* Implement support 'Hplayer' link type. Mostly as player name highlights in command messages.
* Support shift-links parsing withoyt '|c' color prefix
* Many related code cleanups.
Author: VladimirMangos
--HG--
branch : trunk
* Fixed creature/gameobject save from game (used in commands code only)
* Implement .modify phase (for player), .npc setphase (for creature/pet), .gobject phase (for gameobjects) commands
for set phasemask of selected object. In player/pet case temporary until in game phase switch/re-login/GM-mode change.
In creature/gameobject case change saved in DB.
* Add to .gps output phasemask value print. Allow use .gps command with creature/gameobject shift-link
(work for objects loaded in game in command time).
Author: VladimirMangos
--HG--
branch : trunk
*Mangos [7045]. More correct spell select for creatures if spell PreventionType == SPELL_PREVENTION_TYPE_SILENCE. Also add check for PreventionType == SPELL_PREVENTION_TYPE_PACIFY. By DiSlord.
*Mangos [7046] Do more security level checks in commands using HasLowerSecurity. Make use .account set addon safe for players. By Vladimir.
*Mangos [7047] Fix Draenei race spell add at client switch. By DiSlord.
--HG--
branch : trunk
* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets
* Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance
* Implemented Sentry Totem (both vision switching/forwarding and alerting)
* Other misc possession fixes
* Added .bindsight and .unbindsight commands
Please test out the above spells (including Mind Control) and report any issues on the forums.
--HG--
branch : trunk
* Fixed english spelling in src/game/WorldSocket.h/cpp. Author: Derex
* [240_world.sql] Create new command .senditems and remove from moderator level command .sendmail possibility send items. Author: Vladimir
* Added new command: .sendmoney player "subject" "message" money - Sends a mail with money to a player. Author: fredi
* Correctly apply taken damage debufs/bonuses in cases non-physical melee damage. Author: Frankir
* Fix a crash in add friend/ignore callback. (check if player still logged in). Author: Hunuza
* Better args checking in .sendmoney command. Author: Vladimir
--HG--
branch : trunk
* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases
--HG--
branch : trunk
update field instead as more fast source. source mangos.
* Further reduce of DB access in guild handlers.
* Multi-locale DBC extracting - source Foks
*** Devs not responsible if all your player items drop to the ground and get eaten by ants or rabbits.. or some kind of wierd ant-rabbits..
--HG--
branch : trunk
* Implemented packet and vision forwarding through possessed units
* Added new OnPossess script call alerting scripts on when possession is applied/removed
* Moved fall damage and fall under map calculations into the Player class
* Added new PossessedAI that is applied only while possession on creature is active
* Implemented summon possessed spell effect
* Fixed Eyes of the Beast
--HG--
branch : trunk
*Load npc_options at server startup, use cached data at creature gossip menu init.
* Also new .reload table command added
*Implement npc_option localization support, also store in DB BoxText/BoxMoney/Coded
* Use characters.guid instead low guid value from characters.data in charcter enum data prepering for client.
* Fixed crash at .pinfo command use from console.
* Fixed windows ad.exe build
*Creature related code and DB cleanups.
* Rename 2 creature_template fields to more clean names and related code update also.
* Use enum values instead raw values for type_flags, use halper functions instead code repeating.
* Move tamed pet creating code to new function.
** Small code changes to make things compliant with above changes.
** Another rev with big changes so test away.
--HG--
branch : trunk