Commit Graph
79 Commits
Author SHA1 Message Date
click 33829ed45e Clean up some crap - remove generated config.h (old junk) and also requirements for that in Error.h
--HG--
branch : trunk
2010-08-03 22:51:27 +02:00
click 60b119e0ca Buildsystem/CMake: Revert changes from r0fa0512527 and use the proper checks (fix logic-error in buildfile)
--HG--
branch : trunk
2010-07-31 05:36:05 +02:00
click c8d8e4cb6b Buildsystem/CMake : Adjust CMake policy to allow reusing logical targetnames
Closes issue 3167

--HG--
branch : trunk
2010-07-31 04:08:25 +02:00
click f213f2c7d9 Buildsystem/CMake: Include core/script headerfiles in generated MSVC-projects.
- Still "work in progress", as in missing filters and MSVC folder layouts.
- external libraries not fully "headerified" (not really required)

--HG--
branch : trunk
2010-07-29 21:08:16 +02:00
click bfc6dec072 Cut away DO_*-parts from buildsystem and specific files checking for it.
--HG--
branch : trunk
2010-07-27 05:40:21 +02:00
click 1c97876bcd Remove defunct handling of RemoteAccess console on/off (it's handled in config)
--HG--
branch : trunk
2010-07-23 08:09:50 +02:00
click 6d5da7a505 Cut down the number of compile-configurationss on CMake (Release and Debug)
--HG--
branch : trunk
2010-07-01 00:59:48 +02:00
click a9cae00503 Remove double-created genrev-target and move the CMAKE_BUILD_TYPE-declaration out of that section (not needed there)
--HG--
branch : trunk
2010-06-30 17:02:19 +02:00
click f8bb7afa98 And even more CMake-specific cleanups (mutes most of the "non-harmful" warnings - VS is just trying to be too friendly/noisy at times)
--HG--
branch : trunk
2010-06-30 16:51:37 +02:00
click fc1ed4b109 Make CMake-based building on Windows a little bit more silent + allow it to use more than 2GB memory on 32-bit platforms (shady solution)
--HG--
branch : trunk
2010-06-30 15:08:32 +02:00
click d405f3fca5 Add CMake platform-check (32/64-bit) (includes new test-variable ${PLATFORM} that defines X86/X64 basesystem)
--HG--
branch : trunk
2010-06-30 14:39:21 +02:00
Shauren 2ea043484d It is now possible to use CMake on windows for proper build (PCH support included)
Merged PCH header into gamePCH since they became the same after these changes

--HG--
branch : trunk
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-06-30 13:10:13 +02:00
click 06cd5563b6 Use the correct CMake-variable for where to place the generated revision.h file (whops)
--HG--
branch : trunk
2010-06-25 19:13:14 +02:00
click 35aa050db8 Temporary fix linux build (back to cmake 2.6.0 standards untill a better solution is found)
+ clean up the base cmakelists.txt a bit
+ remove a GCC-warning when attempting build from a CMake-generated VS-project/solution

--HG--
branch : trunk
2010-06-24 15:08:01 +02:00
click d63b601f61 First part of supporting CMake under Windows - this is WIP, and if you want to work on it, be on IRC.
This is NOT a complete product, but we need all hands on deck to get this sorted out ASAP, and as such we throw it in.
No changes are done to Windows buildmethods untill this is -completed- and -working-.

--HG--
branch : trunk
2010-06-15 19:19:17 +02:00
click d226e92ebb Fix linux compileissues when compiling with scripts - I actually forgot to reinstate it when cleaning up the CMakeLists.txt earlier. Sorry!
--HG--
branch : trunk
2010-06-14 11:27:44 +02:00
click b232204264 Remove old DO_MYSQL-params in CMakeLists.txt files - not required as we only support MySQL anyway
+ add partial support for finding headers on Windows (not yet done)

--HG--
branch : trunk
2010-06-14 02:00:30 +02:00
Brian e7083e46ac * Fixed typo
* Thanks Keven85

--HG--
branch : trunk
2010-06-13 13:34:04 -06:00
click 5c8ccefef5 Remove duplicate DO_WARN conditional in toplevel CMakeLists.txt (thanks to imbecile for spotting)
--HG--
branch : trunk
2010-06-13 17:36:05 +02:00
click 34617d0965 Correction on scripts config-entry in CMakeLists.txt + some generic cleanup on the output
+ set proper cmake-tagging when building in release- or debug-mode

--HG--
branch : trunk
2010-06-13 00:15:23 +02:00
Tartalo 2457c5a174 Add copyright notes to CMake files
--HG--
branch : trunk
2010-06-09 15:39:34 +02:00
Tartalo 5effc26ad3 Implement DO_WORLDSERVER and DO_AUTHSERVER options for cmake, both enabled by default
Needs more work to split shared/ and so on but it works

--HG--
branch : trunk
2010-06-09 14:15:57 +02:00
Brian 02efe02b43 * Added missing include paths that got lost in the merge a few revs ago
* Fixed realative path to Reference.h
* Re-enabled PCH building by default
* Re-enabled scripts building by default
* Linux compile now fully functional again.

