Commit Graph
17 Commits
Author SHA1 Message Date
megamage da6c516fdf *Procflag patch by DiSlord.
--HG--
branch : trunk
2008-11-26 15:14:03 -06:00
megamage b10b161bb9 *Update weapon damage spell calculations.
*Fix devastate.

--HG--
branch : trunk
2008-11-25 19:14:55 -06:00
megamage 182c997573 *Re-commit some reverted patch: aura stacking check. By QAston.
--HG--
branch : trunk
2008-11-20 18:13:10 -06:00
KingPin f3c48aa831 Backed out changeset 835660b317dc
--HG--
branch : trunk
2008-11-17 22:07:21 -06:00
megamage 474dc08c46 *Update aura stacking check. By QAston.
*Update pet autocast check. By qubix.

--HG--
branch : trunk
2008-11-17 17:59:33 -06:00
visagalis d1e759479b [svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.

--HG--
branch : trunk
2008-11-14 16:28:45 -06:00
megamage f40b573a45 [svn] Update IsNoStackSpellDueToSpell. This should fix the bug that some talent spell auras cannot stack. Patch provided by QAston.
--HG--
branch : trunk
2008-11-12 10:22:56 -06:00
KingPin 09280b0091 [svn] * Switch from hashmap to unordered map. - cleanup source - mangos. Help - Aokromes
--HG--
branch : trunk
rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h
2008-11-10 06:53:00 -06:00
megamage bc0164355f [svn] Fix: DOT and HOT only proc effects when hit, but not on every tick (I know there is a proc flag patch, but this is a very quick fix).
Change the structure of customattrmap. Use bit flag instead of uint32 for every attribute.

--HG--
branch : trunk
2008-11-08 11:26:44 -06:00
megamage 94c03e3211 [svn] Fix hunter's frozen trap, half duration when pvp.
Use vector to store linked spell information to support multiple effects.

--HG--
branch : trunk
2008-11-03 17:20:35 -06:00
megamage febb2d6147 [svn] Fix broken spell target 38 (script target).
Implement linked spells, but will not enable it before testing.

--HG--
branch : trunk
2008-10-29 14:19:31 -05:00
megamage 4cbc6f830a [svn] Fix a compile error about M_PI_2.
Update Felmyst script to test new setActive function.
Fix the bug that priest's fear is unbreakable (dirty hack before find the correct way).
(some unfinished unused content included, just ignore them, will finish them later)

--HG--
branch : trunk
2008-10-27 10:57:53 -05:00
megamage 55c25d894e [svn] Add SpellExtraInfoMap. Currently support:
Limited-number-of-players spell; shared damage spell; target-in-line cone spell (e.g. dark glare).
Change angle of cone spells from 120 degree to 60 degree.

--HG--
branch : trunk
2008-10-25 15:46:52 -05:00
w12x b8362cd7f1 [svn] Fixed copyright notices to comply with GPL.
--HG--
branch : trunk
2008-10-23 03:29:52 -05:00
w12x 5e1c19e4d9 [svn] Implement a new table (spell_disabled) to allow disabling some spells for players and / or creatures. To disable a spell for a players and pets, set 2^0 in the disable_mask, to disable for creatures, set 2^1. The comment field is optional. Original patch provided by Craker.
--HG--
branch : trunk
2008-10-21 03:58:38 -05:00
Seline 2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
Neo2003 9b1c0e006f [svn] * Proper SVN structure
--HG--
branch : trunk
2008-10-02 16:23:55 -05:00