click
50bd43661c
Core: Remove a few silly warnings here and there (and adjust a comment to allow System.cpp to show properly in the nano-editor)
2012-06-13 18:38:21 +02:00
Kandera
5daa540d3a
Core/Spells: handle SPELL_AURA_MOD_DEBUFF_RESISTANCE only for auras. fixes sacred cleansing causing the whole spell to be resisted.
2012-06-13 12:34:59 -04:00
kaelima
9cdf3fb4c0
Core/DungeonFinder:
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- Corrections to c6c23b7f7e : Properly fixed #6748 after misunderstanding the issue.
- Display proper error message when teleportating as fatigued
2012-06-13 08:21:29 +02:00
Subv
e8f4eb28f5
Core/DF: Add Dungeon Deserter debuff when leaving an incomplete DF match, and implemented Dungeon Cooldown for random dungeons
2012-06-12 16:33:43 -05:00
Shauren
15eb5f0749
Core/SmartAI: Allow calling talk action on targeted creature even if scripted object itself is not a creature
2012-06-12 22:22:18 +02:00
Shauren
b24c15740f
Build fix
2012-06-12 20:17:55 +02:00
kaelima
c6c23b7f7e
Core/DungeonFinder:
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- Prevent players from vote kicking in combat (basic implementation, still needs a timer) partially closes #2563
- Prevent players from teleporting to a finished dungeon using macro commands. Closes #6748
Also add a missing change for ff77610e1d thanks 2010phenix for the hint.
2012-06-12 18:14:52 +02:00
Kandera
a2848f543e
Core/Spells: use calculated basepoints for mechanic_immunity_mask aura effect.
2012-06-12 08:53:21 -04:00
Kandera
b80621838a
Core/Spells: Correctly fix basepoint calculation for adding extra attacks.
2012-06-11 13:26:30 -04:00
Kandera
cdb3ab809b
Core/Pets: removed logerror from previous commit
2012-06-11 12:29:26 -04:00
Kandera
9fe66cafbe
Core/Pets: add ghoul reactions to owner emotes. thx joshwhedon
2012-06-11 12:26:20 -04:00
Kandera
042f825400
Core/Spells: use raw basepoint value for extra attacks. damage gets fuddled somewhere for this spell. fixes hardened steel berserker doing insane damages!
2012-06-11 12:22:32 -04:00
Subv
38f6f9d8cb
Core/SAI: Missing change from previous commit
2012-06-11 11:15:33 -05:00
Shauren
28f8e42a69
Core/AI: Added EventInform hook for GameObjectAI and implemented it in SAI
2012-06-11 11:10:46 +02:00
Subv
20b97b0119
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-06-10 21:41:07 -05:00
Subv
41b1416445
Core/Warden: Fixed a crash when Warden.ClientCheckFailAction was set to ban in the config, and Warden::Penalty was called in a context where check is NULL
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closes #6736
2012-06-10 21:40:27 -05:00
kandera
41d2de2ca3
Core/Spells: fix addition of unit_state_casting. thx vincent-michael
2012-06-10 16:10:43 -03:00
Nay
f6fc2ef8cf
Fix non PCH build
2012-06-10 03:28:51 +02:00
joschiwald
8ab6d578ce
fix typos - i failed so hard :(
2012-06-08 22:25:33 +02:00
Kandera
643b68926e
Core/Spells: codestyle and fix logic for adding unit state casting. (thx Moriquendu)
2012-06-08 08:56:56 -04:00
Shauren
32aa983fe2
Core/Maps: Fixed possible crash when resetting instances
2012-06-08 14:52:52 +02:00
Shauren
c7775c8d72
Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread.
2012-06-07 23:20:57 +02:00
Kandera
8705030593
Core/Auras: use a case for SPELL_AURA_MECHANIC_IMMUNITY_MASK. distinguish between spells manually. blizzard probably has a seperate database as to which spells have which immunities.
2012-06-07 16:00:16 -04:00
Kandera
f92ae93806
Core/Spells: fix crash introduced in d719730929 (thx vincent-michael)
2012-06-07 14:48:43 -04:00
Kandera
4bfb96fbcf
Core/Loot: fix mistake in previous commit. also fix flags in sql. i did things backwards ^^
2012-06-07 14:05:52 -04:00
Kandera
22efc5e2bd
Core/Spells: fix mocking blow doing damage to players and non tauntable creatures.
