kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
Shauren
bd37ed23c9
Merge pull request #4559 from devilcoredev/fix_004
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Core/Items: Fixed socket bonus activation with prismatic sockets.
2011-12-31 13:25:30 -08:00
leak
73cf793e56
Core/DBLayer: Refactor prepared statement defines Note:
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The new format for the middle section is a 3-letter upper case abbreviation of the sql command being executed (select -> SEL, update -> UPD, etc.)
{DB}_{SEL/INS/UPD/DEL/REP}_{Summary of data changed}
2011-12-31 20:14:38 +01:00
leak
ff8874574f
Core/DBLayer: Convert another Execute() query to a prepared statement
2011-12-31 19:51:48 +01:00
Giuseppe Montesanto
a4fa4bb390
Fix the bonus socket activation with prismatic sockets.
2011-12-31 17:42:20 +01:00
QAston
afc18461d7
Core/SpellScripts: Add BeforeCast, OnCast and AfterCast hooks to SpellScripts.
2011-12-31 13:11:12 +01:00
Aokromes
eed85f4fab
Requiere at least 1 door of each line of defense to be down to allow to take relic
2011-12-31 12:13:41 +01:00
leak
8adac3f246
Core/DBLayer: Convert PExecute() queries to prepared statements No. 3
2011-12-31 00:32:05 +01:00
leak
ded31adfa1
Core/SAI: Restore build
2011-12-30 19:01:22 +01:00
Rat
91a6bee7ad
Merge pull request #4503 from Subv/fix002
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Some changes in SMART_ACTION_MOVE_TO_POS
2011-12-30 04:19:24 -08:00
Spp
57490ead83
Core/Commands: Allow to search for other account/characters from a selected player without having to write the ip as argument (By Bizzy)
2011-12-30 08:27:05 +01:00
Shocker
b5a53a72d1
Merge pull request #4477 from wilds/fix_bg_queue_timer
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Core/Battleground: Fix invite accept wait timer (m_events must always be updated, not only when scheduled)
Closes #4103
2011-12-28 08:05:20 -08:00
Subv2112
bbfb21022f
Fixed compile, thanks Lopin for pointing out
2011-12-28 07:10:59 -05:00
Spp
48829f8ffb
Core/Players: Fix out of bound access (by MoltenDev)
2011-12-28 12:32:48 +01:00
Spp
c1513b2c05
Warning fixes
2011-12-28 11:00:27 +01:00
Subv2112
d7266c3cae
Core/SAI: Added also SMART_TARGET_OWNER_OR_SUMMONER to SMART_ACTION_MOVE_TO_POS.
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Codestyle
Signed-off-by: Subv2112 <[email protected] >
2011-12-27 20:37:42 -05:00
Subv2112
bbce35687d
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into fix002
2011-12-27 20:31:55 -05:00
Subv2112
645a10d76f
Core/SAI: Added support for SMART_TARGET_CREATURE_RANGE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_CLOSEST_CREATURE and SMART_TARGET_CLOSEST_GAMEOBJECT in SMART_ACTION_MOVE_TO_POS
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Signed-off-by: Subv2112 <[email protected] >
2011-12-27 20:25:50 -05:00
Subv2112
c145c67331
Core/SAI: Enabled SMART_TARGET_STORED
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Signed-off-by: Subv2112 <[email protected] >
2011-12-27 20:23:55 -05:00
leak
b4ecd85da4
Core/DBLayer: Convert PExecute() queries to prepared statements No. 2 (fixup)
2011-12-27 16:31:10 +01:00
Machiavelli
d183add132
Merge pull request #4494 from Venugh/master
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Core/DBLayer: Convert weekly query to PreparedStatements
2011-12-27 05:17:19 -08:00
Subv2112
83d5924715
Speedup loading in LoadCreatureFormations
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Signed-off-by: Subv2112 <[email protected] >
2011-12-26 22:03:40 -05:00
Venugh
882ebe2b8e
Core/World: Convert Execute to PreparedStatement from Battleground random.
2011-12-27 01:04:12 +01:00
Venugh
cab508b4c8
Convert a Execute to a PreparedStatement.
