Commit Graph
650 Commits
Author SHA1 Message Date
Shauren 2ea043484d It is now possible to use CMake on windows for proper build (PCH support included)
Merged PCH header into gamePCH since they became the same after these changes

--HG--
branch : trunk
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-06-30 13:10:13 +02:00
Shauren b0d5071598 Added rename forgotten in revision 1744c10a1b
--HG--
branch : trunk
2010-06-30 10:55:12 +02:00
Tartalo e2f47ef672 Violet Hold: Implement sinclari's option to teleport player's inside during
main event, based on DennisRassmann
Closes issue #2810

--HG--
branch : trunk
2010-06-29 21:15:19 +02:00
Tartalo aa9b52c67a bypass Map::CanEnter() checks on login (fixes a crash)
Need info about this bypass is exploitable or not

--HG--
branch : trunk
2010-06-29 15:41:39 +02:00
Tartalo 745c2fb599 Violet Hold: Restructuration: Add an EventPhase var instead of using door's
status to handle main event. Needed for next commits and cleansing

--HG--
branch : trunk
2010-06-29 15:40:20 +02:00
Shauren 9a648e120d This should not be there
--HG--
branch : trunk
2010-06-29 14:33:07 +02:00
Shauren 4b19773df1 Added support for SPELL_AURA_SCHOOL_HEAL_ABSORB (301)
--HG--
branch : trunk
2010-06-29 14:20:49 +02:00
Supabad b61674fbf2 Hellfire Ramparts - Code cleanup & Re-write Nazan a little bit
--HG--
branch : trunk
2010-06-29 12:49:37 +02:00
Machiavelli 87cc652a82 Replace some misplaced DirectExecute´s with delayed Execute calls. DirectExecute at this moment should only be used for transaction control and not for dynamic content.
--HG--
branch : trunk
2010-06-28 23:19:54 +02:00
Tartalo 95aadc4037 Violet Hold: More work on crystal activation thing.
Process the event that's throw by the activation spell

--HG--
branch : trunk
2010-06-28 22:45:23 +02:00
Tartalo 9bedc08b71 Violet Hold: Fix crystal activation mechanic
--HG--
branch : trunk
2010-06-28 22:39:54 +02:00
Tartalo 948f333dc3 Little fix for Vehicle inmunities hack.
Closes issue #2590
We must found a less hacky way to handle this

--HG--
branch : trunk
2010-06-28 22:23:57 +02:00
Tartalo de71d39abf Apply inmunities to vehicle's on its creation, by Josh
--HG--
branch : trunk
2010-06-28 20:56:29 +02:00
Xanadu ebadd7ef79 Merge
--HG--
branch : trunk
2010-06-28 20:35:58 +02:00
Xanadu bde8e96cc5 Aspect of the Viper now correctly displayed as a buff. Closes issue #107.
--HG--
branch : trunk
2010-06-28 20:34:11 +02:00
Tartalo 5d3a529e84 Merge
--HG--
branch : trunk
2010-06-28 20:32:56 +02:00
Tartalo bb6d8a7e67 MapManager uses proper Map::CanEnter() function instead of rewriting the same
checks (we could move more code to there)

--HG--
branch : trunk
2010-06-28 20:31:20 +02:00
Tartalo 6531cbcb21 Violet Hold: Link Defenseless achiev code to crystal activation code
--HG--
branch : trunk
2010-06-28 19:42:59 +02:00
Supabad b9a2bd24f7 minor change to destructable buildings.
--HG--
branch : trunk
2010-06-28 18:45:54 +02:00
click 72de3dd6c4 Remove hardcoded stacking for ammunition-types (should now stack properly)
--HG--
branch : trunk
2010-06-28 17:12:36 +02:00
Machiavelli fb4d4514e5 Add prepared statement example for auth server ping
--HG--
branch : trunk
2010-06-28 16:09:16 +02:00
Machiavelli b6e180c17c Add PreparedStatementHolder class that will be used for registering and calling prepared statements on the MySQL server.
Information about prepared statements can be found here: http://dev.mysql.com/tech-resources/articles/4.1/prepared-statements.html
In short: better performance shall ensue.

--HG--
branch : trunk
2010-06-28 16:09:06 +02:00
Brian d2f6ae6f77 * Fix creatures spawning with less than max health if curhealth field in
* creature is != maxhealth in creature_template and the creature is supposed
* to regenerate health.
* Patch courtesy of Visagalis
* Thanks for taking the time to fix this LONG outstanding bug

--HG--
branch : trunk
2010-06-28 06:42:01 -06:00
click 988467467c Properly initialize variable in WorldObject::PlayDirectSound()
Fixes issue 2838

--HG--
branch : trunk
2010-06-28 14:40:57 +02:00
Supabad 37529a1e9f add forgotten header for leviathan
--HG--
branch : trunk
2010-06-28 14:24:35 +02:00
Supabad 418360d8f9 Add Hard Mode support to Flame Leviathan. more code cleanup.
Big Thanks to all who participated.

