Commit Graph
150 Commits
Author SHA1 Message Date
Machiavelli 957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Shauren 928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren 0f3b9019a8 Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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branch : trunk
2010-12-22 21:25:23 +01:00
Shauren 7b4e1c6387 Core/ObjectMgr: Static members are no longer accessed through singleton
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branch : trunk
2010-12-22 20:23:47 +01:00
linencloth 59da698189 Core: Rename spell attributes, use more general names
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branch : trunk
2010-12-19 05:15:47 +01:00
azazel b39b8fdd0d DB Schema/Characters: removed columns auctionhouse.item_template, character_inventory.item_template, guild_bank_item.item_entry and mail_items.item_template and created item_instance.itemEntry column instead of them.
As a side effect moved related queries to prepared statements.
As one more side effect fixed not shown and lost mail items in returned expired mail (patch by Quriq14).

--HG--
branch : trunk
2010-12-15 14:08:12 +06:00
Shauren f4581f67b8 Core: Fixed uninitialized variable warnings
--HG--
branch : trunk
2010-12-14 15:58:45 +01:00
click 2642894342 Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.

--HG--
branch : trunk
2010-12-13 22:37:56 +01:00
azazel e7eb4e22e2 Core/Mechanics: cleanup shapeshift form code (by VladimirMangos)
--HG--
branch : trunk
2010-12-09 17:03:42 +06:00
Spp b434273ed8 Core/Dungeon Finder: Some optimizations
- Reduce core dependencies with LFGMgr
- Remove reduntant calculations in RoleCheck code
- Remove no longer needed functions
- Fix some packet data (Missing 0 when arrays were null)
- Add some debug msgs

closes issue 5042

--HG--
branch : trunk
2010-12-08 21:29:43 +01:00
Spp 408fce1de6 Core: Some optimizations
- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file

--HG--
branch : trunk
2010-12-06 02:07:53 +01:00
click 94fd1487d0 Core/Chat: Fix issues introduced in 177d6f86ca
+ Wrong update-query for the channels-table (SQL from 10548 sorted properly)
+ Add a small correction on Channel.cpp say handling (thanks to Lazzalf/Leak)

--HG--
branch : trunk
2010-12-02 17:30:48 +01:00
click bc098658c6 Core/Chat: Configure automatic owner declaration for custom chat channels (patch by leak)
Closes issue 4974.

--HG--
branch : trunk
2010-12-02 03:54:52 +01:00
click 782731f7e8 Revert an unintended change from 99a3929104
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branch : trunk
2010-11-30 00:20:58 +01:00
click e308d5cb44 Core: Fix creature_respawn handling in Outdoor PvP system, thanks to sombre for noticing
Closes issue 4971.

--HG--
branch : trunk
2010-11-30 00:18:17 +01:00
Spp 25ac835507 Core/Groups: Move all function definition from .h to .cpp
Core/Groups: Remove Group.h dependency from any .h file

--HG--
branch : trunk
2010-11-29 07:50:31 +01:00
Shauren 650f62796a Core/Commands: Simplified .kick command handler and fixed possible crashes there
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branch : trunk
2010-11-24 15:31:20 +01:00
click c786f08146 Core: Fix issues with builds after rf68255d6ac
( and a minor int32->uint32 change for SendNotification() )

--HG--
branch : trunk
2010-11-24 13:20:36 +01:00
click f25cbacf72 Core/Commands: Forgot one GetIntConfig->GetBoolConfig -entry in previous commit
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branch : trunk
2010-11-23 19:53:42 +01:00
click f18cbadf7f Core/Commands: Reintroduce CONFIG_SHOW_KICK_IN_WORLD-handling after a long absensce in the 'commented out code'-world
Closes issue 4042.

--HG--
branch : trunk
2010-11-23 19:49:48 +01:00
click 67fade84d3 Core/Commands: Enable SQL query logging by config and command )patch by leak)
Closes issue 4853.

--HG--
branch : trunk
2010-11-19 13:13:07 +01:00
click 95e956a0b5 Core/Scripts: Convert more commands over to CommandScripts (moves gobject, honor, quest, reload, titles and wp commands to scripts) - Patch by Paradox
(Also fixes a minor visual error on GM-listings (gm ingame/gm list) when the respective user had an R in his/her name).
Closes issue 4792.

--HG--
branch : trunk
2010-11-16 21:27:25 +01:00
click c0536f374a Core: Allow toggling ticketsystem on/off by config-setting (patch by leak)
Closes issue 4744.

--HG--
branch : trunk
2010-11-14 00:29:34 +01:00
click c374f3245a Scripts/Commands: Add tele and event commands to commandscripts system and streamlining the command selection process to ensure the correct command is run when using abbreviations
Patch by Paradox (some cleanups was needed)

--HG--
branch : trunk
2010-11-13 22:29:46 +01:00
click e22426c7c0 Core/Scripts: Reinstate commandscripts, now with extra bling and working commands (and yes, we did test it thoroughly this time)
Thanks to Paradox for sorting the commandscripts and chanhandlers out to work as they were intentionally ment to be like.

--HG--
branch : trunk
2010-11-12 20:47:03 +01:00
click 03e4ecfbfd Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing loader implementation.
(files disabled but kept in repo, and will be fully reinstated once everything is sorted out)
Note: SQL-update-data is NOT supplied for 're-converting' to old help-system - this is after all considered a workrepo untill we tag a commit as stable!