--HG--
branch : trunk
2010-06-09 00:34:22 -06:00
click 2238007e4e Add libmpq-0.4.2 (was missing from sourcetree after cleanup)
--HG--
branch : trunk
2010-06-08 19:29:54 +02:00
click 332b0f3c8e Properly build and link core (yay!)
- Not done yet : Sorting out the PCH-system on *nix
- Not done yet : Sorting out scriptcompilation (still broken)

--HG--
branch : trunk
2010-06-08 08:59:38 +02:00
click f867f6d7a8 Get g3dlib, zlib and jemalloc to build again
--HG--
branch : trunk
rename : opt/cleanup/tab2spaces.sh => contrib/cleanup/tab2spaces.sh
rename : opt/cleanup/whitespace.sh => contrib/cleanup/whitespace.sh
rename : opt/conf_merge/README => contrib/conf_merge/README
rename : opt/conf_merge/index.php => contrib/conf_merge/index.php
rename : opt/conf_merge/merge.php => contrib/conf_merge/merge.php
rename : doc/AuctionHouseBot.txt => docs/AuctionHouseBot.txt
rename : doc/DocStructure.dox => docs/DocStructure.dox
rename : doc/Doxyfile.in => docs/Doxyfile.in
rename : doc/EventAI.txt => docs/EventAI.txt
rename : doc/HowToScript.txt => docs/HowToScript.txt
rename : doc/TextTables.txt => docs/TextTables.txt
rename : doc/UnixInstall.txt => docs/UnixInstall.txt
rename : externals/jemalloc/include/internal/arena.h => externals/jemalloc/jemalloc/internal/arena.h
rename : externals/jemalloc/include/internal/base.h => externals/jemalloc/jemalloc/internal/base.h
rename : externals/jemalloc/include/internal/chunk.h => externals/jemalloc/jemalloc/internal/chunk.h
rename : externals/jemalloc/include/internal/chunk_dss.h => externals/jemalloc/jemalloc/internal/chunk_dss.h
rename : externals/jemalloc/include/internal/chunk_mmap.h => externals/jemalloc/jemalloc/internal/chunk_mmap.h
rename : externals/jemalloc/include/internal/chunk_swap.h => externals/jemalloc/jemalloc/internal/chunk_swap.h
rename : externals/jemalloc/include/internal/ckh.h => externals/jemalloc/jemalloc/internal/ckh.h
rename : externals/jemalloc/include/internal/ctl.h => externals/jemalloc/jemalloc/internal/ctl.h
rename : externals/jemalloc/include/internal/extent.h => externals/jemalloc/jemalloc/internal/extent.h
rename : externals/jemalloc/include/internal/hash.h => externals/jemalloc/jemalloc/internal/hash.h
rename : externals/jemalloc/include/internal/huge.h => externals/jemalloc/jemalloc/internal/huge.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h => externals/jemalloc/jemalloc/internal/jemalloc_internal.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h.in => externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in
rename : externals/jemalloc/include/internal/mb.h => externals/jemalloc/jemalloc/internal/mb.h
rename : externals/jemalloc/include/internal/mutex.h => externals/jemalloc/jemalloc/internal/mutex.h
rename : externals/jemalloc/include/internal/prof.h => externals/jemalloc/jemalloc/internal/prof.h
rename : externals/jemalloc/include/internal/ql.h => externals/jemalloc/jemalloc/internal/ql.h
rename : externals/jemalloc/include/internal/qr.h => externals/jemalloc/jemalloc/internal/qr.h
rename : externals/jemalloc/include/internal/rb.h => externals/jemalloc/jemalloc/internal/rb.h
rename : externals/jemalloc/include/internal/stats.h => externals/jemalloc/jemalloc/internal/stats.h
rename : externals/jemalloc/include/internal/tcache.h => externals/jemalloc/jemalloc/internal/tcache.h
rename : externals/jemalloc/include/internal/totally_not_p_r_n.h => externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h
rename : externals/jemalloc/include/jemalloc.h => externals/jemalloc/jemalloc/jemalloc.h
rename : externals/jemalloc/include/jemalloc.h.in => externals/jemalloc/jemalloc/jemalloc.h.in
rename : externals/jemalloc/include/jemalloc_defs.h => externals/jemalloc/jemalloc/jemalloc_defs.h
rename : externals/jemalloc/include/jemalloc_defs.h.in => externals/jemalloc/jemalloc/jemalloc_defs.h.in
2010-06-08 08:04:26 +02:00
Tartalo a54624fa39 Add some messages to main cmake file
--HG--
branch : trunk
2010-06-07 21:58:26 +02:00
Brian 1a3f840a17 * broken
--HG--
branch : trunk
2010-06-07 13:20:46 -06:00
Tartalo e548d60b4e Initial DO_TOOLS support for cmake
--HG--
branch : trunk
2010-06-06 23:53:50 +02:00
Tartalo e4513dd0cb And even more CMakeLists.txt fixes (not finished yet)
--HG--
branch : trunk
2010-06-06 14:08:07 +02:00
Tartalo a9681e479d More CMakeLists.txt fixes. Repo is compilable but it may contain some errors yet
--HG--
branch : trunk
2010-06-06 12:51:59 +02:00
click eed0d341d2 Rewrite the warning (and thus add more hand-holding) regarding the "insourcetree build warning" when attempting a build directly in sourcetree.
Adds additional information on how to actually "unlock" the sourcetree again after an attempt to build in the sourcetree has been made.

