Commit Graph
339 Commits
Author SHA1 Message Date
megamage 85ab4599ee [FIX] Energy/Mana Regeneration By HiZed
--HG--
branch : trunk
2009-09-02 15:05:18 -05:00
megamage dc68c2b269 [8433] Implement proper store and use character specific account data.
* Base at TOM_RUS reseach save/load character specific account data in new table `character_account_data`
    * Move its in sql update from `account_data` to new table.
    * For client packets that can be send in loggined state or just after logout but assocualted
      with recently logout character add new login status STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT
    * Store low guid for loggedin player or recently logout into WorldSession.

Author: VladimirMangos, TOM_RUS

--HG--
branch : trunk
2009-09-01 16:47:49 -05:00
megamage 51affe07d0 *Fix some restriction of pet spell cast.
--HG--
branch : trunk
2009-09-01 01:11:28 -05:00
megamage 33a0155281 *Allow pet to have combo points.
--HG--
branch : trunk
2009-09-01 00:17:39 -05:00
megamage 76d8a63302 *Fix build in linux.
--HG--
branch : trunk
2009-08-31 17:18:21 -05:00
megamage 9fdca970c6 *Add more debug info.
--HG--
branch : trunk
2009-08-31 15:00:53 -05:00
megamage 2a4c9bcaf9 *Make position as a class;
--HG--
branch : trunk
2009-08-29 14:58:45 -05:00
maximius f2dc36be29 *Add new functionality to Player::resetSpells.. not used anywhere yet, but it's useful (and it works :P)
--HG--
branch : trunk
2009-08-28 02:42:57 -07:00
megamage a690f5239c *Fix the bug that .start always send dk back to start zone.
--HG--
branch : trunk
2009-08-17 23:51:08 -05:00
Machiavelli 60c0acfae6 * Fix a bug; prevent server from deleting action button of the talent spec that was just switched to, caused by clients response when spells are being unlearned.
--HG--
branch : trunk
2009-08-17 01:40:35 +02:00
megamage cbe2f63d42 *Remove inline because it is not necessary. VC++ will set all functions defined in class declaration as inline automatically.
--HG--
branch : trunk
2009-08-15 20:35:16 -05:00
Anubisss 4b31577eb3 *Implement Championing system. More info about this patch at http://www.wowwiki.com/Championing
*Dont forget that this system can only works fine if has a DB support with level 80 instances' reputations(so need some data to creature_onkill_reputation).

--HG--
branch : trunk
2009-08-16 01:54:50 +02:00
Machiavelli 00d53460c8 * Better way to toggle between action bars for duel speccing, with help from thenecromancer's patch, thank you.
* Correctly adopt spec 1's action bars into spec 2 when learning a new spec.
* Correct handling for UpdateSpecCount where count == 1.
* Other small cleanup and consistency variables.

--HG--
branch : trunk
2009-08-15 23:31:58 +02:00
maximius 2fd68eab44 *Add Dual Spec support, original by EnderGT, thanks to Thyros and XTElite1 for helping me test :)
--HG--
branch : trunk
2009-08-14 17:24:52 -07:00
megamage 9f38d67f2e [8355] Implement QUEST_STATUS_FAILED and simplify related code.
Use FailQuest for all quests that can fail and remove no longer needed function FailedTimedQuest.

    Signed-off-by: NoFantasy <[email protected]>

--HG--
branch : trunk
2009-08-12 20:57:35 -05:00
megamage 4f4775a31b [8339] Improved storing/restoring BG entry point
* Introduced new table character_battleground_data
    * Entry point is now stored on BG enter event not join event
    * Entry point for dungeons is now correctly set to nearest graveyard
      (this prevent well known assert in GetInstance because of porting to already destroyed instance)
    * Teleporting from BG correctly restore mount state
    * Teleporting from BG correctly restore taxi flight
      (in multipath flight you will end up in nearest transition point on the route)

    Signed-off-by: ApoC <[email protected]>

--HG--
branch : trunk
2009-08-12 20:27:00 -05:00
QAston ba91c78ceb *Update Mana Shield Spell Power Coefficient - by fukifat.
*Add function void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool changeAmount), and aura effect specific stuff to it.
*More correct aura scaling with lvl for area auras.
*Prevent exploits with relog while having auras with modified amount.

