Shocker
446c300505
Core/Spells: Small cleanup in SpellEffects, spells always have caster
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--HG--
branch : trunk
2010-12-22 20:18:34 +02:00
Shocker
42304c0b25
Core/Spells: Implement SPELL_EFFECT_UNTRAIN_TALENTS, thanks to Heisenberg, closes issue #5238
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--HG--
branch : trunk
2010-12-22 20:14:30 +02:00
Spp
80a5cda77f
Core/Dungeon Finder: Fix wrong join result when joining with random dungeons and there are disabled dungeons. If no disabled dungeons players also got the same problem if they have done an heroic dungeon today
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Thanks to j4r0d for the help spotting the error and testing
--HG--
branch : trunk
2010-12-22 13:20:18 +01:00
leak
6115b0bd5f
Removing ProgressBars as they are performing badly on startup.
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[**************************************************] 100%
R.I.P
--HG--
branch : trunk
2010-12-22 00:12:03 +01:00
Spp
a45a039e73
Fix typo in previous commit :S
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--HG--
branch : trunk
2010-12-21 23:21:12 +01:00
Spp
f33f51c287
Core/Dungeon Finder: Fix problems when joining queue
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- Fix Rolechecks
- Fix incorrect dungeon stored when queued as individual:
* Those that joined as random were only matching with others that joined random
* Teleport location was incorrect.
Closes issue 5161
Updates issue 5162
--HG--
branch : trunk
2010-12-21 23:16:09 +01:00
Spp
0c44943cd2
Core/Dungeon Finder: Multiple changes
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- Simplify lock status calculations by caching player locked dungeons
- Fix incorrect Lfg State loading for groups
- All reference variables that are supposed not to be modified are declared as const
- Use full group guids in rolechecks
- Add some debug msgs
- Fix some warnings
--HG--
branch : trunk
2010-12-21 22:33:17 +01:00
leak
68ed96989a
Core/Entities: Include prismatic sockets in gem equipment limitation checking. (Stops equipping more than 3 JC gems)
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--HG--
branch : trunk
2010-12-21 23:14:38 +01:00
leak
c4b538a1b6
Pdump load fixed once again..
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--HG--
branch : trunk
2010-12-21 21:41:07 +01:00
leak
739a3b9165
Core/ObjectMgr: Simplify trainer spell loading. Should decrease loading time on decently sized machines
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--HG--
branch : trunk
2010-12-21 20:26:59 +01:00
Shauren
5809c1fa3b
Core/Auras: Fixed auras incorrectly stacking with different item casters introduced in r19f21916a940
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Closes issue #5218 .
--HG--
branch : trunk
2010-12-21 11:40:20 +01:00
click
a22818ae09
Core: Some more updates on the gossipicons from previous commit
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--HG--
branch : trunk
2010-12-21 05:26:48 +01:00
click
6c5a50f24d
Core: Add support for 20 different chaticons in gossip (mostly copies of GOSSIP_ICON_CHAT)
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--HG--
branch : trunk
2010-12-21 03:52:40 +01:00
click
c96070e804
Core: Remove some now defunct code and configoptions. Thanks to 4178something...
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Closes issue 5213.
--HG--
branch : trunk
2010-12-21 02:44:37 +01:00
Shocker
9fd0caf9a5
Core/WorldSocket: Fix a crash in HandleAuthSession
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--HG--
branch : trunk
2010-12-21 01:48:09 +02:00
Shauren
89f2870b97
Core/Auras: Save cast item guids for auras to db
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--HG--
branch : trunk
2010-12-20 14:55:36 +01:00
Shauren
e3e77aceab
Scripts/Temple of Anh'Qiraj: Fixed possible crash in mob_anubisath_sentinel
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--HG--
branch : trunk
2010-12-20 11:39:12 +01:00
Shauren
756ee5832b
Core/Auras: Allow stacking of auras proced from different items
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Closes issue #2296 .
--HG--
branch : trunk
2010-12-20 11:04:48 +01:00
Machiavelli
33808ab567
Core/Spells: Fix Improved Spirit Tap proc from Mind Flay crits.
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Author: Dr.Tenma
Fixes issue #2786
--HG--
branch : trunk
2010-12-20 01:58:15 +01:00
Machiavelli
f71c97f6c5
Core/Items: Fix ITEM_SPELLTRIGGER_ON_NO_DELAY_USE (5). This trigger should (only) trigger the respective spell when the item is added to the inventory. Aura´s created by this spell will be properly removed when the item is destroyed as well.
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--HG--
branch : trunk
2010-12-20 00:46:00 +01:00
Machiavelli
baff745be1
Core/Spells: Fix Improved Felhunter mana energize part.
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Based on code by Karolis.Rudzevicius
Fixes issue #2125
Fixes issue #2109
--HG--
branch : trunk
2010-12-20 00:35:11 +01:00
QAston
251f7f2121
Core/Auras: Add some assertions to make sure that AuraEffects are not added twice to UnitAuraEffect containers.
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--HG--
branch : trunk
2010-12-19 19:43:53 +01:00
Machiavelli
5e826806ba
Core/Aura´s: Remove a redundant NULL check, because QAston saideth so.
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--HG--
branch : trunk
2010-12-19 17:50:50 +01:00
leak
ff3dc410ed
Typo in recent commit
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--HG--
branch : trunk
2010-12-19 17:14:54 +01:00
leak
fd694cd232
Streamlining loading functions for server startup
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- Added a couple of timer outputs
- Improved code consistency between loading functions
- Progess bars should look and behave similar on all OS now (sLog.outString() is not needed anymore to replace the progress bar in log files)
--HG--
branch : trunk
2010-12-19 17:06:33 +01:00
Shauren
14a480cb13
Core/Players: Fixed recently introduced crashes in Player::ApplyEnchantment
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Closes issue #5193 .