--HG--
branch : trunk
2010-06-28 14:05:32 +02:00
Xanadu 0485d99e5d Fixed periodic damage for stackable auras (Deadly Poison...). Patch by Lyall. Closes issue #1368.
--HG--
branch : trunk
2010-06-28 05:26:00 +02:00
Tartalo f4531c5a58 Violet Hold: Add crystal mechanic support to Portal's and Ichoron's adds
--HG--
branch : trunk
2010-06-28 01:04:13 +02:00
Tartalo cba6515acb Violet Hold: Add crystal activation support backend to instance script.
Support is not used yet by the instance mechanic so is not usable as is

--HG--
branch : trunk
2010-06-28 00:49:21 +02:00
Tartalo 068810d045 Violet Hold: Implement Defenseless Achievement
--HG--
branch : trunk
2010-06-27 22:53:35 +02:00
Tartalo 4c59bf69dc Violet Hold: Add copyright note
--HG--
branch : trunk
2010-06-27 22:52:37 +02:00
Xanadu ba2e5ec2a2 Fixed Shiv.
* Now it does weapon dmg and adds a combo point even without poison (yes, that's blizzlike).
* Poisons from Shiv cannot crit.
* No more double poison procs.

--HG--
branch : trunk
2010-06-27 20:40:41 +02:00
Machiavelli 0b063e189b Better way to check for RandomProperty == -1, assign 0 to it for now.
--HG--
branch : trunk
2010-06-27 19:46:25 +02:00
Machiavelli 60349c5700 Remove some faulty code for picking a random item enchant if RandomProperty is -1. This will have to be implemented correctly later.
Also prevent the core throwing errors when loading items with RandomProperty -1

--HG--
branch : trunk
2010-06-27 11:48:33 +02:00
Machiavelli 85114979f8 Update ConfusedMovementGenerator with some coordinate sanity checks.
Please leave feedback on how this affects:
- Confused movement (polymorph, blind, etc)
- Stability with vmaps enabled

--HG--
branch : trunk
2010-06-27 04:54:51 +02:00
Xanadu 5870b57532 Get rid of a compile warning.
--HG--
branch : trunk
2010-06-27 04:30:11 +02:00
Xanadu 39429b0548 Dispell code cleanup - GetDispelChance now really returns dispel chance and not resist chance.
--HG--
branch : trunk
2010-06-27 04:03:30 +02:00
Machiavelli 26f4fae802 Fix bug that creatures which use FleeingMovementGenerator would not attack after respawning.
Bug was caused by improper react state

--HG--
branch : trunk
2010-06-27 03:47:18 +02:00
Tartalo 0fd3e47edc Fix crash when applying mind control to vehicles
Closes issue #2816
What should happen when mind control is applied to vehicles?

--HG--
branch : trunk
2010-06-27 00:58:04 +02:00
Tartalo 59ca58a49f Violet Hold, Cyanigosa: Clear transformation on EnterCombat, now is handled by
instance script

--HG--
branch : trunk
2010-06-26 23:43:15 +02:00
Tartalo 1361b8b86c Violet Hold: Azure Saboteour animation on boss encounters, by DenissRassman
From issue #2180

--HG--
branch : trunk
2010-06-26 23:40:24 +02:00
Tartalo 3da0d1d5b2 Violet Hold: Cyanigosa's pre-fight animation, by DenissRassmann
From issue #2810

--HG--
branch : trunk
2010-06-26 22:35:23 +02:00
Tartalo 1b95df4194 Violet Hold: bosses go out of the cell when door is open, by DennisRassmann
From issue #2810

--HG--
branch : trunk
2010-06-26 22:09:11 +02:00
Tartalo 73a2a21ee4 Fix possible crash
--HG--
branch : trunk
2010-06-26 21:15:48 +02:00
Tartalo 037857c2ce Another fix for naxx GO handling
--HG--
branch : trunk
2010-06-26 21:12:22 +02:00
Tartalo 20585e0fc5 Fix naxxramas saving
--HG--
branch : trunk
2010-06-26 20:19:37 +02:00
Tartalo d0be4e2cad Remove duplicated job
--HG--
branch : trunk
2010-06-26 20:18:41 +02:00
Tartalo 3614f7b089 Load&save gothik's door state on instancedata load&save
Partial fix for issue #1244

--HG--
branch : trunk
2010-06-26 20:11:34 +02:00
Tartalo ce94851015 Add forgotten return
--HG--
branch : trunk
2010-06-26 17:57:49 +02:00
Tartalo e2f0b19f99 Branch merge
--HG--
branch : trunk
2010-06-26 14:07:36 +02:00