Commit Graph
39 Commits
Author SHA1 Message Date
Machiavelli b6e180c17c Add PreparedStatementHolder class that will be used for registering and calling prepared statements on the MySQL server.
Information about prepared statements can be found here: http://dev.mysql.com/tech-resources/articles/4.1/prepared-statements.html
In short: better performance shall ensue.

--HG--
branch : trunk
2010-06-28 16:09:06 +02:00
Machiavelli 0f7657b68c Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.

--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Xanadu ffaffe3fd7 * Renamed several VS projects and the executables they produce to reflect the new naming convention.
* Cleaned up some useless and redundant preprocessor definitions.
* Fixed the win build so that it correctly uses the mysql lib it built from the sources.
* Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries.
* Also note that Win x64 build from the existing VS files is still fubar (mysql lib...).

--HG--
branch : trunk
2010-06-23 01:47:41 +02:00
Rat c43ef87c34 use new mysql for win build
+small include fix

--HG--
branch : trunk
2010-06-20 17:14:52 +02:00
Xanadu ec63820f56 * Fixed extraction tools windows compile and core windows compile for 32-bit targets. This should do until sufficiently good project files can be generated using cmake.
* Windows users need to download 8615_mysql_openssl_libs.zip from the project download page and unpack it to /externals.

--HG--
branch : trunk
2010-06-16 06:36:35 +02:00
Shauren 7195abfad0 Fixed TrinityRealm compile on windows
Fixed shared build on windows fully

NOTE: TrinityRealm config file has been renamed to authserver.conf!

--HG--
branch : trunk
2010-06-10 16:39:51 +02:00
Shauren 489785418e win build: fixed game pch, generating revision.h, realm source dirs (but it doesnt build yet)
--HG--
branch : trunk
2010-06-09 22:22:02 +02:00
Rat ce25918f4c removed old project files
new ones will be linked from externals

--HG--
branch : trunk
2010-06-09 08:05:53 +02:00
Rat 1767a2abf5 some vcproj fixes
(does not fix compile yet)

--HG--
branch : trunk
2010-06-06 00:55:29 +02:00
Rat e81b40a099 fixed compile on win
--HG--
branch : trunk
2010-06-05 13:30:02 +02:00
Anubisss a5840e9286 Implement a signalhandler via ACE.
Thanks to Diver for test compiling under WIN.

--HG--
branch : trunk
2010-05-19 21:16:59 +02:00
click f60d534b73 Cleanup on some database-related files: merge some DB-related files, add some consistency to callhandles in sourcetree (M
+ combine MySQL-specific files into main database-files (click)
+ fix vcproj-files, adjust handler-function names for consistency (Machiavelli)

--HG--
branch : trunk
2010-05-08 05:03:32 +02:00
Xanadu a5d1bc77ab A great purge of obsolete macros.
--HG--
branch : trunk
2010-02-05 00:31:28 +01:00
Xanadu e21081172c Removed the Debug_NoPCH config from Windows build.
--HG--
branch : trunk
2010-01-21 03:23:43 +01:00
n0n4m3 2028f0658b Removed mtmaps OpenMP
Implement mtmaps based on ACE
For stable work MapUpdate.Threads=2 in config

--HG--
branch : trunk
2009-12-17 07:34:00 +01:00
Paradox dc6f2cd40e Adds Debug or Release to the Full Revision string, fully tested under Windows.
--HG--
branch : trunk
2009-12-14 14:50:46 -05:00
QAston 0115d648c0 *Cleanups in BattlegroundAV::Update.
--HG--
branch : trunk
2009-08-03 21:48:22 +02:00
Rat 0a479b8795 *Fix CRLF
--HG--
branch : trunk
2009-07-29 22:28:47 +02:00
QAston f4a90873b4 *Use _SECURE_SCL=0 in all release vcpp projects - original patch by DearScorpion.
--HG--
branch : trunk
2009-07-29 13:57:20 +02:00
QAston e36a0f4825 *Remove _SECURE_SCL = 0 option from windows release builds - this fixes memory corruption at player login and crash -by Kuteur.
--HG--
branch : trunk
2009-07-26 18:29:49 +02:00
megamage 5b4006ceed [8194] Use _SECURE_SCL=0 for speedup iterators work at Windows platform in release mode. Author: Ambal
Change added for VC80/VC90, but not added for VC10.

