Commit Graph
12 Commits
Author SHA1 Message Date
Shauren ed6f3e2def Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2012-07-04 22:20:21 +02:00
zori b90050a528 Core/Movement: Properly handle cases when jumping from one transport directly to another 2012-06-02 18:38:02 +02:00
kaelima 774f3cdc9b Fixed some merging errors, there could be more, but at least it compiles. 2012-05-30 09:22:56 +02:00
kaelima 3d14384c32 Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
	dep/PackageList.txt
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Loot/LootMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/scripts/Commands/cs_gps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Logging/Log.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
kaelima 419d537bc8 Core/Global: Cleanup in MovementHandler and some assertions 2012-05-23 15:02:54 +02:00
Frca 0a82c93a97 Codestyle
Signed-off-by: Frca <[email protected]>
2012-04-22 19:24:44 +02:00
Frca 284894b20b Core: Do not set TeleportDestination as reference in WorldSession::HandleMoveWorldportAckOpcode()
Signed-off-by: Frca <[email protected]>
2012-04-18 15:10:00 +02:00
Machiavelli 41cc704bf8 Core/Movement:
- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper.
- MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client.
- Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it)
- Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR
- Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING

Closes #5751
2012-03-17 20:36:12 +01:00
Shauren 01f3620d45 Core/Movement: Corrected movement info structure written in WriteMovementInfo 2012-03-17 18:01:56 +01:00
Machiavelli 65453620e8 Core/Movement: Do not process server side relocation if reading movementinfo from client resulted in violations (= hacking). 2012-03-16 18:15:08 +01:00
Spp 37b66384f3 Merge branch 'master' into 4.x
Conflicts:
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
2012-01-31 11:49:53 +01:00
Spp c9762b0e38 Core: Change Handlers location 2012-01-26 10:54:53 +01:00