Commit Graph
19 Commits
Author SHA1 Message Date
QAston 7e8c61c95a *Remove hack for Divine Storm from Unit::DealDamage
*"Zip" some data in SpellMgr::LoadSpellCustomAttr
*Add MaxAffectedTargets for Divine storm heal effect
*Move Divine Storm to correct spellfamily switch-case block in Spell::EffectDummy
*Some ordering fixes of case blocks in Spell::EffectDummy

--HG--
branch : trunk
2010-07-16 14:42:24 +02:00
QAston 0252202504 *Correctly set basepoints of Learn spells - patch by Toni.Shocker.
*Make sure that Spell::m_currentBasePoints are used correctly in any other place of the code.

--HG--
branch : trunk
2010-07-15 23:20:41 +02:00
QAston a43ec3f158 *Add SpellMgr::CalculateSpellEffectAmount function for consistency of effect amount calculations in core
*Remove SpellEntry::CalculateSimpleValue function and use the new cuntion instead
*Remove some workarounds made because of incorrect effect amount calculations
*Since now aura effect amount problems should be gone.

--HG--
branch : trunk
2010-07-14 16:57:13 +02:00
click 673c652ba6 change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
Shauren eba3f0a1dd Implemented SPELL_EFFECT_CLEAR_QUEST (139), patch by Socolin
Closes issue #2840.

--HG--
branch : trunk
2010-07-04 19:16:40 +02:00
Xanadu ba2e5ec2a2 Fixed Shiv.
* Now it does weapon dmg and adds a combo point even without poison (yes, that's blizzlike).
* Poisons from Shiv cannot crit.
* No more double poison procs.

--HG--
branch : trunk
2010-06-27 20:40:41 +02:00
Xanadu 39429b0548 Dispell code cleanup - GetDispelChance now really returns dispel chance and not resist chance.
--HG--
branch : trunk
2010-06-27 04:03:30 +02:00
Tartalo bd599aea17 Fix spells 48129, 60320 & 60321 (Scrolls of Recall I, II & III)
Now they buff Lost! and stop teleporting if they are used beyond max safe
level
Lost! buff is not fixed so there is no random teleport penalty yet

--HG--
branch : trunk
2010-06-20 04:34:58 +02:00
Tartalo 1f709c7d19 Fix spells 52942 & 58837 (Loken Pulsing Shockwave: dinstance depending damage, by Josh
--HG--
branch : trunk
2010-06-20 01:37:58 +02:00
Tartalo a2ab87962d Minor cleansing
--HG--
branch : trunk
2010-06-20 01:34:11 +02:00
Tartalo 1d247017e5 Fix Spell 54732, Defibrillate from Gnomish Army Knife (now has success chance roll)
--HG--
branch : trunk
2010-06-20 00:55:54 +02:00
Tartalo d024e563f8 Fix Grievious bite (48920): now if removed when target is fully healed
--HG--
branch : trunk
2010-06-20 00:37:02 +02:00
Tartalo fb7dc51826 Fix spells 50811 & 61547 (Krystallus shatter), by microbius51
--HG--
branch : trunk
2010-06-19 23:51:33 +02:00
Shauren a71d549bc3 Fixed compile
i swear, i need more beer

--HG--
branch : trunk
2010-06-16 21:32:34 +02:00
Shauren 90fceb18ac Fixed spell 64142 (Upper Deck - Create Foam Sword)
--HG--
branch : trunk
2010-06-16 20:59:15 +02:00
Shauren d976299dc3 Fixed spells with EffectCreateItem2 that do not have EffectItemType set in dbc and should pick it from spell_loot_template table (like 69412 Abyssal Shatter)
--HG--
branch : trunk
2010-06-16 20:10:42 +02:00
Brian bc04d7ce25 * Remove the last of the realative paths from #include statements
--HG--
branch : trunk
2010-06-08 17:01:03 -06:00
Machiavelli fa4c813368 Fix SPELL_AURA_CLONE_CASTER on summoned creatures, it will now properly clone the appearance of the caster.
(Mirror Image is currently a hacked exception and was already working)
Still need to correctly implement cloning of weapons, though.

--HG--
branch : trunk
2010-06-07 01:59:04 +02:00
Rat 75b80d9f5b rearranged core files
--HG--
branch : trunk
2010-06-05 23:40:08 +02:00