Vincent-Michael
c6dd149f1b
Core/Spells: Fix Curse of Doom (thx to Warpten / joschiwald for helping)
2012-06-14 21:11:37 +02:00
Vincent-Michael
62c64920f1
Core/Spells: Fix Empowered Renew calculation
2012-06-13 22:26:35 +02:00
joschiwald
4e354d6ca9
Core/Spells: fix damage mods from caster on target
2012-05-11 22:43:06 +02:00
Chaplain
879070bc80
Core/Spells: Separation caster/target part damage/heal bonus calculations.
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*Implement HoT/DoT save caster side bonuses and apply target mods on each tick
2012-04-28 23:32:25 +03:00
Subv
6cb8d607ce
Spells/Scripts: Allow OnEffectAbsorb to call PreventDefaultAction in AuraScripts
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closes #6172
Signed-off-by: Subv <[email protected] >
2012-04-12 05:52:20 -05:00
Gyx
360014856d
Core/Game: Code style.
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Signed-off-by: Gyx <[email protected] >
2012-03-29 13:42:04 +08:00
Gyx
72cdcbfced
Core/Game: Code style.
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Signed-off-by: Gyx <[email protected] >
2012-03-28 19:11:50 +08:00
Shauren
25c13de8b3
Core/Auras: Corrected check relying on a not yet initialized variable
2012-03-24 13:43:28 +01:00
Shauren
568e524c45
Core/Spells: Implemented CREATURE_TYPEFLAGS_PARTY_MEMBER, creature with this type_flag set can be targeted by spells that require target to be in caster's party/raid
2012-03-19 20:44:30 +01:00
Souler
05097c7fc5
Scripts/Spells: Move Demonic Circle mechanics to spell_warlock.cpp
2012-02-26 17:22:27 +01:00
click
5411e1ce52
Core: Clean up whitespace and tabs in the base sourcetree
2012-02-18 16:52:08 +01:00
QAston
0d5ae5784c
Core/Spells: Make channeled auras stackable by default with other auras.
2012-02-16 17:14:32 +01:00
Spp
03c34ee507
Fix a lot of warnings
2012-02-16 13:56:28 +01:00
Subv
8a72aede16
Codestyle: Renamed some variables to fit codestyle, corrected order in structure/class fields to match alignment (they use slightly less memory now)
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Signed-off-by: Subv <[email protected] >
2012-02-14 12:46:26 -05:00
QAston
84fa96efc6
Once again - a typo fix in 22bd06fc57 - rush is not the best advisor.
2012-02-05 09:18:39 +01:00
QAston
9d185c5d66
Core/Spells: Fix immunity checks on apply aura - original patch by devilcoredev, changed a bit so immunity checks are grouped together instead of being spread.
2012-02-04 15:27:47 +01:00
QAston
6b12f39b35
Merge pull request #4821 from devilcoredev/fix_001
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Core/AuraScript: Add OnDispel and AfterDispel hook to AuraScript
2012-02-04 06:09:57 -08:00
Giuseppe Montesanto
271feb587f
Add hook on AuraScript called when an aura is dispelled
2012-02-04 13:32:40 +01:00
QAston
7e99e5f094
Core/Spells:
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- rename SpellInfo::IsAOE to SpellInfo::IsTargetingArea due to ambiguity of old name.
- add IsAffectingArea function to check whenever spell or it's effects are affecting objects in area and use new function to fix problems with hunter flares.
Closes #3310 . Thanks to Kaelima and Warpten for research.
2012-02-03 22:24:03 +01:00
Shocker
08be716ef8
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
2012-02-03 19:02:17 +02:00
QAston
b754f7c91d
Core/Auras: Add some documentation to new proc system code to avoid confusion.
