Shauren
beceafc39f
Core/DataStores: Skip loading hotfixes for locales that are not loaded from files first
2020-07-04 20:18:57 +02:00
funjoker
590f541019
Core/Hotfixes: Add locales to hotfix_blob ( #24913 )
2020-07-04 19:09:36 +02:00
Shauren
6cbd6476f0
Nopch fix
2020-07-02 00:37:50 +02:00
Shauren
661470c658
Core/PacketIO: Convert all leftover packets to use packet classes
2020-07-02 00:07:38 +02:00
Shauren
4499f203a3
Core/DataStores: Fixed sending localized hotfixes and improved db2 loading error messages
2020-07-01 00:34:51 +02:00
Shauren
79cd94d26d
Core/Misc: Changed GetLocaleByName to return invalid value on invalid input instead of LOCALE_enUS
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* Also added IsValidLocale helper function
2020-06-30 00:22:25 +02:00
Shauren
40c71ea9fc
Core/Misc: Remove unused variables
2020-06-29 09:23:38 +02:00
Shauren
2fcb79e2de
Core/DataStores: Fixed loading db2 strings
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Closes #24916
2020-06-29 00:10:37 +02:00
Shauren
6040f8eb31
Core/Collision: Port new parts for retrieving area/liquid data from gameobjects added when porting 42f9deb21e to 3.3.5
2020-06-28 12:26:39 +02:00
Shauren
deca201f77
Core/DataStores: Simplified string memory allocation in db2 files, dropped unneccessary level of indirection
2020-06-27 13:33:17 +02:00
Shauren
176c75e8db
Core/Spells: Include more than first 2 spell effects when determining if a spell is negative
2020-06-26 00:23:46 +02:00
Shauren
bbdabd7d77
Core/Players: Remove deprecated skill related config AlwaysMaxWeaponSkill and command .maxskill
2020-06-25 14:45:28 +02:00
Carbenium
9969d6e194
Fix non-PCH build
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(cherry picked from commit 05025d79f3cb34fa135cb820badeef32883f7eb4)
2020-06-24 14:35:10 +02:00
Peter Keresztes Schmidt
bab5fd87a3
Core/Misc: Replace Trinity::make_unique with std ( #24869 )
2020-06-23 08:54:12 +02:00
Shauren
c3dcbe04dc
Core/Spells: Assign spell effect handles for new apply aura effects
2020-06-22 11:04:57 +02:00
ForesterDev
01d098830a
DB/Account: update account_access table ( #24788 )
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* DB/Account: update account_access table:
- rename fields id -> AccountID, gmlevel -> SecurityLevel
- add Comment field
- rename command .acc set gmlevel to .acc set seclevel
* Update auth database
* Fix primary key
* Temporary restore old command account set gmlevel with same handler as account set seclevel
Use Optional for realmID - if not set, use -1 (for all realms)
* Rename 2020_XX_XX_00_auth.sql to 2020_06_20_00_auth.sql
* Update auth_database.sql
* Rename 2020_XX_XX_00_world.sql to 2020_06_20_06_world.sql
Co-authored-by: Giacomo Pozzoni <[email protected] >
(cherry picked from commit 8e0365d8a6ca5628ad17e6684743d9ab2138c068)
2020-06-22 11:03:31 +02:00
Shauren
fce9fca900
Core/Spells: Implemented new target types
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* TARGET_UNIT_TARGET_ALLY_OR_RAID
* TARGET_UNIT_CASTER_AND_SUMMONS
* TARGET_UNIT_AREA_THREAT_LIST
* TARGET_UNIT_AREA_TAP_LIST
* TARGET_DEST_CASTER_GROUND
* TARGET_DEST_SUMMONER
* TARGET_DEST_TARGET_ALLY
Closes #18558
Closes #18867
Closes #24295
2020-06-21 15:59:43 +02:00
Shauren
7d9880252c
Tools/mmaps_generator: Print readme with --help
2020-06-19 17:49:56 +02:00
Shauren
22a3cb4432
Core/Auction House: Fixed sorting in non-equipment categories
2020-06-18 10:57:26 +02:00
Shauren
c715e635cf
Merge pull request #24554 from funjoker/cherry-picks
2020-06-15 00:26:08 +02:00
Carbenium
abff505a6e
common: Add a missing include guard
2020-06-15 00:22:12 +02:00
ariel-
7c2e83604c
Core/Scripts: moved Wild Growth calculation to script and fixed formula
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Thanks ccrs for the formula
(cherry picked from commit 96ee23487fe2a5fc2cf79e5d2ec4ec38b965e70d)
2020-06-14 23:49:05 +02:00
ariel-
8e44a6a381
Core/AI: restore old check forcing PetAI on Pets using SmartAI
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includes more template love
Closes #19837
(cherry picked from commit 9c24ec5c966da1a78ddd3df6023c6cab43111ebc)
