Commit Graph
6 Commits
Author SHA1 Message Date
linencloth bf888285aa Core:
- Redesigned stealth and invisibility handling
  - Implemented the handling of multiple stealth types
- Implemented fake inebriation
- The message deliverer no longer sends packets from a non-visible source
  - The server won't send that much garbage which just takes bandwith
  - It won't be possible to use cheats to detect invisible objects
- Removed a lot of checks for the Z-coord
  - Fixes visibility problems happening while flying
- Limited the grid activation range of creatures to use less resources
- Implemented Shroud of Death
- Implemented increased visibility range for active objects
- Removed visibility check at spellhit (only sanctuary effects should prevent it)
(And a lot of other changes...)

Closes issue 4208
Closes issue 3049
Closes issue 2097
Closes issue 2198
Closes issue 2384
Closes issue 2197
Closes issue 2319

--HG--
branch : trunk
2010-11-13 17:18:09 +01:00
click f0c4241ea4 Remove the accidental additions of CRLF-crap from the header updates
--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click 8ea4b32fab Update copyright headers (following the same standard in all files = good)
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
Shauren 705de07e7e Fixed Carrion Feeder pet talent
Removed useless code for Wolverine Bite

--HG--
branch : trunk
2010-08-04 12:12:58 +02:00
Tartalo c834449400 More fixes for game/ cmake compilation
--HG--
branch : trunk
2010-06-07 23:40:17 +02:00
XTZGZoReX 22950963e9 * Get rid of framework and move the files to game and shared.
--HG--
branch : trunk
2010-06-06 23:44:21 +02:00