QAston
|
e232c0e235
|
*Cleanup in ObjectAccessor - this should fix some crashes
--HG--
branch : trunk
|
2010-07-28 00:08:21 +02:00 |
|
Shauren
|
51400a4e15
|
Moved few dummy spell handlers to database
--HG--
branch : trunk
|
2010-07-27 19:32:21 +02:00 |
|
click
|
2b9275424e
|
Fix non-PCH build
--HG--
branch : trunk
|
2010-07-27 04:31:27 +02:00 |
|
silinoron
|
297b7aac1b
|
Move SPELLFAMILY_MAGE dummy effect handlers to spell scripts.
--HG--
branch : trunk
|
2010-07-26 19:05:20 -07:00 |
|
QAston
|
fb1727abb1
|
*Make Potent Pheromones dispel auras for which it provides immunity.
*Remove not needed attribute modification for Light's Beacon.
--HG--
branch : trunk
|
2010-07-27 02:36:27 +02:00 |
|
QAston
|
dd8d6701b8
|
*Implement RepRewardRate for spells.
--HG--
branch : trunk
|
2010-07-27 02:25:22 +02:00 |
|
QAston
|
8e7f30eb61
|
*Add debug log to trac reason of a crash in Spell::DoAllEffectOnTarget.
--HG--
branch : trunk
|
2010-07-26 22:57:25 +02:00 |
|
QAston
|
fc4087cd98
|
*Resurrection sickness and similar debuffs are no longer dispelable.
--HG--
branch : trunk
|
2010-07-26 19:27:28 +02:00 |
|
QAston
|
66d8255625
|
*Set angle of cone based targets to 90 degrees - by akadabeer.
--HG--
branch : trunk
|
2010-07-26 16:27:34 +02:00 |
|
QAston
|
7b87ab4de7
|
*Add more Player::CanUseAttackType checks in places where item bonuses are applied.
--HG--
branch : trunk
|
2010-07-26 16:08:55 +02:00 |
|
Shauren
|
f3e97bfaae
|
Fixed ticking of periodic auras when m_periodicTimer for some reason became negative
--HG--
branch : trunk
|
2010-07-26 14:27:22 +02:00 |
|
click
|
33e079489b
|
Set flag for offhand melee spells to allow proper triggering of weapon-specific effects (fix by Lynx3d)
--HG--
branch : trunk
|
2010-07-25 17:06:12 +02:00 |
|
QAston
|
fce1f5b014
|
*Extend API of SpellScript by Dest and Damage/Heal setters and getters.
*Make some SpellScript function names shorter.
--HG--
branch : trunk
|
2010-07-25 16:23:57 +02:00 |
|
QAston
|
7308c112bb
|
*Add some more comments to SpellScript methods
*Remove forgotten error log
--HG--
branch : trunk
|
2010-07-25 02:05:12 +02:00 |
|
QAston
|
cdd56dc2b6
|
*Really fix *nix build. Thanks to Visagalis for testing.
--HG--
branch : trunk
|
2010-07-25 00:36:32 +02:00 |
|
QAston
|
2352fc7cdf
|
*Add base scripting interfce for spells - thanks to Brian for help in making it compile with GCC.
*Add hook for handling spell effects in new scripting system.