2012-06-07 13:10:27 -04:00
Kandera
0965e1f4c2
Core/Loot: fix loot rules for looting quest items that have the party loot flag
2012-06-07 13:01:49 -04:00
Kandera
d719730929
Core/Spells: do not apply unit_state_casting for instant cast spells.
2012-06-07 12:02:06 -04:00
Subv
089b0a44d7
Core/SAI: Fixed the cage GameObject template script, the script should start when the gameobject is activated, not in gossip hello
2012-06-07 08:09:16 -05:00
Shauren
2c153b8a43
Core/Movement: Fixed Unit::SetFacingTo
2012-06-07 15:02:51 +02:00
Malcrom
e4af5e4e2f
Core/Misc: A couple misc fixes.
2012-06-06 19:05:17 -02:30
Shauren
810f21efbc
Core/Movement
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* Moved enter/exit vehicle packets to spline.
* Fixed spline movement on transports such as elevators (for which we do not keep track of its exact position) - path will be using normal coordinates (not transport offsets)
2012-06-06 20:36:34 +02:00
kaelima
7e71488a1e
Fixed build (forgot to save file)
2012-06-05 13:23:37 +02:00
kaelima
a43c3e815a
Core/Protocol: Correct cooldowns sent with SMSG_PET_SPELLS and add summon duration
2012-06-05 13:17:43 +02:00
kaelima
933fad5183
Core/Loot: Correct some values sent for roll packets
2012-06-05 13:14:15 +02:00
kaelima
ff77610e1d
Core/Quests: Fixed auto-accepting chain quests
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Closes #6475
2012-06-05 10:31:03 +02:00
Discover-
19dbfbeb62
Core/SAI: Fixed a mistake in SMART_TARGET_INVOKER_PARTY which made it add the same player to the targetlist twice if there was a group.
2012-06-04 17:20:40 +02:00
QAston
0d09774984
Merge pull request #6568 from Chaplain/typofix
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Core/MapManager: Fix logic in SetMapUpdateInterval()
2012-06-04 00:44:06 -07:00
kaelima
d3c45cc3f2
Fixed build and removed an unused variable
2012-06-04 09:14:31 +02:00
kaelima
d86246b861
Core/Logging: Add optional binary packet logger usable with WowPacketParser, and remove the now useless WorldLog.
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TODO: Port this to .pkt 3.1 format
2012-06-04 08:52:12 +02:00
Malcrom
37cd5081c1
Core/spells: Set max targets for Spell Skartax Purple Beam
2012-06-03 22:12:04 -02:30
Subv
a757187d7d
Fixed build
2012-06-03 16:39:10 -05:00
kaelima
1dc6bd69aa
Core/Auth: Correct a bad error log during authentication
2012-06-03 23:34:24 +02:00
Subv
c7cb120449
Core/EventAI: Check AIName for EventAI scripts while loading them, avoid iterating again
2012-06-03 16:27:25 -05:00
kaelima
820ce26277
DB/Quests: Fix quest Magic Carpet Ride
2012-06-03 15:12:32 +01:00
Nay
4e745d2888
Core/Enums: Update vehicle seat flags and vehicle seat b flags (from WPP)
2012-06-03 15:10:47 +01:00
Shauren
3b44401aa6
Core/Movement: Fixed Facing* splines on transports
2012-06-03 15:31:37 +02:00
Nay
7a5e4dd585
Merge pull request #6704 from 4m1g0/lookupQuest
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Core/Commands: Fixed lookup quest command to show [rewarded] mark on rewarded quests
Closes #6452
2012-06-03 05:32:03 -07:00
4m1g0
985e8cdcd3
Core/Commands: Fixed lookup quest command to show [rewarded] mark on rewarded quests
2012-06-03 06:13:28 +02:00
kaelima
a32f4f439b
Core/Protocol: Move some debug messages to their appropriate debug output mask.
2012-06-03 05:41:30 +02:00