--HG--
branch : trunk
2009-08-13 00:52:05 +02:00
Anubisss cd0bdade03 *Implement achievement On The Rocks.
--HG--
branch : trunk
2009-08-09 18:30:37 +02:00
megamage 048665a37a *Try to fix the crash caused by invalid map pointer of player.
--HG--
branch : trunk
2009-08-06 10:21:10 -05:00
megamage 907342d5b0 [8308] More generic code for new continent spell casting including fly form/mounts. Author: VladimirMangos
* Check new continent requirement by SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND in
      SpellMgr::GetSpellAllowedInLocationError.
    * Also in this function let ignore any area requirement in GM-mode (except client side checks ofc if use spellbook/item)
    * For fly form/mount auras check only speciaal reqirement like special fly skill and ignore it for dead state.
    * Drop explicit fly auras drop at zone update, now this part GetSpellAllowedInLocationError functionality.
    * Allow in `spell_area` have data deepndent from ghost auras

    This all allow implement apply spells 55173/55164 to player ghost wiht DB support in `spell_area`

--HG--
branch : trunk
2009-08-05 16:33:34 -05:00
QAston 50ce9f8cfa *Correct implementation and use of dbc data for aura SPELL_AURA_CONVERT_RUNE(249)
*Fix Blood of the North, Reaping - original patch by thenecromancer
*Fix Death Rune Mastery.

--HG--
branch : trunk
2009-08-05 02:36:26 +02:00
QAston bf326cd3a3 *Update world_spell_full with missing data.
--HG--
branch : trunk
2009-08-01 02:15:04 +02:00
QAston 129f6ce6f0 *Remove unneeded assert.
--HG--
branch : trunk
2009-08-01 02:08:59 +02:00
QAston 1d96091d2a *Improvements in map managing.
--HG--
branch : trunk
2009-08-01 00:20:32 +02:00
megamage b2b3983e89 [8231] Use more safe destination buffer size for zlib compression. Author: SilverIce
[8230] Add new line at the end of file Player.h to make gcc happy. Author: Gendalph

--HG--
branch : trunk
2009-07-30 10:39:53 +08:00
megamage 5d9d64e6f0 [8229] Improve stealth detection code for player case. Author: Ambal
--HG--
branch : trunk
2009-07-30 10:38:53 +08:00
megamage 7bd47f8827 [8225] Some fixes from 320 branch. Author: tomrus88
--HG--
branch : trunk
2009-07-30 10:26:15 +08:00
QAston 491051e194 *Rage is now generated by damage absorbed
*Fix rage calculation for level > 70
*Allow rage generation for NPC using rage
*Make mitigated damage not add rage
*Fix Warriors' Berserker Rage
Author of all of these: thenecromancer

--HG--
branch : trunk
2009-07-27 18:05:30 +02:00
megamage 62a6d1dfbe [8203] Correcttly re-apply level scaled item stat mods at player level change. Author: Trogvar
--HG--
branch : trunk
2009-07-24 09:15:29 +08:00
megamage a8c9cc25ab [8202] Replace raw array index values by enums. Author: VladimirMangos
--HG--
branch : trunk
2009-07-24 09:14:46 +08:00
megamage 4a0d187cd6 [8193] Use constant instead explicit value in title index checks. Author: XTZGZoReX
--HG--
branch : trunk
2009-07-23 09:34:42 +08:00
megamage ffcbd11b2c [8190] Update killing quest objectives base at creature_template KillCredit fields. Author: GriffonHeart
Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way.

    Signed-off-by: VladimirMangos <[email protected]>

    Also implement KillCreditN field check at loading.

--HG--
branch : trunk
2009-07-20 12:30:37 +08:00
megamage 208087ff6e [8182] Store and use Map* pointer in WorldObject instead map ids for speedup Author: Ambal
Also some code logic cleanups.
    Changes let make more cleanups in base map access and other places,
    but this chnages not inlcuded in patch.

*This patch may cause crash.

--HG--
branch : trunk
2009-07-16 11:49:00 +08:00
megamage d27e5f3de1 [8137] Init player display id + native display id on login. Author: hunuza
* Temporary reset of display id on save no longer needed.
    * Players always have the right model for their gender.

--HG--
branch : trunk
2009-07-10 08:39:14 +08:00
megamage af1c188524 [8125] Optimized spell cooldowns remove. Author: ApoC
Traverse only active cooldowns instead of whole player spell map.

