* Implemented Glyph of Blazing Charge
* Implemented a way to compute spline position at any given point in time
* Removed incorrect ProgressCurveId handling, it needs to apply to entire spline duration not to each segment separately
Closes#19217
- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.
Closes#18978
Use negative condition to check if it is held by Alliance instead.
Use this condition to fix availability of the Wintergrasp item-gathering weekly quests.
(cherry picked from commit 723c253f8f09d773cd0fd47615c9f424b5c51d9d)
Make travis happy and fix codestyle for previous commit.
(cherry picked from commit 7267a414183fce4e146d464e0a2124f617da9648)
Core/Conditions: partially revert 723c253, replacing CONDITION_WINTERGRASP_HORDE with a ConditionScript.
(cherry picked from commit fd620ca7d620f72276e00be3906da145bdd4a9fd)
Update 2016_10_04_03_world.sql
(cherry picked from commit 4891db4a4fb04c221a5223938741f981f1b7ddbc)
- Add missing dialogue from Cowlen.
- Timers and emotes.
(cherry picked from commit 790844e72d40cd2c99a3a235a7186173af575417)
Rename two SQL files.
(cherry picked from commit 283aec96560f66a72b4d563eefbccdbee2de10ea)
* Scripts/AzjolNerub: Complete rewrite.
- Gatewatcher:
- Trash now actually engages properly one by one
- Fix trash spell casting
- Add missing quotes
- Hadronox:
- Everything. Literally.
- Anub'arak:
- Fix add spawns
- Fix impale
- OK this might as well be "fix everything with every boss". Because that's pretty much what happened.
- General hack cleanup
* Update and rename 9999_99_99_99_AZJOLNERUB.sql to 2016_09_25_01_world.sql
* Update and rename 2016_09_25_01_world.sql to 2016_09_25_02_world.sql
* Rename 2016_09_25_02_world.sql to 2016_09_26_02_world.sql
(cherry picked from commit 4b990eb7d7fda3951e640d84a5c18c90366cd26b)
# Conflicts:
# src/server/game/Spells/SpellMgr.cpp
# src/server/scripts/Northrend/AzjolNerub/AzjolNerub/azjol_nerub.h
# src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
Update boss_hadronox.cpp
(cherry picked from commit 04ec868768d99c97f1cc4d064892bdeee2cbfb17)
Update boss_hadronox.cpp
I hate travis, learn from buildbot
(cherry picked from commit aeb20951bbac5453d5a4db22d23516ba8f948275)
I think I got all of them this time
No idea how this one got past travis.
(cherry picked from commit ae163197a765b294c0a325b6e893d216e1c5d050)
Fix nonPCH.
(cherry picked from commit e121d66fbb8edd68fcf027a05d47324757656228)
...for real this time (seriously - what happened to test builds before merging, Aok?)
(cherry picked from commit dbe0789eba03deb444f0f72e7e79e3be3763662a)
.....hail PCH
(cherry picked from commit 2528194cc1e481a6f002cc0663b12652e7e3de33)
and you get a header, and everyone gets a header...
(cherry picked from commit 5e5fe37a7ef2a76d7bd59250a7702af052a03d20)
(cherry picked from commit 31e495f44c393f5162728b3bf902392f66fc872f)
Rename 9999_99_99_99_world.sql to 2016_09_25_03_world.sql
(cherry picked from commit 28968c61622da9c8831d8334bb25532a291a44eb)
DB/SAI: fix db errors introduced in 31e495f.
(cherry picked from commit 2452fb977b246629d50669cb646844b5e3b13cdd)
Core/Scripts: Fix build
(cherry picked from commit 6174091d761fa32591e1f6f8d01292813dd3ca2e)
boss_lurker_below.cpp : remove deprecated #define entries
- remove hardcoded text, use creature_text/broadcast_text
- move #define value & text reference to enum section
- replace TextEmote() with Talk() pointing to DB entry
(cherry picked from commit cd6fcce84b0aefb2f5d0494cbfdbb5bf25061f2f)
Fix an exploit at chest loot bosses Valithria and Deathbringer that allowed the first played to hit them to leave party at low hp % and loot the whole chest alone, without the party being able to loot anything.