2020-06-14 23:49:05 +02:00
ForesterDev
15609a197e
Scripts/Gossip: fix go_ahune_ice_stone ( #19835 )
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(cherry picked from commit f9a01c4b691c5d179acd55bfe8db36f21a327dfb)
2020-06-14 23:49:05 +02:00
ariel-
3cf5db1831
Core/Globals: add more AIName and MovementType checks to ObjectMgr
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- Ninja fix AI factories (restores prev behaviour of not selecting stuff with PERMIT_BASE_NO)
Closes #19831
(cherry picked from commit d56a28afee19741c582ed8e16dbf8e30311f68ea)
2020-06-14 23:49:05 +02:00
Keader
e50a95839c
Core/Scripts: Fixed some events that not should triggered by non-players on Illidan encounter
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(cherry picked from commit 0c6829f7f22f32e602ea6ed440d50f2f596ba998)
2020-06-14 23:49:05 +02:00
Shauren
1fd59700d7
Core/Groups: Fixed calculating canReset attribute
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Broken in d6df19cd99 .
(cherry picked from commit 0222d9fc1a5ff4267a907c6b0cc4a1977f519baf)
2020-06-14 23:49:05 +02:00
Shauren
042418cf26
Revert "Core/Groups: fix wrong query for loading group instance data. canReset attribute was calculated in the wrong way"
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This reverts commit 0c1dd398bd .
Closes #19745
(cherry picked from commit 023d25215574df5463dfe7f11bc996941a5acc2d)
2020-06-14 23:49:05 +02:00
Keader
c9c178db19
Core/Spells: Removed duplicated check again followup 3a0417f7128292995a4085a0114ed59fbfa64325
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to send some info to client
(cherry picked from commit ed43883160f2bb33f7be64362f32e52ea05e3dd6)
2020-06-14 23:49:05 +02:00
Keader
19602c2e83
Core/Spells: Removed duplicated check
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unitTarget was checked twice in Spell::EffectTaunt
(cherry picked from commit 3a0417f7128292995a4085a0114ed59fbfa64325)
2020-06-14 23:49:05 +02:00
ariel-
1881088744
Core/AI: Factory functions cleanup
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- Get rid of fugly void pointers
- Streamlined AI selection code, using Permissible as it should've been instead of harcoded checks on the selector code
- Moved IdleMovementGenerator singleton to factory code
(cherry picked from commit ce3787f190d28c1e981598eef2cd24c622a2cbae)
2020-06-14 23:49:05 +02:00
ariel-
43339e6840
Core/Players: fix null dereference crash
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(cherry picked from commit c3176a814306db20a6f0ff7cdf1baad6bf9c877c)
2020-06-14 23:49:04 +02:00
treeston
57e3a67c94
Fix an issue where CanSpawn would never get invoked on creatures without per-guid script.
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(cherry picked from commit aeaa8ecfabc2885aa24a86ce22034718cb4f62d8)
2020-06-14 23:49:04 +02:00
treeston
803012cc40
Add another helper to ScriptedGossip.h for resolving listId -> action.
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(cherry picked from commit 302a039b7c1034ad0be67b1895565caf95853c2b)
2020-06-14 23:49:04 +02:00
sirikfoll
c99963b023
Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploits
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Closes #19823
(cherry picked from commit 1cc0458b114490238ff9cfed78b1932df67def29)
2020-06-14 23:49:04 +02:00
Treeston
aa811d57b6
Partial revert of 15a207f, which was causing issues (ref #4943 and #19768 ). Instead, fix the underlying issue from 15a207f one level further down - Unit::getAttackerForHelper() shouldn't return units that we aren't in combat with (victim can be such a unit for players/player pets, which can startattack from a distance without entering combat). ( #19814 )
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Fixes the following issues:
- Player pets would aggro neutral mobs as soon as they start autocasting (Imp's Firebolt) if they're in react range (due to victim != null, autocast counts as autoattack and sets victim)
- Neutral mobs would randomly evade when aggro switched between targets.
