Commit Graph
14960 Commits
Author SHA1 Message Date
Chaplain 47b6862302 Merge branch 'master' of [email protected]:TrinityCore/TrinityCore.git 2012-01-16 14:03:07 +03:00
zxbiohazardzx fced58a552 DB/Fix: fix startup errors and modify the procedure a bit more so any custom entries (> 250000) will be preserved 2012-01-16 11:51:16 +01:00
zxbiohazardzx cdc20c1036 DB/SP: Stored Procedure for sp_dev_reguid() DO NOT USE IF YOU DONT KNOW WHAT YOU ARE DOING!
special thanks to e000
closes #4530
2012-01-16 10:58:08 +01:00
kaelima f10e41ee41 Scripts/Trial of the Crusader: Fix crash in MovementInform for Frost Sphere in Anub'arak encounter.
Thanks Vincent-Michael!
Fixes #4834
2012-01-15 20:37:25 +01:00
ZxBiohazardZx f37d6b3122 DB/Loot: correct file for True Beliver Clippings 2012-01-15 20:25:07 +01:00
Chaplain 6bb48a2a87 Core/Movegen: Fix logic in WaypointMovementGenerator<Creature>::StartMove 2012-01-15 21:25:03 +03:00
Machiavelli f71ad6d581 DVCS: Add kdiff3 file extensions to gitignore 2012-01-15 15:28:52 +01:00
Machiavelli b02666213c Scripts/Misc: Fix some MovementInform handler filters after recent motionmaster changes
Also correct year of SQL in dbbac0bdaa
2012-01-15 15:27:43 +01:00
ZxBiohazardZx f203da224e DB/Creature: small updates to Valiants in Argent Tournament
Closes #459
2012-01-15 12:53:16 +01:00
ZxBiohazardZx 12541e0ad0 DB/Loot: Rework Decoded True Beliver Clippings
Closes #4782
2012-01-15 12:22:14 +01:00
ZxBiohazardZx 7c55c4422c DB/Loot: duplicate reference loot removal 2012-01-15 11:56:34 +01:00
Fredi d03894536f Core/IO: Corrected SMSG_AUCTION_OWNER_NOTIFICATION packet structure 2012-01-14 19:40:13 -02:00
Shauren 894c27af52 Core/Groups: Need restrictions in need before greed loot method should apply only to LFG dungeons 2012-01-14 18:42:23 +01:00
Subv2112 f4075f0f94 Core/LFG:
Fix priority of the player when its added to the lfg group
        Better implementation of the Dungeon Deserter debuff
        Rewrite the NeedBeforeGreed loot
        Fixed players being shown as Unknown Entity when entering the lfg group
        Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation

Signed-off-by: Machiavelli <[email protected]>
2012-01-14 17:37:28 +01:00
Machiavelli dbbac0bdaa Core/Movement: Implement spline movement subsystem.
Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.

Technical changes:

* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.

--
Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629) Chaplain and Venugh
With the following incremental fixes during my review:

- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time

Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.

Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
QAston 798677ca54 Merge pull request #4800 from Chaplain/cleanup
Core/Spells: Fix issue in CAST_FLAG_ADJUST_MISSILE handling. Thx rsa (R2) for pointing.
2012-01-14 04:43:08 -08:00
Shocker 79f07ec7c8 Merge pull request #4814 from Chaplain/master
Dependencies/G3D: Fix typo in isNaN(float x)
2012-01-14 02:51:36 -08:00
Chaplain 99c8399772 Dependencies/G3D: Fix typo in isNaN(float x).
*In original G3D svn it was fixed long time ago.
2012-01-14 13:40:29 +03:00
kandera 249b2bb534 DB/Spells: fix brain freeze procing off of ice armor
closes #3914
2012-01-14 09:57:43 +01:00
kandera 3bb143563a DB/Spells: set the correct learning spells for paladin mounts
closes #4778
2012-01-14 09:44:00 +01:00
zxbiohazardzx d9a75b3828 Core/Scripts: remove obsolete scripts for Orsonn and Kodian
related to #4788
2012-01-14 09:40:00 +01:00
pitcrawler e6693dc6b5 DB/Gossip: Gossips from sniff for Orsonn and Kodian
closes #4788
2012-01-14 09:31:34 +01:00
Nay ebfa6bbcd1 SQL: Fix remaining errors... *sighs* 2012-01-14 01:53:21 +00:00
Nay 1371bd8919 Merge pull request #4806 from Venugh/texts
DB/SQL: Fixed my typo from previous Commit.
2012-01-13 17:08:21 -08:00
Venugh ab923f7157 Core/Scripts: typo from last commit. thx Discovered. 2012-01-14 00:22:26 +01:00
Venugh 46d1736d0d Core/Scripts: Convert Torek script_texts to creature_text.
Apply coding style in it.
2012-01-14 00:20:03 +01:00
Venugh c548f4ea73 DB/SQL: Fixed my typo from previous Commit. 2012-01-13 23:05:43 +01:00
ZxBiohazardZx 4479c7285b Merge pull request #4805 from Venugh/texts
Core/Scripts: convert script_text to creature_texts
2012-01-13 13:25:09 -08:00
Venugh fdef33ed66 DB/SQL: Corrected the sql names. and add a new line. 2012-01-13 22:22:52 +01:00
svannon b878e68f8a Core/Script: remove unused script 2012-01-13 22:13:10 +01:00
Venugh b242a19ad5 Core/Scripts: remove define from arcatraz. 2012-01-13 22:02:04 +01:00
Venugh d359c87908 Core/Scripts: Convert Warden Mellichar texts to creature_texts. 2012-01-13 21:59:21 +01:00
malcrom 4110c1b4bc DB/Gossip: Gossip insert from sniff
closes #4754
2012-01-13 21:48:09 +01:00
Venugh e6b159f7ea Core/Scripts: Correct rand change. thanks to Nayd for explain. 2012-01-13 21:41:45 +01:00
malcrom 80536d72a5 DB/SAI: Smuggling this one into the EU...
closes #4604
2012-01-13 21:31:49 +01:00
malcrom e4634aaf85 DB/Gossip: Gossip for npc 6497 Astor Hadren from sniff 2012-01-13 21:25:22 +01:00
malcrom 42e15d957b DB/Creature: adding triggers in Terokkar.
closes #4792
2012-01-13 21:23:52 +01:00
Venugh 6929fff8d6 Core/Scripts: Convert MillHouse Manastorm texts to creature_texts. 2012-01-13 21:13:18 +01:00
Discover- be871b2e35 Merge pull request #4799 from Valcorb/master
Updating two headers (were 2010)
2012-01-13 08:49:09 -08:00
Chaplain a535e451a8 Core/Spells: Fix issue in CAST_FLAG_ADJUST_MISSILE handling. Thx rsa (R2) for pointing. 2012-01-13 19:18:13 +03:00
Valcorb ed27fb6d7d Update the rest of the headers 2012-01-13 16:58:48 +01:00
Machiavelli 2293d2d7df Core/Movement: Prevent IdleMovementGenerator being put into MOTION_SLOT_IDLE and MOTION_SLOT_ACTIVE simultaneously 2012-01-13 16:43:49 +01:00
Shauren e9b243991e Compile fix 2012-01-12 22:33:11 +01:00
Shauren 84c7eb5643 Core/Scripts: Fixed DoSendNotifyToInstance message formatting (that should only be done once) 2012-01-12 21:14:57 +01:00
Shauren d3f66dfe6d Core/Commands: Correction to 57490ead83, when ip parameter is supplied it should be used over selection 2012-01-12 21:02:19 +01:00
Discover- 7684340fe2 DB/SAI: Converted all EventAI for Flightmasters to SAI
Not all flightmasters had EAI so this is also some new AI.
2012-01-12 19:47:34 +01:00
QAston 95ad9a992d Merge pull request #4771 from devilcoredev/fix_001
Core/Spells: Fix the 'Trueshot Aura' on pet
2012-01-12 08:33:32 -08:00
dr.skull 1abb447243 Fix Feral Spirit passive spell Spirit Hunt
Now will heal wolfs too.

Signed-off-by: dr.skull <[email protected]>
2012-01-12 13:16:04 +01:00
Kapoeira 27f2baca1d Scripts/Arenas: Also prevent bugs with Spirit of Redemption.
Meh. Three commits for this. My bad. Farewell TrinityCore. :(
2012-01-12 02:21:44 -05:00
Kapoeira 894edcaafe Scripts/Arenas: Fix some typos in the last commit.
I should stop hitting the Commit button as soon as possible.
2012-01-12 02:05:11 -05:00