_event.sql
rename : sql/updates/3.2.2.a_old/6643_world_gameobject_template.sql => sql/updates/3.2.2a_old/6643_world_gameobject_template.sql
rename : sql/updates/3.2.2.a_old/6644_world_creature_template.sql => sql/updates/3.2.2a_old/6644_world_creature_template.sql
rename : sql/updates/3.2.2.a_old/6644_world_gossip_menu.sql => sql/updates/3.2.2a_old/6644_world_gossip_menu.sql
rename : sql/updates/3.2.2.a_old/6644_world_gossip_menu_option.sql => sql/updates/3.2.2a_old/6644_world_gossip_menu_option.sql
rename : sql/updates/3.2.2.a_old/6644_world_gossip_scripts.sql => sql/updates/3.2.2a_old/6644_world_gossip_scripts.sql
rename : sql/updates/3.2.2.a_old/6644_world_locales_npc_option.sql => sql/updates/3.2.2a_old/6644_world_locales_npc_option.sql
rename : sql/updates/3.2.2.a_old/6644_world_npc_gossip_textid.sql => sql/updates/3.2.2a_old/6644_world_npc_gossip_textid.sql
rename : sql/updates/3.2.2.a_old/6644_world_npc_option.sql => sql/updates/3.2.2a_old/6644_world_npc_option.sql
rename : sql/updates/3.2.2.a_old/6644_world_scriptname.sql => sql/updates/3.2.2a_old/6644_world_scriptname.sql
rename : sql/updates/3.2.2.a_old/6645_world_gameobject_template.sql => sql/updates/3.2.2a_old/6645_world_gameobject_template.sql
rename : sql/updates/3.2.2.a_old/6649_world_scriptname.sql => sql/updates/3.2.2a_old/6649_world_scriptname.sql
rename : sql/updates/3.2.2.a_old/6655_world_spell_bonus_data.sql => sql/updates/3.2.2a_old/6655_world_spell_bonus_data.sql
rename : sql/updates/3.2.2.a_old/6657_world_spell_proc_event.sql => sql/updates/3.2.2a_old/6657_world_spell_proc_event.sql
rename : sql/updates/3.2.2.a_old/6664_world_quest_template.sql => sql/updates/3.2.2a_old/6664_world_quest_template.sql
rename : sql/updates/3.2.2.a_old/6665_world_creature_classlevelstats.sql => sql/updates/3.2.2a_old/6665_world_creature_classlevelstats.sql
rename : sql/updates/3.2.2.a_old/6665_world_creature_template.sql => sql/updates/3.2.2a_old/6665_world_creature_template.sql
rename : sql/updates/3.2.2.a_old/6669_world_creature_template.sql => sql/updates/3.2.2a_old/6669_world_creature_template.sql
rename : sql/updates/3.2.2.a_old/6675_world_spell_linked_spell.sql => sql/updates/3.2.2a_old/6675_world_spell_linked_spell.sql
rename : sql/updates/3.2.2.a_old/6676_world_script_texts.sql => sql/updates/3.2.2a_old/6676_world_script_texts.sql
rename : sql/updates/3.2.2.a_old/6678_world_creature_classlevelstats.sql => sql/updates/3.2.2a_old/6678_world_creature_classlevelstats.sql
rename : sql/updates/3.2.2.a_old/6686_world_scriptname.sql => sql/updates/3.2.2a_old/6686_world_scriptname.sql
rename : sql/updates/3.2.2.a_old/6691_world_spell_proc_event.sql => sql/updates/3.2.2a_old/6691_world_spell_proc_event.sql
rename : sql/updates/3.2.2.a_old/6694_world_item_template.sql => sql/updates/3.2.2a_old/6694_world_item_template.sql
rename : sql/updates/3.2.2.a_old/6710_realmd_account_access.sql => sql/updates/3.2.2a_old/6710_realmd_account_access.sql
rename : sql/updates/3.2.2.a_old/6710_world_command.sql => sql/updates/3.2.2a_old/6710_world_command.sql
rename : sql/updates/3.2.2.a_old/6710_world_trinity_string.sql => sql/updates/3.2.2a_old/6710_world_trinity_string.sql
rename : sql/updates/3.2.2.a_old/6711_world_creature_classlevelstats.sql => sql/updates/3.2.2a_old/6711_world_creature_classlevelstats.sql
rename : sql/updates/3.2.2.a_old/6712_realmd_account_access.sql => sql/updates/3.2.2a_old/6712_realmd_account_access.sql
rename : sql/updates/3.2.2.a_old/6739_world_script_waypoints.sql => sql/updates/3.2.2a_old/6739_world_script_waypoints.sql
rename : sql/updates/3.2.2.a_old/6742_world_script_texts.sql => sql/updates/3.2.2a_old/6742_world_script_texts.sql
rename : sql/updates/3.2.2.a_old/6742_world_script_waypoints.sql => sql/updates/3.2.2a_old/6742_world_script_waypoints.sql
rename : sql/updates/3.2.2.a_old/6742_world_scriptname.sql => sql/updates/3.2.2a_old/6742_world_scriptname.sql
rename : sql/updates/3.2.2.a_old/6748_world_command.sql => sql/updates/3.2.2a_old/6748_world_command.sql
rename : sql/updates/3.2.2.a_old/6751_world_creature_classlevelstats.sql => sql/updates/3.2.2a_old/6751_world_creature_classlevelstats.sql
2010-01-12 19:02:54 -07:00
Trazom62 445a603bef Fix ACTION_T_RANDOM_PHASE_RANGE. Thanks Nayre and raczman
--HG--
branch : trunk
2010-01-12 21:16:12 +01:00
Trazom62 6cf82048a5 Fix normal10/normal25 raid detection in scripts.
Replace HEROIC(n,h) macro by DUNGEON_MODE(n,h), RAID_MODE(n10,n25) and RAID_MODE(n10,n25,h10,h25) functions
Cleanup all HeroicMode like flags in ScriptedAI sub-class
Fix some missing virtual destructors

