thenecromancer
bfad15470f
Fix pass/need opcode
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--HG--
branch : trunk
2010-01-20 20:42:54 +01:00
thenecromancer
e350775de7
Change MOVE_RUN_BACK speed to match retail data
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--HG--
branch : trunk
2010-01-20 20:42:03 +01:00
Trazom62
aed408cbb6
Fix .account password command that failed when username not in upppercase in DB
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--HG--
branch : trunk
2010-01-20 19:57:58 +01:00
Trazom62
72a2f50513
Fix .server shutdown command
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--HG--
branch : trunk
2010-01-20 19:52:27 +01:00
XTZGZoReX
48b085124e
* Add basic AddonMgr.
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* All this really does at the moment is save addon names + CRCs to DB for use for.. whatever, later.
--HG--
branch : trunk
2010-01-20 16:24:52 +01:00
Brian
593cbe4639
* Wintergrasp removal part 3 (should be *FINAL*)
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--HG--
branch : trunk
2010-01-20 08:12:23 -07:00
Spp
91c174075d
closes #245 - GMs will resurrect with full health
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--HG--
branch : trunk
2010-01-20 15:43:16 +01:00
Spp
ee4c113920
fix HandleAreaSpiritHealerQueryOpcode and HandleAreaSpiritHealerQueueOpcode broken in f0632b948d
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--HG--
branch : trunk
2010-01-20 14:56:33 +01:00
Brian
bbdca0aa43
* Cleaning Wintergrasp from the core part 1
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* When someone feels like coding it properly, it can be added back in.
--HG--
branch : trunk
2010-01-20 06:26:13 -07:00
silver1ce
7ce1c094c0
Fixes #420 fixed out-of-range group member's position update, which broken after 7014f421c8
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--HG--
branch : trunk
2010-01-20 15:05:58 +02:00
QAston
6e76e67253
*Fix petAi::Update crash.
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--HG--
branch : trunk
2010-01-19 22:15:04 +01:00
QAston
7ef6842cf3
*Fix a memory leak with auras for cases when there are some spells casted on unit during remove from world - all thanks go to debug assert fails, which you all love so much.
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--HG--
branch : trunk
2010-01-19 21:33:35 +01:00
Rat
41bff63fe7
*added placeholders for SmartAI
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--HG--
branch : trunk
2010-01-19 16:41:31 +01:00
Rat
f36438af6a
*Update Copyright times
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--HG--
branch : trunk
2010-01-19 16:37:49 +01:00
Rat
ac6ef84ac4
*cleanup #1 after script merge
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--HG--
branch : trunk
2010-01-19 15:55:31 +01:00
Rat
0cc053ea4d
*Integrate Script system to Core
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-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)
NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance renamed to ScriptedInstance
*use the new headers in scripts, thank you
NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!
--HG--
branch : trunk
2010-01-19 11:36:05 +01:00
QAston
f5dea61b66
*Remove some of no longer needed debug code.
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--HG--
branch : trunk
2010-01-18 23:47:26 +01:00
Trazom62
1c5060f455
Fix crash in OutdoorPvPWG::UpdateQuestGiverPosition
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Fixes issue #342 .
--HG--
branch : trunk
2010-01-18 23:45:08 +01:00
QAston
a1bbbd1421
*Cleanups before delete after not successfull load pet from db. Thanks to Drahy for debug traces.
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--HG--
branch : trunk
2010-01-18 23:12:35 +01:00
silver1ce
c7c3b0edb0
typo
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--HG--
branch : trunk
2010-01-18 21:56:15 +02:00
silver1ce
cfca61b176
Auras with turn/move interrupt flags are now removed for creatures when they turn/move, cleanup
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--HG--
branch : trunk
2010-01-18 21:51:45 +02:00
QAston
f03a2a60e7
*Use std::map instead of UNORDERED_MAP for storing aura applications of an aura.
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--HG--
branch : trunk
2010-01-18 20:15:23 +01:00
QAston
9a7746c9fc
*Add some debug info to trac reason of assertion fail in Unit destructor.
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--HG--
branch : trunk
2010-01-18 18:42:36 +01:00
_manuel_
844c09fc61
Corrected issues with stacks, thanks to QAston.
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--HG--
branch : trunk
2010-01-18 14:09:13 -03:00
XTZGZoReX
704e0e3361
* Really revert commit fced5e40fa1e - don't ask me why, but hg is not being very co-operative.
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--HG--
branch : trunk
2010-01-17 11:51:14 +01:00
Trazom62
c4eb172d04
Fix Script Naxxramas/Gothik with help of scarymovie87
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Fixes issue #80 .
- Implement support for "merging" life and dead side after ~2 minutes, if group is not splitted
- Implement support for opening central gate at 30% boss health
- Implement Gothik teleport between side when above 30% boss health
- Fix dead-side mobs spawn in 25-Man difficulty
- Fix waves setup.
- Fix some timers (this may still need some tuning).
- Fix sporadic combat reset when Gothic teleport to ground.
--HG--
branch : trunk
2010-01-17 10:58:11 +01:00
n0n4m3
782fa95f1f
Fixed crash in Wintergrasp when send incorrect GetArea flag and coordinats
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--HG--
branch : trunk
2010-01-17 08:32:48 +03:00
_manuel_
054db2fa5c
Blessing of Might and Battle Shout can't be at the same time, fixed by naitsabes.s and me. Thanks to QAston and thenecromancer.
