Commit Graph
80 Commits
Author SHA1 Message Date
kaelima b5cb41b4ea Core/Player: Make chat tag (last byte in SMSG_MESSAGECHAT) a bitmask. 2011-11-07 07:16:31 +01:00
kaelima be0b2fcf97 Core/Grid:
- Simplified CellArea calculation (Original author: SilverIce)

- Removed unused code in Cell class (Original author: SilverIce)

- Improve some Visit functions.
2011-10-19 17:40:44 +01:00
megamage c29ff41001 Rename some classes in grid system.
Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up.
2011-10-18 10:53:34 -04:00
Bizzy 4112a0d087 Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Author: Bizzy 2011-10-04 17:41:55 +02:00
Spp b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Spp- 327fe7c247 Core: Define helper functions to know if an account is Player, Moderator, GM, Admin or Console 2011-09-08 15:11:55 +02:00
Spp- eddcb8ffbf AccountMgr singleton converted to namespace with free functions as it has no internal state 2011-09-08 10:49:58 +02:00
Chaplain fb27848510 Core: Clean up here and there.
*replase postfix iterator increment\decrement with prefix in cycles
*replase strlen(*char) != 0 with *char[0] != '\0'
*replase strlen(rStr.c_str()) with rStr.length()
2011-08-23 18:09:08 +03:00
QAston df87f00e73 Core/Commands: Add .cast dest #spellid #x #y #z which orders selected unit to cast a spell at selected destination. 2011-08-06 22:50:46 +02:00
Spp- b2a84d9f1e Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons) 2011-07-27 12:14:27 +02:00
Shocker bdba5cd900 Core/Commands: Move .gps to command scripts and add .wpgps command, used for generating partial SQL queries for pathing 2011-06-29 16:36:54 +03:00
click 6667277a16 Core/Commands: Remove deprecated command for modifying pet training points (.pet tp) - removed in patch 3.0.2 and replaced with talentpoints (command for adjusting that already exists).
Closes #135.
2011-06-26 10:35:35 +02:00
click 158966dc79 Core: Codestyle cleanup 2011-06-11 22:35:29 +02:00
Shauren dc3ff5e5f2 Core/Chat Commands: Partly revert "add name of GM (or Console) into output of gmannounce command (and also fix typo from previous commit)" as .gmnameannounce does exactly that
Core/Chat Commands: Allowed named announcement commands to run from console

This reverts commit 574f55382a.
2011-05-11 10:05:26 +02:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Azazel 791130f6fa Core/Chat: move chat link validation code into separate classes and improve some validation logic
Core/Misc: fix non-pch build
2011-04-27 16:22:42 +06:00
Azazel 0ef149d357 Core/Chat: allow quest links with quest level = -1 and items with enchants/gems 2011-04-19 14:08:03 +06:00
Azazel c36846d78a Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and lag_reports tables to lowerCamel, move queries to prepared statements and refactor the code of TicketMgr. 2011-04-19 14:04:18 +06:00
Azazel 9079b27c56 Core/Chat: fix client crash by wrong quest shift-link structure.
Protection only work with ChatStrictLinkChecking.Severity = 3
(original patch by VladimirMangos)
2011-04-12 17:23:35 +06:00
pek2011 535b663280 Core/Cleanup: Drop various unused code 2011-04-03 16:05:27 +03:00
JohnHoliver db72c4f561 Core - Modifies a few security checks to take realm id into consideration. It will enable add friends which have moderators (or more) status in other realms and cease undue AH activity logging from those same accounts.
Signed-off-by: click <[email protected]>
2011-01-14 21:05:02 +01:00
Machiavelli 957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Shauren 928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren 0f3b9019a8 Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren 7b4e1c6387 Core/ObjectMgr: Static members are no longer accessed through singleton
--HG--
branch : trunk
2010-12-22 20:23:47 +01:00
linencloth 59da698189 Core: Rename spell attributes, use more general names
--HG--
branch : trunk
2010-12-19 05:15:47 +01:00
Shauren f4581f67b8 Core: Fixed uninitialized variable warnings
--HG--
branch : trunk
2010-12-14 15:58:45 +01:00
click bc098658c6 Core/Chat: Configure automatic owner declaration for custom chat channels (patch by leak)
Closes issue 4974.

--HG--
branch : trunk
2010-12-02 03:54:52 +01:00
click 67fade84d3 Core/Commands: Enable SQL query logging by config and command )patch by leak)
Closes issue 4853.

--HG--
branch : trunk
2010-11-19 13:13:07 +01:00
click 95e956a0b5 Core/Scripts: Convert more commands over to CommandScripts (moves gobject, honor, quest, reload, titles and wp commands to scripts) - Patch by Paradox
(Also fixes a minor visual error on GM-listings (gm ingame/gm list) when the respective user had an R in his/her name).
Closes issue 4792.

--HG--
branch : trunk
2010-11-16 21:27:25 +01:00
click c374f3245a Scripts/Commands: Add tele and event commands to commandscripts system and streamlining the command selection process to ensure the correct command is run when using abbreviations
Patch by Paradox (some cleanups was needed)

--HG--
branch : trunk
2010-11-13 22:29:46 +01:00
click e22426c7c0 Core/Scripts: Reinstate commandscripts, now with extra bling and working commands (and yes, we did test it thoroughly this time)
Thanks to Paradox for sorting the commandscripts and chanhandlers out to work as they were intentionally ment to be like.