--HG--
branch : trunk
|
2010-07-24 22:41:42 +02:00 |
|
Shauren
|
32ceff1267
|
Modified spell_scripts table, it is now possible to add different scripts for each spell effect
Allow SPELL_EFFECT_DUMMY spells to use spell_scripts
--HG--
branch : trunk
|
2010-07-24 21:51:25 +02:00 |
|
click
|
8c76ea2f7c
|
Ensure that Scatter Shot does not share diminishing returns with other spells
Closes issue 3013
--HG--
branch : trunk
|
2010-07-24 07:19:59 +02:00 |
|
click
|
8df1dba022
|
Fix: Do not ignore CD for Hunter-based triggered spells (and thanks to QAston for the spell-lesson)
Fixes 1155
--HG--
branch : trunk
|
2010-07-24 05:12:36 +02:00 |
|
Shauren
|
903a3cbe76
|
Shaman totem models are now different depending on race
--HG--
branch : trunk
|
2010-07-22 17:31:27 +02:00 |
|
Shauren
|
a23f4a0f45
|
sigh, i did the same compile error mistake
--HG--
branch : trunk
|
2010-07-22 13:02:47 +02:00 |
|
Shauren
|
f03d5a874b
|
Add proper check to EffectQuestComplete preventing completion of quest if we already did that
--HG--
branch : trunk
|
2010-07-22 13:01:33 +02:00 |
|
QAston
|
34b75bca95
|
*Backout second change from last commit (CanCompleteQuest check) Thanks to Shauren for info.
--HG--
branch : trunk
|
2010-07-22 12:56:32 +02:00 |
|
QAston
|
002e6e1029
|
*Remove not needed dummy effect handler for spell 28006 - by azazel_kon
*Add CanCompleteQuest in Spell::EffectQuestComplete - thanks to azazel_kon for research.
*Fixes issue #3011
--HG--
branch : trunk
|
2010-07-22 12:48:11 +02:00 |
|
QAston
|
13a2a1afc6
|
*Fix amount calculation for spell effect with EffectDieSides set to 0.
--HG--
branch : trunk
|
2010-07-22 12:21:11 +02:00 |
|
QAston
|
543bba9949
|
*Implement SPELL_AURA_OPEN_STABLE(292) - original patch by Ceris, modified by VladimirMangos
*Improvements in error messaging for stable related opcodes - by VladimirMangos
--HG--
branch : trunk
|
2010-07-22 03:12:28 +02:00 |
|
Shauren
|
14b6a68857
|
Added new spell disable flag - core will not check if that spell exists in dbc, used for blizz deprecated items/quests
Fixed loading of access_requirement
--HG--
branch : trunk
|
2010-07-21 15:17:29 +02:00 |
|
Shauren
|
6a539270ec
|
Added global disable system and moved all disable fields/tables/configs into it
NOTE: instance disables were not converted for new system! if you had some then you need to fix that using new system
--HG--
branch : trunk
|
2010-07-21 12:14:23 +02:00 |
|
QAston
|
dd89c54c6e
|
*Move target handling of TARGET_DEST_CASTER_FRONT_LEAP out of SPELL_EFFECT_LEAP handler, this fixes spells with SPELL_EFFECT_LEAP using other target types.
--HG--
branch : trunk
|
2010-07-21 02:06:51 +02:00 |
|
click
|
e4a008ca75
|
Branch merge
--HG--
branch : trunk
|
2010-07-21 01:35:57 +02:00 |
|
thenecromancer
|
a94afe82ca
|
Small improvement in spell mechanic check (do not include effect mechanic in mask when there's no associated effect)
Fixes issue #63
--HG--
branch : trunk
|
2010-07-21 01:30:25 +02:00 |
|
click
|
4484b75b8f
|
Fix: Warlock Drain Soul effect - use correct spell for soulshard creation (fix by manisamja, thanks ogeraisi for testing)
Closes issue 1931
--HG--
branch : trunk
|
2010-07-21 01:28:39 +02:00 |
|
thenecromancer
|
a71d11149f
|
Make passive auras always visible when they've got some area effect.
--HG--
branch : trunk
|
2010-07-21 01:22:52 +02:00 |
|
thenecromancer
|
c9860e3b9f
|
Some spells with special proc state, some talents like it
--HG--
branch : trunk
|
2010-07-21 01:15:27 +02:00 |
|
QAston
|
c0f9ef6059
|
*Implement SPELL_EFFECT_CREATE_TAMED_PET(153).
