click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
click
e22426c7c0
Core/Scripts: Reinstate commandscripts, now with extra bling and working commands (and yes, we did test it thoroughly this time)
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Thanks to Paradox for sorting the commandscripts and chanhandlers out to work as they were intentionally ment to be like.
--HG--
branch : trunk
2010-11-12 20:47:03 +01:00
click
03e4ecfbfd
Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing loader implementation.
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(files disabled but kept in repo, and will be fully reinstated once everything is sorted out)
Note: SQL-update-data is NOT supplied for 're-converting' to old help-system - this is after all considered a workrepo untill we tag a commit as stable!
--HG--
branch : trunk
2010-11-10 05:22:27 +01:00
Paradox
de1798e4ac
Core/Scripts Part 1 of moving all commands to commandscripts
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closes issue 4669
(first 5 patches rolled into 1)
Patch by Paradox
--HG--
branch : trunk
2010-11-09 10:15:35 -05:00
click
f0c4241ea4
Remove the accidental additions of CRLF-crap from the header updates
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--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click
8ea4b32fab
Update copyright headers (following the same standard in all files = good)
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--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
silinoron
8649bee17f
Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and World::getBoolConfig.
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Also fix a warning from a previous commit.
--HG--
branch : trunk
2010-08-23 19:56:47 -07:00
Spp
16d95d3115
Core: Fix some warnings
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--HG--
branch : trunk
2010-08-23 07:51:19 +02:00
click
b4bef54b7a
Fix Windows-build (YES, IT COMPILES!) - partial revert of revision a9386a2655
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- Use minihack on ACE to avoid using config.h on Windows platforms
- Put include-locations for ACE in AFTER everything else (for later use)
An insane thanks to paradox for being patient with testing changes and swapouts
--HG--
branch : trunk
2010-08-16 09:51:37 +02:00
click
916c7f09f8
Buildsystem/Linux: Deprecate and remove use of FindTermcap.cmake - it was only used as a solution for older CentOS versions
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Core/Genrevision: Move defines from SystemConfig.h file into into revision.h (might need a rename now?) and delete it.
This should remove the infamous "rebuild all of game plzkthx"-symptom when upgrading to newer revisions.
--HG--
branch : trunk
2010-08-14 21:28:00 +02:00
XTZGZoReX
9083271a2f
* Some singleton renames for consistency:
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accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr
--HG--
branch : trunk
2010-08-08 05:25:45 +02:00
click
a4d0542f19
Clean up level0.cpp and return proper errormessages (fix by ogeraisi)
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Closes issue #286
--HG--
branch : trunk
2010-07-19 03:49:15 +02:00
click
673c652ba6
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
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--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
Machiavelli
0f7657b68c
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
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Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Brian
9b6669e5f3
* Remove more relative paths from includes
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--HG--
branch : trunk
2010-06-08 15:50:23 -06:00
Brian
15f8bbe9ca
* More cleanup
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--HG--
branch : trunk
2010-06-07 12:08:15 -06:00
XTZGZoReX
62200e8d02
* Even more restructuring of the game library.
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--HG--
branch : trunk
2010-06-06 22:55:56 +02:00