Commit Graph
4879 Commits
Author SHA1 Message Date
Venugh 5416b734e4 Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit. 2012-02-23 12:32:21 +01:00
Venugh 1cac01b3df Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit. 2012-02-23 11:50:58 +01:00
w1sht0l1v3 1fc122e5c6 DB/Quests: Mounting Hodir's Helm.
DB/Quests: Quest relations for Polishing the Helm.
Closes #5231
2012-02-22 22:38:16 +00:00
Machiavelli dc91fc1050 Core/Vehicles: Fix a crash in object update packet builder (need to remove UPDATEFLAG_VEHICLE on Unit::RemoveFromWorld) 2012-02-22 21:50:01 +01:00
Nay bbfceafed6 Actually remove searing_gorge.cpp from CMakeLists, sorry. 2012-02-22 20:12:45 +00:00
QAston fb5d05c198 Core/Spells: Prevent assertion failure in Spell::SelectImplicitDestDestTargets by setting dest to caster if no dest provided. 2012-02-22 21:06:29 +01:00
Nay a7e5c3c7c4 Misc: Delete searing_gorge.cpp and fix a typo in worldserver config 2012-02-22 19:56:23 +00:00
Shauren dba27e61a3 Core/Unit: Corrected packet structure in Unit::BuildMovementPacket 2012-02-22 20:00:16 +01:00
Machiavelli fa546d1428 Core/Spells: Change logic in assertion in Spell::SelectImplicitTargetObjectTargets.
Not sure if this a step in the right direction for the intended design, but following the logic of the function there should be OR unit target OR gameobject target OR item target pointers available. If Item target doesn't belong there then the already present AddItemTarget call should be removed.
2012-02-22 19:16:47 +01:00
Malcrom 0fba6e70f6 scripts: Searing Gorge wasn't cleaned up properly. 2012-02-22 14:06:50 -03:30
Malcrom 7da99c4589 db/SAI: Move Kalaran Windblade script to SAI and improved scripting and gossip. 2012-02-22 12:59:46 -03:30
Machiavelli c9748aaacc Core/Vehicles: Fix a crash in ~Vehicle. Closes #5366 2012-02-22 16:51:56 +01:00
Kandera c2d56c8a6e fix issue with seasonal quests and repeatability 2012-02-22 09:30:05 -05:00
Machiavelli e742873f1b Merge pull request #5271 from Chaplain/knockback
Core/Movement: Fix MoveJump handling.
2012-02-22 03:45:52 -08:00
Machiavelli a3f3058499 Core/Vehicles: Remove some wrong/redundant calls to Unit::ExitVehicle. The aura system already handles it in most places.
Also add some documentation on upcoming work on making passenger exit positions work.
2012-02-22 12:26:05 +01:00
Machiavelli 7567d5e359 Core/Conditions: Fix grouping for CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT
Perhaps in the future a more generic solution can be implemented to prevent lots of repetitive code
2012-02-22 11:54:01 +01:00
QAston 7a261ff9b8 Core/Spells: Use right function for obtaining spell target type. Fixes assertion failures. 2012-02-22 10:34:08 +01:00
QAston 2a1ffc1cd9 Core/Spells: Fix a typo in f09b5a6bea - call right function for target dest case.
Closes #5357
2012-02-22 10:21:02 +01:00
Spp 1e246cb66c Fix build (gcc) and fix warnings 2012-02-22 09:15:57 +01:00
Malcrom 74fc13596c DB/Scripts: Remove 2 cpp scripts in Searing Gorge and replace with SAI. 2012-02-21 20:03:12 -03:30
frozenarmor d35356a7ae Scripts/PoS: Fix error in Forgemaster Garfrost text.
Signed-off-by: frozenarmor <[email protected]>
2012-02-22 03:14:34 +05:00
QAston 18948755ca Merge. 2012-02-21 20:17:45 +01:00
QAston f09b5a6bea Core/Db/Conditions:
-Drop condition CONDITION_SPELL_SCRIPT_TARGET, use other condition types instead
-Change CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET to CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET:
--allow using this condition for more spell implicit target types (not just ENTRY)
--SourceGroup value for this src type is now effMask and it's now required