--HG--
branch : trunk
2010-05-18 04:28:13 +02:00
click d607693123 Add proper use of precompiled headers on linux - this removes an approx 50% reduction of total compiletime
--HG--
branch : trunk
2010-05-18 00:17:14 +02:00
click cb84d3e617 Cleanup : Remove postgreSQL-support (not used and has also been broken for a long time)
--HG--
branch : trunk
2010-05-06 09:53:09 +02:00
raczman 20b79fec28 Don't build jemalloc on mac.
--HG--
branch : trunk
2010-04-24 14:20:28 +02:00
runningnak3d 873f8d0380 * New -DDO_SQL swich for cmake by default disabled to avoid usual not
* needed copy SQL files on linux environments
* Patch by Aokromes

--HG--
branch : trunk
2010-04-13 16:11:04 +02:00
raczman e30e9a45cb Cleaned up include directories in cmakes.
--HG--
branch : trunk
2010-04-06 15:53:27 +02:00
Brian 90ba30cfd3 * Changed TrinityCore2 to TrinityCore. There is no TrinityCore2 anymore.
* Removed unused SystemConfig.h.in

--HG--
branch : trunk
2010-02-15 08:05:02 -07:00
Rat 523dae2f63 *added new CMakeLists
-should speed up building on linux systems

--HG--
branch : trunk
2010-01-24 20:02:05 +01:00
win32 ce620223eb restore work scripts in *nix system
--HG--
branch : trunk
2010-01-21 08:23:30 +02:00
Rat 0cc053ea4d *Integrate Script system to Core
-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)

NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance  renamed to ScriptedInstance

*use the new headers in scripts, thank you

NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!

--HG--
branch : trunk
2010-01-19 11:36:05 +01:00
n0n4m3 25c28cae98 Removed unused compile flag
--HG--
branch : trunk
2009-12-26 10:52:24 +01:00
n0n4m3 c3ee3f537d Set use mtmaps by default, and cleanup some code in MapManager.
TODO: Set MapUpdate.Threads=0 in config, for full disable mtmaps, for correct work mtmaps, need ACE 5.7.2+, recommend 5.7.5

--HG--
branch : trunk
2009-12-21 07:58:19 +01:00
n0n4m3 b6c67d9202 Removed DSHORT_SLEEP from cmake config, now not needed, world sleep 50ms
--HG--
branch : trunk
2009-12-17 09:12:49 +01:00
Brian f643c9c21d * Fix Linux build
* Thanks to jeniczek

--HG--
branch : trunk
2009-12-14 19:46:36 -07:00
Paradox dc6f2cd40e Adds Debug or Release to the Full Revision string, fully tested under Windows.
--HG--
branch : trunk
2009-12-14 14:50:46 -05:00
Kudlaty a73a8dc549 Add option to cmake if should compile with multi thread maps or not.
Usage with: -DUSE_MULTI_THREAD_MAP=true (this will compile with multi thread maps

--HG--
branch : trunk
2009-11-28 15:37:55 +01:00
Kudlaty cf378b3d0b Fix warnings for cmake 2.8.0
--HG--
branch : trunk
2009-11-27 00:07:39 +01:00
tartalo b19c7b0d85 Fix compile un *NIX, closes #53
--HG--
branch : trunk
2009-11-04 18:12:19 +01:00
Kudlaty 902f6a14e6 Set DO_MYSQL = 0 when we compile with PGSQL
--HG--
branch : trunk
2009-09-14 04:31:44 +02:00