--HG--
branch : trunk
2010-01-12 20:51:59 +01:00
_manuel_ 4a366a5e6e Closes #292. Updates flag respawn timer from battlegrounds and updates max score and score warning from Eye of the Storm. Fix by naitsabes.s
--HG--
branch : trunk
2010-01-12 02:14:05 -03:00
_manuel_ a7c23494c3 Fixed spell 44401 (Missile Barrage). Thanks to QAston.
--HG--
branch : trunk
2010-01-11 20:44:13 -03:00
QAston 758baae61b *Make sure that any aura (in case of aura remove linked auras for example) won't survive Unit::RemoveAllAuras.
--HG--
branch : trunk
2010-01-12 00:14:09 +01:00
Astellar b2082db189 Do not compute incoming time for self casts.
--HG--
branch : trunk
2010-01-11 22:24:31 +03:00
XTZGZoReX ebc5901161 * Fix crash when there's no creature_classlevelstats entry for a creature level.
* All this really does is fill in default values of 1.. If you got custom content, you'll have to fill in the creature_classlevelstats table yourself. This patch doesn't automagically fix stats for you.

--HG--
branch : trunk
2010-01-11 18:13:21 +01:00
Astellar 879948260f Fixed typo.
--HG--
branch : trunk
2010-01-11 20:01:16 +03:00
Brian 378388d0a6 * Add support for .gobj target to output phaseMask
* Thanks to Aokromes for the original idea of adding it to .npc info output.

--HG--
branch : trunk
2010-01-10 19:03:47 -07:00
XTZGZoReX a66152215e * Add support for base armor values in creature_classlevelstats.
* Change the table structure to be more core-friendly.
* Remove armor field in creature_template and add Armor_mod field.
* Also add static CreatureBaseStats::GetBaseStats() function for scripts.

--HG--
branch : trunk
2010-01-10 22:02:03 +01:00
silver1ce 8c85caf41d Resolves #259 fixed crash, caused by incorrect cell_id generation
--HG--
branch : trunk
2010-01-10 22:28:36 +02:00
QAston bf33b9b494 *Merge after backout.
--HG--
branch : trunk
2010-01-10 21:24:39 +01:00
QAston 4374709a38 Backed out changeset 343bb9cc23ce - mistake fixed in last commit was the real problem.
--HG--
branch : trunk
2010-01-10 21:24:02 +01:00
Astellar f41e837143 Addition to previous commit.
--HG--
branch : trunk
2010-01-10 22:42:41 +03:00
Astellar 40f70a8594 Fixed quest Catch and Release, some fixes for Tag Murloc spell.
--HG--
branch : trunk
2010-01-10 22:37:31 +03:00