--HG--
branch : trunk
2010-12-19 15:22:19 +01:00
Shauren
a4f437a523
Core/GameObject: Dismount the player when using spellcaster gameobject
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Closes issue #2539 .
--HG--
branch : trunk
2010-12-19 11:56:37 +01:00
linencloth
59da698189
Core: Rename spell attributes, use more general names
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--HG--
branch : trunk
2010-12-19 05:15:47 +01:00
linencloth
22928e23bd
Core: Replace spell attribute defines with enums
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--HG--
branch : trunk
2010-12-19 04:11:44 +01:00
linencloth
2fbbcc477c
Core/InstanceSaveMgr: Cleanup for better readability
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--HG--
branch : trunk
2010-12-19 01:23:36 +01:00
linencloth
4193806dba
Core/InstanceSaveMgr: Prevent timer underflow by passing resetTime instead of timeLeft
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--HG--
branch : trunk
2010-12-19 00:59:04 +01:00
Machiavelli
837e50ea23
Core/Spells: Allow aura´s with SPELL_AURA_MOD_THREAT (10) to properly reduce threat modifiers on death.
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Inspired by effort of james.gml
Fixes issue #3444
--HG--
branch : trunk
2010-12-19 00:38:35 +01:00
linencloth
12e046e45e
Core/InstanceSaveMgr: Replace some queries with executes as the result isn't needed
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(thanks to Machiavelli for the idea and for spotting these forgotten lines)
--HG--
branch : trunk
2010-12-19 00:04:27 +01:00
Shauren
43377b4daf
Core/Players: Remove player from transport before teleporting to graveyard, will fix infinite recursion when trying to access unavailable map
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Core/Auras: Removed unneeded typecasting
Closes issue #4862 .
--HG--
branch : trunk
2010-12-19 00:01:22 +01:00
linencloth
a8214a682a
Core/InstanceSaveMgr: Optimize instance packing and cleaning up
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--HG--
branch : trunk
2010-12-18 23:43:44 +01:00
linencloth
454444a1af
Core/MovementGenerators: Remove evade state when HomeMovementGenerator gets destroyed without finishing the movement
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--HG--
branch : trunk
2010-12-18 23:01:42 +01:00
Machiavelli
a093408360
Core/Player: Convert _SaveAuras to prepared statement format
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--HG--
branch : trunk
2010-12-18 23:25:03 +01:00
Shauren
7196b880d6
Core/Spells: Fixed possible crashes in Shadow's Fate proc (71169) introduced in r91073dc6ace3
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Core/AuctionHouse: Removed "using namespace std" and fixed crash in AuctionHouseMgr destructor
Closes issue #5132 .
Closes issue #5134 .
--HG--
branch : trunk
2010-12-18 23:16:55 +01:00
silinoron
f339ced1bf
merge
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--HG--
branch : trunk
2010-12-18 13:07:15 -08:00
silinoron
41a9d3216c
Core/Auras: Fix Cold Blood handling on misses and parries.
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Patch by dr.tenma.
Fixes issue #2291
--HG--
branch : trunk
2010-12-18 13:06:38 -08:00
Shauren
24193966dd
Core/Auras: Fixed crash in AuraEffect::TriggerSpell (dummy effect) and removed some useless code
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Scripts/AI: Changed sOnDummyEffect to return bool value
Closes issue #5190 .
--HG--
branch : trunk
2010-12-18 22:04:19 +01:00
Machiavelli
535d81db4b
Core/Social: Really show correct count (matches + displayed) in SMSG_WHO now (switch position of 2 numbers).
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--HG--
branch : trunk
2010-12-18 16:09:50 +01:00
leak
525a1e0ff0
Core/Entities: Remove gem bonuses if requirements of prismatic sockets are not met
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Closes issue 4949.
--HG--
branch : trunk
2010-12-18 15:56:55 +01:00
leak
04e4561134
Prevent completing quests by packet manipulation
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--HG--
branch : trunk
2010-12-18 15:29:11 +01:00
Machiavelli
57132e35b8
Core/Spells: Fix spells 59915 and 59906 / Discerning Eye of the Beast and Swift Hand of Justice (Heirloom trinkets)
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Fixes issue #2435
Fixes issue #2529
--HG--
branch : trunk
2010-12-18 12:27:40 +01:00
Machiavelli
32d94ed52a
Core/Units: Aura´s of type SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE (143) should stack with eachother in the way that only the strongest aura of each magical school applies.
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Author: Iskander
Fixes issue #3897
--HG--
branch : trunk
2010-12-17 20:31:46 +01:00
click
97f912fe93
Core/Pets: Use the safer pet level check-method in SynchronizeLevelWithOwner() too (forgotten in previous commit)
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--HG--
branch : trunk
2010-12-17 20:27:36 +01:00
click
0785ad465b
Core/Pets: Clean up logic/codedesign slightly for XP/levelup-handling, and also fix a possible overflow in the pet level-tests
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(Thanks to Vladimir for the discussion regarding the possible overflow!)
--HG--
branch : trunk
2010-12-17 20:08:27 +01:00
Machiavelli
e867481ccb
Fix a typo in 52d8bc05c3
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--HG--
branch : trunk
2010-12-17 19:27:09 +01:00
Shauren
3df2310417
Core/Auras: Fixed Festive Holiday Mount transformation (3.0.8 update)
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--HG--
branch : trunk
2010-12-17 19:03:12 +01:00