Commit Graph
61 Commits
Author SHA1 Message Date
Trazom62 89574b13ed Fix Script Naxxramas/Faerlina with help of Scarymovie87.
Fixes issue #158.

- simplifies widow embrace handling
- Adds can only be mind controlled in 25man version
- Adds will be killed, if mind controlled and using Widows Embrace
- Adds will only cast Widows Embrace on death in 10man version
- implements Achievement Momma said knock you out
- Avoid greet yell for non-player units moving in line of sight
- update some timers.

--HG--
branch : trunk
2010-01-25 20:40:13 +01:00
Trazom62 41fb791f1f Fix Script VoA/Emalon.
- fix handling of minions' list so the overcharge does not fail due to dead minion in the list.

--HG--
branch : trunk
2010-01-24 21:57:33 +01:00
Trazom62 50815cb7bc Fix Script Naxxramas/Kel'Thuzad. Thanks Scarymovie87.
Fixes issue 464.

- fix timers
- fix maximum number of spawn abomination or weaver
- fix kel'thuzad not attackable after reset.
- fix phase 3 start at 45%

--HG--
branch : trunk
2010-01-24 19:14:29 +01:00
Trazom62 171e7b70a5 Fix some crashes linked to gurgthock summon
Fixes issue #440.
Fixes issue #441.

--HG--
branch : trunk
2010-01-23 18:48:06 +01:00
Trazom62 2b4a229934 Fix Script Naxxramass/Anub'Rekhan. Thanks scarymovie87.
Fixes issue #141.
Fixes issue #305.

- Fix some timers
- Implements Berserk ability after 10 minutes
- Fixed spawning method for Crypt Guardians
- Fix spawn of Corpse Scarabs on player or crypt guardian death.
- code cleanup

--HG--
branch : trunk
2010-01-23 17:34:18 +01:00
Trazom62 c784110d87 Fix Crash in boss_gluthAI::UpdateAI.
Fixes issue #442.
Thanks JuliuSZS for pre-diagnose

--HG--
branch : trunk
2010-01-23 11:52:45 +01:00
Trazom62 54458c0f13 Fix Script Naxxramass Thaddius/Stalagg/Feugen
- Stalagg and Feugen respawn if the other adds not dead within 5 sec.
- Thaddius start combat timers as soon as both are killed.
- Fix Thaddius flags after a crash
- Fix global variables used for adds alive flag.

--HG--
branch : trunk
2010-01-21 20:37:02 +01:00
Trazom62 2fa32f577a Fix Script Naxxramass/Loatheb: timers updates. Thanks scarymovie87.
Fixes issue #183.

--HG--
branch : trunk
2010-01-20 20:01:16 +01:00
Brian bbdca0aa43 * Cleaning Wintergrasp from the core part 1
* When someone feels like coding it properly, it can be added back in.

--HG--
branch : trunk
2010-01-20 06:26:13 -07:00
Rat f36438af6a *Update Copyright times
--HG--
branch : trunk
2010-01-19 16:37:49 +01:00
Rat 0cc053ea4d *Integrate Script system to Core
-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)

NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance  renamed to ScriptedInstance

*use the new headers in scripts, thank you

NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!

--HG--
branch : trunk
2010-01-19 11:36:05 +01:00