--HG--
branch : trunk
2010-11-10 05:22:27 +01:00
Shauren 93160c369e Fixed compile
--HG--
branch : trunk
2010-11-09 22:30:30 +01:00
Paradox de1798e4ac Core/Scripts Part 1 of moving all commands to commandscripts
closes issue 4669
(first 5 patches rolled into 1)
Patch by Paradox

--HG--
branch : trunk
2010-11-09 10:15:35 -05:00
click 7956bc8c44 Core/Chat: Move some protected members of chathandler to public scope so they can be used by commandscripts (Patch by Paradox)
Closes issue 4653

--HG--
branch : trunk
2010-11-05 07:54:24 +01:00
Spp 43a5a3ced1 Core/Scripts: Cached command definitions at first use to allow dynamic commands take security levels and help text from the database.
Core/Scripts: Removed unused function related to executing dynamic commands.

Patch by Paradox

--HG--
branch : trunk
2010-11-03 08:35:48 +01:00
Spp 38ae2062d9 Core/Scripts: Changed chat command handlers to take ChatHandler* as an argument, instead of as 'this'.
Fixes commandscripts so it can be used to add custom commands without editing chat.h, chat.cpp or levelX.cpp files.

Patch by Accel
Closes issue 4629

--HG--
branch : trunk
2010-11-03 08:30:40 +01:00
Rat b3b048449b Core/SmartAI: renamed reload command to reflect funtion name
--HG--
branch : trunk
2010-11-01 16:10:30 +01:00
Rat 5cb119e617 Core/AI: implemented SmartScripts System (still beta) not 100% complete
WARNING: Use scripts at own risk. You were warned.
NOTE0: creature, gameobject, areatrigger type scripts should be fully functional
NOTE1: has no effect on any core related stuff if not using any SmartScript
NOTE2: all event/action/etc descriptions can be found in SmartScriptMgr.h

SmartScripts is a reloadable DB-Sript system, with full control for special scripting,
like escorting, following, complex combat handling, pre-stored AI templates(caster, turret, etc) and much more
with a total of 66 events, 78 actions, 22 target types, and can be easily extended

--HG--
branch : trunk
2010-10-27 21:01:47 +02:00
linencloth 07fa1bcbdf Core/Creature: Implement FarTeleportTo (teleport to an other map)
Core/Transport: Cleanup and optimize transport and passenger handling
- Only transports will be active objects
  - Reduced cpu and memory usage
- Using FarTeleportTo for creature passengers at transport teleportation
  - Creatures won't be recreated on teleport

--HG--
branch : trunk
2010-10-24 02:55:50 +02:00
linencloth d9d1ec3670 Core: optimize string splitting
- Mainly affects item loading performance
  - Reduces guild loading time a lot

--HG--
branch : trunk
2010-10-21 16:56:51 +02:00
azazel c0faed2251 Core/Guilds: guild code was completely refactored and rewritten.
* OOP desing and implementation;
* all the queries are moved to prepared statements;
* guild loading is optimized;
* all the possible interaction with guild's data is done inside the guild class;
* added more hooks to GuildScript class;

WARNING: Make sure you backup your characters database before applying this change (just in case).

Known problems with guilds:
* when new member is added to the guild, MOTD is not displayed for him in guild tab of social window;
* if you add item with random property to guild bank visual representation of item below it becomes wrong (it displays wrong stack number);
* packets order differs from official: currently guild bank packet traffic is twice as more than on offy.

--HG--
branch : trunk
2010-10-17 19:54:13 +06:00
linencloth ae213dd580 Core: Improve constant channel handling
- Implement area restrictions
  - Disable constant channels in arenas
  - Implement city requirement
- Implement global constant channels
- Fix some packets

--HG--
branch : trunk
2010-10-16 12:59:53 +02:00
click 613b81f36f REALLY fix the CRLF-crap...
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branch : trunk
2010-10-07 15:54:07 +02:00
click f0c4241ea4 Remove the accidental additions of CRLF-crap from the header updates
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branch : trunk
2010-10-07 15:35:36 +02:00
click dd29d9e422 More copyright header updates (will this ever end?)
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branch : trunk
2010-10-07 14:50:05 +02:00
click a67d7c9afd Copyright header updates - part 3... (and some whitespace cleanups)
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branch : trunk
2010-10-07 14:00:52 +02:00
click df66aee929 Yet more copyright header updates
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branch : trunk
2010-10-07 13:38:35 +02:00
click 8ea4b32fab Update copyright headers (following the same standard in all files = good)
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
runningnak3d b90c5d6760 Core/Misc: Set the hard level of the waypoint wisp to 255. If you for *SOME*
reason had more than 255 waypoints, bad things (such as a client crash) would
happen.

--HG--
branch : trunk
2010-09-30 21:06:53 -06:00
runningnak3d 8e9b0647b5 Core/Misc: Allow waypoint wisp to exceed level 100. If more than 100 waypoints
are generated, there will be errors thrown if you don't have level stats, but
this is acceptable.

--HG--
branch : trunk
2010-09-30 20:39:53 -06:00
Spp 952d3cf10e Core: Fix couple of warnings
--HG--
branch : trunk
2010-10-01 09:10:07 +02:00
Rat 395df76860 Core/Commands: added .debug areatriggers
-if turned on it will print the trigger id to chat if you get near it

--HG--
branch : trunk
2010-10-01 00:07:14 +02:00
Shocker 53f42d9511 Core/Commands: Also allow .list object possibility to print gameobject entry
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branch : trunk
2010-09-28 22:21:14 +03:00
Rat 6875626647 Core/Commands: added selection's name to gm logs
--HG--
branch : trunk
2010-09-28 16:42:06 +02:00
Shocker 78803c9f09 Magic numbers cleanup:
- Replace many magic numbers with constants
- Use enum for vehicle flags/seat flags
- Correct structure for ItemRandomSuffixEntry

--HG--
branch : trunk
2010-09-28 08:21:51 +03:00