Spp
c53bec73f1
Dungeon Finder: Use DisableMgr and dungeon Saves in dungeon lock list
...
--HG--
branch : trunk
2010-08-11 16:17:05 +02:00
Spp
41534a1324
Dungeon Finder: Add proposals, find group algorithm and teleport support
...
Note: Adds hability to find a group and be teleported to dungeon, but no rewards yet (WIP)
--HG--
branch : trunk
2010-08-11 15:55:27 +02:00
Spp
f9468e7e5d
Dungeon Finder: Add LFG support to groups
...
--HG--
branch : trunk
2010-08-11 15:20:20 +02:00
Spp
23c4b1be25
Dungeon Finder: minor improvements and code clean-ups
...
- Initialize all packet size properly
- Updated all function documentation
- Add placeholders to all LFG opcodes
- Use lowguids wherever is possible
--HG--
branch : trunk
2010-08-11 13:25:14 +02:00
Spp
ac4df5204b
Dungeon Finder: Improve Join and UpdateRoles and move queue to main class
...
--HG--
branch : trunk
2010-08-11 12:44:49 +02:00
Spp
4b62042b28
Dungeon Finder: Make player internal Lfg data private and some minor cleanups
...
--HG--
branch : trunk
2010-08-11 11:54:03 +02:00
Spp
2638d24926
Dungeon Finder: redo CheckGroupRoles, sometimes it was accepting wrong roles as valid
...
--HG--
branch : trunk
2010-08-11 11:27:36 +02:00
XTZGZoReX
9083271a2f
* Some singleton renames for consistency:
...
accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr
--HG--
branch : trunk
2010-08-08 05:25:45 +02:00
XTZGZoReX
909e332579
* Rename: BattleGround -> Battleground.
...
--HG--
branch : trunk
2010-08-08 04:37:24 +02:00
QAston
48b360097c
*use ASSERT macro instead of regular assert for better output.
...
--HG--
branch : trunk
2010-07-30 20:04:28 +02:00
Machiavelli
0f7657b68c
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
...
Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Machiavelli
95ddfbd9e2
Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
...
Also fixes a memory leak in .reload creature_template command
--HG--
branch : trunk
2010-06-21 23:20:58 +02:00
Brian
9b6669e5f3
* Remove more relative paths from includes
...
--HG--
branch : trunk
2010-06-08 15:50:23 -06:00
Brian
b0e1605455
* Getting closer (at least for Linux :) )
...
--HG--
branch : trunk
2010-06-07 14:44:18 -06:00
Brian
15f8bbe9ca
* More cleanup
...
--HG--
branch : trunk
2010-06-07 12:08:15 -06:00
XTZGZoReX
62200e8d02
* Even more restructuring of the game library.
...
--HG--
branch : trunk
2010-06-06 22:55:56 +02:00