--HG--
branch : trunk
2009-07-24 09:02:24 +08:00
thenecromancer 44815a83c4 *Fix Unrelenting Assault
--HG--
branch : trunk
2009-06-30 10:26:27 +02:00
megamage 9d670fe6f5 *Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.

Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)

--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
megamage 25e5c99dec [7810] Moved ZThread related code on ACE framework. Author: Ambal
Remove ZThread source code from mangos.

--HG--
branch : trunk
2009-05-13 18:22:21 -05:00
megamage 1d2d3693c4 *Replace some "mangos_debug" with "trinity_debug"
--HG--
branch : trunk
2009-05-04 13:13:07 -05:00
megamage cb55e0b274 *Fix a bug the the previous rev.
--HG--
branch : trunk
2009-05-04 10:58:31 -05:00
megamage 82a67f9b44 *Some vcproj fix. Try to fix build for some compiler.
--HG--
branch : trunk
2009-05-04 10:55:39 -05:00
megamage 5f167c56ef [7744] Use Precompiled Headers for fast build in win. Author: Ambal
Work in "Visual Studio 8 2005" and "Visual Studio 9 2008".
    For Compile without precompiled headers use Debug_NoPCH configuration.

*Note: I have only tested VC90. VC80 is not tested. And I do not know if cmake needs any changes.

--HG--
branch : trunk
2009-05-03 21:56:55 -05:00
megamage 7901962074 [7711] Removed Sqlite Code. Author: AlexDereka
--HG--
branch : trunk
2009-04-25 09:05:42 -05:00
megamage bc2f2bc56a [7552] Move client version dependend DBC code to src/game. Author: VladimirMangos
--HG--
branch : trunk
2009-03-27 09:58:20 -06:00
XTZGZoReX cd898858a6 * Added missing WorldPacket.h to shared.vcproj.
--HG--
branch : trunk
2009-03-20 16:54:32 +01:00
XTZGZoReX fd2f768dfd * Move WheatyExceptionReport back to realmd/worldd. Apparently, it doesn't work when in the shared library.
* Fixed debug build on Windows (no more warnings).
* Spaces->tabs in some .vcproj's; these files are not meant to be composed of spaces (Visual Studio plainly doesn't like it).

--HG--
branch : trunk
2009-03-19 19:53:14 +01:00
XTZGZoReX a075d37fdd * Removed unused/unneeded classes: Base, Mthread
* Fixed a merge issue that broke VC71 files.
* Moved WheatyExceptionReport to shared, where it should be.

--HG--
branch : trunk
2009-03-19 15:32:16 +01:00
Paradox b0e5181a63 Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definition from being set in VS builds, and related fixes.
--HG--
branch : trunk
2009-01-19 08:11:30 -05:00
Paradox 87d9f3261e Generates the HG Revision number.
--HG--
branch : trunk
2009-01-17 09:23:03 -05:00
w12x 63f37b8bd2 [svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
--HG--
branch : trunk
2008-10-21 06:23:46 -05:00
Neo2003 95b91afbab [svn] * svn:eol-style native set on all files that need it
--HG--
branch : trunk
2008-10-11 14:16:25 -05:00
Neo2003 5651828bf7 [svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676

--HG--
branch : trunk
rename : 6700-670 => 6721-676
2008-10-04 06:17:19 -05:00
Neo2003 9b1c0e006f [svn] * Proper SVN structure
--HG--
branch : trunk
2008-10-02 16:23:55 -05:00