--HG--
branch : trunk
2010-11-12 20:47:03 +01:00
click 03e4ecfbfd Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing loader implementation.
(files disabled but kept in repo, and will be fully reinstated once everything is sorted out)
Note: SQL-update-data is NOT supplied for 're-converting' to old help-system - this is after all considered a workrepo untill we tag a commit as stable!

--HG--
branch : trunk
2010-11-10 05:22:27 +01:00
Paradox de1798e4ac Core/Scripts Part 1 of moving all commands to commandscripts
closes issue 4669
(first 5 patches rolled into 1)
Patch by Paradox

--HG--
branch : trunk
2010-11-09 10:15:35 -05:00
Spp 43a5a3ced1 Core/Scripts: Cached command definitions at first use to allow dynamic commands take security levels and help text from the database.
Core/Scripts: Removed unused function related to executing dynamic commands.

Patch by Paradox

--HG--
branch : trunk
2010-11-03 08:35:48 +01:00
Spp 38ae2062d9 Core/Scripts: Changed chat command handlers to take ChatHandler* as an argument, instead of as 'this'.
Fixes commandscripts so it can be used to add custom commands without editing chat.h, chat.cpp or levelX.cpp files.

Patch by Accel
Closes issue 4629

--HG--
branch : trunk
2010-11-03 08:30:40 +01:00
Rat b3b048449b Core/SmartAI: renamed reload command to reflect funtion name
--HG--
branch : trunk
2010-11-01 16:10:30 +01:00
Rat 5cb119e617 Core/AI: implemented SmartScripts System (still beta) not 100% complete
WARNING: Use scripts at own risk. You were warned.
NOTE0: creature, gameobject, areatrigger type scripts should be fully functional
NOTE1: has no effect on any core related stuff if not using any SmartScript
NOTE2: all event/action/etc descriptions can be found in SmartScriptMgr.h

SmartScripts is a reloadable DB-Sript system, with full control for special scripting,
like escorting, following, complex combat handling, pre-stored AI templates(caster, turret, etc) and much more
with a total of 66 events, 78 actions, 22 target types, and can be easily extended

--HG--
branch : trunk
2010-10-27 21:01:47 +02:00
click f0c4241ea4 Remove the accidental additions of CRLF-crap from the header updates
--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click 8ea4b32fab Update copyright headers (following the same standard in all files = good)
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
Rat 395df76860 Core/Commands: added .debug areatriggers
-if turned on it will print the trigger id to chat if you get near it

--HG--
branch : trunk
2010-10-01 00:07:14 +02:00
Rat 6875626647 Core/Commands: added selection's name to gm logs
--HG--
branch : trunk
2010-09-28 16:42:06 +02:00
Shocker 78803c9f09 Magic numbers cleanup:
- Replace many magic numbers with constants
- Use enum for vehicle flags/seat flags
- Correct structure for ItemRandomSuffixEntry

--HG--
branch : trunk
2010-09-28 08:21:51 +03:00
Rat bbf86641a1 Core/Scripts/SmartAI: removed test code
Core/CreatureTextMgr: added reload command
handle text from DB
handle grouped texts
handle repeatable/single texts based on probability
todo: sound/emote, code cleanup

--HG--
branch : trunk
2010-09-26 20:48:25 +02:00
Machiavelli 3c6dc32030 Core/DBLayer:
- Rewrite Field class to be able to store both binary prepared statement data and data from adhoc query resultsets
- Buffer the data of prepared statements using ResultSet and Field classes and let go of mysql c api structures after PreparedResultSet constructor. Fixes a race condition and thus a possible crash/data corruption (issue pointed out to Derex, basic suggestion by raczman)
- Conform PreparedResultSet and ResultSet to the same design standards, and using Field class as data buffer class for both
* NOTE: This means the fetching methods are uniform again, using ¨Field* fields = result->Fetch();¨ and access to elements trough fields[x].
* NOTE: for access to the correct row in prepared statements, ¨Field* fields = result->Fetch();¨ must ALWAYS be called inside the do { }while(result->NextRow()) loop.
* NOTE: This means that Field::GetString() returns std::string object and Field::GetCString() returns const char* pointer.

Still experimental and all that jazz, not recommended for production servers until feedback is given.

--HG--
branch : trunk
2010-09-24 22:16:21 +02:00
Spp 7a3fd2e9bf Core/: Fix warnings
--HG--
branch : trunk
2010-09-21 10:11:25 +02:00
Shocker 5ffaf0d84b Core/Commands: Implement command for adding (completing) achievements
--HG--
branch : trunk
2010-09-21 03:51:14 +03:00
Shauren 97aeb251b8 Core/Players: Added support for single character bans
Core/Commands: Renamed .ban character to .ban playeraccount (.ban character will ban only the player, not account)

This revision reaches 10000, congratulations and thanks to everyone who contributed!

--HG--
branch : trunk
2010-09-19 17:02:14 +02:00
linencloth 19a76020bc Core: more cleanup at locale handling.
Also fixes some problems mainly with non English languages.

--HG--
branch : trunk
2010-09-17 19:55:54 +02:00