Commit Graph
4224 Commits
Author SHA1 Message Date
draco 96c63fdf90 Change magic numbers for EffectRadiusIndex into enum with actual effect radius 2011-10-27 21:30:23 +02:00
Shocker 5559ca8329 Merge pull request #3651 from Fredi/cleanup
Script/Commands: Codestyle and cleanups
2011-10-27 08:12:20 -07:00
Discover- a620a763a9 Scripts/Howling Fjord: Fix quest Of Keys and Cages
Closes #3540
2011-10-26 00:11:06 +01:00
Discover- 80720358f0 Scripts/Nagrand: Fix creature text of Maghar Prisoner and remove useless RAND() in go_warmaul_prison. 2011-10-25 23:52:55 +01:00
kaelima f958fdf246 Core/SmartAI: Add actions SMART_ACTION_LEAVE_VEHICLE and SMART_ACTION_REMOVE_PASSENGERS.
Fix maxdist for SMART_TARGET_CLOSEST_PLAYER.
2011-10-25 23:50:00 +01:00
kaelima 6ca1487c48 Core/SmartAI: Fix target type SMART_TARGET_CLOSEST_PLAYER 2011-10-25 21:43:24 +01:00
kaelima 199bcf1a88 Core/SmartAI: Allow SMART_ACTION_FOLLOW to take 0 values for dist and angle - will set them to their "default" following values. 2011-10-25 19:08:21 +01:00
kaelima f2000f3fb5 Core/Misc: Some minor cleanups
Fixed SQL added in prev commit.
2011-10-24 23:33:17 +01:00
kaelima 3a3af64f68 Core/SmartAI:
- Fixed some issues with SMART_ACTION_SET_FLY (#1073)
- Fixed allowing 0 as input for  SMART_EVENT_ACCEPTED_QUEST and SMART_EVENT_REWARD_QUEST (#2680)
- Some cleanup
2011-10-24 23:21:34 +01:00
megamage 0ac431f52d Fix a crash caused by spell 49065. Close #3646. 2011-10-24 16:54:52 -04:00
Shocker 10bca6c268 Merge pull request #3596 from ille/master
use effectMask to calculate mechanicMask in ModSpellDuration

Closes #1599
2011-10-24 10:43:47 -07:00
Fredi a8d20d5da8 Script/Commands: Codestyle and cleanups 2011-10-24 08:35:33 -02:00
Shocker ce034bd544 Core/SmartAI: Delay spell cast events (SMART_ACTION_CAST) when another spell is already being casted.
Idea by ET
2011-10-23 21:34:50 +03:00
Nay fec3db6e5d Core/SAI: Fix event phases when phase > 2
Again, phase ids != phase masks
2011-10-23 17:50:31 +01:00
Nay 5f58965fad Tiny typo on previous commit. 2011-10-23 13:01:04 +01:00
Geekotron c2125ece3b Core/SAI: Add SMART_ACTION_SEND_GOSSIP_MENU.
It allows the scripter to change the gossip (and gossip menu option) of a creature with SAI
Param1 = `gossip_menu`.`entry`
Param2 = `gossip_menu_option`.`id`
2011-10-23 12:59:08 +01:00
Machiavelli 70c2f9e796 Merge pull request #3575 from bytewarrior/master
Core/Mechanic: Fixed wrong target level at resist chance calculation.
2011-10-23 04:22:18 -07:00
Machiavelli 3a713eef7e Merge pull request #3587 from Fredi/check
Core/Commands: Added security check in .damage
2011-10-23 04:16:53 -07:00
Elron103 84a6417a4e Core/Quests: Fix pooling system causing wrong questrelations
Closes #3101 (probably few others)
2011-10-23 12:11:38 +01:00
Discover- 5a12fb9964 DB/SAI: Convert quest The Dwarven Spy from scripts to SAI
Closes #2923
Closes #3109
2011-10-23 12:04:33 +01:00
Discover- fe3f19148a DB/SAI: Convert quests Survey the Land & Illidan's Pupil from core scripts to SAI (and fix them properly)
Closes #3060
2011-10-23 11:10:58 +01:00
Nay 8e2440133e DB/SAI: Convert quests 10987, 10107, 10108, 9918, 9849 from core scripts to SAI
Closes #1544
Closes #3055
Closes #3056
Closes #3058
Closes #3059
2011-10-23 11:00:56 +01:00
Lopin 9592bc6082 Merge pull request #3632 from Poli93/master
Scripts/ToC: Fixed number of targets of Penetrating Cold in Anub'arak's encounter
2011-10-23 01:27:24 -07:00
kaelima 120d4f45dd DB/SAI: Fix some Hallow's End quests
- Flexing for Nougat (8359,8356)
- Incoming Gundrop (8358,8358)
- Dancing for Marzipan (8360,8360)
- Chicken Clucking for a Mint (8354,8353)
Ty Kaopeira
2011-10-23 04:29:44 +01:00
jon aaf585aa42 Fix Anub'arak casting Penetrating Cold on 5 players in 10 man raid 2011-10-23 00:14:18 +02:00
Discover- fc174912f4 DB/Conditions: Fix quest Returning the Favor
Closes #3035