2011-12-27 00:56:42 +01:00
leak
e646dbb3cd
Core/DBLayer: Convert PExecute() queries to prepared statements No. 2
2011-12-27 00:29:48 +01:00
Shocker
f283a7b116
Merge pull request #4475 from Svannon/fix-fishingcone
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Core/Fishing: Reduce the fishing cast cone to 35 degrees from each side of the facing instead of 70. Make the overall cone 70 degrees instead of 140
2011-12-25 12:16:10 -08:00
leak
ef17c05dec
Core/DBLayer: Convert PExecute() queries to prepared statements No. 1
2011-12-25 18:13:21 +01:00
leak
41888f63c9
Core/DBLayer: Proper code style on recently refactored code
2011-12-25 14:26:50 +01:00
Wilds
711a5793bc
Core/Battleground: fix invite accept wait timer (m_events must be always updated, not only when schedule)
2011-12-25 09:32:09 +01:00
leak
64a2a29506
Core/DBLayer: Convert Execute() queries to prepared statements
2011-12-25 02:22:10 +01:00
leak
08bd2f1a54
Core/DBLayer: Convert callback queries to prepared statements No. 3
2011-12-25 01:27:44 +01:00
Nay
0d98ecc6c1
Merge pull request #4463 from Warpten/stings
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Core/Spells: Fixed Improved Stings Rank 2 Dispel resist chance
2011-12-24 15:09:52 -08:00
Svannon
3405e0811d
[Fishing] Reduce the Fishing cast cone to 35 degrees from each side of the facing instead of 70. Make the overall cone 70 degrees instead of 140.
2011-12-24 12:41:22 -07:00
QAston
15bd8f3cd5
Core/Spells: Fix logic in AnyDeadUnitSpellTargetInRangeCheck - spells using this should now correctly check target requirements. This is an alternative fix to #4112 .
2011-12-24 08:40:30 +01:00
Kapoeira
c89c007f9f
Core/Spells: Fixed Improved Stings Rank 2 Dispel resist chance (crazy targeting typo)
2011-12-23 19:49:59 -05:00
QAston
eecc4b58a7
Core/Spells: Use better check for target type in Spell::EffectSendEvent - SpellEffect::GetProvidedTargetMask() is much more accurate than hardcoded dbc index.
2011-12-23 23:52:22 +01:00
megamage
e6a3dc679f
Fix a crash caused by 0ac431f52d. Close #4418 .
2011-12-23 11:09:09 -05:00
kaelima
07c294b0c2
Core/Vehicle: Corrected the flag of VEHICLE_SEAT_FLAG_B_USABLE_FORCED_4
2011-12-23 14:32:32 +01:00
kaelima
398299084e
Corrected some logic in my recent commits.
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- ff2dbfc381 thanks LihO
- 6ccf95af4c thanks frostmourne
2011-12-22 18:48:06 +01:00
megamage
ce0dfa88a6
Revert "Temp fix for *nix build."
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It builds in *nix without this patch.
This reverts commit e84fffe588 .
2011-12-22 10:15:17 -05:00
megamage
e84fffe588
Temp fix for *nix build.
2011-12-22 08:57:16 -05:00
Machiavelli
bb2696a688
Core/Vehicles: Define and implement VEHICLE_SEAT_FLAG_B_USABLE_FORCED_4
2011-12-22 14:10:05 +01:00
kaelima
ff2dbfc381
Core/Spells: Fix two signed / unsigned warnings from f8a13b401d
2011-12-22 13:22:18 +01:00
kaelima
f8a13b401d
Core/Spells:
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- Fix channeling spells with infinite duration (-1)
- Allowed SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND and SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND in SendCastResult (more reasons todo)
2011-12-22 00:38:01 +01:00
megamage
36bfce08b4
Try to fix build in Linux.
2011-12-21 08:55:54 -05:00
Machiavelli
2d93bd07ba
Core/DBLayer: More generic implementation of callback chains, instead of using this functionality local to CharacterCreatInfo class. Will be used in other places as well.
2011-12-21 10:22:03 +01:00
Machiavelli
17aeeaa9b5
Core/DBLayer: Fix a silly error in HandleStableSwapPet (synchronous query in async context). Fixes possible loss of pets when swapping.
2011-12-21 09:36:05 +01:00
kaelima
4b0acb7432
Core/Spells: Force Invisibility (mage) to leave combat.
2011-12-21 02:16:06 +01:00
kaelima
2f2b84f6e5
Core/Spells: Fix some possible crashes in HandleAuraDummy, caster can be null for auras.
2011-12-21 02:12:46 +01:00
megamage
8cf2062c1f
Update grid system. Try to fix some crashes and transport passengers (now they are despawned after a while).
2011-12-20 17:07:09 -05:00