Closes #19768 , #19485 and #10921 .
(from PR #19814 )
(cherry picked from commit 69fd6245dc41dca658cadb4e99c1ee6593fe000b)
2020-06-14 23:49:04 +02:00
ForesterDev
7211c6e51d
Scripts/Command: implement .debug play music command
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Closes #19809
(cherry picked from commit dd4ff1fe5458c89fc1d988fcc6ba5792ee482dcf)
2020-06-14 23:49:04 +02:00
Treeston
496263fccb
Fix evade issues when a spell hits the target just before evading. ( #19815 )
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- Creatures should no longer get stuck in evade mode following a target if a spell hits the creature just as it's entering evade mode.
- Fixes and closes #4943 . Finally.
(cherry picked from commit 1945874f965a2aef951bc3dfae1144bd42365dcb)
2020-06-14 23:49:04 +02:00
ariel-
b1f1cc4514
Core/Spell: in case of immunity, check all effects to choose correct procFlags, as none has technically hit
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(cherry picked from commit 63e502a67dfdfb4edb8a84af630244ac13600b24)
2020-06-14 23:49:04 +02:00
treeston
6f73960480
Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his tank successfully tanked a Cosmic Smash and got knocked up. Shadow priests everywhere rejoiced.
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(cherry picked from commit b6a4e9f3f9aca8e82e4b8cc1868e4b24dd2bba6f)
2020-06-14 23:49:04 +02:00
ariel-
444754e65a
Core/SmartAI: allow SMART_ACTION_SEND_GOSSIP_MENU to override default gossip
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Closes #19769
(cherry picked from commit f2b0819e5368b2b8e8865b13555c140e4f9a59a7)
2020-06-14 23:49:04 +02:00
treeston
250aef5186
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
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(cherry picked from commit 1c528c30f8ca5717c5d9a88dbceb14c31d825036)
2020-06-14 23:49:04 +02:00
ariel-
f1eb73001c
Core/Spell: fixed some problems with per caster aura states
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- Update clients whenever target has more than one application of an aura that applies such aurastate
- Update again when one application gets removed
- Fixed Fire and Brimstone computing damage if any warlock applied the Immolate (should only count for own)
Closes #19790
(cherry picked from commit e27c385b48fce359a168d602dabae8c55fa85563)
2020-06-14 23:49:04 +02:00
ariel-
6fa8b8e1d5
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
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Closes #19557
(cherry picked from commit 47d387d6b0d123334e4721c55426c1d236297112)
2020-06-14 23:49:04 +02:00
ariel-
25f47e4680
Core/Spell: abort channeling if no valid targets are found after searching
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Closes #17624
(cherry picked from commit 2f19d97d210c70eade4fb87c1d86642d77bbcd69)
2020-06-14 23:49:03 +02:00
ariel-
b161447b47
Scripts/VioletHold: fix stack overflow when reflecting 'Splash'
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Closes #19514
(cherry picked from commit d9a1c82ab44254c280083e6297b8aec6350ab363)
2020-06-14 23:49:03 +02:00
Aokromes
ce1dc8b3de
Fix build
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(cherry picked from commit 195db7c7bb7137f3ebadefa81fabdcf66672711a)
2020-06-14 23:49:03 +02:00
ariel-
412af93a28
Core/Player: update interaction checks, some info taken from client
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(cherry picked from commit d03e97d53f8dcabe006773d3377842bc091359a9)
2020-06-14 23:49:03 +02:00
ForesterDev
c34b83a467
Core/Defines: define faction templates and replace magic numbers from scripts
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(cherry picked from commit abea8bf4cb3034f56d833982f951a0742dc36fc7)
2020-06-14 23:49:03 +02:00
ccrs
205d8bf591
Scripts/ICC: add missing cases for Dark Martyrdom difficulty entries
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how come nobody noticed this?
(cherry picked from commit 7afe0b7fb005999dfb8bfae45b7d22abbec29b93)
2020-06-14 23:49:03 +02:00