Venugh
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d6bddc1c94
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Core/Mmaps:
* implemented loading part.
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2012-04-09 15:11:39 +02:00 |
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Subv
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4029c23547
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Core/Collisions: Reverted a commit about M2 models.
closes #5312 and probably others
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2012-03-04 08:23:19 -05:00 |
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Subv
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c53d722aa2
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Core/Collision: Models with flag MOD_M2 (mostly trees, among some other objects) should not be taken into account for LoS checks, this check does not apply to gameobjects (yet)
closes #3495
Signed-off-by: Subv <[email protected]>
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2012-02-14 18:19:40 -05:00 |
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Subv2112
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93d199f043
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Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
added lots of improvements
Please re-extract vmaps
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2012-02-09 13:58:22 -05:00 |
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kiper
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8299627ed9
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Update headers for 2012. HAPPY NEW YEAR!!!
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2012-01-01 00:32:13 +01:00 |
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Spp
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af05915b9e
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[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
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2011-09-15 14:12:57 +02:00 |
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Machiavelli
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957c69de83
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Update copyright note for 2011.
Happy new year.
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2011-01-01 15:01:13 +01:00 |
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click
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613b81f36f
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REALLY fix the CRLF-crap...
--HG--
branch : trunk
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2010-10-07 15:54:07 +02:00 |
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click
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a67d7c9afd
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Copyright header updates - part 3... (and some whitespace cleanups)
--HG--
branch : trunk
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2010-10-07 14:00:52 +02:00 |
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Brian
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c08a7d6348
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* Finally it compiles (thanks click for noticing the "typo").
* However, still need to get linking fixed.
--HG--
branch : trunk
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2010-06-07 19:04:11 -06:00 |
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Tartalo
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a5f4e3de94
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more cmake fixes. comment collision compilation until fixed
--HG--
branch : trunk
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2010-06-08 01:20:06 +02:00 |
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XTZGZoReX
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fcd58c134d
|
* Move VMap3 code to a separate static 'collision' library.
--HG--
branch : trunk
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2010-06-07 13:57:34 +02:00 |
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