--HG--
branch : trunk
|
2010-07-20 22:55:28 +02:00 |
|
QAston
|
a7c52864b4
|
*Implement SPELL_EFFECT_DISCOVER_TAXI(154).
--HG--
branch : trunk
|
2010-07-20 18:27:18 +02:00 |
|
QAston
|
b59b21fa69
|
*Implement SPELL_EFFECT_QUEST_START (150).
--HG--
branch : trunk
|
2010-07-20 16:11:49 +02:00 |
|
Xanadu
|
37c79360b4
|
Moved SpellEffects.cpp where it belongs.
--HG--
branch : trunk
rename : src/server/game/Spells/Auras/SpellEffects.cpp => src/server/game/Spells/SpellEffects.cpp
|
2010-07-20 05:21:15 +02:00 |
|
QAston
|
6d54f02bb4
|
*Implement SPELL_EFFECT_REMOVE_AURA(164)
*Rename SPELL_EFFECT_KNOCK_BACK_2 to SPELL_EFFECT_KNOCK_BACK_DEST
--HG--
branch : trunk
|
2010-07-20 04:29:17 +02:00 |
|
QAston
|
f906976837
|
*Remove assertion from packet handler. Assertions should not be put in such places because we can't trust clients nor network.
*Do not allow to charm mounted units.
--HG--
branch : trunk
|
2010-07-20 01:42:14 +02:00 |
|
QAston
|
b5f7ac86ea
|
*Implement SPELL_EFFECT_FORCE_CAST_WITH_VALUE(141).
--HG--
branch : trunk
|
2010-07-19 22:52:21 +02:00 |
|
QAston
|
7eaaa06375
|
*Rename SPELL_EFFECT_JUMP2 to SPELL_EFFECT_JUMP_DEST, split the handler of effect from SPELL_EFFECT_JUMP handler
--HG--
branch : trunk
|
2010-07-19 21:24:09 +02:00 |
|
QAston
|
b1fab8caaf
|
*Correct typo in CastSpeedSlow spellgroup - by tassader1000, thanks azazel_kon for sql
*Fix a compile typo in prev commit.
--HG--
branch : trunk
|
2010-07-19 19:28:54 +02:00 |
|
QAston
|
e1e16310ec
|
*Rename SPELL_EFFECT_CHARGE_2 to SPELL_EFFECT_CHARGE_DEST, fix its implementation.
--HG--
branch : trunk
|
2010-07-19 19:22:05 +02:00 |
|
click
|
84c6fa001c
|
Allow HOT/DOT-stacking for spells with PERIODIC_DUMMY spellauras (QAston working as a teacher)
Closes issue 2645
--HG--
branch : trunk
|
2010-07-19 13:57:28 +02:00 |
|
QAston
|
9c9bc32d09
|
*Add missing 295 aura effect handler lost somewhere in 33x repo merge to handler table - this fixes crash with access to 316 aura and binds correct handler to aura 305.
--HG--
branch : trunk
|
2010-07-17 00:48:31 +02:00 |
|
QAston
|
0ed0b1f7f5
|
*Fix for Six demon Bag - patch by pxlcreations and antihrists.
--HG--
branch : trunk
|
2010-07-16 18:37:43 +02:00 |
|
QAston
|
974e120235
|
*Remove no longer needed check in Arcane Potency script - by A.Metaphysical.Drama.
--HG--
branch : trunk
|
2010-07-16 18:05:25 +02:00 |
|
QAston
|
d005e14faf
|
*Update spell_proc_event entry for Everlastin Affliction - by francesco.buldo.
*Manually add corruption to list of spells affected by Everlasting Affliction.
--HG--
branch : trunk
|
2010-07-16 17:25:14 +02:00 |
|
QAston
|
a7b7073cc5
|
*Item - Coliseum 25 Heroic Caster Trinket - patch by microbius51
--HG--
branch : trunk
|
2010-07-16 15:48:31 +02:00 |
|