--HG--
branch : trunk
2009-07-07 07:26:11 +08:00
megamage 3eab803495 [8121] Cleanup and more safe code in Player::BuyItemFromVendor use. Author: VladimirMangos
* Move bag search by bag guid code to WorldSession::HandleBuyItemInSlotOpcode
    * Really reject unexisted bag cases.

--HG--
branch : trunk
2009-07-07 07:08:36 +08:00
megamage eec93e0852 [8116] Fixed low ranks relearn bug, correctly show tlanes at command spell learn. By VladimirMangos
* Bug showup as paladin talents reset. Thanks to ApoC for reseach problem.
    * Now at .learn command use for learn some talent this talent must correctly show as learned in talent dialog.

--HG--
branch : trunk
2009-07-07 06:59:03 +08:00
megamage 4a8a89e1db [8103] More wide use IsInWorld checks and delayed at teleport operations. Author: Ambal
* IsInWorld used to prevent return unexpected not in world objects.
    * Delayed operations need to process its in world state.

--HG--
branch : trunk
2009-07-01 18:36:03 -05:00
megamage e1d93bd00f *Backup your DB!
[8098] Support uint32 spell ids in code. Author: VladimirMangos

    * Propertly work with uint32 spell ids in player action bar
    * Fix in same time bug with not save equipment set button with id==0
    * Merge misc field in character_action and playercreateinfo_action to action field as 3 byte
    * Propertly load uint32 spell ids from character_spell
    * Fixed types for some pet/creature related structure for spell id storing.

--HG--
branch : trunk
2009-07-01 18:07:20 -05:00
QAston fd86e6a369 *Fix possible exploits with flying paths.
--HG--
branch : trunk
2009-07-01 16:18:37 +02:00
megamage fc0e8a251b [8084] Correctly show spell icon disabled state at relogin for spells with cooldown delayed until expire. Author: VladimirMangos
--HG--
branch : trunk
2009-06-27 18:28:26 -05:00
megamage d9ec2d2196 [8072] First step to get rid of data blob.
Adds new fields gender, level, xp, money, playerBytes, playerBytes2 and playerFlags to characters table.

    The update will not work if your database contains characters with an old data field (not fitting to the actual client version).

    It's recommended to backup your character database before applying this patch.

--HG--
branch : trunk
2009-06-27 17:39:51 -05:00
megamage a363df1836 *Fix a crash caused by player saves with incorrect instance id.
--HG--
branch : trunk
2009-06-27 16:18:08 -05:00
QAston da3569402d *Merge tc1 1591 - 1599, skip 1596
--HG--
branch : trunk
2009-06-27 15:51:36 +02:00
QAston 33b2917bb7 *Fix Ferocious Bite energy to dmg conversion
*Remove duplicated AP coefficients for Hammer of Wrath and Avengers Shield
*Correctly do effectaddcombopoints for spells which take them.
*Do not proc spelleffects on player login.

--HG--
branch : trunk
2009-06-24 15:58:44 +02:00
QAston 09a4fdc1c7 [8066] Fixed typo in Teleport call. Author: Ambal
--HG--
branch : trunk
2009-06-23 14:21:14 +02:00
QAston f2ec641e42 [8056] Move SMSG_CLEAR_COOLDOWN into function and use it. Other cleanups. Author:XTZGZoReX
[8060] Store spell_pet_auras for auraeffects instead of by whole aura Author:hunuza.

--HG--
branch : trunk
2009-06-23 14:05:37 +02:00
QAston ad91c6b1e2 [8052] Fixed typo in error log output. Author: The_Game_Master
[8049] Added energize effect after last heal tick for 33763 and ranks. Author: bobaz
[8053] At character talents reset using chat command also reset talents
for all character pets. Author: VladimirMangos

--HG--
branch : trunk
2009-06-23 13:05:15 +02:00
krz dd52461d40 * Allow spells to trigger ItemCombatSpells if spell is melee/ranged damage based. Original patch by freegajnja
* Tabs to spaces.

--HG--
branch : trunk
2009-06-23 04:47:46 +02:00
Machiavelli a4dafbf8ec * More updating of iterator data types in loops
--HG--
branch : trunk
2009-06-18 18:29:28 +02:00