Core/Spells: Unify the way implicit targets are handled, fully implement some partially implemented target types, fix some minor bugs found on the way, general improvements and cleanup.
2012-02-21 20:17:45 +01:00
kaelima c15f7bfc19 Core/Pet: Fixed possible crash after swapping pet with stable master. Closes #5177 2012-02-21 16:50:45 +01:00
Machiavelli 2f37e82097 Merge pull request #5337 from LiMCrosS/patch-1
Core/World: WorldState must be loaded before Conditions
2012-02-21 02:18:39 -08:00
Machiavelli 7c84500b9d Update src/server/game/Handlers/PetHandler.cpp 2012-02-21 11:12:10 +01:00
Machiavelli 1aceab6b62 Core/Pets: Fix stay command if pet is currently processing spline movement 2012-02-21 10:41:48 +01:00
MrSmite fb39566f1f Core/Pets: Fix bugged reactstate behaviour after spline system implementation.
Signed-off-by: Machiavelli <[email protected]>
2012-02-21 10:26:14 +01:00
Machiavelli 44195689b9 Core/Units: Use spellclick conditions in Player::canSeeSpellClickOn 2012-02-21 10:17:32 +01:00
Manuel Carrasco 4e8218025e Fixed compile error, thanks to AliveShiro. 2012-02-21 01:31:06 -03:00
LiMCrosS 1ef0801037 Core/World: WorldStates must be loaded before Conditions 2012-02-21 01:21:21 -02:00
Machiavelli 16818d7548 Core/Conditions: Convert npc_spellclick_spells data to condition system. This implements CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT (previous CONDITION_SOURCE_TYPE_UNUSED_18). Wiki needs to be updated accordingly. 2012-02-20 23:25:59 +01:00
leak 08268d2430 Core/Warden: Update copyright information / More cleanups 2012-02-20 14:31:26 +01:00
Malcrom 35bc842fde Scripts/npc_sergeant_bly: Talk text was placholders. Replaced with Creature text. 2012-02-19 21:30:43 -03:30
Subv c6f4ab10e1 Core/Scripts: Fixed Thrall's weapon and shield models in Old Hillsbrad Foothills.
closes #3904

Signed-off-by: Subv <[email protected]>
2012-02-19 19:01:03 -05:00
leak abb017dbeb Core/Warden: Various cleanups and warning fixes 2012-02-19 18:49:38 +01:00
click 5cd6165ab1 Core/Scripts: Add a forgotten header after stash/reapply sequence from last commit 2012-02-19 17:30:41 +01:00
click dce3bc01ac Core: Fix non-PCH building 2012-02-19 16:57:07 +01:00
Nay 3b1cd7caea Scripts/Spells: Remove debug leftover from spell_dru_starfall_dummy 2012-02-19 15:36:38 +00:00
leak 8e3a4b956e Core/Warden: Base implementation for Warden functionality
Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table

Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
Subv 25d9e2ec29 Core/SAI: Implemented SMARTCAST_AURA_NOT_PRESENT as castflag, the spell will only be casted if the target does not have the aura
Signed-off-by: Subv <[email protected]>
2012-02-18 19:10:18 -05:00
mweinelt e48290d2cc Scripts/EoE: Fix achievement You Don't Have An Eternity (10+25)
Closes #5273
2012-02-18 23:54:46 +00:00
QAston 9abc47736f Core/Spells: Changes in code related to spell explicit target redirection (cleanups, added target validation, prevent unexpected behaviour in some cases) 2012-02-19 00:40:55 +01:00
Nay 0a0233b215 Core/Packets: Use a single method to send SMSG_ACTIVATETAXIREPLY
Also fix a typo introduced in 703ad4889
2012-02-18 23:03:41 +00:00
Nay 703ad48890 Scripts/Spells: Revert a little part of spell_dru_starfall_dummy (original code)
Thanks to Drago for testing
Closes #5305
2012-02-18 21:26:24 +00:00
vincent-michael 34a41d0152 Scripts/Spells: Use correct spell and fix crash in spell_item_impale_leviroth 2012-02-18 21:18:02 +00:00
Malcrom f87da6d664 DB/Gossip: Fix gossip for Fallen Hero of the Horde and remove cpp script. 2012-02-18 15:38:51 -03:30
click 5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00
Shauren da5027ef3a Core/ObjectMgr: Warn about creatures that have waypoint movement type set but no path assigned on startup 2012-02-18 16:20:00 +01:00
Subv 8660f20703 Merge pull request #5290 from kandera/fix_blink
fix blink making you fall under ground when blinking into water (needs c...
closes #5289
2012-02-18 04:36:23 -08:00