2012-01-17 21:35:27 +01:00
Shocker
2fac227480
Merge pull request #4405 from Warpten/feral
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Core/Spells: Fix Druid's T10 Feral 4P Bonus
2012-01-04 13:50:17 -08:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
QAston
afc18461d7
Core/SpellScripts: Add BeforeCast, OnCast and AfterCast hooks to SpellScripts.
2011-12-31 13:11:12 +01:00
kaelima
4b0acb7432
Core/Spells: Force Invisibility (mage) to leave combat.
2011-12-21 02:16:06 +01:00
Kapoeira
a3e8ca30b7
Core/Spells: Fix Druid's T10 Feral 4P Bonus.
2011-12-19 23:29:04 -05:00
megamage
360c9dd635
Add detailed crash info when aura owner is not in the same map as target in Aura::UpdateTargetMap.
2011-11-11 11:29:59 -05:00
idostyle@zoit
ae63e8b4f6
Core/Spell: Shattered Barrier should obey proc chance of talent ranks
2011-10-05 14:41:10 +02:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
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- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
af05915b9e
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
Chaplain
bea649d045
Core: cleanup.
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*remove some garbage
*little bit moore const func
*fix process of args in vmap3_extractor
2011-09-01 22:38:32 +03:00
Shocker
4eb3a9ca48
Core/Spells: Rename SPELL_AURA_POWER_BURN_MANA to SPELL_AURA_POWER_BURN
2011-08-31 12:11:38 +03:00
Spp-
aa85553bfd
Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
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- "const uint64" and "uint64 const" --> uint64
- Add some info in LFGDungeonEntry
- Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
QAston
a077a26aa5
Core/Spells: update the core to the changes from 1fb1988d46 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
2011-08-16 19:44:18 +02:00
Spp
7e53a73059
Core/Vehicles: Remove Vehicle.h dependency from other header files
2011-08-03 12:28:42 +02:00
QAston
1df57ae522
Core/Spells: Don't allow passive area auras to stack.
2011-07-30 02:02:35 +02:00
QAston
f33a0c23ca
Core/Spells: Fix passive auras stacking logic after recent changes.
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Closes #2417
2011-07-28 03:08:42 +02:00
Shauren
b9a6e2333c
Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copypaste mistakes and one crash
2011-07-27 12:35:59 +02:00
QAston
b0fe236265
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
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*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
click
7fe3f55b5e
Core: Fix non-PCH build + clean up some sporadic warnings
2011-07-18 14:49:08 +02:00
tobmaps
8a112a5c10
Core/Spells: Replace spell power coefficient for Divine Hymn by value from dbc
2011-07-16 01:02:50 +07:00
DrTenma
ebc1baf684
Core/Spells: Fix talent Improved Unholy Presence
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Closes #411
2011-07-15 04:58:14 +07:00
QAston
5f565709cf
Core/Auras: Correct display stackable aura amount in client when aura has 1 stack.
2011-07-13 20:57:11 +02:00
QAston
72ea9c9fa8
Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't affect currently working code.
2011-07-10 13:13:02 +02:00
Havenard
0c984bfdf5
Core/Auras: Fix problem with aura charges introduced on 42a20f1 with the reuse of existing aura objects on aura reapply.
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Closes #1989
Closes #2039
Closes #2211
2011-07-09 14:59:35 +07:00
QAston
faaba1aa65
Core/Auras: Improvements in spell_linked_spell table handling, now auras with using this table have linked stack amount, also linked aura removal is called now when aura is removed on target death.
2011-06-26 19:31:11 +02:00
QAston
c4818f1892
Core/Auras: Fix refresh of auras with spellmodifiers applied to currently cast spell.
2011-06-21 19:59:17 +02:00
tobmaps
afd524f36b
Core/Misc: Some random cleanups and code style fixes
2011-06-20 04:04:20 +07:00
tobmaps
24764a674b
Core/Spells: Fix crash with spellstealing of Divine Illumination
2011-06-20 03:39:07 +07:00
click
f778c5e739
Whitespace cleanups...
2011-06-18 19:51:28 +02:00