(cherry picked from commit c4865fe63ee4bb9d401d09cb9543acaf9c853b56)
# Conflicts:
# src/server/game/Entities/GameObject/GameObject.cpp
This PR moves the core script `npc_lunaclaw_spirit` to SAI, removing hardcoded text.
The quests 6001 + 6002 are druid class quests to get bear form, removed in patch 4.0.3a
Changes in this PR:
- remove core script, including hardcoded text (with typo)
- use gossip_menu_option for each faction (Alliance & Horde)
- add SAI script to complete quest 6001 or 6002 based on option
- add gossip option conditions for team A (469) or team H (67)
- add gossip option conditions for quest 6001/6002 not completed
(cherry picked from commit 3ad76dea7bdd889f016cce506833af7ed73d439d)
- Summoned NPCs will no longer give experience on kill.
- Require quests Fel Spirits and Digging for Prayer Beads to be completed.
- Reduce number of Foul Purges spawned in a single wave (only two should spawn each time).
- Properly give quest credit when talking with Colonel Jules after the exorcism.
(cherry picked from commit 0d70a7349d7b245adba72f9a15410a5b3d22dc77)
Movement/SplineChain: Bump value range for DB chainId up to uint16 (0 to 65535) from uint8 (0 to 255). Turns out sniffs generate far more chains than I expected.
(cherry picked from commit 2170541a51ced3c15675b8854e0ae49461884f8c)
Code style follow-up, I blame Notepad++.
(cherry picked from commit 7860da0de6e53c7740862cae18840c9d399dda7f)
(cherry picked from commit 59527521e607058b99cff0d5831012980de08fd7)
5952752 follow-up: Member declaration now matches order of usage.
(cherry picked from commit 3298a5f65dcbd21e93ddbe0d5c83bc06076b9f60)
(cherry picked from commit 6d00d3f28380dd0811a18913450b1dc4f07fef48)
Merge remote-tracking branch 'Treeston/3.3.5-splinechains' into 3.3.5 (PR #17946)
(cherry picked from commit 20f483967fb3a430fbd54148c08b6d8e8937daac)
Core/Movement: Add a convenience default ctor to SplineChainResumeInfo, and fix PCH build in some configurations (zzz why do we even keep Appveyor and Travis around).
(cherry picked from commit 4fa646c0b2ae3261e7fab249f4177900d4c8d013)
PCH build fix. Again.
(( Alright, you made me waste 20 minutes of my life on a full nonPCH rebuild of the core now. ))
(( I hope you're happy. ))
(cherry picked from commit 4a1a460241acf511467decd92d2a30e19927d74d)
This is what the script changes should have been in PR #17746
(also updates issue #14719 with a correct solution).
- remove OnGossipHello() to use DB conditions
- replace OnGossipSelect() with sGossipSelect()
- focus script on the confirming gossip option
- let the other gossip menus be handled in DB
(cherry picked from commit a475033c76c3a4dd58562fa7b4ccf14f2212977d)
The spell does not appear in sniffs, and the summoned NPC's spawn time was far too short to be appropriate (15 seconds).
(cherry picked from commit 0479f08c3c07c4de3af4d2293b80d690e4bdf646)
Script/Quest: fix and use proper serverside summon spell for quest "Red Snapper - Very Tasty!".
(cherry picked from commit 2f493430c9f029867eb1699c54de853e06e850d9)
Fixes and closes#17892.
(cherry picked from commit ac62d7156f93bf86f57dbad1f24f14031322fd5a)
Drycoding is bad, mmkay?
(cherry picked from commit ed83a35fbeeb7f9005fe4792225fb50700791c6f)
- remove hardcoded text from script npc_beaten_corpse
- remove OnGossipHello() hook, gossip text moved to DB
- use sGossipSelect() hook instead of OnGossipSelect()
- add npc_text 3557 and 3558 as text_id to gossip_menu
- add gossip_menu_option 2871 to NPC 10668 Beaten Corpse
- add condition for gossip_menu_option 2871 in Quest ID 4921
Tested on 4 different characters/classes, male & female.
Thanks to joschiwald for the sGossipSelect() script change.
(cherry picked from commit d82534a7bbd401f4b672786749f10f5a95f6e76c)