Also fix build (not enough Ctrl+S)
2011-10-22 17:48:09 +01:00
Nay 26b3e62b26 Scripts/Nagrand: Add a quest incomplete check in go_warmaul_prison (previous commit).
Thanks @Retriman
2011-10-22 17:38:26 +01:00
Discover- 8cc6750388 Scripts/Nagrand: Fix quest Finding The Survivors
Closes #442
Closes #3033
2011-10-22 17:33:12 +01:00
Discover- 6e1107f5fc Scripts/Nagrand: Fix quest Totem of Kar'dash
Closes #3032
2011-10-22 17:30:53 +01:00
megamage 91f56c181c More cleanup of grid system. 2011-10-22 10:01:29 -04:00
megamage 80a18b9e56 Some cleanup of grid system. 2011-10-22 09:36:05 -04:00
Nay 362b528bbb Scripts/Quests: Fix quest What Do You Feed a Yeti, Anyway? (14112,14145)
Closes #2975
2011-10-22 13:18:17 +01:00
Discover- 31802e138b DB/SAI: Fix quest A Meeting With The Magister and An Audience With The Arcanist
Closes #1092
Closes #2958
2011-10-22 11:57:41 +01:00
megamage c9c5c2a355 Use read/write thread mx guard instead of general guard for HashMapHolder. 2011-10-21 17:29:09 -04:00
kaelima 5fdde0da73 Core/Spells: Move Shadowfiend's passive aura to creature addon.
Partly reverts ddec56b3e0
2011-10-21 14:05:40 +01:00
Nay 361b447f62 Core/Quests: Update Quest::IsAutoComplete
(Fixes an issue with "Candy Bucket" quests)
Closes #3554
Closes #3569
2011-10-20 17:53:46 +01:00
ille 5514523a7c use effectMask to calculate mechanicMask in ModSpellDuration 2011-10-20 18:28:37 +02:00
Liberate ddec56b3e0 Core/Spells: Fix shadowfiend.
Fixes #3285
2011-10-19 23:30:25 +02:00
Liberate a658d0b592 Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.
Fixes #2685
Fixes #2573
2011-10-19 22:08:54 +02:00
Fredi a34a90ad87 Core/Commands: Added security check in .damage 2011-10-19 15:44:26 -02:00
Liberate 1431a5d15c Core/Spells: Revert d7e0190726 and solve it differently.
All totems have TARGET_UNIT_CASTER as implicit target except from Wrath of Air and Flametongue.
To make Glyph of Totem of Wrath work again modified these 2 totems to be the same as the other totems.
This still makes the 2 totems not stackable.
Fixes #3293
2011-10-19 18:35:21 +02:00
kaelima be0b2fcf97 Core/Grid:
- Simplified CellArea calculation (Original author: SilverIce)

- Removed unused code in Cell class (Original author: SilverIce)

- Improve some Visit functions.
2011-10-19 17:40:44 +01:00
Liberate d7e0190726 Core/Spells: Check to see if a totem has a passive aura. If so: Add the aura directly, if not: Cast the spell.
Fixes #3264
Fixes #3294
2011-10-19 14:00:59 +02:00
Liberate b268b51d0e Core/Spells: Add Block Value cap to Shield Slam and Shield of Righteousness.
Fixes #599
Fixes #2119
2011-10-19 13:00:22 +02:00
Liberate 8f8949fcf0 Core/Spells: Spells with the self-cast range should not have a range check. This range used for many triggered spells.
Fixes #3358
2011-10-19 00:24:43 +02:00
Liberate 6d12deb5b5 And a forgotten change. Sorry for this, I guess it's a welcome back present for me... Thanks tobmaps for pointing this out. 2011-10-18 23:49:46 +02:00
Liberate 8cc13ff838 And I forgot to turn on tabs to spaces. Also fixed... 2011-10-18 23:38:55 +02:00
Liberate 89bae3b51c Core/Spells: Add a new stack rule for spellgroups: SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT
This stack rule makes the effects of the spells in the spellgroup non-stackable, but the spells/auras itself are stackable.
a spell should be in only 1 group with this stack rule.
Fixes #2243
2011-10-18 23:27:39 +02:00
Liberate fd45c111b0 Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. Thanks Kaelima. 2011-10-18 23:16:33 +02:00
megamage 7231ab959f Clean up grid system. Get rid of GridLoader. This patch should not change any logic, except the incorrect calculation of the number of loaded corpse (which only affects log). 2011-10-18 14:31:34 -04:00