Commit Graph
22 Commits
Author SHA1 Message Date
silver1ce 2c03836a7c some changes into grid relocations, cleanup
player with incorrect coordinates wouldn't be added into map,
fixed problem that sometimes grid not marked as active even with players inside

--HG--
branch : trunk
2010-01-16 11:43:47 +02:00
maximius e585187b24 *Backed out changeset 3be01fb200a5
--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius 26b5e033ff *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
megamage d802cd3811 *More update about positions.
*Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite.

--HG--
branch : trunk
2009-08-29 23:20:16 -05:00
megamage ab5f515f21 *Update flame levi script. Allow player to shoot down pyrite container and refill the demolishers.
*Other script-related fixes.

--HG--
branch : trunk
2009-08-28 11:26:20 -05:00
megamage 1ee90e1022 *Update vehicle system. Make vehicle a seperate class from creature.
--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
megamage c88304af95 *Add some vehicle ai functions.
--HG--
branch : trunk
2009-08-15 20:36:54 -05:00
megamage c6765f9365 *Allow to force to respawn creatures.
*Save creature data for vehicles.
*Change some visibility update sequence of respawned creatures.
*Fix bugs of quest 12687: dark rider may not be on horse / horse cannot be used twice / horse does not respawn at correct phase

--HG--
branch : trunk
2009-06-17 01:01:39 -05:00
megamage 89e20ff999 *Fix build.
--HG--
branch : trunk
2009-06-15 12:34:28 -05:00
megamage e192d8f39b *Some work on vehicle.
--HG--
branch : trunk
2009-06-14 09:57:57 -05:00
megamage 8d1f4f9ea0 *Provide another way to implement dynamic spawns. Now a creature will call its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points)
*Use zonescript as basic class of opvp script and dugeon script (can also be used for bg)
*Store zonescript in worldobject.
*Add door for sapphiron.

--HG--
branch : trunk
2009-05-30 22:15:05 -05:00
megamage 2780893030 *Fix a bug that player can change to an occupied seat on vehicle.
*Load full creature data for vehicles.

--HG--
branch : trunk
2009-05-23 20:40:14 -05:00
megamage a72f23f56b *Some update of vehicle code.
--HG--
branch : trunk
2009-04-25 08:58:16 -05:00
megamage bce871f253 *Fix a client crash caused by transport.
--HG--
branch : trunk
2009-04-23 00:12:29 -05:00
megamage 1cd8ea8c1a *Fix some bugs about vehicle.
--HG--
branch : trunk
2009-04-22 17:50:26 -05:00
megamage 787cd7fcb5 *More work on vehicle.
--HG--
branch : trunk
2009-04-21 13:49:39 -05:00
megamage b154137401 *More work on vehicle.
--HG--
branch : trunk
2009-04-21 13:36:34 -05:00
megamage 4e1143c990 *Fix a crash of vehicle.
--HG--
branch : trunk
2009-04-21 12:55:26 -05:00
megamage c7d78b5ff9 *Some work on vehicles.
--HG--
branch : trunk
2009-04-17 15:08:58 -05:00
megamage 783e4fd3ff *Add new creature_template column VehicleId
*Allow spawn vehicles
*Make vehicles grid objects.

--HG--
branch : trunk
2009-03-28 22:44:09 -06:00
Drahy 7c19c420c6 * Updated copyright notice for new year (2009) part 1 - Mercurial cant convert all files at once
--HG--
branch : trunk
2009-02-04 12:04:12 +01:00
megamage 3cb4e7c716 *Update to Mangos 6938. (Only build for VC9)
--HG--
branch : trunk
2008-12-24 09:58:26 -06:00