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--HG--
branch : trunk
2010-01-17 01:53:28 -03:00
Anubisss
7e183d6b2f
Fix a mem leak in OutdoorPvPMgr's destructor.
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log:
==12080== 1,680 (168 direct, 1,512 indirect) bytes in 1 blocks are definitely lost in loss record 106 of 253
==12080== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230)
==12080== by 0xA63AE9: OutdoorPvPMgr::InitOutdoorPvP() (OutdoorPvPMgr.cpp:51)
==12080== by 0xC01BDA: World::SetInitialWorldSettings() (World.cpp:1650)
==12080== by 0x808EF6: Master::Run() (Master.cpp:235)
==12080== by 0x8083B5: main (Main.cpp:154)
--HG--
branch : trunk
2010-01-16 20:28:32 +01:00
n0n4m3
99f66a6bc9
Updated copyright for new year.
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--HG--
branch : trunk
2010-01-16 20:19:18 +03:00
n0n4m3
147d9dd3dd
Avoid send reset warning to map/difficulty cases without fixedreset time, by VladimirMangos.
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--HG--
branch : trunk
2010-01-16 19:54:57 +03:00
n0n4m3
720318e856
Implement option to use delay in ForcedDespawn for creature, allow use delayed forced despawn also in EAI, by NoFantasy.
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--HG--
branch : trunk
2010-01-16 19:51:59 +03:00
n0n4m3
a29727e423
Fixed problem with not setAchievementCriteriaDataSet::criteria_id, Add achievement creteria requirements forACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET*, by GriffonHeart.
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--HG--
branch : trunk
2010-01-16 19:41:04 +03:00
n0n4m3
1557f9db9b
Prevent crash after .goname/namego teleports at same bg/arena, by mns.
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--HG--
branch : trunk
2010-01-16 19:38:19 +03:00
n0n4m3
c9a3698a11
Implement speed reduction at creatures DoFleeToGetAssistance, by NoFantasy.
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--HG--
branch : trunk
2010-01-16 19:35:30 +03:00
n0n4m3
ec10853f22
Update formula for GameObject 'autoclose' time (dataN-field in_template), by NoFantasy.
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--HG--
branch : trunk
2010-01-16 19:31:49 +03:00
n0n4m3
ed5152316f
Rewrite parts of GameObject use for GO type 10, by NoFantasy.
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--HG--
branch : trunk
2010-01-16 19:31:10 +03:00
n0n4m3
7be4b2a85c
Fixed unread packet tail spam for CMSG_LEAVE_BATTLEFIELD, by VladimirMangos.
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--HG--
branch : trunk
2010-01-16 19:28:36 +03:00
n0n4m3
585f4317c1
Auto-leave player at login back to bg/arena when bg/arena finished. by VladimirMangos.
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--HG--
branch : trunk
2010-01-16 19:27:15 +03:00
n0n4m3
15dc23ad45
Fixed item dupe and apply enchantment while disarm state original patch by zhenya.
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--HG--
branch : trunk
2010-01-16 19:21:07 +03:00
n0n4m3
9be16cf605
Some replacements .count to .find for better performance - original patch by zhenya.
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--HG--
branch : trunk
2010-01-16 19:18:53 +03:00
n0n4m3
706718b28c
Fixed some problems with pets, port from tc1, by krz, thx Frankir.
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--HG--
branch : trunk
2010-01-16 19:11:32 +03:00
n0n4m3
e031df23fc
Propertly update combat ratings fields, by VladimirMangos.
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--HG--
branch : trunk
2010-01-16 19:05:27 +03:00
n0n4m3
e21e0ce95b
Fixed wrong duration for Dancing Rune Weapon, removed in 3.2.x, thx QiSoft.
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--HG--
branch : trunk
2010-01-16 19:02:26 +03:00
n0n4m3
b9c09071b0
Fixed Lifebloom final crit, by PrinceCreed.
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--HG--
branch : trunk
2010-01-16 18:47:40 +03:00
QAston
69b2900137
*Fix single target auras related crash
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*Apply aura stacking rules to m_ownedAuras holder.
--HG--
branch : trunk
2010-01-16 15:12:21 +01:00
Anubisss
cff7923be1
Fix a meam leak in GameObject's destructor.
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main part of my log:
==19804== 584 bytes in 73 blocks are definitely lost in loss record 107 of 298
==19804== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230)
==19804== by 0x930A2B: GameObject::GameObject() (GameObject.cpp:43)
--HG--
branch : trunk
2010-01-16 14:49:09 +01:00
XTZGZoReX
7b4922172b
* Fix a crash in logging part of [7048].
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--HG--
branch : trunk
2010-01-16 12:26:52 +01:00
silver1ce
2c03836a7c
some changes into grid relocations, cleanup
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player with incorrect coordinates wouldn't be added into map,
fixed problem that sometimes grid not marked as active even with players inside
--HG--
branch : trunk
2010-01-16 11:43:47 +02:00
XTZGZoReX
b96698beca
* unsigned char -> uint8.
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--HG--
branch : trunk
2010-01-16 01:59:26 +01:00